Evelynn
Patches 16.19 to 16.21 · NA- Pick
- 0.1%picked in 3 of 2,915 games
- Ban
- 0.3%7 bans over 2,127 games, against 2.2% in soloQ
Amateur: 2,915 games from amateur tournaments, last 60 days, NA. SoloQ Master+: 233,241 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments2 clear gaps between soloQ and amateur tournaments as Jungle.Draft
- How to play itElectrocute, then Lich Bane, Rabadon's Deathcap, and Void Staff: the most played build in soloQ.



- In a compTakes its kills in duels first: more duels than 100% of junglers.Map pressureDuelist
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftNot enough series to settle it: raw counts only.
What changes in tournaments?
2 clear gaps between soloQ and amateur tournaments as Jungle.
- DraftPicked less often in amateur play
- Amateur
- 0.0%
- SoloQ
- 1.2%
- DraftBanned less often in amateur play
- Amateur
- 0.3%
- SoloQ
- 2.2%
Not enough games to judge: win rate, length, keystone, spells, and core.
How to play it?
Electrocute, then Lich Bane, Rabadon's Deathcap, and Void Staff: the most played build in soloQ.
Lich Bane
Rabadon's Deathcap
Void Staff
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Takes its kills in duels first: more duels than 100% of junglers.
- Takes its kills in duelstop1%33% · junglers: 20%
- Map pressuretop17%5.3 · junglers: 4.7
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers
What marks it
- Map pressure
- Duelist
Like other junglers
- Gold at 15 min
- Gold at 20 min
- Team damage
- Invade
What it is not
- Few teamfights
- Little CC
- No poke
Damage / min by phase · at equal gold
Not measured: the fact is not validated by the draft review.
Gold vs. direct opponent
At 20 min, behind 67% of junglers against the direct opponent.
Where it stands among junglers · every measure
0 ← less · median · more → 100- Gold at 15 min · rank 32 of 100 among junglers-97 · median +6
- Gold at 20 min · rank 33 of 100 among junglers-161 · median +64
- Map pressure · rank 83 of 100 among junglers5.3 · median 4.7
- Absorbs damage · rank 13 of 100 among junglers458 · median 855
- Plays teamfights · rank 1 of 100 among junglers41% · median 52%
- Takes its kills in duels · rank 100 of 100 among junglers33% · median 20%
- Crowd control (CC) · rank 15 of 100 among junglers0.4 · median 0.7
- Team damage · rank 54 of 100 among junglers17% · median 17%
- Jungle farm · rank 18 of 100 among junglers63 · median 66
- Invade · rank 51 of 100 among junglers7% · median 7%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
With
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
No pair measured in amateur play on this side.
Ban it or pick it?
Not enough series to settle it: raw counts only.
Pick rate as Jungle
Amateur tournaments, compared with soloQ- SoloQ Master+1.2%5,776 picks of 466,479ban 2.2% · patches 16.19 to 16.21
- Amateur tournaments0.0%2 picks of 4,328ban 0.3% · patches 16.19 to 16.21
- Pro0.0%0 picks of 2,214bans not published · patches 16.17 to 16.20
Presence by patch
0.9% on 16.21Within the series
Fearless series only · as JungleNot enough series yet: published from 30.

