Tournament presence · pick + ban
8.2%#92 of 173 champions
Pick
3.7%picked in 1,069 of 28,628 games
Ban
4.5%1,049 bans over 23,350 games, against 10.2% in soloQ
Win rate as Jungle50.0% between 47.5% and 52.6% over 1,057 gamesSoloQ 49.5%: no clear gap
Median length29.2 minsoloQ 27.2 min

Amateur: 28,642 games from amateur tournaments, last 60 days, KR 65% · EUW 24% · NA 10%. SoloQ Master+: 894,455 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Jungle.

  • DraftPicked less often in amateur play
    Amateur
    1.8%
    SoloQ
    4.0%
    1.8% of the role's picks in amateur play, against 4.0% in soloQ.
  • DraftBanned less often in amateur play
    Amateur
    4.0%
    SoloQ
    10.2%
    4.0% ban rate in amateur play over 14,779 games, against 10.2% in soloQ over 361,874 games.
  • LengthLonger games in amateur play
    Amateur
    29.2 min
    SoloQ
    27.2 min
    Median of 29.2 min in amateur play, against 27.2 min in soloQ.
02 — How to play it

How to play it?

Dark Harvest, then Hubris, The Collector, and Lord Dominik's Regards: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesDark Harvest55% · 43,564
Same in amateur play
SpellsFlash + Smite100% · 79,379
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 116 games
Core (3 legendaries)41% · 18,874
41%of soloQ games
  1. Hubris
  2. The Collector
  3. Lord Dominik's Regards
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 98% of junglers.

  1. Team damagetop2%23% · junglers: 17%
  2. Invadetop8%10% · junglers: 7%
  3. Map pressuretop23%5.1 · junglers: 4.7

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers

What marks it

  • Map pressure
  • Damage
  • Poke
  • Invade

Like other junglers

  • Damage in late game
  • Absorbs damage
  • Plays teamfights
  • Takes its kills in duels
  • Crowd control (CC)
  • Jungle farm

What it is not

Nothing below junglers.

Damage / min by phase · at equal gold

Rank 86 in lane, 81 in mid game and 65 in late game, out of 100 junglers.

410+27 vs 383
866+71 vs 796
1,110+54 vs 1,056
Lane · 5–14 minMid game · 15–22Late · 23–30
Gravesjunglers

Gold vs. direct opponent

At 20 min, ahead of 94% of junglers against the direct opponent.

junglers
5.1takedowns outside its lane before 15 min; junglers: 4.7.

Where it stands among junglers · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 86 of 100 among junglers410 · median 383
  • Damage in mid game · rank 81 of 100 among junglers866 · median 796
  • Damage in late game · rank 65 of 100 among junglers1,110 · median 1,056
  • Gold at 15 min · rank 93 of 100 among junglers+425 · median +6
  • Gold at 20 min · rank 94 of 100 among junglers+799 · median +64
  • Map pressure · rank 77 of 100 among junglers5.1 · median 4.7
  • Absorbs damage · rank 33 of 100 among junglers605 · median 855
  • Plays teamfights · rank 37 of 100 among junglers51% · median 52%
  • Takes its kills in duels · rank 63 of 100 among junglers21% · median 20%
  • Lets allies carry kills · rank 20 of 100 among junglersrank 20 of 100
  • Crowd control (CC) · rank 59 of 100 among junglers0.8 · median 0.7
  • Team damage · rank 98 of 100 among junglers23% · median 17%
  • Jungle farm · rank 72 of 100 among junglers68 · median 66
  • Invade · rank 92 of 100 among junglers10% · median 7%
04 — With / against

With whom, against whom?

Better than expected against Renekton in amateur play: +19.8 pts over 41 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Renekton68.3% · expected 48.5% · 41 g+19.8 ptSoloQ +2.2
Ambessa56.5% · expected 49.6% · 46 g+7.0 ptSoloQ +0.1
Gnar60.0% · expected 51.6% · 35 g+8.4 ptSoloQ +1.3
Ornn54.2% · expected 49.7% · 59 g+4.6 ptSoloQ -0.7
Nasus53.5% · expected 48.9% · 43 g+4.6 ptSoloQ +0.6
Junglegap to expected
Lee Sin55.3% · expected 50.3% · 141 g+5.0 ptSoloQ +0.3
Sylas56.7% · expected 48.9% · 67 g+7.8 ptSoloQ +1.9
Xin Zhao57.1% · expected 50.5% · 49 g+6.7 ptSoloQ +0.5
Jarvan IV54.1% · expected 51.6% · 85 g+2.5 ptSoloQ +0.8
Viego57.6% · expected 51.0% · 33 g+6.6 ptSoloQ -0.2
Midgap to expected
Aurora59.0% · expected 50.8% · 39 g+8.2 ptSoloQ -2.9
Sylas56.1% · expected 50.4% · 57 g+5.8 ptSoloQ +0.9
Galio55.3% · expected 51.1% · 38 g+4.2 ptSoloQ +4.6
Yone53.3% · expected 47.7% · 30 g+5.6 ptSoloQ -0.6
ADCgap to expected
Jhin66.7% · expected 52.4% · 72 g+14.3 ptSoloQ -1.3
Tristana57.1% · expected 50.0% · 42 g+7.1 ptSoloQ 0.0
Caitlyn50.0% · expected 48.2% · 82 g+1.8 ptSoloQ -0.2
Aphelios59.5% · expected 53.9% · 37 g+5.6 ptSoloQ -0.1
Xayah51.2% · expected 48.6% · 41 g+2.6 ptSoloQ +1.3
Supportgap to expected
Rell60.0% · expected 46.6% · 50 g+13.4 ptSoloQ 0.0
Neeko64.5% · expected 48.5% · 31 g+16.0 ptSoloQ -1.6
Lulu56.5% · expected 52.4% · 108 g+4.1 ptSoloQ +1.7
Nautilus51.1% · expected 49.8% · 92 g+1.3 ptSoloQ 0.0
Yuumi54.5% · expected 49.0% · 33 g+5.6 ptSoloQ -2.3

With

Topgap to expected
Gragas60.6% · expected 48.2% · 33 g+12.4 ptSoloQ +3.0
Malphite59.2% · expected 49.6% · 49 g+9.6 ptSoloQ +0.7
Sion56.5% · expected 49.5% · 62 g+7.0 ptSoloQ -0.5
Ambessa53.7% · expected 50.5% · 54 g+3.2 ptSoloQ +1.1
Dr. Mundo51.5% · expected 47.3% · 33 g+4.2 ptSoloQ +1.8
Midgap to expected
Locke62.2% · expected 49.8% · 37 g+12.4 ptSoloQ +1.9
Ahri58.8% · expected 52.0% · 80 g+6.8 ptSoloQ +0.6
Viktor58.1% · expected 50.5% · 62 g+7.6 ptSoloQ -0.1
Syndra57.4% · expected 50.8% · 61 g+6.5 ptSoloQ -1.7
ADCgap to expected
Ashe65.5% · expected 51.4% · 55 g+14.1 ptSoloQ +0.4
Jinx60.0% · expected 52.0% · 50 g+8.0 ptSoloQ -0.8
Yunara56.7% · expected 52.3% · 90 g+4.3 ptSoloQ -2.4
Tristana58.1% · expected 50.1% · 43 g+8.1 ptSoloQ -0.6
Caitlyn55.0% · expected 51.9% · 80 g+3.1 ptSoloQ -0.8
Supportgap to expected
Thresh62.2% · expected 51.2% · 74 g+10.9 ptSoloQ -0.2
Braum60.5% · expected 51.7% · 81 g+8.8 ptSoloQ -0.8
Leona51.6% · expected 48.9% · 95 g+2.6 ptSoloQ +1.8
Seraphine55.3% · expected 51.3% · 47 g+4.0 ptSoloQ -1.9
Blitzcrank54.5% · expected 52.1% · 55 g+2.5 ptSoloQ +1.1

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top23 champions
  • Ornn59 games
    54.2%gap +4.6 ptsSoloQ: 47.8% · 1,610 g
  • K'Sante52 games
    50.0%gap -2.1 ptsSoloQ: 51.8% · 2,095 g
  • Ambessa46 games
    56.5%gap +7.0 ptsSoloQ: 50.9% · 2,126 g
  • Malphite44 games
    47.7%gap -2.7 ptsSoloQ: 48.9% · 2,659 g
  • Nasus43 games
    53.5%gap +4.6 ptsSoloQ: 50.1% · 1,408 g
Jungle21 champions
  • Lee Sin141 games
    55.3%gap +5.0 ptsSoloQ: 50.0% · 7,513 g
  • Jarvan IV85 games
    54.1%gap +2.5 ptsSoloQ: 51.3% · 2,781 g
  • Wukong83 games
    43.4%gap -4.3 ptsSoloQ: 48.8% · 2,837 g
  • Sylas67 games
    56.7%gap +7.8 ptsSoloQ: 51.0% · 2,851 g
  • Vi51 games
    51.0%gap +1.1 ptsSoloQ: 52.5% · 1,425 g
Mid19 champions
  • Syndra73 games
    41.1%gap -8.2 ptsSoloQ: 46.5% · 3,701 g
  • Ahri66 games
    45.5%gap -2.7 ptsSoloQ: 47.4% · 3,385 g
  • Viktor58 games
    46.6%gap -3.0 ptsSoloQ: 50.8% · 3,856 g
  • Sylas57 games
    56.1%gap +5.8 ptsSoloQ: 51.6% · 2,912 g
  • Orianna55 games
    47.3%gap -4.7 ptsSoloQ: 49.7% · 1,702 g
ADC17 champions
  • Kai'Sa102 games
    46.1%gap -4.5 ptsSoloQ: 50.0% · 6,614 g
  • Yunara91 games
    46.2%gap -1.6 ptsSoloQ: 50.9% · 6,335 g
  • Caitlyn82 games
    50.0%gap +1.8 ptsSoloQ: 50.5% · 4,277 g
  • Ezreal76 games
    52.6%gap -0.7 ptsSoloQ: 53.3% · 4,234 g
  • Jinx75 games
    46.7%gap -1.4 ptsSoloQ: 47.8% · 5,687 g
Support17 champions
  • Lulu108 games
    56.5%gap +4.1 ptsSoloQ: 51.1% · 5,557 g
  • Nautilus92 games
    51.1%gap +1.3 ptsSoloQ: 50.3% · 4,833 g
  • Leona78 games
    37.2%gap -14.0 ptsSoloQ: 48.3% · 3,243 g
  • Braum65 games
    40.0%gap -8.4 ptsSoloQ: 47.2% · 2,642 g
  • Thresh62 games
    50.0%gap +1.1 ptsSoloQ: 47.5% · 5,900 g
05 — In draft

Ban it or pick it?

Fallback pick: comes out late in the series, once the pool has emptied.

Pick rate as Jungle

Amateur tournaments, compared with soloQ
  • SoloQ Master+4.0%71,527 picks of 1,788,903ban 10.2% · patches 16.19 to 16.21
  • Amateur tournaments1.8%676 picks of 38,304ban 4.0% · patches 16.19 to 16.21
  • Pro0.2%4 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

6.0% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Jungle
  • 2.7%G1195 games of 7,224
  • 3.5%G2250 games of 7,228
  • 3.4%G3+98 games of 2,878
Once picked, the series moves on toIn G2, over 195 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.