Champion sheet · Jungle

Shyvana

Patches 16.19 to 16.21 · All regions

Bans, presence and fearless: Shyvana across all builds. Build, best results and matchups: the selected build.

Tournament presence · pick + ban
6.5%#106 of 173 champions
Pick
3.6%picked in 1,025 of 28,522 games
Ban
2.9%683 bans over 23,250 games, against 3.3% in soloQ
Win rate as Jungle52.0% between 49.4% and 54.6% over 971 gamesSoloQ 48.6%: clear gap
Median length28.7 minsoloQ 27.5 min

Amateur: 28,642 games from amateur tournaments, last 60 days, KR 65% · EUW 24% · NA 10%. SoloQ Master+: 897,301 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Jungle.

  • Win rateWins more in amateur play
    Amateur
    52.0%
    SoloQ
    48.6%
    52.0% win rate in amateur play over 971 games, against 48.6% in soloQ over 32,892 games.
  • DraftPicked more often in amateur play
    Amateur
    1.8%
    SoloQ
    1.6%
    1.8% of the role's picks in amateur play, against 1.6% in soloQ.
  • LengthLonger games in amateur play
    Amateur
    28.7 min
    SoloQ
    27.5 min
    Median of 28.7 min in amateur play, against 27.5 min in soloQ.
02 — How to play it

How to play it?

Press the Attack, then Trinity Force, Spear of Shojin, and Death's Dance: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesPress the Attack83% · 27,352
Same in amateur play
SpellsFlash + Smite99% · 32,398
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 119 games
Core (3 legendaries)41% · 6,381
41%of soloQ games
  1. Trinity Force
  2. Spear of Shojin
  3. Death's Dance
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Jungle farm first: farms more than 98% of junglers.

  1. Jungle farmtop2%73 · junglers: 66
  2. Absorbs damagetop8%1,266 · junglers: 855
  3. Plays teamfightstop9%56% · junglers: 52%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers

What marks it

  • Frontline
  • Teamfight
  • Poke
  • Heavy jungle farm

Like other junglers

  • Damage in mid game
  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Lets allies carry kills
  • Team damage

What it is not

  • Little map pressure
  • Few duels
  • Little CC
  • Stays home

Damage / min by phase · at equal gold

Rank 25 in lane, 37 in mid game and 54 in late game, out of 100 junglers.

353-30 vs 383
765-31 vs 796
1,069+13 vs 1,056
Lane · 5–14 minMid game · 15–22Late · 23–30
Shyvanajunglers

Gold vs. direct opponent

At 20 min, ahead of 63% of junglers against the direct opponent.

junglers
3.7takedowns outside its lane before 15 min; junglers: 4.7.

Where it stands among junglers · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 25 of 100 among junglers353 · median 383
  • Damage in mid game · rank 37 of 100 among junglers765 · median 796
  • Damage in late game · rank 54 of 100 among junglers1,069 · median 1,056
  • Gold at 15 min · rank 67 of 100 among junglers+125 · median +6
  • Gold at 20 min · rank 63 of 100 among junglers+184 · median +64
  • Map pressure · rank 22 of 100 among junglers3.7 · median 4.7
  • Absorbs damage · rank 92 of 100 among junglers1,266 · median 855
  • Plays teamfights · rank 91 of 100 among junglers56% · median 52%
  • Takes its kills in duels · rank 22 of 100 among junglers18% · median 20%
  • Lets allies carry kills · rank 66 of 100 among junglersrank 66 of 100
  • Crowd control (CC) · rank 20 of 100 among junglers0.4 · median 0.7
  • Team damage · rank 70 of 100 among junglers19% · median 17%
  • Jungle farm · rank 98 of 100 among junglers73 · median 66
  • Invade · rank 16 of 100 among junglers6% · median 7%
04 — With / against

With whom, against whom?

No opponent with a clear gap to expected in amateur play: win rates remain ranges.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
K'Sante58.1% · expected 52.5% · 31 g+5.6 ptSoloQ +1.1
Junglegap to expected
Vi59.1% · expected 50.3% · 44 g+8.8 ptSoloQ +1.9
Sylas50.0% · expected 49.3% · 40 g+0.7 ptSoloQ -8.6
Nocturne53.8% · expected 52.9% · 39 g+1.0 ptSoloQ -0.3
Midgap to expected
Ahri51.9% · expected 48.4% · 52 g+3.5 ptSoloQ -1.9
ADCgap to expected
Jinx58.5% · expected 48.4% · 65 g+10.0 ptSoloQ +0.8
Kai'Sa54.5% · expected 50.9% · 44 g+3.6 ptSoloQ +1.3
Caitlyn51.0% · expected 48.6% · 51 g+2.4 ptSoloQ -1.5
Supportgap to expected
Milio61.0% · expected 52.3% · 41 g+8.7 ptSoloQ +0.7
Braum52.3% · expected 48.7% · 44 g+3.5 ptSoloQ -1.2
Rell50.0% · expected 46.8% · 38 g+3.2 ptSoloQ +2.2
Karma56.7% · expected 53.0% · 30 g+3.6 ptSoloQ -2.2
Seraphine50.0% · expected 49.1% · 38 g+0.9 ptSoloQ -0.2

With

Topgap to expected
Ornn53.0% · expected 50.8% · 66 g+2.2 ptSoloQ -0.1
Midgap to expected
Syndra56.8% · expected 51.2% · 74 g+5.5 ptSoloQ +0.2
Ahri56.8% · expected 52.4% · 44 g+4.4 ptSoloQ +2.5
Viktor52.7% · expected 50.8% · 55 g+2.0 ptSoloQ -1.4
Hwei54.5% · expected 51.6% · 33 g+3.0 ptSoloQ -0.3
ADCgap to expected
Ezreal55.0% · expected 47.1% · 40 g+7.9 ptSoloQ -0.4
Jhin52.9% · expected 48.1% · 34 g+4.9 ptSoloQ +1.2
Tristana53.8% · expected 50.4% · 39 g+3.4 ptSoloQ +1.7
Supportgap to expected
Braum60.4% · expected 52.0% · 53 g+8.3 ptSoloQ -0.6
Nautilus56.9% · expected 50.6% · 58 g+6.3 ptSoloQ -0.7
Leona57.5% · expected 49.3% · 40 g+8.2 ptSoloQ +0.5
Seraphine59.0% · expected 51.7% · 39 g+7.3 ptSoloQ -1.2

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top21 champions
  • Ornn58 games
    46.6%gap -3.4 ptsSoloQ: 48.3% · 808 g
  • Renekton34 games
    29.4%gap -19.4 ptsSoloQ: 51.7% · 943 g
  • Gnar33 games
    48.5%gap -3.4 ptsSoloQ: 53.9% · 679 g
  • Ambessa31 games
    41.9%gap -7.9 ptsSoloQ: 49.3% · 813 g
  • K'Sante31 games
    58.1%gap +5.6 ptsSoloQ: 51.7% · 619 g
Jungle20 champions
  • Wukong85 games
    44.7%gap -3.4 ptsSoloQ: 48.9% · 1,313 g
  • Jarvan IV61 games
    49.2%gap -2.7 ptsSoloQ: 50.3% · 1,144 g
  • Vi44 games
    59.1%gap +8.8 ptsSoloQ: 52.3% · 576 g
  • Sylas40 games
    50.0%gap +0.7 ptsSoloQ: 39.7% · 1,167 g
  • Nocturne39 games
    53.8%gap +1.0 ptsSoloQ: 50.9% · 495 g
Mid20 champions
  • Syndra65 games
    49.2%gap -0.3 ptsSoloQ: 49.6% · 1,569 g
  • Viktor63 games
    42.9%gap -7.1 ptsSoloQ: 48.4% · 1,573 g
  • Ahri52 games
    51.9%gap +3.5 ptsSoloQ: 45.6% · 1,661 g
  • Orianna47 games
    46.8%gap -5.6 ptsSoloQ: 49.8% · 607 g
  • Sylas35 games
    48.6%gap -2.1 ptsSoloQ: 40.5% · 880 g
ADC17 champions
  • Jinx65 games
    58.5%gap +10.0 ptsSoloQ: 47.9% · 2,415 g
  • Yunara56 games
    39.3%gap -8.8 ptsSoloQ: 49.2% · 2,579 g
  • Caitlyn51 games
    51.0%gap +2.4 ptsSoloQ: 48.4% · 1,871 g
  • Kai'Sa44 games
    54.5%gap +3.6 ptsSoloQ: 50.4% · 2,540 g
  • Tristana42 games
    40.5%gap -9.9 ptsSoloQ: 47.6% · 1,893 g
Support17 champions
  • Lulu76 games
    44.7%gap -8.0 ptsSoloQ: 48.9% · 2,185 g
  • Nautilus66 games
    43.9%gap -6.2 ptsSoloQ: 49.1% · 1,847 g
  • Braum44 games
    52.3%gap +3.5 ptsSoloQ: 45.3% · 1,081 g
  • Milio41 games
    61.0%gap +8.7 ptsSoloQ: 51.0% · 958 g
  • Leona39 games
    51.3%gap -0.2 ptsSoloQ: 47.8% · 1,355 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Jungle

Amateur tournaments, compared with soloQ
  • SoloQ Master+1.6%28,291 picks of 1,794,595ban 3.3% · patches 16.19 to 16.21
  • Amateur tournaments1.8%695 picks of 38,304ban 3.2% · patches 16.19 to 16.21
  • Pro1.4%32 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

7.4% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Jungle
  • 3.6%G1262 games of 7,203
  • 4.1%G2294 games of 7,207
  • 3.9%G3+113 games of 2,870
Once picked, the series moves on toIn G2, over 262 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.