Tournament presence · pick + ban
43.0%#2 of 173 champions
Pick
19.5%picked in 5,587 of 28,642 games
Ban
23.5%5,484 bans over 23,362 games, against 21.2% in soloQ
Win rate as Mid49.7% between 48.0% and 51.3% over 2,398 gamesSoloQ 48.7%: no clear gap
Median length28.7 minsoloQ 26.7 min

Amateur: 28,642 games from amateur tournaments, last 60 days, KR 65% · EUW 24% · NA 10%. SoloQ Master+: 894,455 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as Mid.

  • DraftPicked more often in amateur play
    Amateur
    4.1%
    SoloQ
    3.8%
    4.1% of the role's picks in amateur play, against 3.8% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    23.6%
    SoloQ
    21.2%
    23.6% ban rate in amateur play over 14,779 games, against 21.2% in soloQ over 361,874 games.
  • LengthLonger games in amateur play
    Amateur
    28.7 min
    SoloQ
    26.7 min
    Median of 28.7 min in amateur play, against 26.7 min in soloQ.
  • SpellsFlash + Teleport instead of Flash + Ignite
    Amateur
    66%
    SoloQ
    58%
    Played in 66% of amateur games; soloQ sticks to Flash + Ignite (58%).
02 — How to play it

How to play it?

Conqueror, then Hextech Rocketbelt, Riftmaker, and Zhonya's Hourglass: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesConqueror55% · 40,746
Same in amateur play
SpellsFlash + Ignite58% · 43,145
≠ Amateur: Flash + Teleport instead of Flash + Ignite. 66% · 2,559 games
SkillsWnot collected in soloQ
Amateur: 71% · 254 games
Core (3 legendaries)33% · 7,974
33%of soloQ games
  1. Hextech Rocketbelt
  2. Riftmaker
  3. Zhonya's Hourglass
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Map pressure first: more map pressure than 87% of mid laners.

  1. Map pressuretop14%4.6 · mid laners: 3.2

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • Map pressure
  • Split-push

Like other mid laners

  • Damage in mid game
  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Plays teamfights
  • Takes its kills in duels
  • Lets allies carry kills
  • Crowd control (CC)
  • Team damage

What it is not

  • No poke

Damage / min by phase · at equal gold

Rank 91 in lane, 59 in mid game and 42 in late game, out of 100 mid laners.

599+71 vs 528
927+28 vs 899
1,155-24 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
Sylasmid laners

Gold vs. direct opponent

At 20 min, behind 55% of mid laners against the direct opponent.

mid laners
4.6takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 91 of 100 among mid laners599 · median 528
  • Damage in mid game · rank 59 of 100 among mid laners927 · median 899
  • Damage in late game · rank 42 of 100 among mid laners1,155 · median 1,179
  • Gold at 15 min · rank 42 of 100 among mid laners-44 · median +25
  • Gold at 20 min · rank 45 of 100 among mid laners-43 · median +71
  • Map pressure · rank 87 of 100 among mid laners4.6 · median 3.2
  • Absorbs damage · rank 76 of 100 among mid laners815 · median 489
  • Plays teamfights · rank 26 of 100 among mid laners53% · median 55%
  • Takes its kills in duels · rank 73 of 100 among mid laners26% · median 23%
  • Lets allies carry kills · rank 35 of 100 among mid lanersrank 35 of 100
  • Crowd control (CC) · rank 69 of 100 among mid laners0.9 · median 0.7
  • Team damage · rank 68 of 100 among mid laners23% · median 21%
04 — With / against

With whom, against whom?

Better than expected against Ambessa in amateur play: +12.5 pts over 107 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Ambessa61.7% · expected 49.2% · 107 g+12.5 ptSoloQ -1.8
Garen65.6% · expected 52.1% · 32 g+13.6 ptSoloQ +0.3
Gnar58.7% · expected 51.2% · 75 g+7.5 ptSoloQ +2.6
Jayce56.4% · expected 49.0% · 39 g+7.4 ptSoloQ -1.5
Ornn49.6% · expected 49.3% · 129 g+0.3 ptSoloQ -0.7
Junglegap to expected
Lillia55.7% · expected 46.4% · 61 g+9.3 ptSoloQ -1.7
Nocturne58.4% · expected 52.2% · 77 g+6.2 ptSoloQ +2.0
Xin Zhao54.3% · expected 50.1% · 116 g+4.2 ptSoloQ +0.4
Qiyana51.9% · expected 47.0% · 79 g+4.9 ptSoloQ -1.0
Viego54.4% · expected 50.6% · 90 g+3.8 ptSoloQ -0.5
Midgap to expected
Lissandra58.1% · expected 51.0% · 129 g+7.2 ptSoloQ +3.7
Locke60.0% · expected 50.0% · 50 g+10.0 ptSoloQ +0.8
Syndra53.9% · expected 48.9% · 152 g+5.1 ptSoloQ +2.7
Ahri50.2% · expected 47.8% · 333 g+2.4 ptSoloQ +0.7
Viktor50.0% · expected 49.2% · 142 g+0.8 ptSoloQ +1.4
ADCgap to expected
Ashe53.1% · expected 48.3% · 194 g+4.8 ptSoloQ +2.7
Yunara50.9% · expected 47.4% · 212 g+3.6 ptSoloQ +0.8
Jhin55.6% · expected 52.0% · 162 g+3.6 ptSoloQ +0.5
Jinx50.9% · expected 47.7% · 163 g+3.2 ptSoloQ -0.3
Kai'Sa52.5% · expected 50.2% · 204 g+2.3 ptSoloQ -0.2
Supportgap to expected
Leona53.4% · expected 50.8% · 206 g+2.6 ptSoloQ -0.4
Thresh51.4% · expected 48.5% · 146 g+2.9 ptSoloQ -1.3
Nautilus50.4% · expected 49.4% · 250 g+1.0 ptSoloQ +0.5
Karma56.7% · expected 52.3% · 90 g+4.4 ptSoloQ -1.1
Rell49.5% · expected 46.2% · 109 g+3.4 ptSoloQ -2.6

With

Topgap to expected
Jax60.0% · expected 50.2% · 60 g+9.8 ptSoloQ -1.2
Camille59.5% · expected 52.5% · 74 g+7.0 ptSoloQ +2.6
Ambessa53.7% · expected 50.1% · 136 g+3.5 ptSoloQ -1.9
Olaf57.6% · expected 52.7% · 85 g+4.9 ptSoloQ +1.5
K'Sante50.4% · expected 47.6% · 123 g+2.9 ptSoloQ +1.1
Junglegap to expected
Sejuani58.4% · expected 47.1% · 77 g+11.4 ptSoloQ -1.2
Nocturne57.6% · expected 47.1% · 85 g+10.5 ptSoloQ -0.7
Viego59.4% · expected 48.7% · 64 g+10.7 ptSoloQ -1.6
Wukong55.0% · expected 52.0% · 242 g+3.0 ptSoloQ -1.4
Cho'Gath57.4% · expected 51.2% · 61 g+6.2 ptSoloQ +0.3
ADCgap to expected
Jinx57.7% · expected 51.6% · 156 g+6.1 ptSoloQ +0.5
Lucian54.6% · expected 48.8% · 130 g+5.8 ptSoloQ -0.6
Caitlyn54.8% · expected 51.5% · 199 g+3.3 ptSoloQ +0.5
Kai'Sa51.4% · expected 49.1% · 179 g+2.2 ptSoloQ -0.9
Tristana53.4% · expected 49.7% · 103 g+3.7 ptSoloQ -1.7
Supportgap to expected
Milio57.6% · expected 47.8% · 125 g+9.8 ptSoloQ -0.9
Lulu51.4% · expected 47.3% · 257 g+4.0 ptSoloQ +0.1
Alistar55.3% · expected 50.8% · 103 g+4.6 ptSoloQ +0.5
Nami55.0% · expected 46.6% · 40 g+8.4 ptSoloQ +0.6
Seraphine52.6% · expected 50.9% · 114 g+1.7 ptSoloQ -0.3

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top28 champions
  • K'Sante132 games
    50.8%gap -1.0 ptsSoloQ: 50.6% · 2,236 g
  • Ornn129 games
    49.6%gap +0.3 ptsSoloQ: 47.0% · 1,404 g
  • Sion117 games
    50.4%gap +0.2 ptsSoloQ: 51.0% · 1,248 g
  • Ambessa107 games
    61.7%gap +12.5 ptsSoloQ: 48.2% · 1,961 g
  • Renekton103 games
    44.7%gap -3.5 ptsSoloQ: 50.4% · 2,190 g
Jungle21 champions
  • Lee Sin236 games
    47.5%gap -2.5 ptsSoloQ: 48.6% · 6,077 g
  • Vi208 games
    46.2%gap -3.3 ptsSoloQ: 50.8% · 2,012 g
  • Jarvan IV179 games
    49.7%gap -1.5 ptsSoloQ: 51.8% · 2,931 g
  • Wukong179 games
    40.8%gap -6.6 ptsSoloQ: 45.3% · 2,508 g
  • Xin Zhao116 games
    54.3%gap +4.2 ptsSoloQ: 49.1% · 1,238 g
Mid24 champions
  • Ahri333 games
    50.2%gap +2.4 ptsSoloQ: 48.3% · 5,541 g
  • Syndra152 games
    53.9%gap +5.1 ptsSoloQ: 50.8% · 2,929 g
  • Viktor142 games
    50.0%gap +0.8 ptsSoloQ: 51.2% · 3,374 g
  • Lissandra129 games
    58.1%gap +7.2 ptsSoloQ: 51.3% · 2,037 g
  • Orianna118 games
    52.5%gap +1.0 ptsSoloQ: 50.0% · 1,651 g
ADC17 champions
  • Yunara212 games
    50.9%gap +3.6 ptsSoloQ: 49.2% · 5,784 g
  • Kai'Sa204 games
    52.5%gap +2.3 ptsSoloQ: 49.1% · 6,979 g
  • Ashe194 games
    53.1%gap +4.8 ptsSoloQ: 52.2% · 2,369 g
  • Ezreal177 games
    54.2%gap +1.3 ptsSoloQ: 53.2% · 3,950 g
  • Caitlyn172 games
    41.3%gap -6.5 ptsSoloQ: 49.1% · 3,700 g
Support18 champions
  • Nautilus250 games
    50.4%gap +1.0 ptsSoloQ: 50.0% · 5,291 g
  • Seraphine218 games
    46.8%gap -1.6 ptsSoloQ: 51.2% · 2,138 g
  • Leona206 games
    53.4%gap +2.6 ptsSoloQ: 46.8% · 3,197 g
  • Lulu203 games
    53.2%gap +1.2 ptsSoloQ: 49.1% · 5,098 g
  • Thresh146 games
    51.4%gap +2.9 ptsSoloQ: 45.1% · 5,003 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+3.8%67,118 picks of 1,788,900ban 21.2% · patches 16.19 to 16.21
  • Amateur tournaments4.1%1,578 picks of 38,304ban 23.6% · patches 16.19 to 16.21
  • Pro3.2%71 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

42.6% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 8.1%G1587 games of 7,227
  • 7.7%G2554 games of 7,229
  • 6.2%G3+178 games of 2,878
Once picked, the series moves on toIn G2, over 587 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.