Cho'Gath
Patches 16.19 to 16.21 · All regionsBans, presence and fearless: Cho'Gath across all builds. Build, best results and matchups: the selected build.
- Pick
- 9.6%picked in 2,732 of 28,448 games
- Ban
- 4.3%1,004 bans over 23,177 games, against 4.6% in soloQ
Amateur: 28,642 games from amateur tournaments, last 60 days, KR 65% · EUW 24% · NA 10%. SoloQ Master+: 897,301 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments3 clear gaps between soloQ and amateur tournaments as Top.DraftLengthRunes
- How to play itHail of Blades, then Hextech Rocketbelt, Riftmaker, and Dead Man's Plate: the most played build in soloQ.



- In a compCrowd control (CC) first: more CC than 97% of top laners.CC
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftTaken at any point of the series.
What changes in tournaments?
3 clear gaps between soloQ and amateur tournaments as Top.
- DraftBanned less often in amateur play
- Amateur
- 4.3%
- SoloQ
- 4.6%
- LengthLonger games in amateur play
- Amateur
- 29.6 min
- SoloQ
- 27.8 min
- RunesGrasp of the Undying instead of Hail of Blades
- Amateur
- 56%
- SoloQ
- 51%
How to play it?
Hail of Blades, then Hextech Rocketbelt, Riftmaker, and Dead Man's Plate: the most played build in soloQ.
Hextech Rocketbelt
Riftmaker
Dead Man's Plate
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Crowd control (CC) first: more CC than 97% of top laners.
- Crowd control (CC)top3%1.9 · top laners: 0.8
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other top laners
What marks it
- CC
Like other top laners
- Absorbs damage
- Plays teamfights
- Takes its kills in duels
What it is not
- Little damage
- No poke
- No split-push
Damage / min by phase · at equal gold
Not measured: the fact is not validated by the draft review.
Gold vs. direct opponent
At 20 min, behind 76% of top laners against the direct opponent.
Where it stands among top laners · every measure
0 ← less · median · more → 100- Gold at 15 min · rank 25 of 100 among top laners-244 · median +119
- Gold at 20 min · rank 24 of 100 among top laners-401 · median +100
- Absorbs damage · rank 31 of 100 among top laners633 · median 970
- Plays teamfights · rank 41 of 100 among top laners51% · median 53%
- Takes its kills in duels · rank 61 of 100 among top laners31% · median 28%
- Crowd control (CC) · rank 97 of 100 among top laners1.9 · median 0.8
- Team damage · rank 10 of 100 among top laners16% · median 20%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Viktor6 games—SoloQ: 48.1% · 1,210 g
Ban it or pick it?
Taken at any point of the series.
Pick rate as Top
Amateur tournaments, compared with soloQ- SoloQ Master+1.3%23,283 picks of 1,794,583ban 4.6% · patches 16.19 to 16.21
- Amateur tournaments1.4%534 picks of 38,304ban 4.3% · patches 16.19 to 16.21
- Pro0.5%10 picks of 2,214bans not published · patches 16.17 to 16.20
Presence by patch
12.0% on 16.21Within the series
Fearless series only · as Top- 2.8%G1201 games of 7,184
- 2.8%G2201 games of 7,193
- 2.4%G3+68 games of 2,866

