Champion sheet · Support

Blitzcrank

Patches 16.19 to 16.21 · All regions
Tournament presence · pick + ban
15.8%#46 of 173 champions
Pick
8.5%picked in 2,428 of 28,616 games
Ban
7.3%1,695 bans over 23,338 games, against 14.6% in soloQ
Win rate as Support52.1% between 50.4% and 53.7% over 2,426 gamesSoloQ 51.6%: no clear gap
Median length29.3 minsoloQ 27.3 min

Amateur: 28,642 games from amateur tournaments, last 60 days, KR 65% · EUW 24% · NA 10%. SoloQ Master+: 894,455 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

2 clear gaps between soloQ and amateur tournaments as Support.

  • DraftBanned less often in amateur play
    Amateur
    7.5%
    SoloQ
    14.6%
    7.5% ban rate in amateur play over 14,779 games, against 14.6% in soloQ over 361,874 games.
  • LengthLonger games in amateur play
    Amateur
    29.3 min
    SoloQ
    27.3 min
    Median of 29.3 min in amateur play, against 27.3 min in soloQ.

Not enough games to judge: core.

02 — How to play it

How to play it?

Glacial Augment, then Malignance, Hextech Rocketbelt, and Void Staff: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesGlacial Augment70% · 57,141
Same in amateur play
SpellsFlash + Ignite67% · 55,020
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 345 games
Core (3 legendaries)9% · 26
9%of soloQ games
  1. Malignance
  2. Hextech Rocketbelt
  3. Void Staff
Amateur: Frozen Heart, Dead Man's Plate, Force of Nature, gap not settled

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Crowd control (CC) first: more CC than 86% of supports.

  1. Crowd control (CC)top14%1.5 · supports: 1
  2. Map pressuretop21%5.5 · supports: 4.5

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports

What marks it

  • Map pressure
  • CC

Like other supports

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Plays teamfights
  • Takes its kills in duels
  • Lets allies carry kills
  • Team damage

What it is not

  • No poke

Damage / min by phase · at equal gold

Rank 30 in lane, 42 in mid game and 44 in late game, out of 100 supports.

238-50 vs 288
327-15 vs 342
369-19 vs 388
Lane · 5–14 minMid game · 15–22Late · 23–30
Blitzcranksupports

Gold vs. direct opponent

At 20 min, behind 80% of supports against the direct opponent.

supports
5.5takedowns outside its lane before 15 min; supports: 4.5.

Where it stands among supports · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 30 of 100 among supports238 · median 288
  • Damage in mid game · rank 42 of 100 among supports327 · median 342
  • Damage in late game · rank 44 of 100 among supports369 · median 388
  • Gold at 15 min · rank 19 of 100 among supports-85 · median +105
  • Gold at 20 min · rank 20 of 100 among supports-120 · median +193
  • Map pressure · rank 79 of 100 among supports5.5 · median 4.5
  • Absorbs damage · rank 76 of 100 among supports715 · median 393
  • Plays teamfights · rank 31 of 100 among supports51% · median 54%
  • Takes its kills in duels · rank 59 of 100 among supports19% · median 17%
  • Lets allies carry kills · rank 41 of 100 among supportsrank 41 of 100
  • Crowd control (CC) · rank 86 of 100 among supports1.5 · median 1
  • Team damage · rank 36 of 100 among supports8% · median 9%
04 — With / against

With whom, against whom?

Better than expected against Ahri in amateur play: +10.4 pts over 175 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Jayce65.7% · expected 51.4% · 35 g+14.4 ptSoloQ +0.8
Aatrox55.2% · expected 51.0% · 87 g+4.2 ptSoloQ -2.8
Ornn54.7% · expected 51.7% · 117 g+3.0 ptSoloQ +1.0
Sion54.4% · expected 52.6% · 136 g+1.8 ptSoloQ -0.9
Gnar56.4% · expected 53.6% · 78 g+2.8 ptSoloQ 0.0
Junglegap to expected
Xin Zhao62.9% · expected 52.5% · 116 g+10.4 ptSoloQ -0.7
Kayn71.0% · expected 55.7% · 31 g+15.3 ptSoloQ +1.1
Viego59.3% · expected 53.0% · 86 g+6.3 ptSoloQ -0.1
Wukong52.5% · expected 49.7% · 200 g+2.8 ptSoloQ -0.6
Graves60.0% · expected 52.0% · 45 g+8.0 ptSoloQ -1.1
Midgap to expected
Ahri60.6% · expected 50.1% · 175 g+10.4 ptSoloQ +0.1
Sylas57.9% · expected 52.4% · 121 g+5.5 ptSoloQ -1.6
Akali59.2% · expected 51.9% · 71 g+7.3 ptSoloQ +1.0
Lissandra59.5% · expected 53.3% · 74 g+6.2 ptSoloQ +0.4
Syndra53.7% · expected 51.3% · 136 g+2.4 ptSoloQ +0.7
ADCgap to expected
Xayah60.0% · expected 50.7% · 115 g+9.3 ptSoloQ -0.2
Ashe55.0% · expected 50.7% · 160 g+4.3 ptSoloQ -0.5
Caitlyn52.9% · expected 50.2% · 242 g+2.7 ptSoloQ +2.4
Kai'Sa57.3% · expected 52.6% · 96 g+4.7 ptSoloQ -0.9
Aphelios58.6% · expected 55.9% · 133 g+2.8 ptSoloQ -1.2
Supportgap to expected
Lulu57.0% · expected 54.4% · 374 g+2.5 ptSoloQ +0.4
Seraphine53.5% · expected 50.8% · 213 g+2.7 ptSoloQ +0.2
Thresh52.4% · expected 50.9% · 252 g+1.5 ptSoloQ +1.0
Milio56.0% · expected 53.9% · 193 g+2.0 ptSoloQ +1.4
Lux59.2% · expected 51.6% · 49 g+7.6 ptSoloQ +3.3

With

Topgap to expected
Shen62.5% · expected 49.8% · 64 g+12.7 ptSoloQ +0.5
Jax61.9% · expected 52.5% · 63 g+9.4 ptSoloQ +1.8
Dr. Mundo56.3% · expected 49.3% · 80 g+7.0 ptSoloQ +2.5
Gnar56.5% · expected 50.5% · 85 g+6.0 ptSoloQ +0.5
Ornn56.1% · expected 52.5% · 114 g+3.7 ptSoloQ +5.0
Junglegap to expected
Sejuani62.7% · expected 49.4% · 51 g+13.3 ptSoloQ -1.2
Naafiri64.4% · expected 53.7% · 45 g+10.8 ptSoloQ +0.8
Cho'Gath63.2% · expected 53.7% · 57 g+9.5 ptSoloQ +1.2
Jarvan IV54.2% · expected 50.5% · 179 g+3.6 ptSoloQ -1.1
Wukong55.9% · expected 54.4% · 213 g+1.5 ptSoloQ -1.0
Midgap to expected
Viktor55.9% · expected 52.5% · 161 g+3.4 ptSoloQ -0.6
Syndra56.2% · expected 52.9% · 162 g+3.3 ptSoloQ -0.5
Akali57.7% · expected 52.3% · 78 g+5.4 ptSoloQ +0.2
Aurora56.3% · expected 51.3% · 71 g+5.1 ptSoloQ +2.6
Ryze56.4% · expected 50.6% · 55 g+5.8 ptSoloQ +1.1
ADCgap to expected
Jinx59.3% · expected 54.0% · 145 g+5.3 ptSoloQ +0.4
Zeri64.4% · expected 54.9% · 45 g+9.6 ptSoloQ -1.2
Varus59.5% · expected 52.6% · 79 g+6.9 ptSoloQ -0.6
Lucian58.0% · expected 51.2% · 69 g+6.8 ptSoloQ 0.0
Xayah57.7% · expected 53.5% · 123 g+4.3 ptSoloQ +1.5

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top27 champions
  • Sion136 games
    54.4%gap +1.8 ptsSoloQ: 51.3% · 1,365 g
  • K'Sante130 games
    54.6%gap +0.5 ptsSoloQ: 53.5% · 2,352 g
  • Ornn117 games
    54.7%gap +3.0 ptsSoloQ: 51.7% · 1,562 g
  • Renekton115 games
    47.0%gap -3.6 ptsSoloQ: 52.9% · 2,303 g
  • Malphite105 games
    51.4%gap -1.1 ptsSoloQ: 49.1% · 2,555 g
Jungle21 champions
  • Lee Sin222 games
    50.9%gap -1.4 ptsSoloQ: 53.1% · 6,672 g
  • Wukong200 games
    52.5%gap +2.8 ptsSoloQ: 50.2% · 2,618 g
  • Vi150 games
    54.0%gap +2.1 ptsSoloQ: 51.4% · 1,612 g
  • Jarvan IV148 games
    55.4%gap +1.8 ptsSoloQ: 54.5% · 2,721 g
  • Sylas140 games
    45.0%gap -6.0 ptsSoloQ: 50.0% · 3,414 g
Mid20 champions
  • Ahri175 games
    60.6%gap +10.4 ptsSoloQ: 50.7% · 3,518 g
  • Viktor172 games
    50.0%gap -1.6 ptsSoloQ: 52.3% · 3,826 g
  • Syndra136 games
    53.7%gap +2.4 ptsSoloQ: 51.8% · 3,712 g
  • Sylas121 games
    57.9%gap +5.5 ptsSoloQ: 51.3% · 3,755 g
  • Orianna99 games
    49.5%gap -4.5 ptsSoloQ: 54.5% · 1,703 g
ADC17 champions
  • Yunara260 games
    47.3%gap -2.5 ptsSoloQ: 51.4% · 6,850 g
  • Caitlyn242 games
    52.9%gap +2.7 ptsSoloQ: 55.2% · 5,476 g
  • Jinx227 games
    51.1%gap +1.0 ptsSoloQ: 50.2% · 6,319 g
  • Jhin190 games
    51.6%gap -2.8 ptsSoloQ: 53.0% · 7,994 g
  • Ashe160 games
    55.0%gap +4.3 ptsSoloQ: 51.8% · 2,083 g
Support19 champions
  • Lulu374 games
    57.0%gap +2.5 ptsSoloQ: 51.9% · 7,301 g
  • Thresh252 games
    52.4%gap +1.5 ptsSoloQ: 50.3% · 8,818 g
  • Seraphine213 games
    53.5%gap +2.7 ptsSoloQ: 52.6% · 2,057 g
  • Milio193 games
    56.0%gap +2.0 ptsSoloQ: 54.8% · 2,256 g
  • Leona151 games
    55.0%gap +1.8 ptsSoloQ: 48.8% · 3,728 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Support

Amateur tournaments, compared with soloQ
  • SoloQ Master+4.1%74,008 picks of 1,788,901ban 14.6% · patches 16.19 to 16.21
  • Amateur tournaments4.1%1,573 picks of 38,304ban 7.5% · patches 16.19 to 16.21
  • Pro0.9%19 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

16.2% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Support
  • 7.1%G1511 games of 7,221
  • 7.1%G2515 games of 7,226
  • 8.7%G3+250 games of 2,878
Once picked, the series moves on toIn G2, over 511 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.