Champion sheet · Support

Lulu

Patches 16.19 to 16.21 · EUW
Tournament presence · pick + ban
35.8%#7 of 173 champions
Pick
20.3%picked in 1,417 of 6,991 games
Ban
15.5%535 bans over 3,461 games, against 12.1% in soloQ
Win rate as Support47.0% between 44.8% and 49.1% over 1,410 gamesSoloQ 50.4%: clear gap
Median length28.8 minsoloQ 27.3 min

Amateur: 6,991 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 346,746 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as Support.

  • Win rateWins less in amateur play
    Amateur
    47.0%
    SoloQ
    50.4%
    47.0% win rate in amateur play over 1,410 games, against 50.4% in soloQ over 55,771 games.
  • DraftPicked more often in amateur play
    Amateur
    10.5%
    SoloQ
    7.2%
    10.5% of the role's picks in amateur play, against 7.2% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    15.5%
    SoloQ
    12.1%
    15.5% ban rate in amateur play over 2,100 games, against 12.1% in soloQ over 139,864 games.
  • LengthLonger games in amateur play
    Amateur
    28.8 min
    SoloQ
    27.3 min
    Median of 28.8 min in amateur play, against 27.3 min in soloQ.

Not enough games to judge: core.

02 — How to play it

How to play it?

Summon Aery, then Dead Man's Plate, Force of Nature, and Randuin's Omen: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesSummon Aery93% · 51,590
Same in amateur play
SpellsFlash + Heal90% · 49,988
Same in amateur play
SkillsEnot collected in soloQ
Amateur: 91% · 234 games
Core (3 legendaries)— · 2
  1. Dead Man's Plate
  2. Force of Nature
  3. Randuin's Omen

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Lets allies carry kills first: lets allies carry more than 86% of supports.

  1. Lets allies carry killstop14%rank 86 of 100
  2. Plays teamfightstop20%57% · supports: 54%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports

What marks it

  • Teamfight
  • Lets allies carry

Like other supports

  • Map pressure
  • Absorbs damage
  • Takes its kills in duels
  • Crowd control (CC)

What it is not

  • Little damage
  • No poke

Damage / min by phase · at equal gold

Rank 20 in lane, 8 in mid game and 8 in late game, out of 100 supports.

224-64 vs 288
213-129 vs 342
215-172 vs 388
Lane · 5–14 minMid game · 15–22Late · 23–30
Lulusupports

Gold vs. direct opponent

At 20 min, behind 93% of supports against the direct opponent.

supports
4.3takedowns outside its lane before 15 min; supports: 4.5.

Where it stands among supports · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 20 of 100 among supports224 · median 288
  • Damage in mid game · rank 8 of 100 among supports213 · median 342
  • Damage in late game · rank 8 of 100 among supports215 · median 388
  • Gold at 15 min · rank 10 of 100 among supports-121 · median +105
  • Gold at 20 min · rank 7 of 100 among supports-195 · median +193
  • Map pressure · rank 27 of 100 among supports4.3 · median 4.5
  • Absorbs damage · rank 31 of 100 among supports284 · median 393
  • Plays teamfights · rank 80 of 100 among supports57% · median 54%
  • Takes its kills in duels · rank 29 of 100 among supports14% · median 17%
  • Lets allies carry kills · rank 86 of 100 among supportsrank 86 of 100
  • Crowd control (CC) · rank 51 of 100 among supports1 · median 1
  • Team damage · rank 12 of 100 among supports7% · median 9%
04 — With / against

With whom, against whom?

Better than expected against Corki in amateur play: +30.6 pts over 30 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Ambessa56.7% · expected 46.1% · 60 g+10.5 ptSoloQ +0.5
Dr. Mundo63.4% · expected 54.0% · 41 g+9.4 ptSoloQ +2.4
Sion49.4% · expected 46.0% · 89 g+3.4 ptSoloQ -1.8
Mordekaiser55.9% · expected 47.7% · 34 g+8.2 ptSoloQ -0.3
Ornn49.3% · expected 48.7% · 144 g+0.6 ptSoloQ -1.2
Junglegap to expected
Skarner60.7% · expected 50.8% · 56 g+10.0 ptSoloQ -0.3
Cho'Gath55.3% · expected 44.3% · 38 g+11.0 ptSoloQ +1.6
Wukong47.6% · expected 47.0% · 212 g+0.7 ptSoloQ +0.3
Qiyana44.7% · expected 36.9% · 38 g+7.9 ptSoloQ -1.4
Vi49.5% · expected 46.5% · 103 g+3.0 ptSoloQ -1.1
Midgap to expected
Ryze57.5% · expected 46.0% · 40 g+11.5 ptSoloQ +0.1
Locke54.5% · expected 41.8% · 33 g+12.7 ptSoloQ -0.9
Yone55.9% · expected 45.0% · 34 g+10.9 ptSoloQ +2.7
Syndra48.2% · expected 46.7% · 166 g+1.5 ptSoloQ -1.9
Akali48.5% · expected 42.3% · 33 g+6.2 ptSoloQ +1.0
ADCgap to expected
Corki76.7% · expected 46.1% · 30 g+30.6 ptSoloQ +0.2
Sivir62.7% · expected 50.1% · 67 g+12.6 ptSoloQ +4.2
Lucian53.7% · expected 47.9% · 67 g+5.8 ptSoloQ -1.3
Xayah50.0% · expected 46.5% · 58 g+3.5 ptSoloQ -0.6
Jhin46.6% · expected 44.9% · 58 g+1.7 ptSoloQ -0.4
Supportgap to expected
Thresh55.1% · expected 46.0% · 78 g+9.2 ptSoloQ -1.6
Nami59.3% · expected 49.2% · 54 g+10.1 ptSoloQ -0.3
Milio49.6% · expected 47.9% · 137 g+1.7 ptSoloQ +0.1
Rakan48.0% · expected 44.9% · 75 g+3.1 ptSoloQ +2.5
Rell44.0% · expected 42.5% · 91 g+1.5 ptSoloQ -0.6

With

Topgap to expected
Ornn51.5% · expected 45.3% · 196 g+6.3 ptSoloQ -1.2
Renekton58.1% · expected 49.8% · 62 g+8.3 ptSoloQ +1.0
Jax54.8% · expected 45.1% · 31 g+9.7 ptSoloQ +1.1
Camille60.0% · expected 53.5% · 40 g+6.5 ptSoloQ +0.2
Sion49.4% · expected 47.9% · 81 g+1.5 ptSoloQ -0.9
Junglegap to expected
Cho'Gath60.4% · expected 49.7% · 53 g+10.7 ptSoloQ -1.5
Wukong50.2% · expected 47.0% · 221 g+3.3 ptSoloQ +0.8
Nocturne50.0% · expected 43.2% · 46 g+6.8 ptSoloQ +2.5
Sejuani43.9% · expected 42.1% · 66 g+1.8 ptSoloQ -0.1
Qiyana62.5% · expected 57.3% · 32 g+5.2 ptSoloQ 0.0
Midgap to expected
Anivia54.3% · expected 42.2% · 35 g+12.1 ptSoloQ -0.3
Syndra51.4% · expected 47.2% · 175 g+4.2 ptSoloQ -0.2
Orianna51.4% · expected 47.9% · 105 g+3.5 ptSoloQ -0.5
Sylas57.6% · expected 51.7% · 59 g+5.9 ptSoloQ +0.7
Hwei53.2% · expected 48.2% · 62 g+5.0 ptSoloQ -1.2
ADCgap to expected
Yunara49.7% · expected 48.9% · 656 g+0.8 ptSoloQ +0.4
Tristana56.5% · expected 50.8% · 92 g+5.7 ptSoloQ +1.3
Twitch50.0% · expected 45.5% · 40 g+4.5 ptSoloQ +0.2
Aphelios49.0% · expected 47.1% · 49 g+1.9 ptSoloQ -0.9

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top25 champions
  • Ornn144 games
    49.3%gap +0.6 ptsSoloQ: 48.1% · 1,623 g
  • K'Sante90 games
    45.6%gap -3.1 ptsSoloQ: 53.1% · 1,094 g
  • Sion89 games
    49.4%gap +3.4 ptsSoloQ: 49.3% · 1,008 g
  • Renekton81 games
    43.2%gap -0.9 ptsSoloQ: 53.9% · 1,511 g
  • Gnar65 games
    49.2%gap -0.2 ptsSoloQ: 52.0% · 1,301 g
Jungle25 champions
  • Wukong212 games
    47.6%gap +0.7 ptsSoloQ: 49.7% · 2,110 g
  • Jarvan IV135 games
    42.2%gap -5.4 ptsSoloQ: 49.8% · 2,173 g
  • Vi103 games
    49.5%gap +3.0 ptsSoloQ: 51.0% · 1,021 g
  • Xin Zhao96 games
    46.9%gap -0.3 ptsSoloQ: 55.7% · 648 g
  • Sejuani61 games
    49.2%gap -2.7 ptsSoloQ: 53.0% · 570 g
Mid19 champions
  • Syndra166 games
    48.2%gap +1.5 ptsSoloQ: 47.5% · 2,951 g
  • Viktor155 games
    44.5%gap -2.0 ptsSoloQ: 51.9% · 2,316 g
  • Ahri127 games
    39.4%gap -6.9 ptsSoloQ: 48.4% · 3,035 g
  • Orianna109 games
    45.9%gap -0.1 ptsSoloQ: 53.6% · 1,180 g
  • Hwei62 games
    43.5%gap -2.1 ptsSoloQ: 48.2% · 1,175 g
ADC18 champions
  • Yunara221 games
    42.5%gap -2.5 ptsSoloQ: 51.3% · 4,524 g
  • Jinx142 games
    48.6%gap -0.5 ptsSoloQ: 48.8% · 3,632 g
  • Caitlyn116 games
    35.3%gap -9.7 ptsSoloQ: 47.8% · 3,350 g
  • Ashe78 games
    44.9%gap -4.2 ptsSoloQ: 50.6% · 1,312 g
  • Kai'Sa67 games
    49.3%gap -0.7 ptsSoloQ: 53.8% · 3,819 g
Support18 champions
  • Nautilus166 games
    41.0%gap -2.9 ptsSoloQ: 50.4% · 3,298 g
  • Milio137 games
    49.6%gap +1.7 ptsSoloQ: 51.7% · 2,683 g
  • Karma115 games
    47.8%gap -0.9 ptsSoloQ: 52.8% · 2,726 g
  • Seraphine105 games
    44.8%gap -3.8 ptsSoloQ: 51.3% · 1,505 g
  • Braum98 games
    45.9%gap -1.7 ptsSoloQ: 47.8% · 1,832 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as Support

Amateur tournaments, compared with soloQ
  • SoloQ Master+7.2%49,982 picks of 693,488ban 12.1% · patches 16.19 to 16.21
  • Amateur tournaments10.5%1,094 picks of 10,426ban 15.5% · patches 16.19 to 16.21
  • Pro12.1%268 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

36.0% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Support
  • 26.4%G1560 games of 2,122
  • 16.4%G2349 games of 2,122
  • 13.3%G3+92 games of 691
Once picked, the series moves on toIn G2, over 560 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.