Champion sheet · Mid

Galio

Patches 16.19 to 16.21 · All regions

Bans, presence and fearless: Galio across all builds. Build, best results and matchups: the selected build.

Tournament presence · pick + ban
20.9%#26 of 173 champions
Pick
10.4%picked in 2,948 of 28,443 games
Ban
10.5%2,438 bans over 23,173 games, against 2.4% in soloQ
Win rate as Mid48.1% between 46.4% and 49.7% over 2,486 gamesSoloQ 49.8%: clear gap
Median length28.7 minsoloQ 26.8 min

Amateur: 28,642 games from amateur tournaments, last 60 days, KR 65% · EUW 24% · NA 10%. SoloQ Master+: 897,301 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

5 clear gaps between soloQ and amateur tournaments as Mid.

  • Win rateWins less in amateur play
    Amateur
    48.1%
    SoloQ
    49.8%
    48.1% win rate in amateur play over 2,486 games, against 49.8% in soloQ over 52,984 games.
  • DraftPicked more often in amateur play
    Amateur
    4.3%
    SoloQ
    2.7%
    4.3% of the role's picks in amateur play, against 2.7% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    10.7%
    SoloQ
    2.4%
    10.7% ban rate in amateur play over 14,779 games, against 2.4% in soloQ over 364,710 games.
  • LengthLonger games in amateur play
    Amateur
    28.7 min
    SoloQ
    26.8 min
    Median of 28.7 min in amateur play, against 26.8 min in soloQ.
  • BuildHollow Radiance, Hextech Rocketbelt, Zhonya's Hourglass instead of Stormsurge, Shadowflame, Zhonya's Hourglass
    Amateur
    9%
    SoloQ
    9%
    Played in 9% of amateur games; soloQ sticks to Stormsurge, Shadowflame, Zhonya's Hourglass (9%).
02 — How to play it

How to play it?

Stormraider's Surge, then Stormsurge, Shadowflame, and Zhonya's Hourglass: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesStormraider's Surge67% · 35,234
Same in amateur play
SpellsFlash + Teleport63% · 33,092
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 98% · 241 games
Core (3 legendaries)9% · 557
9%of soloQ games
  1. Stormsurge
  2. Shadowflame
  3. Zhonya's Hourglass
≠ Amateur: Hollow Radiance, Hextech Rocketbelt, Zhonya's Hourglass instead of Stormsurge, Shadowflame, Zhonya's Hourglass. 9% · 264 games

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Plays teamfights first: more teamfights than 98% of mid laners.

  1. Plays teamfightstop2%61% · mid laners: 55%
  2. Absorbs damagetop4%1,388 · mid laners: 489
  3. Lets allies carry killstop7%rank 93 of 100

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • Map pressure
  • Frontline
  • Teamfight
  • Lets allies carry
  • CC

Like other mid laners

No measure in the middle of mid laners.

What it is not

  • Few duels
  • Little damage
  • No poke
  • No split-push

Damage / min by phase · at equal gold

Rank 16 in lane, 4 in mid game and 16 in late game, out of 100 mid laners.

482-46 vs 528
750-149 vs 899
1,017-162 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
Galiomid laners

Gold vs. direct opponent

At 20 min, behind 98% of mid laners against the direct opponent.

mid laners
3.6takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 16 of 100 among mid laners482 · median 528
  • Damage in mid game · rank 4 of 100 among mid laners750 · median 899
  • Damage in late game · rank 16 of 100 among mid laners1,017 · median 1,179
  • Gold at 15 min · rank 2 of 100 among mid laners-679 · median +25
  • Gold at 20 min · rank 2 of 100 among mid laners-1,104 · median +71
  • Map pressure · rank 85 of 100 among mid laners3.6 · median 3.2
  • Absorbs damage · rank 96 of 100 among mid laners1,388 · median 489
  • Plays teamfights · rank 98 of 100 among mid laners61% · median 55%
  • Takes its kills in duels · rank 1 of 100 among mid laners12% · median 23%
  • Lets allies carry kills · rank 93 of 100 among mid lanersrank 93 of 100
  • Crowd control (CC) · rank 89 of 100 among mid laners1.3 · median 0.7
  • Team damage · rank 21 of 100 among mid laners17% · median 21%
04 — With / against

With whom, against whom?

Better than expected against Lissandra in amateur play: +20.0 pts over 47 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Jax59.3% · expected 48.4% · 59 g+11.0 ptSoloQ +1.2
Zaahen58.0% · expected 46.5% · 50 g+11.5 ptSoloQ -1.7
Olaf56.5% · expected 45.8% · 46 g+10.7 ptSoloQ -3.4
Shen61.9% · expected 51.2% · 42 g+10.7 ptSoloQ +3.8
K'Sante57.0% · expected 51.0% · 93 g+6.0 ptSoloQ -5.0
Junglegap to expected
Sylas62.8% · expected 47.9% · 86 g+14.9 ptSoloQ -0.5
Viego59.6% · expected 49.9% · 52 g+9.7 ptSoloQ -1.1
Naafiri57.6% · expected 47.3% · 33 g+10.2 ptSoloQ -2.1
Xin Zhao53.9% · expected 49.2% · 89 g+4.7 ptSoloQ -0.1
Jarvan IV54.4% · expected 50.4% · 103 g+4.0 ptSoloQ -1.4
Midgap to expected
Lissandra70.2% · expected 50.2% · 47 g+20.0 ptSoloQ +1.9
Veigar71.4% · expected 53.6% · 35 g+17.8 ptSoloQ -4.7
Aurora62.7% · expected 49.7% · 59 g+13.0 ptSoloQ -1.8
Locke61.1% · expected 49.2% · 72 g+11.9 ptSoloQ +1.8
LeBlanc60.0% · expected 48.5% · 65 g+11.5 ptSoloQ +0.3
ADCgap to expected
Zeri59.6% · expected 46.0% · 52 g+13.6 ptSoloQ -0.2
Aphelios60.8% · expected 52.6% · 51 g+8.2 ptSoloQ -1.9
Jhin54.7% · expected 51.2% · 117 g+3.5 ptSoloQ +0.3
Varus55.3% · expected 48.3% · 47 g+7.0 ptSoloQ -2.0
Tristana54.1% · expected 48.8% · 61 g+5.3 ptSoloQ -0.9
Supportgap to expected
Milio57.6% · expected 50.8% · 92 g+6.8 ptSoloQ -0.2
Blitzcrank53.9% · expected 47.1% · 76 g+6.9 ptSoloQ +1.4
Nautilus53.5% · expected 48.7% · 127 g+4.8 ptSoloQ +1.2
Bard55.0% · expected 46.0% · 40 g+9.0 ptSoloQ +0.8
Braum48.5% · expected 47.2% · 130 g+1.3 ptSoloQ +1.2

With

Topgap to expected
Gwen60.0% · expected 50.5% · 55 g+9.5 ptSoloQ +4.1
Yone56.2% · expected 48.3% · 73 g+7.8 ptSoloQ 0.0
K'Sante54.1% · expected 46.8% · 61 g+7.2 ptSoloQ -0.9
Camille53.8% · expected 51.7% · 106 g+2.1 ptSoloQ +0.6
Nasus52.4% · expected 49.9% · 42 g+2.4 ptSoloQ -1.0
Junglegap to expected
Lillia62.5% · expected 52.2% · 56 g+10.3 ptSoloQ +0.1
Jarvan IV47.9% · expected 47.4% · 146 g+0.5 ptSoloQ +0.4
Jayce52.6% · expected 47.3% · 38 g+5.3 ptSoloQ +2.4
Xin Zhao50.8% · expected 48.6% · 63 g+2.2 ptSoloQ +1.5
Qiyana53.8% · expected 51.6% · 52 g+2.3 ptSoloQ -1.9
ADCgap to expected
Yunara57.6% · expected 51.2% · 177 g+6.4 ptSoloQ -0.5
Caitlyn57.0% · expected 50.8% · 135 g+6.3 ptSoloQ +0.2
Ashe58.1% · expected 50.2% · 74 g+7.9 ptSoloQ -0.4
Tristana55.4% · expected 49.0% · 74 g+6.4 ptSoloQ -0.4
Varus59.0% · expected 49.5% · 39 g+9.5 ptSoloQ -0.5
Supportgap to expected
Yuumi68.6% · expected 50.0% · 70 g+18.6 ptSoloQ +1.7
Braum59.8% · expected 50.6% · 97 g+9.2 ptSoloQ -0.3
Rell61.5% · expected 52.5% · 65 g+9.0 ptSoloQ -0.6
Lulu50.9% · expected 46.5% · 171 g+4.4 ptSoloQ +0.2
Seraphine53.8% · expected 50.1% · 119 g+3.7 ptSoloQ +1.8

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top24 champions
  • K'Sante93 games
    57.0%gap +6.0 ptsSoloQ: 46.9% · 1,648 g
  • Sion93 games
    46.2%gap -3.3 ptsSoloQ: 52.4% · 842 g
  • Ornn88 games
    52.3%gap +3.7 ptsSoloQ: 50.2% · 867 g
  • Renekton78 games
    42.3%gap -5.1 ptsSoloQ: 48.6% · 1,583 g
  • Malphite73 games
    54.8%gap +5.4 ptsSoloQ: 49.3% · 1,553 g
Jungle21 champions
  • Wukong146 games
    45.2%gap -1.3 ptsSoloQ: 49.1% · 1,588 g
  • Vi132 games
    44.7%gap -4.1 ptsSoloQ: 52.9% · 1,352 g
  • Lee Sin126 games
    45.2%gap -3.9 ptsSoloQ: 51.7% · 4,045 g
  • Jarvan IV103 games
    54.4%gap +4.0 ptsSoloQ: 49.5% · 1,824 g
  • Xin Zhao89 games
    53.9%gap +4.7 ptsSoloQ: 49.8% · 801 g
Mid20 champions
  • Syndra136 games
    47.1%gap -1.0 ptsSoloQ: 47.4% · 2,179 g
  • Ahri128 games
    43.8%gap -3.2 ptsSoloQ: 46.1% · 2,011 g
  • Viktor120 games
    45.0%gap -3.5 ptsSoloQ: 50.5% · 2,483 g
  • Orianna97 games
    48.5%gap -2.5 ptsSoloQ: 50.1% · 991 g
  • Sylas87 games
    46.0%gap -3.2 ptsSoloQ: 53.3% · 2,162 g
ADC17 champions
  • Yunara138 games
    44.9%gap -1.7 ptsSoloQ: 49.8% · 4,248 g
  • Caitlyn127 games
    48.8%gap +1.8 ptsSoloQ: 49.8% · 2,724 g
  • Jhin117 games
    54.7%gap +3.5 ptsSoloQ: 50.5% · 5,203 g
  • Kai'Sa109 games
    45.9%gap -3.6 ptsSoloQ: 53.2% · 4,885 g
  • Jinx106 games
    40.6%gap -6.4 ptsSoloQ: 45.1% · 3,245 g
Support18 champions
  • Braum130 games
    48.5%gap +1.3 ptsSoloQ: 49.0% · 1,759 g
  • Nautilus127 games
    53.5%gap +4.8 ptsSoloQ: 51.9% · 3,186 g
  • Lulu123 games
    43.1%gap -8.3 ptsSoloQ: 48.6% · 3,576 g
  • Leona118 games
    48.3%gap -1.6 ptsSoloQ: 49.7% · 2,158 g
  • Milio92 games
    57.6%gap +6.8 ptsSoloQ: 51.5% · 1,255 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.7%47,994 picks of 1,794,592ban 2.4% · patches 16.19 to 16.21
  • Amateur tournaments4.3%1,661 picks of 38,304ban 10.7% · patches 16.19 to 16.21
  • Pro3.6%80 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

21.3% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 9.0%G1643 games of 7,184
  • 8.0%G2572 games of 7,191
  • 8.0%G3+229 games of 2,866
Once picked, the series moves on toIn G2, over 643 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.