Tournament presence · pick + ban
18.3%#33 of 173 champions
Pick
11.0%picked in 3,153 of 28,610 games
Ban
7.3%1,693 bans over 23,333 games, against 2.5% in soloQ
Win rate as ADC49.1% between 47.6% and 50.6% over 2,977 gamesSoloQ 48.7%: no clear gap
Median length29.4 minsoloQ 27.2 min

Amateur: 28,642 games from amateur tournaments, last 60 days, KR 65% · EUW 24% · NA 10%. SoloQ Master+: 894,455 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as ADC.

  • DraftPicked more often in amateur play
    Amateur
    4.7%
    SoloQ
    3.8%
    4.7% of the role's picks in amateur play, against 3.8% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    5.8%
    SoloQ
    2.5%
    5.8% ban rate in amateur play over 14,779 games, against 2.5% in soloQ over 361,874 games.
  • LengthLonger games in amateur play
    Amateur
    29.4 min
    SoloQ
    27.2 min
    Median of 29.4 min in amateur play, against 27.2 min in soloQ.
02 — How to play it

How to play it?

Press the Attack, then Essence Reaver, Navori Flickerblade, and Infinity Edge: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesPress the Attack97% · 74,178
Same in amateur play
SpellsFlash + Barrier63% · 47,667
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 481 games
Core (3 legendaries)40% · 16,780
40%of soloQ games
  1. Essence Reaver
  2. Navori Flickerblade
  3. Infinity Edge
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 100% of ADC.

  1. Team damagetop1%28% · ADC: 23%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • Damage
  • Poke

Like other ADC

  • Damage in mid game
  • Damage in late game
  • Takes its kills in duels
  • Lets allies carry kills

What it is not

  • Few teamfights
  • Little CC

Damage / min by phase · at equal gold

Rank 96 in lane, 71 in mid game and 72 in late game, out of 100 ADC.

619+95 vs 525
1,002+87 vs 915
1,438+72 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
LucianADC

Gold vs. direct opponent

At 20 min, ahead of 89% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 96 of 100 among ADC619 · median 525
  • Damage in mid game · rank 71 of 100 among ADC1,002 · median 915
  • Damage in late game · rank 72 of 100 among ADC1,438 · median 1,366
  • Gold at 15 min · rank 95 of 100 among ADC+356 · median -54
  • Gold at 20 min · rank 89 of 100 among ADC+418 · median -85
  • Absorbs damage · rank 82 of 100 among ADC465 · median 361
  • Plays teamfights · rank 13 of 100 among ADC53% · median 56%
  • Takes its kills in duels · rank 64 of 100 among ADC19% · median 19%
  • Lets allies carry kills · rank 26 of 100 among ADCrank 26 of 100
  • Crowd control (CC) · rank 7 of 100 among ADC0.1 · median 0.6
  • Team damage · rank 100 of 100 among ADC28% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Lillia in amateur play: +14.2 pts over 75 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Gnar57.3% · expected 50.6% · 110 g+6.6 ptSoloQ +2.4
Dr. Mundo58.9% · expected 51.9% · 95 g+7.1 ptSoloQ -1.6
Ambessa54.3% · expected 48.6% · 129 g+5.7 ptSoloQ +2.3
Yone56.3% · expected 49.6% · 96 g+6.6 ptSoloQ +0.4
Sion54.2% · expected 49.7% · 120 g+4.5 ptSoloQ -0.4
Junglegap to expected
Lillia60.0% · expected 45.8% · 75 g+14.2 ptSoloQ 0.0
Jarvan IV55.7% · expected 50.6% · 203 g+5.0 ptSoloQ +1.3
Graves55.9% · expected 49.1% · 59 g+6.9 ptSoloQ +0.7
Sylas51.1% · expected 48.0% · 133 g+3.1 ptSoloQ -1.7
Vi49.5% · expected 49.0% · 200 g+0.5 ptSoloQ -0.2
Midgap to expected
Viktor56.8% · expected 48.7% · 213 g+8.1 ptSoloQ -0.4
Sylas55.4% · expected 49.4% · 112 g+5.9 ptSoloQ +2.2
Twisted Fate56.6% · expected 47.7% · 53 g+8.9 ptSoloQ -1.4
Locke54.8% · expected 49.4% · 115 g+5.4 ptSoloQ -0.2
Akali53.2% · expected 48.9% · 124 g+4.3 ptSoloQ -0.5
ADCgap to expected
Miss Fortune59.0% · expected 49.8% · 117 g+9.2 ptSoloQ +1.8
Jhin57.2% · expected 51.4% · 229 g+5.8 ptSoloQ +0.2
Zeri55.0% · expected 46.3% · 80 g+8.7 ptSoloQ +1.3
Sivir56.1% · expected 50.2% · 82 g+5.9 ptSoloQ +3.1
Xayah50.2% · expected 47.7% · 205 g+2.5 ptSoloQ +1.2
Supportgap to expected
Bard54.8% · expected 46.2% · 84 g+8.6 ptSoloQ +1.1
Nautilus52.0% · expected 48.9% · 348 g+3.1 ptSoloQ -2.5
Rell52.0% · expected 45.6% · 98 g+6.4 ptSoloQ -0.3
Leona54.6% · expected 50.2% · 141 g+4.4 ptSoloQ +0.8
Rakan51.4% · expected 48.2% · 142 g+3.2 ptSoloQ +0.6

With

Topgap to expected
Dr. Mundo61.7% · expected 46.4% · 81 g+15.4 ptSoloQ -0.6
Olaf63.5% · expected 52.2% · 96 g+11.3 ptSoloQ -1.2
Nasus59.1% · expected 50.3% · 88 g+8.8 ptSoloQ -0.8
Ornn54.3% · expected 49.5% · 162 g+4.8 ptSoloQ +1.9
Jayce60.0% · expected 49.8% · 45 g+10.2 ptSoloQ -2.0
Junglegap to expected
Wukong54.5% · expected 51.4% · 244 g+3.1 ptSoloQ -0.2
Vi51.5% · expected 49.2% · 196 g+2.3 ptSoloQ -1.3
Sejuani52.0% · expected 46.5% · 75 g+5.5 ptSoloQ -2.9
Lee Sin48.9% · expected 48.8% · 272 g+0.1 ptSoloQ -0.5
Sylas51.4% · expected 50.2% · 146 g+1.2 ptSoloQ +1.4
Midgap to expected
Syndra56.6% · expected 49.9% · 244 g+6.6 ptSoloQ +1.3
Locke56.5% · expected 48.8% · 85 g+7.7 ptSoloQ +0.1
Sylas54.6% · expected 48.8% · 130 g+5.8 ptSoloQ -0.6
Lissandra50.4% · expected 47.8% · 115 g+2.6 ptSoloQ +1.4
Yasuo56.7% · expected 49.2% · 30 g+7.4 ptSoloQ +0.1
Supportgap to expected
Alistar66.7% · expected 50.2% · 42 g+16.5 ptSoloQ +0.4
Milio48.2% · expected 47.2% · 1,532 g+1.0 ptSoloQ +0.9
Blitzcrank58.0% · expected 51.2% · 69 g+6.8 ptSoloQ 0.0
Yuumi52.0% · expected 50.2% · 196 g+1.9 ptSoloQ +3.3
Nautilus49.5% · expected 49.4% · 97 g+0.1 ptSoloQ +0.5

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top27 champions
  • Ornn154 games
    48.1%gap -0.7 ptsSoloQ: 48.4% · 1,440 g
  • K'Sante153 games
    47.1%gap -4.2 ptsSoloQ: 51.0% · 2,187 g
  • Ambessa129 games
    54.3%gap +5.7 ptsSoloQ: 52.3% · 1,979 g
  • Sion120 games
    54.2%gap +4.5 ptsSoloQ: 48.9% · 1,224 g
  • Renekton116 games
    44.0%gap -3.6 ptsSoloQ: 50.1% · 2,087 g
Jungle22 champions
  • Wukong270 games
    39.6%gap -7.2 ptsSoloQ: 46.1% · 2,523 g
  • Lee Sin256 games
    49.2%gap -0.2 ptsSoloQ: 48.5% · 5,725 g
  • Jarvan IV203 games
    55.7%gap +5.0 ptsSoloQ: 51.1% · 2,850 g
  • Vi200 games
    49.5%gap +0.5 ptsSoloQ: 50.2% · 1,627 g
  • Xin Zhao167 games
    48.5%gap -1.1 ptsSoloQ: 51.2% · 1,167 g
Mid22 champions
  • Viktor213 games
    56.8%gap +8.1 ptsSoloQ: 49.3% · 3,679 g
  • Syndra199 games
    43.7%gap -4.6 ptsSoloQ: 48.8% · 3,387 g
  • Ahri186 games
    38.7%gap -8.5 ptsSoloQ: 48.9% · 3,407 g
  • Orianna163 games
    47.2%gap -3.8 ptsSoloQ: 50.2% · 1,661 g
  • Akali124 games
    53.2%gap +4.3 ptsSoloQ: 49.2% · 2,441 g
ADC18 champions
  • Yunara381 games
    43.6%gap -3.3 ptsSoloQ: 47.5% · 6,995 g
  • Caitlyn283 games
    41.7%gap -5.6 ptsSoloQ: 49.0% · 4,351 g
  • Ezreal233 games
    50.6%gap -1.7 ptsSoloQ: 53.3% · 4,518 g
  • Jhin229 games
    57.2%gap +5.8 ptsSoloQ: 49.3% · 8,088 g
  • Xayah205 games
    50.2%gap +2.5 ptsSoloQ: 47.9% · 2,602 g
Support18 champions
  • Lulu369 games
    49.9%gap -1.6 ptsSoloQ: 48.8% · 6,281 g
  • Nautilus348 games
    52.0%gap +3.1 ptsSoloQ: 47.0% · 4,914 g
  • Seraphine185 games
    45.9%gap -1.9 ptsSoloQ: 50.4% · 1,729 g
  • Karma176 games
    50.0%gap -1.7 ptsSoloQ: 50.2% · 3,225 g
  • Braum156 games
    41.7%gap -5.7 ptsSoloQ: 43.8% · 2,430 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+3.8%67,855 picks of 1,788,908ban 2.5% · patches 16.19 to 16.21
  • Amateur tournaments4.7%1,812 picks of 38,304ban 5.8% · patches 16.19 to 16.21
  • Pro11.5%254 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

16.1% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 9.8%G1708 games of 7,219
  • 11.3%G2817 games of 7,224
  • 10.4%G3+300 games of 2,878
Once picked, the series moves on toIn G2, over 708 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.