Tournament presence · pick + ban
6.1%#113 of 173 champions
Pick
3.7%picked in 1,070 of 28,636 games
Ban
2.4%556 bans over 23,358 games, against 3.2% in soloQ
Win rate as ADC52.4% between 49.9% and 55.0% over 1,045 gamesSoloQ 50.4%: no clear gap
Median length28 minsoloQ 26.4 min

Amateur: 28,642 games from amateur tournaments, last 60 days, KR 65% · EUW 24% · NA 10%. SoloQ Master+: 894,455 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as ADC.

  • DraftPicked less often in amateur play
    Amateur
    2.0%
    SoloQ
    2.8%
    2.0% of the role's picks in amateur play, against 2.8% in soloQ.
  • DraftBanned less often in amateur play
    Amateur
    3.0%
    SoloQ
    3.2%
    3.0% ban rate in amateur play over 14,779 games, against 3.2% in soloQ over 361,874 games.
  • LengthLonger games in amateur play
    Amateur
    28 min
    SoloQ
    26.4 min
    Median of 28 min in amateur play, against 26.4 min in soloQ.
02 — How to play it

How to play it?

Lethal Tempo, then Statikk Shiv, Guinsoo's Rageblade, and Terminus: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesLethal Tempo99% · 54,309
Same in amateur play
SpellsFlash + Barrier53% · 29,266
Same in amateur play
SkillsEnot collected in soloQ
Amateur: 99% · 211 games
Core (3 legendaries)78% · 24,903
78%of soloQ games
  1. Statikk Shiv
  2. Guinsoo's Rageblade
  3. Terminus
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Takes its kills in duels first: more duels than 76% of ADC.

  1. Takes its kills in duelstop24%21% · ADC: 19%
  2. Team damagetop24%26% · ADC: 23%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • Duelist
  • Damage

Like other ADC

  • Damage in lane
  • Damage in mid game
  • Plays teamfights
  • Lets allies carry kills
  • Crowd control (CC)

What it is not

  • No poke

Damage / min by phase · at equal gold

Rank 71 in lane, 61 in mid game and 12 in late game, out of 100 ADC.

559+34 vs 525
969+53 vs 915
1,254-112 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
KalistaADC

Gold vs. direct opponent

At 20 min, ahead of 96% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 71 of 100 among ADC559 · median 525
  • Damage in mid game · rank 61 of 100 among ADC969 · median 915
  • Damage in late game · rank 12 of 100 among ADC1,254 · median 1,366
  • Gold at 15 min · rank 93 of 100 among ADC+356 · median -54
  • Gold at 20 min · rank 96 of 100 among ADC+567 · median -85
  • Absorbs damage · rank 93 of 100 among ADC508 · median 361
  • Plays teamfights · rank 46 of 100 among ADC56% · median 56%
  • Takes its kills in duels · rank 76 of 100 among ADC21% · median 19%
  • Lets allies carry kills · rank 44 of 100 among ADCrank 44 of 100
  • Crowd control (CC) · rank 47 of 100 among ADC0.6 · median 0.6
  • Team damage · rank 76 of 100 among ADC26% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Kai'Sa in amateur play: +12.4 pts over 78 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Sion59.6% · expected 53.0% · 52 g+6.6 ptSoloQ +1.8
Jax61.3% · expected 51.9% · 31 g+9.4 ptSoloQ -0.6
K'Sante59.3% · expected 54.6% · 59 g+4.8 ptSoloQ +0.7
Gnar60.0% · expected 53.9% · 45 g+6.1 ptSoloQ 0.0
Nasus60.0% · expected 51.3% · 30 g+8.7 ptSoloQ -1.5
Junglegap to expected
Sylas61.1% · expected 51.3% · 54 g+9.8 ptSoloQ +3.8
Lee Sin59.7% · expected 52.7% · 67 g+7.0 ptSoloQ -0.8
Wukong53.4% · expected 50.1% · 103 g+3.3 ptSoloQ +0.7
Sejuani63.3% · expected 55.0% · 30 g+8.3 ptSoloQ -0.4
Jarvan IV56.3% · expected 54.0% · 80 g+2.3 ptSoloQ +1.2
Midgap to expected
Orianna61.8% · expected 54.4% · 68 g+7.4 ptSoloQ +0.7
Sylas60.0% · expected 52.8% · 30 g+7.2 ptSoloQ +2.5
Lissandra59.4% · expected 53.8% · 32 g+5.6 ptSoloQ -0.6
Yone53.2% · expected 50.1% · 47 g+3.1 ptSoloQ +2.4
Syndra52.2% · expected 51.6% · 69 g+0.5 ptSoloQ -0.6
ADCgap to expected
Kai'Sa65.4% · expected 52.9% · 78 g+12.4 ptSoloQ -0.4
Caitlyn57.4% · expected 50.6% · 61 g+6.8 ptSoloQ +0.8
Jhin59.5% · expected 54.7% · 79 g+4.8 ptSoloQ +1.3
Ezreal58.3% · expected 55.7% · 96 g+2.7 ptSoloQ +2.3
Sivir61.1% · expected 53.5% · 36 g+7.6 ptSoloQ +2.4
Supportgap to expected
Braum61.3% · expected 50.7% · 75 g+10.6 ptSoloQ +1.6
Rell61.0% · expected 48.9% · 41 g+12.0 ptSoloQ -1.3
Milio60.4% · expected 54.3% · 53 g+6.1 ptSoloQ +1.3
Nautilus55.0% · expected 52.2% · 80 g+2.8 ptSoloQ +0.2
Karma59.2% · expected 55.1% · 49 g+4.1 ptSoloQ +2.2

With

Topgap to expected
Aatrox69.4% · expected 53.5% · 36 g+16.0 ptSoloQ +0.6
Ornn58.0% · expected 52.8% · 69 g+5.2 ptSoloQ -1.1
Gnar56.1% · expected 50.9% · 41 g+5.2 ptSoloQ +0.4
K'Sante52.7% · expected 50.3% · 55 g+2.4 ptSoloQ 0.0
Olaf61.3% · expected 55.5% · 31 g+5.8 ptSoloQ -0.5
Junglegap to expected
Vi55.3% · expected 52.6% · 76 g+2.6 ptSoloQ +1.4
Viego56.7% · expected 51.5% · 30 g+5.2 ptSoloQ +0.8
Sylas55.1% · expected 53.6% · 49 g+1.5 ptSoloQ +0.5
Xin Zhao53.2% · expected 52.0% · 47 g+1.2 ptSoloQ +1.0
Midgap to expected
LeBlanc71.1% · expected 52.8% · 38 g+18.3 ptSoloQ -1.2
Locke63.9% · expected 52.2% · 36 g+11.7 ptSoloQ +1.7
Akali61.9% · expected 52.7% · 42 g+9.2 ptSoloQ +0.5
Ahri59.4% · expected 54.4% · 69 g+5.1 ptSoloQ +1.0
Syndra53.9% · expected 53.2% · 76 g+0.7 ptSoloQ -0.2
Supportgap to expected
Rell61.5% · expected 55.9% · 39 g+5.6 ptSoloQ +0.8
Neeko56.7% · expected 53.9% · 30 g+2.7 ptSoloQ -3.8

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top23 champions
  • K'Sante59 games
    59.3%gap +4.8 ptsSoloQ: 53.2% · 1,573 g
  • Ornn55 games
    40.0%gap -12.1 ptsSoloQ: 48.6% · 1,099 g
  • Sion52 games
    59.6%gap +6.6 ptsSoloQ: 52.9% · 836 g
  • Renekton46 games
    37.0%gap -14.0 ptsSoloQ: 50.9% · 1,425 g
  • Gnar45 games
    60.0%gap +6.1 ptsSoloQ: 51.8% · 1,236 g
Jungle21 champions
  • Wukong103 games
    53.4%gap +3.3 ptsSoloQ: 50.3% · 1,892 g
  • Jarvan IV80 games
    56.3%gap +2.3 ptsSoloQ: 52.7% · 1,864 g
  • Lee Sin67 games
    59.7%gap +7.0 ptsSoloQ: 49.9% · 4,177 g
  • Vi62 games
    45.2%gap -7.1 ptsSoloQ: 51.4% · 1,232 g
  • Sylas54 games
    61.1%gap +9.8 ptsSoloQ: 53.9% · 2,143 g
Mid22 champions
  • Viktor75 games
    50.7%gap -1.3 ptsSoloQ: 52.8% · 2,424 g
  • Ahri74 games
    47.3%gap -3.2 ptsSoloQ: 49.8% · 2,371 g
  • Syndra69 games
    52.2%gap +0.5 ptsSoloQ: 49.3% · 2,532 g
  • Orianna68 games
    61.8%gap +7.4 ptsSoloQ: 52.8% · 1,179 g
  • Yone47 games
    53.2%gap +3.1 ptsSoloQ: 52.8% · 2,264 g
ADC17 champions
  • Yunara105 games
    49.5%gap -0.6 ptsSoloQ: 48.2% · 4,784 g
  • Ezreal96 games
    58.3%gap +2.7 ptsSoloQ: 56.6% · 3,114 g
  • Ashe81 games
    46.9%gap -4.2 ptsSoloQ: 51.6% · 2,196 g
  • Jhin79 games
    59.5%gap +4.8 ptsSoloQ: 52.1% · 5,441 g
  • Kai'Sa78 games
    65.4%gap +12.4 ptsSoloQ: 50.7% · 4,714 g
Support17 champions
  • Lulu87 games
    49.4%gap -5.4 ptsSoloQ: 48.3% · 4,142 g
  • Nautilus80 games
    55.0%gap +2.8 ptsSoloQ: 51.5% · 2,888 g
  • Braum75 games
    61.3%gap +10.6 ptsSoloQ: 50.0% · 1,985 g
  • Seraphine69 games
    47.8%gap -3.4 ptsSoloQ: 51.1% · 1,349 g
  • Alistar55 games
    41.8%gap -9.5 ptsSoloQ: 47.7% · 2,817 g
05 — In draft

Ban it or pick it?

Fallback pick: comes out late in the series, once the pool has emptied.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.8%50,294 picks of 1,788,908ban 3.2% · patches 16.19 to 16.21
  • Amateur tournaments2.0%767 picks of 38,304ban 3.0% · patches 16.19 to 16.21
  • Pro7.0%155 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

8.2% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 2.6%G1189 games of 7,227
  • 4.5%G2328 games of 7,228
  • 4.1%G3+117 games of 2,878
Once picked, the series moves on toIn G2, over 189 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.