Tournament presence · pick + ban
13.8%#59 of 173 champions
Pick
6.7%picked in 1,917 of 28,522 games
Ban
7.1%1,653 bans over 23,250 games, against 1.2% in soloQ
Win rate as Mid49.2% between 47.3% and 51.2% over 1,773 gamesSoloQ 50.7%: no clear gap
Median length29.4 minsoloQ 27.5 min

Amateur: 28,642 games from amateur tournaments, last 60 days, KR 65% · EUW 24% · NA 10%. SoloQ Master+: 897,301 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as Mid.

  • DraftPicked more often in amateur play
    Amateur
    3.6%
    SoloQ
    1.9%
    3.6% of the role's picks in amateur play, against 1.9% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    8.2%
    SoloQ
    1.2%
    8.2% ban rate in amateur play over 14,779 games, against 1.2% in soloQ over 364,710 games.
  • LengthLonger games in amateur play
    Amateur
    29.4 min
    SoloQ
    27.5 min
    Median of 29.4 min in amateur play, against 27.5 min in soloQ.
  • SpellsFlash + Teleport instead of Flash + Ignite
    Amateur
    66%
    SoloQ
    51%
    Played in 66% of amateur games; soloQ sticks to Flash + Ignite (51%).
02 — How to play it

How to play it?

Electrocute, then Stormsurge, Shadowflame, and Rabadon's Deathcap: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesElectrocute95% · 35,336
Same in amateur play
SpellsFlash + Ignite51% · 19,022
≠ Amateur: Flash + Teleport instead of Flash + Ignite. 66% · 1,865 games
SkillsQnot collected in soloQ
Amateur: 99% · 289 games
Core (3 legendaries)37% · 5,213
37%of soloQ games
  1. Stormsurge
  2. Shadowflame
  3. Rabadon's Deathcap
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 97% of mid laners.

  1. Team damagetop3%26% · mid laners: 21%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • Damage
  • Poke

Like other mid laners

  • Damage in lane
  • Gold at 15 min
  • Gold at 20 min
  • Map pressure
  • Absorbs damage
  • Plays teamfights
  • Takes its kills in duels
  • Lets allies carry kills

What it is not

  • Little CC
  • No split-push

Damage / min by phase · at equal gold

Rank 64 in lane, 88 in mid game and 91 in late game, out of 100 mid laners.

562+35 vs 528
1,008+109 vs 899
1,459+281 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
Auroramid laners

Gold vs. direct opponent

At 20 min, ahead of 52% of mid laners against the direct opponent.

mid laners
3.7takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 64 of 100 among mid laners562 · median 528
  • Damage in mid game · rank 88 of 100 among mid laners1,008 · median 899
  • Damage in late game · rank 91 of 100 among mid laners1,459 · median 1,179
  • Gold at 15 min · rank 58 of 100 among mid laners+89 · median +25
  • Gold at 20 min · rank 52 of 100 among mid laners+89 · median +71
  • Map pressure · rank 72 of 100 among mid laners3.7 · median 3.2
  • Absorbs damage · rank 27 of 100 among mid laners362 · median 489
  • Plays teamfights · rank 62 of 100 among mid laners56% · median 55%
  • Takes its kills in duels · rank 43 of 100 among mid laners21% · median 23%
  • Lets allies carry kills · rank 27 of 100 among mid lanersrank 27 of 100
  • Crowd control (CC) · rank 25 of 100 among mid laners0.3 · median 0.7
  • Team damage · rank 97 of 100 among mid laners26% · median 21%
04 — With / against

With whom, against whom?

Better than expected against Dr. Mundo in amateur play: +18.0 pts over 50 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Dr. Mundo70.0% · expected 52.0% · 50 g+18.0 ptSoloQ +2.6
Ornn56.6% · expected 48.8% · 106 g+7.8 ptSoloQ -2.9
Olaf54.2% · expected 46.1% · 48 g+8.1 ptSoloQ +2.6
Renekton50.7% · expected 47.7% · 73 g+3.0 ptSoloQ +0.3
Gwen52.1% · expected 47.7% · 48 g+4.4 ptSoloQ +3.2
Junglegap to expected
Viego64.7% · expected 50.2% · 51 g+14.5 ptSoloQ +1.3
Vi52.3% · expected 49.1% · 128 g+3.2 ptSoloQ -3.3
Xin Zhao53.3% · expected 49.6% · 105 g+3.7 ptSoloQ -0.1
Sylas51.4% · expected 48.2% · 72 g+3.2 ptSoloQ +0.6
Lillia49.1% · expected 45.9% · 55 g+3.2 ptSoloQ +1.1
Midgap to expected
Vex61.2% · expected 50.1% · 49 g+11.2 ptSoloQ -4.0
Syndra55.4% · expected 48.4% · 112 g+7.0 ptSoloQ -2.5
Sylas55.4% · expected 49.5% · 83 g+5.9 ptSoloQ +1.0
Viktor50.7% · expected 48.9% · 152 g+1.8 ptSoloQ -0.6
Twisted Fate54.5% · expected 47.8% · 44 g+6.7 ptSoloQ +0.3
ADCgap to expected
Tristana58.0% · expected 49.2% · 81 g+8.8 ptSoloQ +2.9
Aphelios60.3% · expected 53.0% · 73 g+7.3 ptSoloQ -0.2
Yunara49.4% · expected 46.9% · 174 g+2.5 ptSoloQ -0.2
Jinx49.3% · expected 47.3% · 138 g+2.0 ptSoloQ -1.4
Lucian52.7% · expected 50.1% · 91 g+2.6 ptSoloQ -1.6
Supportgap to expected
Leona60.6% · expected 50.4% · 109 g+10.2 ptSoloQ +1.4
Nautilus56.0% · expected 49.0% · 168 g+6.9 ptSoloQ +0.3
Rakan57.0% · expected 48.3% · 86 g+8.7 ptSoloQ +2.2
Lulu53.4% · expected 51.6% · 208 g+1.7 ptSoloQ -0.1
Blitzcrank48.4% · expected 47.3% · 64 g+1.1 ptSoloQ +0.7

With

Topgap to expected
Camille67.9% · expected 52.0% · 56 g+15.8 ptSoloQ +0.5
Shen56.3% · expected 46.9% · 48 g+9.3 ptSoloQ +1.6
Dr. Mundo53.7% · expected 46.5% · 54 g+7.2 ptSoloQ +0.1
Renekton53.8% · expected 50.8% · 78 g+3.1 ptSoloQ +1.7
Ornn50.0% · expected 49.6% · 112 g+0.4 ptSoloQ -0.3
Junglegap to expected
Cho'Gath62.3% · expected 50.8% · 61 g+11.5 ptSoloQ -0.1
Lillia60.0% · expected 52.6% · 40 g+7.4 ptSoloQ +0.2
Viego53.8% · expected 48.3% · 52 g+5.5 ptSoloQ -1.2
Lee Sin50.0% · expected 49.0% · 140 g+1.0 ptSoloQ 0.0
Xin Zhao48.9% · expected 48.8% · 94 g+0.1 ptSoloQ +0.9
ADCgap to expected
Ashe61.5% · expected 50.6% · 78 g+11.0 ptSoloQ -1.6
Tristana57.5% · expected 49.3% · 73 g+8.3 ptSoloQ -1.0
Jinx56.7% · expected 51.2% · 127 g+5.5 ptSoloQ -1.2
Aphelios52.6% · expected 45.5% · 76 g+7.1 ptSoloQ +0.7
Yunara53.2% · expected 51.6% · 201 g+1.7 ptSoloQ -0.1
Supportgap to expected
Braum64.7% · expected 50.9% · 102 g+13.8 ptSoloQ -1.7
Leona56.1% · expected 48.1% · 107 g+7.9 ptSoloQ -0.1
Nami57.9% · expected 46.2% · 38 g+11.7 ptSoloQ +0.3
Lulu48.6% · expected 46.9% · 181 g+1.8 ptSoloQ +1.5
Blitzcrank56.3% · expected 51.2% · 71 g+5.2 ptSoloQ +2.6

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top24 champions
  • Ornn106 games
    56.6%gap +7.8 ptsSoloQ: 46.9% · 712 g
  • K'Sante94 games
    51.1%gap -0.3 ptsSoloQ: 50.8% · 1,088 g
  • Ambessa91 games
    45.1%gap -3.7 ptsSoloQ: 52.5% · 1,079 g
  • Sion89 games
    50.6%gap +0.8 ptsSoloQ: 53.0% · 656 g
  • Renekton73 games
    50.7%gap +3.0 ptsSoloQ: 52.1% · 955 g
Jungle21 champions
  • Wukong172 games
    43.0%gap -3.9 ptsSoloQ: 49.9% · 1,157 g
  • Jarvan IV161 games
    44.7%gap -6.0 ptsSoloQ: 50.9% · 1,530 g
  • Lee Sin128 games
    39.8%gap -9.6 ptsSoloQ: 50.5% · 2,719 g
  • Vi128 games
    52.3%gap +3.2 ptsSoloQ: 49.3% · 871 g
  • Xin Zhao105 games
    53.3%gap +3.7 ptsSoloQ: 50.7% · 497 g
Mid20 champions
  • Ahri164 games
    45.7%gap -1.5 ptsSoloQ: 50.1% · 2,002 g
  • Viktor152 games
    50.7%gap +1.8 ptsSoloQ: 51.2% · 1,818 g
  • Orianna118 games
    50.0%gap -1.2 ptsSoloQ: 49.9% · 819 g
  • Syndra112 games
    55.4%gap +7.0 ptsSoloQ: 47.6% · 1,935 g
  • Hwei84 games
    48.8%gap +0.8 ptsSoloQ: 49.1% · 797 g
ADC17 champions
  • Yunara174 games
    49.4%gap +2.5 ptsSoloQ: 50.3% · 3,126 g
  • Caitlyn148 games
    45.9%gap -1.5 ptsSoloQ: 53.1% · 2,113 g
  • Jinx138 games
    49.3%gap +2.0 ptsSoloQ: 47.8% · 2,421 g
  • Jhin123 games
    51.2%gap -0.3 ptsSoloQ: 50.6% · 3,660 g
  • Kai'Sa113 games
    47.8%gap -2.0 ptsSoloQ: 51.6% · 3,205 g
Support19 champions
  • Lulu208 games
    53.4%gap +1.7 ptsSoloQ: 50.6% · 2,752 g
  • Nautilus168 games
    56.0%gap +6.9 ptsSoloQ: 51.9% · 2,294 g
  • Braum122 games
    45.1%gap -2.5 ptsSoloQ: 47.0% · 1,203 g
  • Leona109 games
    60.6%gap +10.2 ptsSoloQ: 50.6% · 1,400 g
  • Milio97 games
    50.5%gap -0.6 ptsSoloQ: 53.8% · 995 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+1.9%34,543 picks of 1,794,592ban 1.2% · patches 16.19 to 16.21
  • Amateur tournaments3.6%1,367 picks of 38,304ban 8.2% · patches 16.19 to 16.21
  • Pro2.6%57 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

15.5% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 6.1%G1438 games of 7,203
  • 6.6%G2477 games of 7,207
  • 7.3%G3+209 games of 2,870
Once picked, the series moves on toIn G2, over 438 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.