Tournament presence · pick + ban
10.7%#75 of 173 champions
Pick
3.3%picked in 950 of 28,641 games
Ban
7.4%1,718 bans over 23,361 games, against 38.5% in soloQ
Win rate as Support49.1% between 46.4% and 51.8% over 941 gamesSoloQ 49.7%: no clear gap
Median length28.8 minsoloQ 27.5 min

Amateur: 28,642 games from amateur tournaments, last 60 days, KR 65% · EUW 24% · NA 10%. SoloQ Master+: 894,455 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Support.

  • DraftPicked less often in amateur play
    Amateur
    1.5%
    SoloQ
    2.8%
    1.5% of the role's picks in amateur play, against 2.8% in soloQ.
  • DraftBanned less often in amateur play
    Amateur
    7.4%
    SoloQ
    38.5%
    7.4% ban rate in amateur play over 14,779 games, against 38.5% in soloQ over 361,874 games.
  • LengthLonger games in amateur play
    Amateur
    28.8 min
    SoloQ
    27.5 min
    Median of 28.8 min in amateur play, against 27.5 min in soloQ.
02 — How to play it

How to play it?

Hail of Blades, then Umbral Glaive, Youmuu's Ghostblade, and Edge of Night: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesHail of Blades96% · 53,853
Same in amateur play
SpellsFlash + Ignite93% · 52,013
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 126 games
Core (3 legendaries)14% · 1,719
14%of soloQ games
  1. Umbral Glaive
  2. Youmuu's Ghostblade
  3. Edge of Night
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Map pressure first: more map pressure than 95% of supports.

  1. Map pressuretop5%6.6 · supports: 4.5
  2. Takes its kills in duelstop5%27% · supports: 17%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports

What marks it

  • Map pressure
  • Duelist

Like other supports

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Absorbs damage
  • Crowd control (CC)
  • Team damage

What it is not

  • Few teamfights
  • Carries its own kills
  • No poke

Damage / min by phase · at equal gold

Rank 49 in lane, 56 in mid game and 49 in late game, out of 100 supports.

2880 vs 288
373+31 vs 342
386-2 vs 388
Lane · 5–14 minMid game · 15–22Late · 23–30
Pykesupports

Gold vs. direct opponent

At 20 min, ahead of 97% of supports against the direct opponent.

supports
6.6takedowns outside its lane before 15 min; supports: 4.5.

Where it stands among supports · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 49 of 100 among supports288 · median 288
  • Damage in mid game · rank 56 of 100 among supports373 · median 342
  • Damage in late game · rank 49 of 100 among supports386 · median 388
  • Gold at 15 min · rank 86 of 100 among supports+399 · median +105
  • Gold at 20 min · rank 97 of 100 among supports+680 · median +193
  • Map pressure · rank 95 of 100 among supports6.6 · median 4.5
  • Absorbs damage · rank 48 of 100 among supports380 · median 393
  • Plays teamfights · rank 3 of 100 among supports43% · median 54%
  • Takes its kills in duels · rank 95 of 100 among supports27% · median 17%
  • Lets allies carry kills · rank 19 of 100 among supportsrank 19 of 100
  • Crowd control (CC) · rank 34 of 100 among supports0.9 · median 1
  • Team damage · rank 63 of 100 among supports11% · median 9%
04 — With / against

With whom, against whom?

Better than expected against Seraphine in amateur play: +18.4 pts over 71 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
K'Sante62.2% · expected 51.2% · 45 g+11.0 ptSoloQ -0.6
Nasus58.1% · expected 48.0% · 31 g+10.1 ptSoloQ +1.1
Malphite57.1% · expected 49.5% · 42 g+7.6 ptSoloQ +0.6
Aatrox54.3% · expected 48.1% · 35 g+6.2 ptSoloQ -1.0
Ornn51.1% · expected 48.8% · 45 g+2.4 ptSoloQ +0.9
Junglegap to expected
Lee Sin58.2% · expected 49.4% · 91 g+8.8 ptSoloQ -0.3
Xin Zhao58.1% · expected 49.5% · 43 g+8.6 ptSoloQ -2.7
Wukong48.9% · expected 46.8% · 88 g+2.1 ptSoloQ -1.7
Jarvan IV54.4% · expected 50.6% · 57 g+3.7 ptSoloQ +1.2
Qiyana48.6% · expected 46.4% · 35 g+2.1 ptSoloQ -0.7
Midgap to expected
Viktor53.1% · expected 48.6% · 49 g+4.4 ptSoloQ +1.3
Orianna55.3% · expected 51.0% · 38 g+4.2 ptSoloQ -1.2
Syndra51.2% · expected 48.3% · 41 g+2.9 ptSoloQ +0.9
Sylas51.6% · expected 49.4% · 31 g+2.2 ptSoloQ -0.1
ADCgap to expected
Caitlyn59.7% · expected 47.2% · 77 g+12.5 ptSoloQ +1.1
Ashe58.3% · expected 47.8% · 60 g+10.6 ptSoloQ +4.5
Yunara53.6% · expected 46.8% · 69 g+6.8 ptSoloQ 0.0
Sivir54.3% · expected 50.2% · 35 g+4.1 ptSoloQ -4.2
Tristana51.4% · expected 49.1% · 35 g+2.4 ptSoloQ -1.3
Supportgap to expected
Seraphine66.2% · expected 47.8% · 71 g+18.4 ptSoloQ +2.1
Rell53.1% · expected 45.6% · 32 g+7.5 ptSoloQ -0.9
Lulu52.3% · expected 51.5% · 109 g+0.8 ptSoloQ +1.0
Bard47.9% · expected 46.3% · 48 g+1.6 ptSoloQ 0.0
Rakan49.0% · expected 48.2% · 49 g+0.8 ptSoloQ -3.3

With

Topgap to expected
Dr. Mundo57.5% · expected 46.4% · 40 g+11.1 ptSoloQ +1.4
Aatrox59.0% · expected 50.1% · 39 g+8.8 ptSoloQ -0.4
Sion55.0% · expected 48.5% · 40 g+6.5 ptSoloQ +0.5
Ornn54.8% · expected 49.4% · 42 g+5.3 ptSoloQ +2.0
K'Sante50.0% · expected 47.0% · 48 g+3.0 ptSoloQ +0.1
Junglegap to expected
Wukong68.8% · expected 51.4% · 77 g+17.4 ptSoloQ -0.4
Lee Sin49.5% · expected 48.8% · 95 g+0.7 ptSoloQ -0.4
Midgap to expected
Lissandra57.6% · expected 47.8% · 33 g+9.8 ptSoloQ +2.0
Viktor55.4% · expected 49.6% · 56 g+5.8 ptSoloQ +0.8
Orianna52.3% · expected 47.2% · 44 g+5.1 ptSoloQ -0.1
Syndra50.0% · expected 49.9% · 50 g+0.1 ptSoloQ -1.3
Akali50.0% · expected 49.4% · 30 g+0.6 ptSoloQ -1.9
ADCgap to expected
Varus71.9% · expected 49.7% · 32 g+22.2 ptSoloQ -0.7
Kai'Sa53.0% · expected 48.6% · 134 g+4.4 ptSoloQ -0.2
Xayah57.1% · expected 50.5% · 49 g+6.7 ptSoloQ +0.6
Ziggs45.7% · expected 44.6% · 46 g+1.0 ptSoloQ -3.2
Sivir48.9% · expected 48.0% · 45 g+0.9 ptSoloQ -0.5

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top21 champions
  • Ambessa47 games
    46.8%gap -1.8 ptsSoloQ: 49.9% · 1,499 g
  • K'Sante45 games
    62.2%gap +11.0 ptsSoloQ: 51.1% · 1,541 g
  • Ornn45 games
    51.1%gap +2.4 ptsSoloQ: 49.6% · 1,072 g
  • Malphite42 games
    57.1%gap +7.6 ptsSoloQ: 49.2% · 2,016 g
  • Sion42 games
    42.9%gap -6.8 ptsSoloQ: 54.4% · 943 g
Jungle19 champions
  • Lee Sin91 games
    58.2%gap +8.8 ptsSoloQ: 49.6% · 4,340 g
  • Wukong88 games
    48.9%gap +2.1 ptsSoloQ: 47.2% · 1,860 g
  • Jarvan IV57 games
    54.4%gap +3.7 ptsSoloQ: 51.9% · 1,988 g
  • Sylas51 games
    45.1%gap -2.9 ptsSoloQ: 50.9% · 2,004 g
  • Xin Zhao43 games
    58.1%gap +8.6 ptsSoloQ: 47.0% · 802 g
Mid20 champions
  • Ahri62 games
    41.9%gap -5.3 ptsSoloQ: 48.5% · 2,482 g
  • Viktor49 games
    53.1%gap +4.4 ptsSoloQ: 52.0% · 2,519 g
  • Syndra41 games
    51.2%gap +2.9 ptsSoloQ: 50.0% · 2,337 g
  • Akali40 games
    47.5%gap -1.3 ptsSoloQ: 48.8% · 1,827 g
  • Orianna38 games
    55.3%gap +4.2 ptsSoloQ: 50.2% · 1,028 g
ADC16 champions
  • Ezreal79 games
    50.6%gap -1.7 ptsSoloQ: 53.3% · 3,625 g
  • Caitlyn77 games
    59.7%gap +12.5 ptsSoloQ: 52.0% · 3,043 g
  • Yunara69 games
    53.6%gap +6.8 ptsSoloQ: 49.3% · 4,278 g
  • Jhin68 games
    47.1%gap -4.3 ptsSoloQ: 50.8% · 5,296 g
  • Ashe60 games
    58.3%gap +10.6 ptsSoloQ: 54.9% · 1,245 g
Support18 champions
  • Lulu109 games
    52.3%gap +0.8 ptsSoloQ: 50.6% · 3,688 g
  • Seraphine71 games
    66.2%gap +18.4 ptsSoloQ: 52.5% · 1,198 g
  • Leona64 games
    46.9%gap -3.3 ptsSoloQ: 49.1% · 2,394 g
  • Nautilus54 games
    48.1%gap -0.7 ptsSoloQ: 47.7% · 3,555 g
  • Thresh53 games
    37.7%gap -10.2 ptsSoloQ: 47.6% · 4,475 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Support

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.8%50,452 picks of 1,788,901ban 38.5% · patches 16.19 to 16.21
  • Amateur tournaments1.5%592 picks of 38,304ban 7.4% · patches 16.19 to 16.21
  • Pro0.8%18 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

10.0% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Support
  • 2.4%G1173 games of 7,227
  • 3.5%G2255 games of 7,228
  • 2.8%G3+81 games of 2,878
Once picked, the series moves on toIn G2, over 173 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.