Warwick
Patches 16.19 to 16.21 · KR- Pick
- 1.3%picked in 244 of 18,495 games
- Ban
- 1.3%225 bans over 17,543 games, against 0.4% in soloQ
Amateur: 18,736 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 316,098 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments3 clear gaps between soloQ and amateur tournaments as Jungle.DraftLength
- How to play itLethal Tempo, then Stridebreaker, Blade of The Ruined King, and Spirit Visage: the most played build in soloQ.



- In a compTakes its kills in duels first: more duels than 90% of junglers.Map pressureDuelistCC
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftPriority pick: taken in G1, burned afterwards.
What changes in tournaments?
3 clear gaps between soloQ and amateur tournaments as Jungle.
- DraftPicked less often in amateur play
- Amateur
- 0.3%
- SoloQ
- 0.7%
- DraftBanned more often in amateur play
- Amateur
- 1.2%
- SoloQ
- 0.4%
- LengthLonger games in amateur play
- Amateur
- 29 min
- SoloQ
- 26.4 min
How to play it?
Lethal Tempo, then Stridebreaker, Blade of The Ruined King, and Spirit Visage: the most played build in soloQ.
Stridebreaker
Blade of The Ruined King
Spirit Visage
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Takes its kills in duels first: more duels than 90% of junglers.
- Takes its kills in duelstop10%27% · junglers: 20%
- Map pressuretop20%5.2 · junglers: 4.7
- Crowd control (CC)top23%0.9 · junglers: 0.7
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers
What marks it
- Map pressure
- Duelist
- CC
Like other junglers
- Damage in lane
- Gold at 15 min
- Gold at 20 min
- Absorbs damage
- Lets allies carry kills
- Invade
What it is not
- Few teamfights
- Little damage
- No poke
- Light jungle farm
Damage / min by phase · at equal gold
Rank 42 in lane, 17 in mid game and 15 in late game, out of 100 junglers.
Gold vs. direct opponent
At 20 min, behind 69% of junglers against the direct opponent.
Where it stands among junglers · every measure
0 ← less · median · more → 100- Damage in lane · rank 42 of 100 among junglers377 · median 383
- Damage in mid game · rank 17 of 100 among junglers714 · median 796
- Damage in late game · rank 15 of 100 among junglers901 · median 1,056
- Gold at 15 min · rank 26 of 100 among junglers-139 · median +6
- Gold at 20 min · rank 31 of 100 among junglers-172 · median +64
- Map pressure · rank 81 of 100 among junglers5.2 · median 4.7
- Absorbs damage · rank 62 of 100 among junglers940 · median 855
- Plays teamfights · rank 20 of 100 among junglers48% · median 52%
- Takes its kills in duels · rank 90 of 100 among junglers27% · median 20%
- Lets allies carry kills · rank 52 of 100 among junglersrank 52 of 100
- Crowd control (CC) · rank 77 of 100 among junglers0.9 · median 0.7
- Team damage · rank 22 of 100 among junglers14% · median 17%
- Jungle farm · rank 3 of 100 among junglers59 · median 66
- Invade · rank 40 of 100 among junglers7% · median 7%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Akali8 games—SoloQ: 56.5% · 186 g
- Locke7 games—SoloQ: 39.6% · 192 g
- Syndra7 games—SoloQ: 58.9% · 197 g
- Viktor6 games—SoloQ: 51.5% · 332 g
- Yone6 games—SoloQ: 53.8% · 212 g
- Hwei5 games—SoloQ: 44.1% · 127 g
- Lissandra5 games—SoloQ: 50.4% · 123 g
- Orianna5 games—SoloQ: 57.4% · 115 g
- Sylas5 games—SoloQ: 50.0% · 278 g
- Zed5 games—SoloQ: 49.4% · 154 g
- Jhin12 games—SoloQ: 52.3% · 579 g
- Yunara11 games—SoloQ: 48.0% · 465 g
- Caitlyn10 games—SoloQ: 58.4% · 269 g
- Kai'Sa10 games—SoloQ: 50.5% · 598 g
- Jinx9 games—SoloQ: 50.1% · 359 g
- Ezreal8 games—SoloQ: 50.6% · 330 g
- Xayah7 games—SoloQ: 43.6% · 218 g
- Aphelios6 games—SoloQ: 51.3% · 355 g
- Lucian6 games—SoloQ: 53.1% · 258 g
- Miss Fortune6 games—SoloQ: 47.3% · 93 g
- Ashe5 games—SoloQ: 43.5% · 108 g
- Zeri5 games—SoloQ: 51.3% · 158 g
- Nautilus15 games—SoloQ: 47.4% · 308 g
- Lulu9 games—SoloQ: 51.4% · 457 g
- Rakan8 games—SoloQ: 42.9% · 140 g
- Thresh8 games—SoloQ: 47.5% · 455 g
- Leona7 games—SoloQ: 44.6% · 224 g
- Alistar5 games—SoloQ: 46.8% · 203 g
- Blitzcrank5 games—SoloQ: 54.8% · 281 g
- Braum5 games—SoloQ: 40.1% · 167 g
- Milio5 games—SoloQ: 60.7% · 112 g
Ban it or pick it?
Priority pick: taken in G1, burned afterwards.
Pick rate as Jungle
Amateur tournaments, compared with soloQ- SoloQ Master+0.7%4,570 picks of 632,196ban 0.4% · patches 16.19 to 16.21
- Amateur tournaments0.3%82 picks of 23,550ban 1.2% · patches 16.19 to 16.21
- Pro0.0%0 picks of 2,214bans not published · patches 16.17 to 16.20
Presence by patch
2.9% on 16.21Within the series
Fearless series only · as Jungle- 0.4%G115 games of 4,244
- 0.4%G215 games of 4,244
- 0.2%G3+3 games of 1,815
Not enough series yet: published from 30.

