Tournament presence · pick + ban
29.0%#10 of 173 champions
Pick
16.3%picked in 4,658 of 28,637 games
Ban
12.7%2,973 bans over 23,358 games, against 14.1% in soloQ
Win rate as ADC51.9% between 50.6% and 53.1% over 4,644 gamesSoloQ 48.7%: clear gap
Median length29.3 minsoloQ 27.5 min

Amateur: 28,642 games from amateur tournaments, last 60 days, KR 65% · EUW 24% · NA 10%. SoloQ Master+: 894,455 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

5 clear gaps between soloQ and amateur tournaments as ADC.

  • Win rateWins more in amateur play
    Amateur
    51.9%
    SoloQ
    48.7%
    51.9% win rate in amateur play over 4,644 games, against 48.7% in soloQ over 107,230 games.
  • DraftPicked more often in amateur play
    Amateur
    8.0%
    SoloQ
    5.3%
    8.0% of the role's picks in amateur play, against 5.3% in soloQ.
  • DraftBanned less often in amateur play
    Amateur
    13.2%
    SoloQ
    14.1%
    13.2% ban rate in amateur play over 14,779 games, against 14.1% in soloQ over 361,874 games.
  • LengthLonger games in amateur play
    Amateur
    29.3 min
    SoloQ
    27.5 min
    Median of 29.3 min in amateur play, against 27.5 min in soloQ.
  • BuildHexoptics C44, Infinity Edge, Rapid Firecannon instead of Hexoptics C44, Infinity Edge, Lord Dominik's Regards
    Amateur
    23%
    SoloQ
    24%
    Played in 23% of amateur games; soloQ sticks to Hexoptics C44, Infinity Edge, Lord Dominik's Regards (24%).
02 — How to play it

How to play it?

Lethal Tempo, then Hexoptics C44, Infinity Edge, and Lord Dominik's Regards: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesLethal Tempo85% · 90,751
Same in amateur play
SpellsFlash + Barrier75% · 80,223
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 99% · 535 games
Core (3 legendaries)24% · 13,348
24%of soloQ games
  1. Hexoptics C44
  2. Infinity Edge
  3. Lord Dominik's Regards
≠ Amateur: Hexoptics C44, Infinity Edge, Rapid Firecannon instead of Hexoptics C44, Infinity Edge, Lord Dominik's Regards. 23% · 3,747 games

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

No trait above other ADC; the most marked: Gold at 15 min (rank 78).

  1. Its most marked traitGold at 15 mintop22%+186 · ADC: -54

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • Poke

Like other ADC

  • Damage in lane
  • Damage in late game
  • Gold at 20 min
  • Absorbs damage
  • Plays teamfights
  • Takes its kills in duels
  • Lets allies carry kills
  • Crowd control (CC)
  • Team damage

What it is not

Nothing below ADC.

Damage / min by phase · at equal gold

Rank 34 in lane, 11 in mid game and 36 in late game, out of 100 ADC.

512-13 vs 525
820-95 vs 915
1,329-37 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
CaitlynADC

Gold vs. direct opponent

At 20 min, ahead of 72% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 34 of 100 among ADC512 · median 525
  • Damage in mid game · rank 11 of 100 among ADC820 · median 915
  • Damage in late game · rank 36 of 100 among ADC1,329 · median 1,366
  • Gold at 15 min · rank 78 of 100 among ADC+186 · median -54
  • Gold at 20 min · rank 72 of 100 among ADC+137 · median -85
  • Absorbs damage · rank 46 of 100 among ADC344 · median 361
  • Plays teamfights · rank 35 of 100 among ADC55% · median 56%
  • Takes its kills in duels · rank 42 of 100 among ADC17% · median 19%
  • Lets allies carry kills · rank 49 of 100 among ADCrank 49 of 100
  • Crowd control (CC) · rank 58 of 100 among ADC0.7 · median 0.6
  • Team damage · rank 69 of 100 among ADC25% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Jarvan IV in amateur play: +6.8 pts over 354 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Olaf55.0% · expected 48.8% · 169 g+6.2 ptSoloQ -0.3
Ambessa55.7% · expected 51.4% · 228 g+4.3 ptSoloQ -0.7
Shen59.3% · expected 54.1% · 118 g+5.3 ptSoloQ -0.4
Dr. Mundo57.8% · expected 54.6% · 116 g+3.2 ptSoloQ -1.3
Yone54.9% · expected 52.3% · 133 g+2.6 ptSoloQ +0.8
Junglegap to expected
Jarvan IV60.2% · expected 53.4% · 354 g+6.8 ptSoloQ +1.1
Naafiri59.6% · expected 50.3% · 99 g+9.3 ptSoloQ -2.5
Lillia55.0% · expected 48.6% · 129 g+6.4 ptSoloQ +1.2
Jayce59.8% · expected 53.4% · 92 g+6.3 ptSoloQ +1.2
Wukong50.3% · expected 49.5% · 453 g+0.8 ptSoloQ -1.2
Midgap to expected
Yone56.4% · expected 49.5% · 163 g+6.9 ptSoloQ -0.2
Sylas58.7% · expected 52.2% · 172 g+6.5 ptSoloQ +0.9
LeBlanc57.3% · expected 51.5% · 150 g+5.8 ptSoloQ +0.4
Viktor54.7% · expected 51.4% · 342 g+3.3 ptSoloQ +0.3
Ahri51.7% · expected 49.9% · 325 g+1.8 ptSoloQ 0.0
ADCgap to expected
Yunara55.1% · expected 49.6% · 550 g+5.5 ptSoloQ +3.6
Lucian58.1% · expected 52.7% · 284 g+5.4 ptSoloQ +0.9
Jinx52.2% · expected 49.9% · 429 g+2.3 ptSoloQ -0.1
Ashe52.9% · expected 50.5% · 310 g+2.4 ptSoloQ -1.4
Varus55.8% · expected 51.3% · 86 g+4.5 ptSoloQ -1.0
Supportgap to expected
Lulu60.0% · expected 54.2% · 487 g+5.8 ptSoloQ +2.5
Milio58.6% · expected 53.7% · 244 g+4.9 ptSoloQ +2.0
Bard52.9% · expected 49.0% · 155 g+3.9 ptSoloQ -1.3
Braum52.7% · expected 50.1% · 201 g+2.6 ptSoloQ -0.7
Thresh51.0% · expected 50.7% · 304 g+0.3 ptSoloQ -0.8

With

Topgap to expected
Nasus63.0% · expected 53.0% · 127 g+10.0 ptSoloQ -0.5
Gangplank67.3% · expected 55.2% · 52 g+12.1 ptSoloQ +0.4
Renekton57.9% · expected 53.4% · 202 g+4.6 ptSoloQ +0.9
Gnar54.1% · expected 50.3% · 148 g+3.7 ptSoloQ +0.5
Mordekaiser56.6% · expected 52.6% · 122 g+3.9 ptSoloQ -0.3
Junglegap to expected
Lee Sin53.1% · expected 51.6% · 388 g+1.5 ptSoloQ +0.3
Qiyana58.0% · expected 54.5% · 119 g+3.5 ptSoloQ +0.3
Nocturne51.6% · expected 49.3% · 155 g+2.3 ptSoloQ +1.0
Lillia58.1% · expected 55.1% · 124 g+3.0 ptSoloQ -0.7
Sylas53.7% · expected 53.0% · 227 g+0.8 ptSoloQ +0.8
Midgap to expected
Galio60.7% · expected 47.3% · 56 g+13.4 ptSoloQ +0.2
Galio57.0% · expected 50.8% · 135 g+6.3 ptSoloQ +0.2
Akali57.5% · expected 52.1% · 174 g+5.3 ptSoloQ +0.3
Ekko63.5% · expected 53.6% · 52 g+9.9 ptSoloQ -0.9
Yone59.3% · expected 54.2% · 135 g+5.1 ptSoloQ -0.9
Supportgap to expected
Karma52.7% · expected 49.2% · 452 g+3.4 ptSoloQ +1.3
Thresh56.8% · expected 53.0% · 241 g+3.8 ptSoloQ +1.4
Lux54.4% · expected 52.2% · 423 g+2.1 ptSoloQ +0.9
Janna61.5% · expected 50.6% · 39 g+10.9 ptSoloQ +1.8
Braum55.4% · expected 53.6% · 267 g+1.9 ptSoloQ -0.8

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top27 champions
  • Ornn264 games
    43.9%gap -7.6 ptsSoloQ: 48.3% · 2,237 g
  • K'Sante238 games
    53.8%gap -0.2 ptsSoloQ: 51.2% · 2,871 g
  • Sion237 games
    48.1%gap -4.3 ptsSoloQ: 49.5% · 1,809 g
  • Ambessa228 games
    55.7%gap +4.3 ptsSoloQ: 49.4% · 2,807 g
  • Aatrox182 games
    51.6%gap +0.8 ptsSoloQ: 50.7% · 3,029 g
Jungle23 champions
  • Wukong453 games
    50.3%gap +0.8 ptsSoloQ: 46.7% · 3,536 g
  • Lee Sin402 games
    49.3%gap -2.9 ptsSoloQ: 49.2% · 7,930 g
  • Jarvan IV354 games
    60.2%gap +6.8 ptsSoloQ: 50.9% · 3,879 g
  • Vi289 games
    51.6%gap -0.1 ptsSoloQ: 50.5% · 2,114 g
  • Xin Zhao249 games
    53.4%gap +1.1 ptsSoloQ: 46.6% · 1,467 g
Mid23 champions
  • Syndra344 games
    52.0%gap +1.0 ptsSoloQ: 46.9% · 4,857 g
  • Viktor342 games
    54.7%gap +3.3 ptsSoloQ: 50.0% · 5,277 g
  • Ahri325 games
    51.7%gap +1.8 ptsSoloQ: 47.7% · 4,938 g
  • Orianna241 games
    52.3%gap -1.5 ptsSoloQ: 50.8% · 2,122 g
  • Hwei174 games
    46.0%gap -4.6 ptsSoloQ: 49.9% · 2,205 g
ADC17 champions
  • Jhin677 games
    51.3%gap -2.9 ptsSoloQ: 48.2% · 14,894 g
  • Yunara550 games
    55.1%gap +5.5 ptsSoloQ: 52.0% · 10,584 g
  • Ezreal434 games
    53.7%gap -1.4 ptsSoloQ: 49.9% · 7,064 g
  • Jinx429 games
    52.2%gap +2.3 ptsSoloQ: 47.1% · 9,020 g
  • Ashe310 games
    52.9%gap +2.4 ptsSoloQ: 48.1% · 3,000 g
Support18 champions
  • Lulu487 games
    60.0%gap +5.8 ptsSoloQ: 51.2% · 8,591 g
  • Nautilus460 games
    51.1%gap -0.5 ptsSoloQ: 48.1% · 6,904 g
  • Karma326 games
    53.7%gap -0.8 ptsSoloQ: 50.8% · 5,205 g
  • Seraphine326 games
    47.9%gap -2.8 ptsSoloQ: 49.8% · 2,955 g
  • Thresh304 games
    51.0%gap +0.3 ptsSoloQ: 45.6% · 8,160 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+5.3%95,487 picks of 1,788,908ban 14.1% · patches 16.19 to 16.21
  • Amateur tournaments8.0%3,082 picks of 38,304ban 13.2% · patches 16.19 to 16.21
  • Pro7.7%171 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

22.4% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 19.7%G11,426 games of 7,227
  • 15.4%G21,116 games of 7,228
  • 12.2%G3+351 games of 2,878
Once picked, the series moves on toIn G2, over 1,426 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.