Tournament presence · pick + ban
14.4%#54 of 173 champions
Pick
10.3%picked in 2,949 of 28,628 games
Ban
4.1%966 bans over 23,350 games, against 1.0% in soloQ
Win rate as ADC51.3% between 49.8% and 52.9% over 2,929 gamesSoloQ 49.3%: clear gap
Median length29.2 minsoloQ 27.5 min

Amateur: 28,642 games from amateur tournaments, last 60 days, KR 65% · EUW 24% · NA 10%. SoloQ Master+: 894,455 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as ADC.

  • Win rateWins more in amateur play
    Amateur
    51.3%
    SoloQ
    49.3%
    51.3% win rate in amateur play over 2,929 games, against 49.3% in soloQ over 46,537 games.
  • DraftPicked more often in amateur play
    Amateur
    5.0%
    SoloQ
    2.3%
    5.0% of the role's picks in amateur play, against 2.3% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    3.9%
    SoloQ
    1.0%
    3.9% ban rate in amateur play over 14,779 games, against 1.0% in soloQ over 361,874 games.
  • LengthLonger games in amateur play
    Amateur
    29.2 min
    SoloQ
    27.5 min
    Median of 29.2 min in amateur play, against 27.5 min in soloQ.
02 — How to play it

How to play it?

Lethal Tempo, then Hexoptics C44, Phantom Dancer, and Infinity Edge: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesLethal Tempo97% · 45,053
Same in amateur play
SpellsFlash + Barrier67% · 31,172
Same in amateur play
SkillsWnot collected in soloQ
Amateur: 97% · 393 games
Core (3 legendaries)36% · 8,389
36%of soloQ games
  1. Hexoptics C44
  2. Phantom Dancer
  3. Infinity Edge
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Crowd control (CC) first: more CC than 98% of ADC.

  1. Crowd control (CC)top2%1.5 · ADC: 0.6

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • CC

Like other ADC

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Absorbs damage
  • Plays teamfights
  • Lets allies carry kills
  • Team damage

What it is not

  • Few duels
  • No poke

Damage / min by phase · at equal gold

Rank 31 in lane, 44 in mid game and 30 in late game, out of 100 ADC.

500-25 vs 525
901-15 vs 915
1,323-43 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
AsheADC

Gold vs. direct opponent

At 20 min, behind 81% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 31 of 100 among ADC500 · median 525
  • Damage in mid game · rank 44 of 100 among ADC901 · median 915
  • Damage in late game · rank 30 of 100 among ADC1,323 · median 1,366
  • Gold at 15 min · rank 16 of 100 among ADC-336 · median -54
  • Gold at 20 min · rank 19 of 100 among ADC-503 · median -85
  • Absorbs damage · rank 40 of 100 among ADC334 · median 361
  • Plays teamfights · rank 69 of 100 among ADC57% · median 56%
  • Takes its kills in duels · rank 11 of 100 among ADC15% · median 19%
  • Lets allies carry kills · rank 62 of 100 among ADCrank 62 of 100
  • Crowd control (CC) · rank 98 of 100 among ADC1.5 · median 0.6
  • Team damage · rank 51 of 100 among ADC23% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Renekton in amateur play: +10.2 pts over 135 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Renekton60.0% · expected 49.8% · 135 g+10.2 ptSoloQ +0.3
Dr. Mundo61.0% · expected 54.1% · 105 g+6.9 ptSoloQ -0.8
Gangplank61.3% · expected 47.8% · 31 g+13.4 ptSoloQ -0.8
Malphite56.7% · expected 51.8% · 120 g+4.9 ptSoloQ +1.5
K'Sante56.9% · expected 53.4% · 144 g+3.5 ptSoloQ -1.2
Junglegap to expected
Lee Sin57.5% · expected 51.6% · 212 g+5.9 ptSoloQ +1.1
Vi56.5% · expected 51.2% · 147 g+5.3 ptSoloQ -1.3
Sylas51.5% · expected 50.2% · 194 g+1.3 ptSoloQ -1.3
Skarner59.1% · expected 53.9% · 66 g+5.2 ptSoloQ +0.9
Hecarim62.2% · expected 55.2% · 37 g+7.0 ptSoloQ -0.8
Midgap to expected
Orianna62.6% · expected 53.3% · 139 g+9.3 ptSoloQ -0.5
Yasuo61.4% · expected 51.2% · 44 g+10.2 ptSoloQ -1.5
Lissandra58.9% · expected 52.7% · 95 g+6.3 ptSoloQ -1.4
Xerath56.8% · expected 51.7% · 81 g+5.1 ptSoloQ -1.6
Viktor52.1% · expected 50.9% · 217 g+1.2 ptSoloQ -3.5
ADCgap to expected
Yunara51.8% · expected 49.1% · 326 g+2.8 ptSoloQ -0.5
Lucian55.4% · expected 52.3% · 186 g+3.1 ptSoloQ +1.0
Jinx51.9% · expected 49.4% · 216 g+2.4 ptSoloQ +0.1
Jhin55.5% · expected 53.7% · 229 g+1.8 ptSoloQ +0.3
Kai'Sa54.2% · expected 51.9% · 166 g+2.4 ptSoloQ +1.7
Supportgap to expected
Braum56.2% · expected 49.7% · 169 g+6.6 ptSoloQ +0.1
Lulu58.3% · expected 53.7% · 300 g+4.6 ptSoloQ -0.5
Alistar57.4% · expected 50.2% · 68 g+7.1 ptSoloQ +1.8
Seraphine52.4% · expected 50.1% · 231 g+2.3 ptSoloQ -1.3
Rell49.2% · expected 47.9% · 118 g+1.3 ptSoloQ +1.3

With

Topgap to expected
K'Sante62.9% · expected 49.2% · 151 g+13.7 ptSoloQ -1.9
Mordekaiser60.9% · expected 52.1% · 92 g+8.7 ptSoloQ +0.1
Renekton58.2% · expected 52.9% · 122 g+5.3 ptSoloQ +0.2
Camille59.6% · expected 54.1% · 94 g+5.4 ptSoloQ +1.3
Ambessa52.9% · expected 51.8% · 138 g+1.1 ptSoloQ +0.6
Junglegap to expected
Graves65.5% · expected 51.4% · 55 g+14.1 ptSoloQ +0.4
Viego59.0% · expected 50.4% · 83 g+8.7 ptSoloQ +2.3
Nidalee64.9% · expected 53.2% · 37 g+11.7 ptSoloQ -0.9
Jarvan IV53.2% · expected 49.8% · 231 g+3.4 ptSoloQ -1.5
Skarner54.8% · expected 48.8% · 73 g+6.0 ptSoloQ +0.9
Midgap to expected
Aurora61.5% · expected 50.6% · 78 g+11.0 ptSoloQ -1.6
Yone63.2% · expected 53.7% · 95 g+9.5 ptSoloQ -0.1
Akali59.3% · expected 51.6% · 113 g+7.7 ptSoloQ +1.0
Galio57.3% · expected 50.3% · 75 g+7.0 ptSoloQ -0.5
Ahri55.1% · expected 53.3% · 198 g+1.8 ptSoloQ +0.3
Supportgap to expected
Milio53.0% · expected 49.5% · 117 g+3.5 ptSoloQ +3.8
Thresh54.9% · expected 52.5% · 91 g+2.4 ptSoloQ -1.9
Nautilus53.0% · expected 51.6% · 117 g+1.4 ptSoloQ -4.5
Alistar54.5% · expected 52.5% · 55 g+2.1 ptSoloQ -1.0

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top26 champions
  • Ornn194 games
    47.9%gap -3.0 ptsSoloQ: 49.1% · 1,019 g
  • Olaf159 games
    42.8%gap -5.5 ptsSoloQ: 44.6% · 1,259 g
  • K'Sante144 games
    56.9%gap +3.5 ptsSoloQ: 50.1% · 1,096 g
  • Sion143 games
    52.4%gap +0.5 ptsSoloQ: 47.0% · 832 g
  • Renekton135 games
    60.0%gap +10.2 ptsSoloQ: 50.7% · 1,257 g
Jungle22 champions
  • Wukong271 games
    48.7%gap -0.3 ptsSoloQ: 47.8% · 1,549 g
  • Jarvan IV269 games
    46.1%gap -6.8 ptsSoloQ: 50.1% · 1,705 g
  • Lee Sin212 games
    57.5%gap +5.9 ptsSoloQ: 50.6% · 3,223 g
  • Sylas194 games
    51.5%gap +1.3 ptsSoloQ: 47.6% · 2,127 g
  • Xin Zhao153 games
    48.4%gap -3.4 ptsSoloQ: 50.6% · 565 g
Mid22 champions
  • Ahri247 games
    49.4%gap 0.0 ptsSoloQ: 47.8% · 2,134 g
  • Viktor217 games
    52.1%gap +1.2 ptsSoloQ: 46.8% · 2,160 g
  • Syndra208 games
    51.0%gap +0.4 ptsSoloQ: 49.5% · 2,008 g
  • Sylas194 games
    46.9%gap -4.8 ptsSoloQ: 47.8% · 2,369 g
  • Orianna139 games
    62.6%gap +9.3 ptsSoloQ: 50.5% · 881 g
ADC17 champions
  • Yunara326 games
    51.8%gap +2.8 ptsSoloQ: 48.5% · 4,117 g
  • Caitlyn310 games
    47.1%gap -2.4 ptsSoloQ: 51.9% · 3,000 g
  • Ezreal229 games
    48.5%gap -6.1 ptsSoloQ: 53.0% · 2,554 g
  • Jhin229 games
    55.5%gap +1.8 ptsSoloQ: 49.9% · 5,312 g
  • Jinx216 games
    51.9%gap +2.4 ptsSoloQ: 47.9% · 3,606 g
Support18 champions
  • Lulu300 games
    58.3%gap +4.6 ptsSoloQ: 48.7% · 3,228 g
  • Nautilus266 games
    50.8%gap -0.3 ptsSoloQ: 50.4% · 2,659 g
  • Milio237 games
    51.9%gap -1.3 ptsSoloQ: 53.8% · 1,919 g
  • Seraphine231 games
    52.4%gap +2.3 ptsSoloQ: 48.7% · 1,439 g
  • Braum169 games
    56.2%gap +6.6 ptsSoloQ: 47.3% · 1,268 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.3%40,750 picks of 1,788,908ban 1.0% · patches 16.19 to 16.21
  • Amateur tournaments5.0%1,916 picks of 38,304ban 3.9% · patches 16.19 to 16.21
  • Pro8.6%190 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

12.5% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 10.5%G1756 games of 7,224
  • 11.7%G2844 games of 7,228
  • 11.7%G3+336 games of 2,878
Once picked, the series moves on toIn G2, over 756 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.