Champion sheet · Jungle

Lillia

Patches 16.19 to 16.21 · All regions
Tournament presence · pick + ban
11.5%#72 of 173 champions
Pick
5.8%picked in 1,662 of 28,641 games
Ban
5.7%1,322 bans over 23,361 games, against 4.5% in soloQ
Win rate as Jungle53.2% between 51.2% and 55.3% over 1,647 gamesSoloQ 50.9%: clear gap
Median length29.3 minsoloQ 27.3 min

Amateur: 28,642 games from amateur tournaments, last 60 days, KR 65% · EUW 24% · NA 10%. SoloQ Master+: 894,455 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as Jungle.

  • Win rateWins more in amateur play
    Amateur
    53.2%
    SoloQ
    50.9%
    53.2% win rate in amateur play over 1,647 games, against 50.9% in soloQ over 47,207 games.
  • DraftPicked more often in amateur play
    Amateur
    3.2%
    SoloQ
    2.5%
    3.2% of the role's picks in amateur play, against 2.5% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    6.2%
    SoloQ
    4.5%
    6.2% ban rate in amateur play over 14,779 games, against 4.5% in soloQ over 361,874 games.
  • LengthLonger games in amateur play
    Amateur
    29.3 min
    SoloQ
    27.3 min
    Median of 29.3 min in amateur play, against 27.3 min in soloQ.
02 — How to play it

How to play it?

Conqueror, then Liandry's Torment, Riftmaker, and Zhonya's Hourglass: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesConqueror97% · 45,872
Same in amateur play
SpellsFlash + Smite100% · 47,162
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 326 games
Core (3 legendaries)49% · 11,455
49%of soloQ games
  1. Liandry's Torment
  2. Riftmaker
  3. Zhonya's Hourglass
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 92% of junglers.

  1. Team damagetop8%22% · junglers: 17%
  2. Plays teamfightstop24%54% · junglers: 52%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers

What marks it

  • Teamfight
  • Damage
  • Poke

Like other junglers

  • Map pressure
  • Absorbs damage
  • Takes its kills in duels
  • Lets allies carry kills
  • Crowd control (CC)
  • Invade

What it is not

Nothing below junglers.

Damage / min by phase · at equal gold

Rank 78 in lane, 90 in mid game and 96 in late game, out of 100 junglers.

406+23 vs 383
914+118 vs 796
1,329+273 vs 1,056
Lane · 5–14 minMid game · 15–22Late · 23–30
Lilliajunglers

Gold vs. direct opponent

At 20 min, ahead of 76% of junglers against the direct opponent.

junglers
5takedowns outside its lane before 15 min; junglers: 4.7.

Where it stands among junglers · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 78 of 100 among junglers406 · median 383
  • Damage in mid game · rank 90 of 100 among junglers914 · median 796
  • Damage in late game · rank 96 of 100 among junglers1,329 · median 1,056
  • Gold at 15 min · rank 76 of 100 among junglers+229 · median +6
  • Gold at 20 min · rank 76 of 100 among junglers+344 · median +64
  • Map pressure · rank 71 of 100 among junglers5 · median 4.7
  • Absorbs damage · rank 40 of 100 among junglers706 · median 855
  • Plays teamfights · rank 76 of 100 among junglers54% · median 52%
  • Takes its kills in duels · rank 36 of 100 among junglers19% · median 20%
  • Lets allies carry kills · rank 41 of 100 among junglersrank 41 of 100
  • Crowd control (CC) · rank 72 of 100 among junglers0.9 · median 0.7
  • Team damage · rank 92 of 100 among junglers22% · median 17%
  • Jungle farm · rank 89 of 100 among junglers70 · median 66
  • Invade · rank 66 of 100 among junglers8% · median 7%
04 — With / against

With whom, against whom?

Better than expected against Aatrox in amateur play: +17.2 pts over 49 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Aatrox69.4% · expected 52.2% · 49 g+17.2 ptSoloQ +1.0
Gwen68.8% · expected 51.8% · 48 g+17.0 ptSoloQ -0.8
Sion63.0% · expected 53.8% · 81 g+9.2 ptSoloQ +3.3
Renekton57.7% · expected 51.8% · 71 g+6.0 ptSoloQ -0.1
Malphite58.8% · expected 53.7% · 68 g+5.2 ptSoloQ +2.8
Junglegap to expected
Naafiri65.6% · expected 51.7% · 32 g+13.9 ptSoloQ +3.5
Vi61.6% · expected 53.1% · 86 g+8.6 ptSoloQ -1.5
Cho'Gath61.7% · expected 51.7% · 60 g+10.0 ptSoloQ +4.7
Wukong52.1% · expected 51.0% · 307 g+1.2 ptSoloQ +2.3
Skarner63.6% · expected 55.8% · 44 g+7.9 ptSoloQ +2.0
Midgap to expected
Orianna61.7% · expected 55.2% · 81 g+6.6 ptSoloQ -3.0
Akali60.4% · expected 53.0% · 53 g+7.4 ptSoloQ +1.2
LeBlanc59.6% · expected 52.9% · 52 g+6.7 ptSoloQ -0.9
Galio60.0% · expected 54.3% · 55 g+5.7 ptSoloQ -0.8
Vex58.5% · expected 53.9% · 41 g+4.6 ptSoloQ +0.3
ADCgap to expected
Sivir63.1% · expected 54.3% · 65 g+8.8 ptSoloQ -0.5
Kai'Sa59.5% · expected 53.8% · 126 g+5.8 ptSoloQ +1.4
Varus61.0% · expected 52.7% · 59 g+8.3 ptSoloQ -1.5
Kalista60.5% · expected 50.8% · 38 g+9.7 ptSoloQ +2.7
Ezreal59.1% · expected 56.4% · 115 g+2.7 ptSoloQ +0.9
Supportgap to expected
Thresh58.9% · expected 52.1% · 95 g+6.9 ptSoloQ +1.7
Alistar60.3% · expected 52.1% · 68 g+8.2 ptSoloQ +4.5
Rakan58.8% · expected 52.3% · 80 g+6.4 ptSoloQ +3.7
Bard60.5% · expected 50.4% · 38 g+10.1 ptSoloQ -2.2
Rell56.0% · expected 49.8% · 75 g+6.2 ptSoloQ +2.7

With

Topgap to expected
Dr. Mundo64.8% · expected 50.5% · 54 g+14.3 ptSoloQ -0.8
Ambessa64.4% · expected 53.7% · 90 g+10.7 ptSoloQ -1.6
Ornn58.8% · expected 53.6% · 97 g+5.2 ptSoloQ -1.4
Olaf63.5% · expected 56.3% · 52 g+7.2 ptSoloQ -1.0
K'Sante52.5% · expected 51.1% · 101 g+1.3 ptSoloQ -1.6
Midgap to expected
Galio63.2% · expected 52.2% · 57 g+11.0 ptSoloQ 0.0
Aurora60.0% · expected 52.5% · 40 g+7.5 ptSoloQ +0.2
Hwei61.0% · expected 54.5% · 41 g+6.5 ptSoloQ -0.1
Sylas57.4% · expected 52.9% · 54 g+4.5 ptSoloQ +0.6
Akali54.8% · expected 53.5% · 42 g+1.2 ptSoloQ +0.4
ADCgap to expected
Sivir60.6% · expected 52.2% · 71 g+8.4 ptSoloQ +3.0
Kai'Sa57.7% · expected 52.7% · 130 g+5.0 ptSoloQ +0.7
Ezreal53.8% · expected 50.0% · 106 g+3.7 ptSoloQ +0.6
Tristana58.2% · expected 53.3% · 79 g+4.9 ptSoloQ +0.4
Caitlyn58.1% · expected 55.1% · 124 g+3.0 ptSoloQ -0.7
Supportgap to expected
Rell74.0% · expected 56.7% · 77 g+17.3 ptSoloQ +1.0
Rakan62.7% · expected 54.2% · 67 g+8.5 ptSoloQ +2.2
Bard66.7% · expected 56.0% · 39 g+10.6 ptSoloQ -3.3
Lulu55.7% · expected 50.9% · 131 g+4.8 ptSoloQ -1.1
Alistar59.5% · expected 54.4% · 84 g+5.2 ptSoloQ +0.2

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top23 champions
  • Ambessa94 games
    53.2%gap +0.4 ptsSoloQ: 51.4% · 1,242 g
  • K'Sante87 games
    47.1%gap -8.2 ptsSoloQ: 52.6% · 1,187 g
  • Ornn85 games
    55.3%gap +2.4 ptsSoloQ: 53.5% · 1,077 g
  • Sion81 games
    63.0%gap +9.2 ptsSoloQ: 54.8% · 834 g
  • Renekton71 games
    57.7%gap +6.0 ptsSoloQ: 51.9% · 1,287 g
Jungle22 champions
  • Wukong307 games
    52.1%gap +1.2 ptsSoloQ: 52.5% · 2,127 g
  • Lee Sin107 games
    51.4%gap -2.1 ptsSoloQ: 51.5% · 3,139 g
  • Vi86 games
    61.6%gap +8.6 ptsSoloQ: 51.1% · 884 g
  • Jarvan IV80 games
    51.2%gap -3.5 ptsSoloQ: 50.8% · 1,723 g
  • Sejuani77 games
    54.5%gap -1.3 ptsSoloQ: 54.9% · 577 g
Mid19 champions
  • Viktor114 games
    50.0%gap -2.8 ptsSoloQ: 51.5% · 2,159 g
  • Syndra108 games
    47.2%gap -5.2 ptsSoloQ: 48.3% · 2,168 g
  • Ahri86 games
    47.7%gap -3.7 ptsSoloQ: 51.2% · 2,095 g
  • Orianna81 games
    61.7%gap +6.6 ptsSoloQ: 49.6% · 965 g
  • Sylas61 games
    44.3%gap -9.3 ptsSoloQ: 53.9% · 1,589 g
ADC17 champions
  • Yunara132 games
    47.0%gap -4.0 ptsSoloQ: 50.3% · 3,545 g
  • Caitlyn129 games
    45.0%gap -6.4 ptsSoloQ: 50.9% · 2,511 g
  • Jhin128 games
    49.2%gap -6.3 ptsSoloQ: 52.3% · 4,438 g
  • Jinx126 games
    51.6%gap +0.3 ptsSoloQ: 47.6% · 3,300 g
  • Kai'Sa126 games
    59.5%gap +5.8 ptsSoloQ: 52.9% · 4,033 g
Support18 champions
  • Nautilus163 games
    53.4%gap +0.4 ptsSoloQ: 52.8% · 2,994 g
  • Lulu137 games
    54.7%gap -0.8 ptsSoloQ: 48.7% · 3,048 g
  • Braum127 games
    51.2%gap -0.4 ptsSoloQ: 53.0% · 1,592 g
  • Milio107 games
    39.3%gap -15.9 ptsSoloQ: 46.4% · 2,069 g
  • Leona98 games
    51.0%gap -3.3 ptsSoloQ: 52.9% · 1,895 g
05 — In draft

Ban it or pick it?

Fallback pick: comes out late in the series, once the pool has emptied.

Pick rate as Jungle

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.5%43,887 picks of 1,788,903ban 4.5% · patches 16.19 to 16.21
  • Amateur tournaments3.2%1,235 picks of 38,304ban 6.2% · patches 16.19 to 16.21
  • Pro0.2%5 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

15.9% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Jungle
  • 5.6%G1406 games of 7,227
  • 6.1%G2438 games of 7,228
  • 7.9%G3+228 games of 2,878
Once picked, the series moves on toIn G2, over 406 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.