Taric
Patches 16.19 to 16.21 · KR- Pick
- 0.6%picked in 114 of 18,533 games
- Ban
- 0.2%28 bans over 17,578 games, against 0.1% in soloQ
Amateur: 18,736 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 316,098 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments2 clear gaps between soloQ and amateur tournaments as Support.DraftLength
- How to play itGlacial Augment: the most played keystone in soloQ, the core is still to be measured.
- In a compPlays teamfights first: more teamfights than 97% of supports.FrontlineTeamfight
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftFallback pick: comes out late in the series, once the pool has emptied.
What changes in tournaments?
2 clear gaps between soloQ and amateur tournaments as Support.
- DraftPicked less often in amateur play
- Amateur
- 0.3%
- SoloQ
- 0.5%
- LengthLonger games in amateur play
- Amateur
- 29 min
- SoloQ
- 25.4 min
Not enough games to judge: core.
How to play it?
Glacial Augment: the most played keystone in soloQ, the core is still to be measured.
No choice measured.
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Plays teamfights first: more teamfights than 97% of supports.
- Plays teamfightstop3%59% · supports: 54%
- Absorbs damagetop19%793 · supports: 393
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports
What marks it
- Frontline
- Teamfight
Like other supports
- Gold at 15 min
- Map pressure
- Lets allies carry kills
- Crowd control (CC)
What it is not
- Few duels
- Little damage
- No poke
Damage / min by phase · at equal gold
Rank 4 in lane, 6 in mid game and 6 in late game, out of 100 supports.
Gold vs. direct opponent
At 20 min, behind 76% of supports against the direct opponent.
Where it stands among supports · every measure
0 ← less · median · more → 100- Damage in lane · rank 4 of 100 among supports177 · median 288
- Damage in mid game · rank 6 of 100 among supports207 · median 342
- Damage in late game · rank 6 of 100 among supports202 · median 388
- Gold at 15 min · rank 27 of 100 among supports-72 · median +105
- Gold at 20 min · rank 24 of 100 among supports-111 · median +193
- Map pressure · rank 59 of 100 among supports4.6 · median 4.5
- Absorbs damage · rank 81 of 100 among supports793 · median 393
- Plays teamfights · rank 97 of 100 among supports59% · median 54%
- Takes its kills in duels · rank 5 of 100 among supports12% · median 17%
- Lets allies carry kills · rank 74 of 100 among supportsrank 74 of 100
- Crowd control (CC) · rank 63 of 100 among supports1.2 · median 1
- Team damage · rank 7 of 100 among supports5% · median 9%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
Ban it or pick it?
Fallback pick: comes out late in the series, once the pool has emptied.
Pick rate as Support
Amateur tournaments, compared with soloQ- SoloQ Master+0.5%3,449 picks of 632,195ban 0.1% · patches 16.19 to 16.21
- Amateur tournaments0.3%72 picks of 23,550ban 0.2% · patches 16.19 to 16.21
- Pro0.0%0 picks of 2,214bans not published · patches 16.17 to 16.20
Presence by patch
1.6% on 16.21Within the series
Fearless series only · as Support- 0.2%G110 games of 4,249
- 0.6%G225 games of 4,249
- 0.8%G3+14 games of 1,819
Not enough series yet: published from 30.

