Vel'Koz
Patches 16.19 to 16.21 · KR- Pick
- 1.4%picked in 263 of 18,548 games
- Ban
- 1.4%248 bans over 17,592 games, against 0.6% in soloQ
Amateur: 18,736 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 316,098 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments3 clear gaps between soloQ and amateur tournaments as Mid.DraftLength
- How to play itArcane Comet, then Luden's Echo, Shadowflame, and Zhonya's Hourglass: the most played build in soloQ.



- In a compTeam damage first: more damage than 91% of mid laners.DamagePoke
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftFallback pick: comes out late in the series, once the pool has emptied.
What changes in tournaments?
3 clear gaps between soloQ and amateur tournaments as Mid.
- DraftPicked more often in amateur play
- Amateur
- 0.3%
- SoloQ
- 0.2%
- DraftBanned more often in amateur play
- Amateur
- 1.5%
- SoloQ
- 0.6%
- LengthLonger games in amateur play
- Amateur
- 30.6 min
- SoloQ
- 27 min
How to play it?
Arcane Comet, then Luden's Echo, Shadowflame, and Zhonya's Hourglass: the most played build in soloQ.
Luden's Echo
Shadowflame
Zhonya's Hourglass
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Team damage first: more damage than 91% of mid laners.
- Team damagetop9%25% · mid laners: 21%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners
What marks it
- Damage
- Poke
Like other mid laners
- Gold at 15 min
- Gold at 20 min
- Map pressure
- Plays teamfights
- Takes its kills in duels
- Lets allies carry kills
- Crowd control (CC)
What it is not
- No split-push
Damage / min by phase · at equal gold
Rank 81 in lane, 91 in mid game and 89 in late game, out of 100 mid laners.
Gold vs. direct opponent
At 20 min, behind 65% of mid laners against the direct opponent.
Where it stands among mid laners · every measure
0 ← less · median · more → 100- Damage in lane · rank 81 of 100 among mid laners580 · median 528
- Damage in mid game · rank 91 of 100 among mid laners1,018 · median 899
- Damage in late game · rank 89 of 100 among mid laners1,442 · median 1,179
- Gold at 15 min · rank 47 of 100 among mid laners-3 · median +25
- Gold at 20 min · rank 35 of 100 among mid laners-142 · median +71
- Map pressure · rank 48 of 100 among mid laners3.2 · median 3.2
- Absorbs damage · rank 7 of 100 among mid laners258 · median 489
- Plays teamfights · rank 64 of 100 among mid laners56% · median 55%
- Takes its kills in duels · rank 39 of 100 among mid laners21% · median 23%
- Lets allies carry kills · rank 32 of 100 among mid lanersrank 32 of 100
- Crowd control (CC) · rank 62 of 100 among mid laners0.8 · median 0.7
- Team damage · rank 91 of 100 among mid laners25% · median 21%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
Ban it or pick it?
Fallback pick: comes out late in the series, once the pool has emptied.
Pick rate as Mid
Amateur tournaments, compared with soloQ- SoloQ Master+0.2%1,404 picks of 632,195ban 0.6% · patches 16.19 to 16.21
- Amateur tournaments0.3%75 picks of 23,550ban 1.5% · patches 16.19 to 16.21
- Pro0.0%0 picks of 2,214bans not published · patches 16.17 to 16.20
Presence by patch
4.3% on 16.21Within the series
Fearless series only · as Mid- 0.4%G116 games of 4,249
- 0.4%G218 games of 4,253
- 0.7%G3+13 games of 1,821
Not enough series yet: published from 30.

