Tournament presence · pick + ban
19.5%#31 of 173 champions
Pick
13.3%picked in 3,798 of 28,636 games
Ban
6.2%1,438 bans over 23,358 games, against 5.8% in soloQ
Win rate as ADC51.9% between 50.6% and 53.3% over 3,795 gamesSoloQ 51.5%: no clear gap
Median length28.6 minsoloQ 27.1 min

Amateur: 28,642 games from amateur tournaments, last 60 days, KR 65% · EUW 24% · NA 10%. SoloQ Master+: 894,455 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as ADC.

  • DraftPicked more often in amateur play
    Amateur
    7.0%
    SoloQ
    6.6%
    7.0% of the role's picks in amateur play, against 6.6% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    6.7%
    SoloQ
    5.8%
    6.7% ban rate in amateur play over 14,779 games, against 5.8% in soloQ over 361,874 games.
  • LengthLonger games in amateur play
    Amateur
    28.6 min
    SoloQ
    27.1 min
    Median of 28.6 min in amateur play, against 27.1 min in soloQ.
02 — How to play it

How to play it?

Lethal Tempo, then Hexoptics C44, Runaan's Hurricane, and Infinity Edge: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesLethal Tempo99% · 130,759
Same in amateur play
SpellsFlash + Barrier71% · 94,293
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 521 games
Core (3 legendaries)41% · 29,231
41%of soloQ games
  1. Hexoptics C44
  2. Runaan's Hurricane
  3. Infinity Edge
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 84% of ADC.

  1. Team damagetop16%26% · ADC: 23%
  2. Plays teamfightstop22%58% · ADC: 56%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • Teamfight
  • Damage

Like other ADC

  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Absorbs damage
  • Lets allies carry kills
  • Crowd control (CC)

What it is not

  • Few duels
  • No poke

Damage / min by phase · at equal gold

Rank 6 in lane, 24 in mid game and 62 in late game, out of 100 ADC.

465-59 vs 525
858-57 vs 915
1,412+46 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
JinxADC

Gold vs. direct opponent

At 20 min, ahead of 53% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 6 of 100 among ADC465 · median 525
  • Damage in mid game · rank 24 of 100 among ADC858 · median 915
  • Damage in late game · rank 62 of 100 among ADC1,412 · median 1,366
  • Gold at 15 min · rank 46 of 100 among ADC-78 · median -54
  • Gold at 20 min · rank 53 of 100 among ADC-77 · median -85
  • Absorbs damage · rank 36 of 100 among ADC330 · median 361
  • Plays teamfights · rank 78 of 100 among ADC58% · median 56%
  • Takes its kills in duels · rank 9 of 100 among ADC14% · median 19%
  • Lets allies carry kills · rank 54 of 100 among ADCrank 54 of 100
  • Crowd control (CC) · rank 53 of 100 among ADC0.6 · median 0.6
  • Team damage · rank 84 of 100 among ADC26% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Xayah in amateur play: +6.9 pts over 214 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Shen62.0% · expected 54.1% · 108 g+7.9 ptSoloQ +1.0
Ornn55.1% · expected 51.6% · 236 g+3.5 ptSoloQ -1.5
Nasus56.6% · expected 50.8% · 99 g+5.8 ptSoloQ +0.6
Jax56.5% · expected 51.4% · 92 g+5.1 ptSoloQ 0.0
Malphite54.9% · expected 52.3% · 142 g+2.6 ptSoloQ -2.0
Junglegap to expected
Cho'Gath56.6% · expected 50.4% · 113 g+6.3 ptSoloQ +2.4
Wukong52.1% · expected 49.6% · 365 g+2.4 ptSoloQ +0.4
Jarvan IV55.1% · expected 53.5% · 332 g+1.6 ptSoloQ -1.1
Viego57.0% · expected 52.9% · 100 g+4.1 ptSoloQ +0.1
Vi53.5% · expected 51.8% · 200 g+1.7 ptSoloQ +1.4
Midgap to expected
Zed56.8% · expected 44.9% · 44 g+12.0 ptSoloQ -1.5
Galio59.4% · expected 53.0% · 106 g+6.4 ptSoloQ +3.3
Akali56.7% · expected 51.7% · 120 g+5.0 ptSoloQ -0.3
Ekko61.1% · expected 50.2% · 36 g+10.9 ptSoloQ -1.0
Syndra51.7% · expected 51.1% · 319 g+0.6 ptSoloQ +0.4
ADCgap to expected
Xayah57.5% · expected 50.5% · 214 g+6.9 ptSoloQ +0.4
Kai'Sa57.6% · expected 52.4% · 250 g+5.2 ptSoloQ +0.8
Lucian55.6% · expected 52.8% · 189 g+2.7 ptSoloQ +0.4
Jhin54.3% · expected 54.2% · 243 g+0.1 ptSoloQ -0.7
Tristana52.1% · expected 51.9% · 167 g+0.2 ptSoloQ -0.7
Supportgap to expected
Rakan58.1% · expected 51.0% · 191 g+7.1 ptSoloQ +3.1
Nami64.5% · expected 55.0% · 62 g+9.5 ptSoloQ 0.0
Lulu56.3% · expected 54.3% · 432 g+2.0 ptSoloQ +0.3
Alistar56.5% · expected 50.8% · 108 g+5.7 ptSoloQ +1.8
Braum50.8% · expected 50.2% · 248 g+0.6 ptSoloQ +2.3

With

Topgap to expected
Olaf61.2% · expected 55.0% · 98 g+6.2 ptSoloQ +0.6
Mordekaiser58.3% · expected 52.7% · 115 g+5.6 ptSoloQ +0.5
Ambessa54.7% · expected 52.4% · 150 g+2.2 ptSoloQ -0.3
Dr. Mundo51.9% · expected 49.2% · 108 g+2.7 ptSoloQ +0.1
Sion51.9% · expected 51.4% · 187 g+0.5 ptSoloQ +0.9
Junglegap to expected
Viego57.0% · expected 51.0% · 114 g+6.0 ptSoloQ +0.5
Qiyana61.0% · expected 54.6% · 100 g+6.4 ptSoloQ -1.3
Graves60.0% · expected 52.0% · 50 g+8.0 ptSoloQ -0.8
Nocturne53.5% · expected 49.4% · 114 g+4.1 ptSoloQ -1.2
Jarvan IV50.7% · expected 50.4% · 341 g+0.3 ptSoloQ +1.0
Midgap to expected
Sylas57.7% · expected 51.6% · 156 g+6.1 ptSoloQ +0.5
Hwei58.8% · expected 53.2% · 148 g+5.6 ptSoloQ -0.5
Aurora56.7% · expected 51.2% · 127 g+5.5 ptSoloQ -1.2
Syndra55.6% · expected 52.7% · 288 g+2.8 ptSoloQ +0.2
Twisted Fate57.1% · expected 53.3% · 91 g+3.8 ptSoloQ +1.6
Supportgap to expected
Leona61.6% · expected 50.8% · 185 g+10.8 ptSoloQ +1.2
Thresh56.2% · expected 53.1% · 559 g+3.1 ptSoloQ +0.6
Nautilus55.8% · expected 52.2% · 283 g+3.6 ptSoloQ +0.6
Blitzcrank59.3% · expected 53.9% · 145 g+5.4 ptSoloQ +0.4
Milio52.0% · expected 50.1% · 250 g+1.9 ptSoloQ -1.1

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top28 champions
  • Ornn236 games
    55.1%gap +3.5 ptsSoloQ: 49.1% · 2,790 g
  • K'Sante205 games
    53.7%gap -0.4 ptsSoloQ: 53.7% · 3,378 g
  • Ambessa194 games
    48.5%gap -3.0 ptsSoloQ: 52.3% · 3,471 g
  • Sion183 games
    50.3%gap -2.2 ptsSoloQ: 50.6% · 2,124 g
  • Renekton153 games
    48.4%gap -2.1 ptsSoloQ: 52.5% · 3,540 g
Jungle23 champions
  • Wukong365 games
    52.1%gap +2.4 ptsSoloQ: 51.2% · 4,660 g
  • Jarvan IV332 games
    55.1%gap +1.6 ptsSoloQ: 51.5% · 5,015 g
  • Lee Sin287 games
    52.3%gap 0.0 ptsSoloQ: 52.9% · 9,573 g
  • Vi200 games
    53.5%gap +1.7 ptsSoloQ: 54.6% · 2,509 g
  • Sylas170 games
    49.4%gap -1.4 ptsSoloQ: 52.2% · 4,765 g
Mid23 champions
  • Syndra319 games
    51.7%gap +0.6 ptsSoloQ: 51.3% · 5,960 g
  • Viktor300 games
    52.0%gap +0.5 ptsSoloQ: 53.8% · 6,590 g
  • Ahri272 games
    47.8%gap -2.2 ptsSoloQ: 50.9% · 5,965 g
  • Orianna215 games
    50.7%gap -3.2 ptsSoloQ: 52.7% · 2,667 g
  • Sylas163 games
    49.1%gap -3.2 ptsSoloQ: 53.1% · 4,730 g
ADC17 champions
  • Yunara601 games
    48.8%gap -0.9 ptsSoloQ: 51.7% · 14,031 g
  • Caitlyn429 games
    47.8%gap -2.3 ptsSoloQ: 52.9% · 9,020 g
  • Kai'Sa250 games
    57.6%gap +5.2 ptsSoloQ: 52.9% · 10,674 g
  • Jhin243 games
    54.3%gap +0.1 ptsSoloQ: 51.2% · 13,206 g
  • Aphelios238 games
    53.8%gap -2.0 ptsSoloQ: 52.4% · 10,872 g
Support18 champions
  • Lulu432 games
    56.3%gap +2.0 ptsSoloQ: 51.7% · 10,076 g
  • Nautilus329 games
    49.2%gap -2.4 ptsSoloQ: 54.4% · 7,467 g
  • Braum248 games
    50.8%gap +0.6 ptsSoloQ: 51.8% · 3,908 g
  • Milio237 games
    53.2%gap -0.6 ptsSoloQ: 52.1% · 3,673 g
  • Leona229 games
    48.5%gap -4.6 ptsSoloQ: 50.6% · 5,030 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+6.6%117,654 picks of 1,788,908ban 5.8% · patches 16.19 to 16.21
  • Amateur tournaments7.0%2,674 picks of 38,304ban 6.7% · patches 16.19 to 16.21
  • Pro1.7%38 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

18.9% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 14.2%G11,025 games of 7,227
  • 12.3%G2886 games of 7,228
  • 12.9%G3+370 games of 2,878
Once picked, the series moves on toIn G2, over 1,025 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.