Warwick
Patches 16.19 to 16.21 · EUW- Pick
- 0.9%picked in 65 of 6,960 games
- Ban
- 1.2%42 bans over 3,441 games, against 0.4% in soloQ
Amateur: 6,991 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 347,962 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments2 clear gaps between soloQ and amateur tournaments as Jungle.Draft
- How to play itLethal Tempo, then Titanic Hydra, Experimental Hexplate, and Sterak's Gage: the most played build in soloQ.



- In a compTakes its kills in duels first: more duels than 90% of junglers.Map pressureDuelistCC
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftNot enough series to settle it: raw counts only.
What changes in tournaments?
2 clear gaps between soloQ and amateur tournaments as Jungle.
- DraftPicked less often in amateur play
- Amateur
- 0.2%
- SoloQ
- 0.7%
- DraftBanned more often in amateur play
- Amateur
- 1.1%
- SoloQ
- 0.4%
Not enough games to judge: win rate, length, keystone, spells, and core.
How to play it?
Lethal Tempo, then Titanic Hydra, Experimental Hexplate, and Sterak's Gage: the most played build in soloQ.
Titanic Hydra
Experimental Hexplate
Sterak's Gage
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Takes its kills in duels first: more duels than 90% of junglers.
- Takes its kills in duelstop10%27% · junglers: 20%
- Map pressuretop20%5.2 · junglers: 4.7
- Crowd control (CC)top23%0.9 · junglers: 0.7
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers
What marks it
- Map pressure
- Duelist
- CC
Like other junglers
- Damage in lane
- Gold at 15 min
- Gold at 20 min
- Absorbs damage
- Lets allies carry kills
- Invade
What it is not
- Few teamfights
- Little damage
- No poke
- Light jungle farm
Damage / min by phase · at equal gold
Rank 42 in lane, 17 in mid game and 15 in late game, out of 100 junglers.
Gold vs. direct opponent
At 20 min, behind 69% of junglers against the direct opponent.
Where it stands among junglers · every measure
0 ← less · median · more → 100- Damage in lane · rank 42 of 100 among junglers377 · median 383
- Damage in mid game · rank 17 of 100 among junglers714 · median 796
- Damage in late game · rank 15 of 100 among junglers901 · median 1,056
- Gold at 15 min · rank 26 of 100 among junglers-139 · median +6
- Gold at 20 min · rank 31 of 100 among junglers-172 · median +64
- Map pressure · rank 81 of 100 among junglers5.2 · median 4.7
- Absorbs damage · rank 62 of 100 among junglers940 · median 855
- Plays teamfights · rank 20 of 100 among junglers48% · median 52%
- Takes its kills in duels · rank 90 of 100 among junglers27% · median 20%
- Lets allies carry kills · rank 52 of 100 among junglersrank 52 of 100
- Crowd control (CC) · rank 77 of 100 among junglers0.9 · median 0.7
- Team damage · rank 22 of 100 among junglers14% · median 17%
- Jungle farm · rank 3 of 100 among junglers59 · median 66
- Invade · rank 40 of 100 among junglers7% · median 7%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
Ban it or pick it?
Not enough series to settle it: raw counts only.
Pick rate as Jungle
Amateur tournaments, compared with soloQ- SoloQ Master+0.7%4,651 picks of 695,920ban 0.4% · patches 16.19 to 16.21
- Amateur tournaments0.2%24 picks of 10,426ban 1.1% · patches 16.19 to 16.21
- Pro0.0%0 picks of 2,214bans not published · patches 16.17 to 16.20
Presence by patch
2.9% on 16.21Within the series
Fearless series only · as JungleNot enough series yet: published from 30.

