Champion sheet · Support

Lulu

Patches 16.19 to 16.21 · KR
Tournament presence · pick + ban
38.0%#3 of 173 champions
Pick
18.0%picked in 3,366 of 18,722 games
Ban
20.0%3,548 bans over 17,762 games, against 23.4% in soloQ
Win rate as Support47.9% between 46.5% and 49.3% over 3,341 gamesSoloQ 50.1%: clear gap
Median length28.8 minsoloQ 25.9 min

Amateur: 18,736 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 315,199 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as Support.

  • Win rateWins less in amateur play
    Amateur
    47.9%
    SoloQ
    50.1%
    47.9% win rate in amateur play over 3,341 games, against 50.1% in soloQ over 57,195 games.
  • DraftPicked more often in amateur play
    Amateur
    9.1%
    SoloQ
    8.1%
    9.1% of the role's picks in amateur play, against 8.1% in soloQ.
  • DraftBanned less often in amateur play
    Amateur
    22.0%
    SoloQ
    23.4%
    22.0% ban rate in amateur play over 11,141 games, against 23.4% in soloQ over 122,828 games.
  • LengthLonger games in amateur play
    Amateur
    28.8 min
    SoloQ
    25.9 min
    Median of 28.8 min in amateur play, against 25.9 min in soloQ.

Not enough games to judge: core.

02 — How to play it

How to play it?

Summon Aery, then Protoplasm Harness, Frozen Heart, and Abyssal Mask: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesSummon Aery95% · 54,227
Same in amateur play
SpellsFlash + Heal94% · 53,908
Same in amateur play
SkillsEnot collected in soloQ
Amateur: 88% · 358 games
Core (3 legendaries)— · 1
  1. Protoplasm Harness
  2. Frozen Heart
  3. Abyssal Mask

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Lets allies carry kills first: lets allies carry more than 86% of supports.

  1. Lets allies carry killstop14%rank 86 of 100
  2. Plays teamfightstop20%57% · supports: 54%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports

What marks it

  • Teamfight
  • Lets allies carry

Like other supports

  • Map pressure
  • Absorbs damage
  • Takes its kills in duels
  • Crowd control (CC)

What it is not

  • Little damage
  • No poke

Damage / min by phase · at equal gold

Rank 20 in lane, 8 in mid game and 8 in late game, out of 100 supports.

224-64 vs 288
213-129 vs 342
215-172 vs 388
Lane · 5–14 minMid game · 15–22Late · 23–30
Lulusupports

Gold vs. direct opponent

At 20 min, behind 93% of supports against the direct opponent.

supports
4.3takedowns outside its lane before 15 min; supports: 4.5.

Where it stands among supports · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 20 of 100 among supports224 · median 288
  • Damage in mid game · rank 8 of 100 among supports213 · median 342
  • Damage in late game · rank 8 of 100 among supports215 · median 388
  • Gold at 15 min · rank 10 of 100 among supports-121 · median +105
  • Gold at 20 min · rank 7 of 100 among supports-195 · median +193
  • Map pressure · rank 27 of 100 among supports4.3 · median 4.5
  • Absorbs damage · rank 31 of 100 among supports284 · median 393
  • Plays teamfights · rank 80 of 100 among supports57% · median 54%
  • Takes its kills in duels · rank 29 of 100 among supports14% · median 17%
  • Lets allies carry kills · rank 86 of 100 among supportsrank 86 of 100
  • Crowd control (CC) · rank 51 of 100 among supports1 · median 1
  • Team damage · rank 12 of 100 among supports7% · median 9%
04 — With / against

With whom, against whom?

Better than expected against Irelia in amateur play: +18.2 pts over 40 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Irelia67.5% · expected 49.3% · 40 g+18.2 ptSoloQ +0.7
Fiora59.1% · expected 48.2% · 44 g+10.9 ptSoloQ +3.0
Nasus52.2% · expected 46.1% · 115 g+6.0 ptSoloQ +1.7
Jayce56.3% · expected 49.3% · 64 g+6.9 ptSoloQ -1.2
Gnar53.0% · expected 48.9% · 117 g+4.1 ptSoloQ -0.5
Junglegap to expected
Wukong45.5% · expected 43.6% · 292 g+1.9 ptSoloQ +2.8
Xin Zhao51.4% · expected 47.9% · 140 g+3.5 ptSoloQ +0.8
Lee Sin49.9% · expected 49.2% · 341 g+0.7 ptSoloQ +0.1
Vi49.4% · expected 47.8% · 231 g+1.5 ptSoloQ -1.2
Elise53.1% · expected 46.7% · 49 g+6.3 ptSoloQ 0.0
Midgap to expected
Galio57.6% · expected 48.3% · 92 g+9.3 ptSoloQ +2.2
Ahri49.1% · expected 45.2% · 220 g+3.9 ptSoloQ +0.6
Hwei50.5% · expected 46.3% · 109 g+4.1 ptSoloQ -1.3
Aurora52.5% · expected 48.9% · 120 g+3.6 ptSoloQ +1.8
Yone48.4% · expected 45.0% · 124 g+3.4 ptSoloQ +2.9
ADCgap to expected
Varus58.6% · expected 48.1% · 70 g+10.4 ptSoloQ -0.3
Yunara48.2% · expected 45.5% · 409 g+2.6 ptSoloQ +2.3
Kai'Sa50.0% · expected 47.5% · 194 g+2.5 ptSoloQ +2.5
Sivir52.4% · expected 47.7% · 84 g+4.7 ptSoloQ +3.0
Corki56.9% · expected 50.5% · 58 g+6.4 ptSoloQ +0.5
Supportgap to expected
Leona52.3% · expected 47.2% · 174 g+5.1 ptSoloQ -0.9
Nautilus51.5% · expected 49.0% · 406 g+2.4 ptSoloQ -0.5
Karma52.4% · expected 50.1% · 168 g+2.3 ptSoloQ +0.1
Milio50.5% · expected 49.6% · 275 g+1.0 ptSoloQ +0.1
Rakan50.0% · expected 48.3% · 110 g+1.7 ptSoloQ +2.1

With

Topgap to expected
Irelia61.9% · expected 46.5% · 42 g+15.4 ptSoloQ +0.7
Ornn56.9% · expected 49.8% · 130 g+7.1 ptSoloQ +1.3
Aatrox52.3% · expected 48.7% · 128 g+3.7 ptSoloQ +0.2
Fiora54.7% · expected 47.6% · 53 g+7.1 ptSoloQ +1.2
Nasus52.5% · expected 49.7% · 120 g+2.8 ptSoloQ +2.9
Junglegap to expected
Elise61.4% · expected 49.1% · 44 g+12.3 ptSoloQ +3.9
Sylas53.1% · expected 48.8% · 207 g+4.3 ptSoloQ +0.2
Jarvan IV48.8% · expected 46.1% · 256 g+2.7 ptSoloQ +2.0
Cho'Gath54.8% · expected 49.5% · 93 g+5.3 ptSoloQ -1.1
Naafiri55.0% · expected 49.4% · 80 g+5.6 ptSoloQ -0.4
Midgap to expected
Galio54.7% · expected 47.5% · 117 g+7.2 ptSoloQ +1.0
Lissandra51.9% · expected 46.2% · 133 g+5.7 ptSoloQ -0.8
Twisted Fate56.4% · expected 49.5% · 94 g+6.8 ptSoloQ +0.1
Sylas48.9% · expected 45.8% · 174 g+3.0 ptSoloQ 0.0
Ahri51.1% · expected 50.6% · 221 g+0.5 ptSoloQ +1.2
ADCgap to expected
Yunara51.7% · expected 50.3% · 1,270 g+1.3 ptSoloQ +0.4
Sivir51.5% · expected 48.1% · 136 g+3.3 ptSoloQ +0.2
Tristana47.3% · expected 46.5% · 165 g+0.8 ptSoloQ +0.6
Kog'Maw45.8% · expected 45.4% · 120 g+0.4 ptSoloQ +1.8
Vayne46.7% · expected 46.4% · 45 g+0.3 ptSoloQ +3.3

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top26 champions
  • Ambessa182 games
    46.7%gap -1.7 ptsSoloQ: 51.8% · 1,737 g
  • K'Sante176 games
    47.2%gap -2.8 ptsSoloQ: 51.6% · 2,404 g
  • Sion140 games
    49.3%gap +0.8 ptsSoloQ: 49.0% · 775 g
  • Ornn137 games
    47.4%gap +1.4 ptsSoloQ: 48.0% · 473 g
  • Aatrox133 games
    48.9%gap +1.7 ptsSoloQ: 52.2% · 1,656 g
Jungle22 champions
  • Lee Sin341 games
    49.9%gap +0.7 ptsSoloQ: 49.8% · 6,973 g
  • Wukong292 games
    45.5%gap +1.9 ptsSoloQ: 52.7% · 1,305 g
  • Jarvan IV239 games
    49.4%gap -0.4 ptsSoloQ: 53.7% · 1,991 g
  • Vi231 games
    49.4%gap +1.5 ptsSoloQ: 50.7% · 1,755 g
  • Sylas182 games
    45.1%gap -2.0 ptsSoloQ: 49.8% · 2,742 g
Mid22 champions
  • Ahri220 games
    49.1%gap +3.9 ptsSoloQ: 50.0% · 1,895 g
  • Viktor218 games
    39.9%gap -7.8 ptsSoloQ: 52.9% · 3,417 g
  • Syndra199 games
    47.7%gap +0.2 ptsSoloQ: 46.7% · 2,612 g
  • Sylas157 games
    48.4%gap -1.6 ptsSoloQ: 52.1% · 2,601 g
  • Orianna152 games
    47.4%gap -4.2 ptsSoloQ: 52.3% · 1,543 g
ADC17 champions
  • Yunara409 games
    48.2%gap +2.6 ptsSoloQ: 51.9% · 5,523 g
  • Caitlyn316 games
    41.5%gap -4.3 ptsSoloQ: 49.7% · 3,611 g
  • Lucian265 games
    48.7%gap +0.1 ptsSoloQ: 52.3% · 2,958 g
  • Jhin247 games
    52.6%gap +0.6 ptsSoloQ: 49.3% · 6,643 g
  • Jinx237 games
    40.9%gap -3.0 ptsSoloQ: 47.8% · 3,961 g
Support16 champions
  • Nautilus406 games
    51.5%gap +2.4 ptsSoloQ: 50.2% · 4,551 g
  • Seraphine312 games
    43.9%gap -2.4 ptsSoloQ: 51.0% · 1,699 g
  • Blitzcrank279 games
    45.5%gap -1.3 ptsSoloQ: 48.2% · 3,623 g
  • Milio275 games
    50.5%gap +1.0 ptsSoloQ: 53.8% · 2,072 g
  • Thresh259 games
    39.4%gap -7.3 ptsSoloQ: 45.9% · 5,554 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as Support

Amateur tournaments, compared with soloQ
  • SoloQ Master+8.1%50,960 picks of 630,397ban 23.4% · patches 16.19 to 16.21
  • Amateur tournaments9.1%2,142 picks of 23,550ban 22.0% · patches 16.19 to 16.21
  • Pro12.1%268 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

36.0% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Support
  • 23.4%G11,001 games of 4,285
  • 15.4%G2659 games of 4,289
  • 11.5%G3+210 games of 1,833
Once picked, the series moves on toIn G2, over 1,001 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.