Tournament presence · pick + ban
5.8%#118 of 173 champions
Pick
2.6%picked in 728 of 28,427 games
Ban
3.2%748 bans over 23,158 games, against 2.7% in soloQ
Win rate as Mid46.3% between 43.1% and 49.4% over 670 gamesSoloQ 48.4%: no clear gap
Median length29.1 minsoloQ 27.8 min

Amateur: 28,642 games from amateur tournaments, last 60 days, KR 65% · EUW 24% · NA 10%. SoloQ Master+: 897,301 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Mid.

  • DraftPicked less often in amateur play
    Amateur
    1.1%
    SoloQ
    1.5%
    1.1% of the role's picks in amateur play, against 1.5% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    3.4%
    SoloQ
    2.7%
    3.4% ban rate in amateur play over 14,779 games, against 2.7% in soloQ over 364,710 games.
  • LengthLonger games in amateur play
    Amateur
    29.1 min
    SoloQ
    27.8 min
    Median of 29.1 min in amateur play, against 27.8 min in soloQ.
02 — How to play it

How to play it?

Deathfire Touch, then Blackfire Torch, Liandry's Torment, and Rylai's Crystal Scepter: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesDeathfire Touch80% · 24,598
Same in amateur play
SpellsFlash + Teleport82% · 25,222
Same in amateur play
SkillsEnot collected in soloQ
Amateur: 100% · 111 games
Core (3 legendaries)34% · 5,332
34%of soloQ games
  1. Blackfire Torch
  2. Liandry's Torment
  3. Rylai's Crystal Scepter
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Crowd control (CC) first: more CC than 99% of mid laners.

  1. Crowd control (CC)top1%1.8 · mid laners: 0.7
  2. Lets allies carry killstop17%rank 83 of 100
  3. Plays teamfightstop19%58% · mid laners: 55%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • Teamfight
  • Lets allies carry
  • CC

Like other mid laners

  • Damage in mid game
  • Damage in late game
  • Map pressure
  • Absorbs damage
  • Team damage

What it is not

  • Few duels
  • No poke
  • No split-push

Damage / min by phase · at equal gold

Rank 14 in lane, 33 in mid game and 43 in late game, out of 100 mid laners.

481-47 vs 528
859-40 vs 899
1,157-21 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
Malzaharmid laners

Gold vs. direct opponent

At 20 min, behind 89% of mid laners against the direct opponent.

mid laners
2.8takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 14 of 100 among mid laners481 · median 528
  • Damage in mid game · rank 33 of 100 among mid laners859 · median 899
  • Damage in late game · rank 43 of 100 among mid laners1,157 · median 1,179
  • Gold at 15 min · rank 8 of 100 among mid laners-502 · median +25
  • Gold at 20 min · rank 12 of 100 among mid laners-644 · median +71
  • Map pressure · rank 40 of 100 among mid laners2.8 · median 3.2
  • Absorbs damage · rank 38 of 100 among mid laners414 · median 489
  • Plays teamfights · rank 81 of 100 among mid laners58% · median 55%
  • Takes its kills in duels · rank 24 of 100 among mid laners18% · median 23%
  • Lets allies carry kills · rank 83 of 100 among mid lanersrank 83 of 100
  • Crowd control (CC) · rank 99 of 100 among mid laners1.8 · median 0.7
  • Team damage · rank 47 of 100 among mid laners20% · median 21%
04 — With / against

With whom, against whom?

No opponent with a clear gap to expected in amateur play: win rates remain ranges.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
K'Sante60.0% · expected 48.3% · 35 g+11.7 ptSoloQ +0.7
Olaf45.9% · expected 43.3% · 37 g+2.7 ptSoloQ -4.6
Malphite46.9% · expected 46.7% · 32 g+0.1 ptSoloQ +0.3
Junglegap to expected
Jarvan IV55.3% · expected 47.8% · 47 g+7.6 ptSoloQ -1.3
Midgap to expected
Twisted Fate57.1% · expected 44.8% · 35 g+12.4 ptSoloQ +0.2
Ahri48.0% · expected 44.3% · 50 g+3.7 ptSoloQ -1.0
Viktor48.8% · expected 45.9% · 43 g+3.0 ptSoloQ -3.1
Syndra47.4% · expected 45.4% · 38 g+1.9 ptSoloQ 0.0
ADCgap to expected
Tristana57.6% · expected 46.2% · 33 g+11.3 ptSoloQ -2.1
Kai'Sa52.7% · expected 46.8% · 55 g+5.9 ptSoloQ +1.8
Jhin53.8% · expected 48.6% · 52 g+5.3 ptSoloQ +1.2
Ezreal55.3% · expected 49.6% · 47 g+5.7 ptSoloQ +3.0
Caitlyn45.9% · expected 44.5% · 61 g+1.4 ptSoloQ +1.7
Supportgap to expected
Lulu54.8% · expected 48.7% · 62 g+6.1 ptSoloQ -0.4
Braum50.0% · expected 44.6% · 48 g+5.4 ptSoloQ +2.6

With

Topgap to expected
Aatrox65.6% · expected 47.2% · 32 g+18.4 ptSoloQ -0.6
Junglegap to expected
Sylas69.7% · expected 47.2% · 33 g+22.5 ptSoloQ +0.3
Xin Zhao61.1% · expected 45.9% · 36 g+15.2 ptSoloQ -1.5
Wukong60.0% · expected 48.6% · 45 g+11.4 ptSoloQ -0.5
Jarvan IV52.2% · expected 44.8% · 46 g+7.4 ptSoloQ -0.4
ADCgap to expected
Jhin52.1% · expected 44.0% · 48 g+8.1 ptSoloQ +1.5
Caitlyn49.2% · expected 48.1% · 61 g+1.1 ptSoloQ +1.1
Jinx50.0% · expected 48.2% · 52 g+1.8 ptSoloQ +1.4
Kai'Sa46.3% · expected 45.7% · 54 g+0.5 ptSoloQ -0.4
Supportgap to expected
Leona58.3% · expected 45.2% · 36 g+13.1 ptSoloQ +0.3
Nautilus49.2% · expected 46.4% · 65 g+2.8 ptSoloQ -1.4
Karma50.0% · expected 43.7% · 32 g+6.3 ptSoloQ -1.3
Seraphine51.2% · expected 47.4% · 43 g+3.7 ptSoloQ -1.6
Milio48.5% · expected 44.4% · 33 g+4.1 ptSoloQ +1.1

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top23 champions
  • Ornn44 games
    40.9%gap -5.0 ptsSoloQ: 44.1% · 665 g
  • Olaf37 games
    45.9%gap +2.7 ptsSoloQ: 42.7% · 691 g
  • K'Sante35 games
    60.0%gap +11.7 ptsSoloQ: 51.2% · 778 g
  • Malphite32 games
    46.9%gap +0.1 ptsSoloQ: 47.6% · 969 g
  • Sion28 games
    —SoloQ: 48.4% · 562 g
Jungle20 champions
  • Lee Sin60 games
    45.0%gap -1.5 ptsSoloQ: 51.3% · 1,938 g
  • Wukong50 games
    40.0%gap -3.9 ptsSoloQ: 47.4% · 1,087 g
  • Jarvan IV47 games
    55.3%gap +7.6 ptsSoloQ: 48.2% · 1,035 g
  • Vi40 games
    40.0%gap -6.1 ptsSoloQ: 48.0% · 600 g
  • Sylas31 games
    41.9%gap -3.4 ptsSoloQ: 49.1% · 1,116 g
Mid21 champions
  • Ahri50 games
    48.0%gap +3.7 ptsSoloQ: 46.4% · 1,372 g
  • Viktor43 games
    48.8%gap +3.0 ptsSoloQ: 46.4% · 1,425 g
  • Syndra38 games
    47.4%gap +1.9 ptsSoloQ: 47.8% · 1,325 g
  • Twisted Fate35 games
    57.1%gap +12.4 ptsSoloQ: 46.4% · 1,355 g
  • LeBlanc29 games
    —SoloQ: 51.8% · 1,247 g
ADC17 champions
  • Caitlyn61 games
    45.9%gap +1.4 ptsSoloQ: 51.4% · 1,688 g
  • Jinx55 games
    36.4%gap -7.9 ptsSoloQ: 45.8% · 2,200 g
  • Kai'Sa55 games
    52.7%gap +5.9 ptsSoloQ: 50.8% · 2,530 g
  • Yunara55 games
    40.0%gap -4.0 ptsSoloQ: 45.7% · 2,528 g
  • Jhin52 games
    53.8%gap +5.3 ptsSoloQ: 50.1% · 2,811 g
Support16 champions
  • Nautilus76 games
    42.1%gap -4.0 ptsSoloQ: 49.6% · 1,682 g
  • Lulu62 games
    54.8%gap +6.1 ptsSoloQ: 48.0% · 2,100 g
  • Leona50 games
    44.0%gap -3.3 ptsSoloQ: 49.4% · 1,151 g
  • Braum48 games
    50.0%gap +5.4 ptsSoloQ: 49.0% · 966 g
  • Thresh37 games
    43.2%gap -1.8 ptsSoloQ: 47.6% · 2,311 g
05 — In draft

Ban it or pick it?

Fallback pick: comes out late in the series, once the pool has emptied.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+1.5%27,407 picks of 1,794,592ban 2.7% · patches 16.19 to 16.21
  • Amateur tournaments1.1%435 picks of 38,304ban 3.4% · patches 16.19 to 16.21
  • Pro0.0%1 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

6.3% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 1.9%G1138 games of 7,184
  • 2.4%G2174 games of 7,184
  • 2.4%G3+68 games of 2,864
Once picked, the series moves on toIn G2, over 138 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.