Quinn
Patches 16.19 to 16.21 · All regions- Pick
- 0.5%picked in 129 of 28,579 games
- Ban
- 1.4%315 bans over 23,304 games, against 0.5% in soloQ
Amateur: 28,642 games from amateur tournaments, last 60 days, KR 65% · EUW 24% · NA 10%. SoloQ Master+: 897,301 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments3 clear gaps between soloQ and amateur tournaments as Top.Win rateDraft
- How to play itElectrocute, then Profane Hydra, The Collector, and Lord Dominik's Regards: the most played build in soloQ.



- In a compNo trait above other top laners; the most marked: Takes its kills in duels (rank 74).
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftNot enough series to settle it: raw counts only.
What changes in tournaments?
3 clear gaps between soloQ and amateur tournaments as Top.
- Win rateWins more in amateur play
- Amateur
- 67.3%
- SoloQ
- 53.3%
- DraftPicked less often in amateur play
- Amateur
- 0.1%
- SoloQ
- 0.5%
- DraftBanned more often in amateur play
- Amateur
- 1.3%
- SoloQ
- 0.5%
How to play it?
Electrocute, then Profane Hydra, The Collector, and Lord Dominik's Regards: the most played build in soloQ.
Profane Hydra
The Collector
Lord Dominik's Regards
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
No trait above other top laners; the most marked: Takes its kills in duels (rank 74).
- Its most marked traitTakes its kills in duelstop26%32% · top laners: 28%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other top laners
What marks it
Nothing above top laners.
Like other top laners
- Gold at 15 min
- Gold at 20 min
- Takes its kills in duels
- Crowd control (CC)
- Team damage
What it is not
- Few teamfights
- No poke
- No split-push
Damage / min by phase · at equal gold
Not measured: the fact is not validated by the draft review.
Gold vs. direct opponent
At 20 min, ahead of 54% of top laners against the direct opponent.
Where it stands among top laners · every measure
0 ← less · median · more → 100- Gold at 15 min · rank 50 of 100 among top laners+118 · median +119
- Gold at 20 min · rank 54 of 100 among top laners+136 · median +100
- Absorbs damage · rank 7 of 100 among top laners335 · median 970
- Plays teamfights · rank 9 of 100 among top laners46% · median 53%
- Takes its kills in duels · rank 74 of 100 among top laners32% · median 28%
- Crowd control (CC) · rank 56 of 100 among top laners0.8 · median 0.8
- Team damage · rank 39 of 100 among top laners20% · median 20%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
Ban it or pick it?
Not enough series to settle it: raw counts only.
Pick rate as Top
Amateur tournaments, compared with soloQ- SoloQ Master+0.5%8,656 picks of 1,794,583ban 0.5% · patches 16.19 to 16.21
- Amateur tournaments0.1%34 picks of 38,304ban 1.3% · patches 16.19 to 16.21
- Pro0.0%0 picks of 2,214bans not published · patches 16.17 to 16.20
Presence by patch
1.7% on 16.21Within the series
Fearless series only · as TopNot enough series yet: published from 30.

