Champion sheet · ADC

Yunara

Patches 16.19 to 16.21 · All regions
Tournament presence · pick + ban
29.5%#9 of 173 champions
Pick
19.5%picked in 5,574 of 28,641 games
Ban
10.0%2,329 bans over 23,361 games, against 7.5% in soloQ
Win rate as ADC52.3% between 51.2% and 53.4% over 5,567 gamesSoloQ 50.3%: clear gap
Median length28.7 minsoloQ 26.8 min

Amateur: 28,642 games from amateur tournaments, last 60 days, KR 65% · EUW 24% · NA 10%. SoloQ Master+: 894,455 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as ADC.

  • Win rateWins more in amateur play
    Amateur
    52.3%
    SoloQ
    50.3%
    52.3% win rate in amateur play over 5,567 games, against 50.3% in soloQ over 158,618 games.
  • DraftPicked more often in amateur play
    Amateur
    9.6%
    SoloQ
    7.7%
    9.6% of the role's picks in amateur play, against 7.7% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    10.7%
    SoloQ
    7.5%
    10.7% ban rate in amateur play over 14,779 games, against 7.5% in soloQ over 361,874 games.
  • LengthLonger games in amateur play
    Amateur
    28.7 min
    SoloQ
    26.8 min
    Median of 28.7 min in amateur play, against 26.8 min in soloQ.
02 — How to play it

How to play it?

Lethal Tempo, then Yun Tal Wildarrows, Runaan's Hurricane, and Infinity Edge: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesLethal Tempo99% · 157,331
Same in amateur play
SpellsFlash + Barrier64% · 101,102
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 663 games
Core (3 legendaries)28% · 22,256
28%of soloQ games
  1. Yun Tal Wildarrows
  2. Runaan's Hurricane
  3. Infinity Edge
Amateur: Kraken Slayer, Runaan's Hurricane, Infinity Edge (36%), gap not settled

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 93% of ADC.

  1. Team damagetop7%27% · ADC: 23%
  2. Plays teamfightstop24%57% · ADC: 56%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • Teamfight
  • Damage
  • Poke

Like other ADC

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Absorbs damage
  • Takes its kills in duels
  • Crowd control (CC)

What it is not

  • Carries its own kills

Damage / min by phase · at equal gold

Rank 46 in lane, 46 in mid game and 51 in late game, out of 100 ADC.

524-1 vs 525
905-10 vs 915
1,371+6 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
YunaraADC

Gold vs. direct opponent

At 20 min, ahead of 85% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 46 of 100 among ADC524 · median 525
  • Damage in mid game · rank 46 of 100 among ADC905 · median 915
  • Damage in late game · rank 51 of 100 among ADC1,371 · median 1,366
  • Gold at 15 min · rank 76 of 100 among ADC+134 · median -54
  • Gold at 20 min · rank 85 of 100 among ADC+354 · median -85
  • Absorbs damage · rank 64 of 100 among ADC393 · median 361
  • Plays teamfights · rank 76 of 100 among ADC57% · median 56%
  • Takes its kills in duels · rank 26 of 100 among ADC16% · median 19%
  • Lets allies carry kills · rank 18 of 100 among ADCrank 18 of 100
  • Crowd control (CC) · rank 38 of 100 among ADC0.4 · median 0.6
  • Team damage · rank 93 of 100 among ADC27% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Sivir in amateur play: +9.4 pts over 207 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Gnar60.5% · expected 53.8% · 185 g+6.7 ptSoloQ -0.3
Aatrox54.4% · expected 51.3% · 204 g+3.2 ptSoloQ -0.2
Sion54.8% · expected 52.9% · 261 g+1.9 ptSoloQ +0.6
Renekton53.2% · expected 50.8% · 216 g+2.4 ptSoloQ +1.5
Camille51.6% · expected 49.5% · 155 g+2.1 ptSoloQ +1.0
Junglegap to expected
Elise62.7% · expected 51.0% · 59 g+11.7 ptSoloQ +1.8
Pantheon64.1% · expected 55.9% · 103 g+8.1 ptSoloQ -1.3
Xin Zhao57.5% · expected 52.7% · 313 g+4.8 ptSoloQ +0.8
Sylas56.0% · expected 51.2% · 234 g+4.8 ptSoloQ +0.8
Cho'Gath56.5% · expected 50.7% · 154 g+5.8 ptSoloQ +0.4
Midgap to expected
Locke62.6% · expected 52.6% · 155 g+10.0 ptSoloQ -0.8
Ahri55.3% · expected 50.4% · 438 g+4.9 ptSoloQ +0.6
Yone55.4% · expected 50.0% · 195 g+5.4 ptSoloQ +1.3
Twisted Fate55.0% · expected 50.9% · 120 g+4.1 ptSoloQ -0.8
Viktor51.9% · expected 51.8% · 449 g+0.1 ptSoloQ +0.4
ADCgap to expected
Sivir62.8% · expected 53.4% · 207 g+9.4 ptSoloQ +4.0
Kai'Sa57.3% · expected 52.8% · 351 g+4.5 ptSoloQ +3.0
Lucian56.4% · expected 53.2% · 381 g+3.3 ptSoloQ +0.8
Jinx51.2% · expected 50.4% · 601 g+0.9 ptSoloQ -0.5
Corki56.6% · expected 53.5% · 129 g+3.1 ptSoloQ +0.1
Supportgap to expected
Nami64.2% · expected 55.3% · 81 g+8.8 ptSoloQ -0.4
Milio57.7% · expected 54.2% · 352 g+3.5 ptSoloQ -0.2
Alistar55.6% · expected 51.2% · 151 g+4.4 ptSoloQ 0.0
Blitzcrank52.9% · expected 50.3% · 261 g+2.6 ptSoloQ -0.1
Nautilus52.9% · expected 52.0% · 609 g+0.9 ptSoloQ +2.1

With

Topgap to expected
Garen61.4% · expected 49.9% · 88 g+11.5 ptSoloQ +0.2
Camille59.2% · expected 55.1% · 174 g+4.1 ptSoloQ -0.5
Sion53.5% · expected 51.7% · 286 g+1.8 ptSoloQ +0.8
Nasus56.2% · expected 53.4% · 146 g+2.8 ptSoloQ +1.0
Ambessa53.8% · expected 52.8% · 266 g+1.0 ptSoloQ -0.5
Junglegap to expected
Elise63.1% · expected 53.5% · 65 g+9.5 ptSoloQ +0.9
Xin Zhao55.7% · expected 51.9% · 334 g+3.8 ptSoloQ -1.8
Sylas57.4% · expected 53.4% · 242 g+4.0 ptSoloQ +1.2
Vi54.5% · expected 52.5% · 365 g+2.0 ptSoloQ -1.1
Nocturne52.7% · expected 49.7% · 184 g+3.0 ptSoloQ +1.5
Midgap to expected
LeBlanc60.1% · expected 52.7% · 158 g+7.5 ptSoloQ +0.7
Galio57.6% · expected 51.2% · 177 g+6.4 ptSoloQ -0.5
Ahri56.9% · expected 54.2% · 427 g+2.7 ptSoloQ -0.1
Akali56.2% · expected 52.6% · 194 g+3.6 ptSoloQ +0.1
Lissandra53.9% · expected 51.0% · 178 g+3.0 ptSoloQ +1.0
Supportgap to expected
Braum60.2% · expected 54.0% · 470 g+6.2 ptSoloQ +4.0
Lulu51.5% · expected 49.9% · 2,239 g+1.5 ptSoloQ +0.5
Karma55.3% · expected 49.7% · 141 g+5.7 ptSoloQ -1.1
Rell59.6% · expected 55.8% · 161 g+3.9 ptSoloQ +2.2
Blitzcrank56.7% · expected 54.3% · 201 g+2.4 ptSoloQ +0.4

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top27 champions
  • Ornn347 games
    50.4%gap -1.5 ptsSoloQ: 47.2% · 3,158 g
  • K'Sante331 games
    51.7%gap -2.7 ptsSoloQ: 51.0% · 4,560 g
  • Ambessa277 games
    48.0%gap -3.8 ptsSoloQ: 50.5% · 4,251 g
  • Sion261 games
    54.8%gap +1.9 ptsSoloQ: 51.5% · 2,656 g
  • Renekton216 games
    53.2%gap +2.4 ptsSoloQ: 52.9% · 4,290 g
Jungle24 champions
  • Wukong600 games
    49.8%gap -0.2 ptsSoloQ: 50.4% · 5,271 g
  • Lee Sin519 games
    53.0%gap +0.4 ptsSoloQ: 49.9% · 12,511 g
  • Jarvan IV413 games
    48.7%gap -5.2 ptsSoloQ: 51.5% · 5,434 g
  • Vi338 games
    50.3%gap -1.8 ptsSoloQ: 50.8% · 3,415 g
  • Xin Zhao313 games
    57.5%gap +4.8 ptsSoloQ: 51.2% · 2,211 g
Mid23 champions
  • Viktor449 games
    51.9%gap +0.1 ptsSoloQ: 51.8% · 7,893 g
  • Ahri438 games
    55.3%gap +4.9 ptsSoloQ: 49.9% · 6,970 g
  • Syndra391 games
    50.4%gap -1.1 ptsSoloQ: 49.2% · 7,281 g
  • Orianna312 games
    47.8%gap -6.4 ptsSoloQ: 51.2% · 3,465 g
  • Hwei224 games
    50.4%gap -0.6 ptsSoloQ: 49.6% · 3,216 g
ADC18 champions
  • Jinx601 games
    51.2%gap +0.9 ptsSoloQ: 48.3% · 14,031 g
  • Caitlyn550 games
    44.9%gap -5.5 ptsSoloQ: 48.0% · 10,584 g
  • Lucian381 games
    56.4%gap +3.3 ptsSoloQ: 52.5% · 6,995 g
  • Kai'Sa351 games
    57.3%gap +4.5 ptsSoloQ: 53.9% · 15,252 g
  • Jhin347 games
    53.6%gap -1.0 ptsSoloQ: 51.1% · 15,131 g
Support18 champions
  • Lulu713 games
    54.6%gap -0.1 ptsSoloQ: 48.3% · 12,224 g
  • Nautilus609 games
    52.9%gap +0.9 ptsSoloQ: 53.3% · 10,046 g
  • Milio352 games
    57.7%gap +3.5 ptsSoloQ: 51.9% · 4,505 g
  • Seraphine352 games
    49.1%gap -1.9 ptsSoloQ: 50.0% · 4,076 g
  • Thresh339 games
    45.7%gap -5.4 ptsSoloQ: 48.4% · 12,051 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+7.7%138,067 picks of 1,788,908ban 7.5% · patches 16.19 to 16.21
  • Amateur tournaments9.6%3,687 picks of 38,304ban 10.7% · patches 16.19 to 16.21
  • Pro11.4%253 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

21.7% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 23.3%G11,685 games of 7,227
  • 15.5%G21,121 games of 7,228
  • 11.3%G3+324 games of 2,878
Once picked, the series moves on toIn G2, over 1,685 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.