Skarner
Patches 16.19 to 16.21 · All regions- Pick
- 5.1%picked in 1,453 of 28,443 games
- Ban
- 3.4%792 bans over 23,173 games, against 0.3% in soloQ
Amateur: 28,642 games from amateur tournaments, last 60 days, KR 65% · EUW 24% · NA 10%. SoloQ Master+: 897,301 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments4 clear gaps between soloQ and amateur tournaments as Top.Win rateDraftLength
- How to play itGrasp of the Undying, then Heartsteel, Unending Despair, and Spirit Visage: the most played build in soloQ.



- In a compPlays teamfights first: more teamfights than 90% of top laners.FrontlineTeamfightLets allies carryCC
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftTaken at any point of the series.
What changes in tournaments?
4 clear gaps between soloQ and amateur tournaments as Top.
- Win rateWins more in amateur play
- Amateur
- 55.1%
- SoloQ
- 47.2%
- DraftPicked more often in amateur play
- Amateur
- 0.3%
- SoloQ
- 0.1%
- DraftBanned more often in amateur play
- Amateur
- 3.2%
- SoloQ
- 0.3%
- LengthLonger games in amateur play
- Amateur
- 28.9 min
- SoloQ
- 27.3 min
Not enough games to judge: core.
How to play it?
Grasp of the Undying, then Heartsteel, Unending Despair, and Spirit Visage: the most played build in soloQ.
Heartsteel
Unending Despair
Spirit Visage
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Plays teamfights first: more teamfights than 90% of top laners.
- Plays teamfightstop10%58% · top laners: 53%
- Absorbs damagetop11%1,484 · top laners: 970
- Crowd control (CC)top12%1.3 · top laners: 0.8
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other top laners
What marks it
- Frontline
- Teamfight
- Lets allies carry
- CC
Like other top laners
- Team damage
What it is not
- Few duels
- No poke
- No split-push
Damage / min by phase · at equal gold
Rank 83 in lane, 98 in mid game and 83 in late game, out of 100 top laners.
Gold vs. direct opponent
At 20 min, behind 80% of top laners against the direct opponent.
Where it stands among top laners · every measure
0 ← less · median · more → 100- Damage in lane · rank 83 of 100 among top laners668 · median 599
- Damage in mid game · rank 98 of 100 among top laners1,059 · median 868
- Damage in late game · rank 83 of 100 among top laners1,210 · median 1,079
- Gold at 15 min · rank 17 of 100 among top laners-385 · median +119
- Gold at 20 min · rank 20 of 100 among top laners-502 · median +100
- Absorbs damage · rank 89 of 100 among top laners1,484 · median 970
- Plays teamfights · rank 90 of 100 among top laners58% · median 53%
- Takes its kills in duels · rank 14 of 100 among top laners23% · median 28%
- Lets allies carry kills · rank 82 of 100 among top lanersrank 82 of 100
- Crowd control (CC) · rank 88 of 100 among top laners1.3 · median 0.8
- Team damage · rank 40 of 100 among top laners20% · median 20%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Wukong18 games—SoloQ: 50.0% · 84 g
- Lee Sin16 games—SoloQ: 46.2% · 197 g
- Xin Zhao11 games—SoloQ: 55.8% · 43 g
- Hecarim8 games—SoloQ: 41.8% · 98 g
- Jarvan IV8 games—SoloQ: 50.6% · 89 g
- Vi8 games—SoloQ: 35.6% · 59 g
- Lillia6 games—SoloQ: 49.0% · 104 g
- Sylas6 games—SoloQ: 50.5% · 101 g
- Nocturne5 games—SoloQ: 53.7% · 41 g
- Ezreal17 games—SoloQ: 47.5% · 141 g
- Jhin10 games—SoloQ: 49.4% · 259 g
- Jinx10 games—SoloQ: 45.8% · 201 g
- Yunara9 games—SoloQ: 50.4% · 224 g
- Lucian8 games—SoloQ: 46.6% · 103 g
- Xayah8 games—SoloQ: 35.4% · 82 g
- Zeri8 games—SoloQ: 40.8% · 98 g
- Corki6 games—SoloQ: 49.0% · 49 g
- Miss Fortune6 games—SoloQ: 54.1% · 61 g
- Tristana6 games—SoloQ: 49.3% · 134 g
- Aphelios5 games—SoloQ: 47.1% · 138 g
- Kai'Sa5 games—SoloQ: 49.6% · 238 g
- Sivir5 games—SoloQ: 43.1% · 58 g
- Nautilus18 games—SoloQ: 50.9% · 165 g
- Leona14 games—SoloQ: 43.0% · 107 g
- Lulu12 games—SoloQ: 51.6% · 188 g
- Karma10 games—SoloQ: 44.6% · 92 g
- Milio8 games—SoloQ: 53.2% · 77 g
- Rakan8 games—SoloQ: 45.6% · 68 g
- Thresh7 games—SoloQ: 42.8% · 215 g
- Rell6 games—SoloQ: 44.9% · 98 g
- Alistar5 games—SoloQ: 40.2% · 112 g
- Bard5 games—SoloQ: 44.9% · 89 g
- Braum5 games—SoloQ: 46.9% · 96 g
- Morgana5 games—SoloQ: 48.7% · 39 g
- Soraka5 games—SoloQ: 33.3% · 57 g
Ban it or pick it?
Taken at any point of the series.
Pick rate as Top
Amateur tournaments, compared with soloQ- SoloQ Master+0.1%2,465 picks of 1,794,583ban 0.3% · patches 16.19 to 16.21
- Amateur tournaments0.3%102 picks of 38,304ban 3.2% · patches 16.19 to 16.21
- Pro0.0%0 picks of 2,214bans not published · patches 16.17 to 16.20

