Tournament presence · pick + ban
17.7%#37 of 173 champions
Pick
14.5%picked in 4,150 of 28,600 games
Ban
3.2%749 bans over 23,323 games, against 2.3% in soloQ
Win rate as ADC47.7% between 46.4% and 49.0% over 4,070 gamesSoloQ 49.6%: clear gap
Median length29.8 minsoloQ 27.6 min

Amateur: 28,642 games from amateur tournaments, last 60 days, KR 65% · EUW 24% · NA 10%. SoloQ Master+: 894,455 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as ADC.

  • Win rateWins less in amateur play
    Amateur
    47.7%
    SoloQ
    49.6%
    47.7% win rate in amateur play over 4,070 games, against 49.6% in soloQ over 189,359 games.
  • DraftPicked less often in amateur play
    Amateur
    7.1%
    SoloQ
    9.6%
    7.1% of the role's picks in amateur play, against 9.6% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    3.4%
    SoloQ
    2.3%
    3.4% ban rate in amateur play over 14,779 games, against 2.3% in soloQ over 361,874 games.
  • LengthLonger games in amateur play
    Amateur
    29.8 min
    SoloQ
    27.6 min
    Median of 29.8 min in amateur play, against 27.6 min in soloQ.
02 — How to play it

How to play it?

Fleet Footwork, then Hubris, Phantom Dancer, and Infinity Edge: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesFleet Footwork68% · 128,087
Same in amateur play
SpellsFlash + Barrier70% · 132,572
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 641 games
Core (3 legendaries)25% · 26,163
25%of soloQ games
  1. Hubris
  2. Phantom Dancer
  3. Infinity Edge
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Lets allies carry kills first: lets allies carry more than 85% of ADC.

  1. Lets allies carry killstop15%rank 85 of 100
  2. Crowd control (CC)top16%1 · ADC: 0.6

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • Lets allies carry
  • CC

Like other ADC

  • Gold at 15 min
  • Absorbs damage
  • Team damage

What it is not

  • Few teamfights
  • Few duels
  • No poke

Damage / min by phase · at equal gold

Rank 9 in lane, 6 in mid game and 20 in late game, out of 100 ADC.

474-50 vs 525
797-118 vs 915
1,272-94 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
JhinADC

Gold vs. direct opponent

At 20 min, behind 77% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 9 of 100 among ADC474 · median 525
  • Damage in mid game · rank 6 of 100 among ADC797 · median 915
  • Damage in late game · rank 20 of 100 among ADC1,272 · median 1,366
  • Gold at 15 min · rank 29 of 100 among ADC-188 · median -54
  • Gold at 20 min · rank 23 of 100 among ADC-405 · median -85
  • Absorbs damage · rank 42 of 100 among ADC335 · median 361
  • Plays teamfights · rank 24 of 100 among ADC54% · median 56%
  • Takes its kills in duels · rank 22 of 100 among ADC16% · median 19%
  • Lets allies carry kills · rank 85 of 100 among ADCrank 85 of 100
  • Crowd control (CC) · rank 84 of 100 among ADC1 · median 0.6
  • Team damage · rank 42 of 100 among ADC22% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Bard in amateur play: +8.6 pts over 163 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Yone54.3% · expected 48.2% · 105 g+6.1 ptSoloQ +0.4
Jax52.8% · expected 47.3% · 108 g+5.5 ptSoloQ +0.6
K'Sante52.5% · expected 49.8% · 236 g+2.8 ptSoloQ -1.4
Ornn50.2% · expected 47.3% · 203 g+3.0 ptSoloQ -0.8
Camille50.5% · expected 44.9% · 93 g+5.7 ptSoloQ -1.3
Junglegap to expected
Lee Sin52.9% · expected 48.0% · 399 g+4.9 ptSoloQ -0.9
Lillia50.8% · expected 44.4% · 128 g+6.4 ptSoloQ -1.0
Vi51.1% · expected 47.5% · 227 g+3.6 ptSoloQ -0.3
Jarvan IV50.6% · expected 49.2% · 316 g+1.5 ptSoloQ -0.7
Jayce52.4% · expected 49.3% · 84 g+3.1 ptSoloQ +2.3
Midgap to expected
Viktor48.2% · expected 47.2% · 326 g+0.9 ptSoloQ +0.6
Hwei49.3% · expected 46.4% · 148 g+2.9 ptSoloQ +0.7
Syndra48.0% · expected 46.9% · 277 g+1.2 ptSoloQ +1.2
LeBlanc51.5% · expected 47.3% · 97 g+4.3 ptSoloQ -0.9
Akali48.5% · expected 47.5% · 136 g+1.1 ptSoloQ +0.4
ADCgap to expected
Xayah52.2% · expected 46.3% · 180 g+6.0 ptSoloQ +0.5
Caitlyn48.8% · expected 45.8% · 676 g+3.0 ptSoloQ +0.9
Ezreal55.0% · expected 50.9% · 331 g+4.1 ptSoloQ +0.3
Miss Fortune52.1% · expected 48.4% · 146 g+3.7 ptSoloQ +0.6
Yunara46.4% · expected 45.4% · 347 g+1.0 ptSoloQ -0.4
Supportgap to expected
Bard53.4% · expected 44.7% · 163 g+8.6 ptSoloQ +0.5
Leona54.3% · expected 48.8% · 265 g+5.6 ptSoloQ -1.2
Blitzcrank48.4% · expected 45.6% · 190 g+2.8 ptSoloQ -0.9
Neeko51.0% · expected 46.1% · 100 g+4.9 ptSoloQ +1.6
Karma51.9% · expected 50.3% · 185 g+1.6 ptSoloQ +0.4

With

Topgap to expected
Darius63.3% · expected 46.6% · 30 g+16.7 ptSoloQ -0.6
Renekton52.5% · expected 49.2% · 160 g+3.3 ptSoloQ -0.6
K'Sante47.1% · expected 45.6% · 221 g+1.5 ptSoloQ -1.1
Rumble53.5% · expected 50.7% · 127 g+2.8 ptSoloQ -0.3
Aatrox50.7% · expected 48.7% · 144 g+1.9 ptSoloQ +1.4
Junglegap to expected
Xin Zhao52.2% · expected 47.2% · 186 g+5.0 ptSoloQ +0.6
Lee Sin49.2% · expected 47.4% · 325 g+1.9 ptSoloQ +0.5
Wukong50.5% · expected 50.0% · 327 g+0.5 ptSoloQ -0.9
Cho'Gath52.0% · expected 49.3% · 102 g+2.7 ptSoloQ 0.0
Nocturne46.2% · expected 45.2% · 156 g+1.0 ptSoloQ -0.4
Midgap to expected
Twisted Fate62.2% · expected 49.0% · 82 g+13.2 ptSoloQ -0.3
Ryze55.9% · expected 46.2% · 118 g+9.7 ptSoloQ +0.5
Orianna49.8% · expected 45.7% · 201 g+4.0 ptSoloQ +0.6
Lissandra50.5% · expected 46.4% · 109 g+4.1 ptSoloQ -0.5
Galio50.0% · expected 43.3% · 48 g+6.7 ptSoloQ -0.3
Supportgap to expected
Rell56.7% · expected 51.2% · 194 g+5.5 ptSoloQ -2.1
Bard54.8% · expected 50.6% · 292 g+4.2 ptSoloQ +1.1
Karma48.8% · expected 45.0% · 340 g+3.8 ptSoloQ +1.2
Leona48.6% · expected 46.6% · 389 g+2.0 ptSoloQ +0.1
Alistar49.6% · expected 48.8% · 242 g+0.8 ptSoloQ +0.7

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top28 champions
  • K'Sante236 games
    52.5%gap +2.8 ptsSoloQ: 50.2% · 5,345 g
  • Renekton204 games
    41.7%gap -4.5 ptsSoloQ: 51.2% · 5,198 g
  • Ornn203 games
    50.2%gap +3.0 ptsSoloQ: 47.9% · 3,562 g
  • Ambessa198 games
    48.0%gap +0.8 ptsSoloQ: 49.5% · 5,162 g
  • Sion184 games
    44.6%gap -3.7 ptsSoloQ: 51.3% · 3,266 g
Jungle23 champions
  • Lee Sin399 games
    52.9%gap +4.9 ptsSoloQ: 49.0% · 15,461 g
  • Wukong373 games
    44.2%gap -1.1 ptsSoloQ: 46.9% · 5,712 g
  • Jarvan IV316 games
    50.6%gap +1.5 ptsSoloQ: 49.9% · 6,973 g
  • Xin Zhao235 games
    45.5%gap -2.6 ptsSoloQ: 47.6% · 2,671 g
  • Vi227 games
    51.1%gap +3.6 ptsSoloQ: 51.1% · 3,645 g
Mid23 champions
  • Viktor326 games
    48.2%gap +0.9 ptsSoloQ: 51.3% · 8,926 g
  • Ahri296 games
    39.2%gap -6.5 ptsSoloQ: 48.1% · 8,130 g
  • Syndra277 games
    48.0%gap +1.2 ptsSoloQ: 50.2% · 8,515 g
  • Orianna191 games
    48.7%gap -0.9 ptsSoloQ: 52.8% · 3,882 g
  • Sylas162 games
    44.4%gap -3.6 ptsSoloQ: 50.4% · 7,073 g
ADC16 champions
  • Caitlyn676 games
    48.8%gap +3.0 ptsSoloQ: 51.8% · 14,894 g
  • Kai'Sa428 games
    45.8%gap -2.4 ptsSoloQ: 48.0% · 21,646 g
  • Yunara347 games
    46.4%gap +1.0 ptsSoloQ: 48.9% · 15,131 g
  • Ezreal331 games
    55.0%gap +4.1 ptsSoloQ: 53.8% · 12,574 g
  • Jinx243 games
    45.7%gap 0.0 ptsSoloQ: 48.8% · 13,206 g
Support18 champions
  • Nautilus431 games
    46.2%gap -1.3 ptsSoloQ: 48.7% · 12,015 g
  • Lulu336 games
    48.8%gap -1.2 ptsSoloQ: 50.6% · 13,784 g
  • Leona265 games
    54.3%gap +5.6 ptsSoloQ: 46.9% · 7,441 g
  • Thresh245 games
    43.7%gap -2.8 ptsSoloQ: 47.4% · 14,582 g
  • Braum243 games
    45.3%gap -0.7 ptsSoloQ: 46.9% · 5,479 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+9.6%171,385 picks of 1,788,908ban 2.3% · patches 16.19 to 16.21
  • Amateur tournaments7.1%2,714 picks of 38,304ban 3.4% · patches 16.19 to 16.21
  • Pro8.9%198 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

18.3% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 15.9%G11,148 games of 7,215
  • 14.0%G21,009 games of 7,223
  • 12.3%G3+354 games of 2,878
Once picked, the series moves on toIn G2, over 1,148 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.