Zac
Patches 16.19 to 16.21 · EUW- Pick
- 2.6%picked in 183 of 6,991 games
- Ban
- 2.0%70 bans over 3,461 games, against 1.3% in soloQ
Amateur: 6,991 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 346,746 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments4 clear gaps between soloQ and amateur tournaments as Jungle.Win rateDraftRunes
- How to play itConqueror, then Hextech Rocketbelt, Sunfire Aegis, and Spirit Visage: the most played build in soloQ.



- In a compCrowd control (CC) first: more CC than 93% of junglers.FrontlineLets allies carryCC
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftFallback pick: comes out late in the series, once the pool has emptied.
What changes in tournaments?
4 clear gaps between soloQ and amateur tournaments as Jungle.
- Win rateWins less in amateur play
- Amateur
- 41.8%
- SoloQ
- 51.7%
- DraftPicked less often in amateur play
- Amateur
- 1.0%
- SoloQ
- 1.3%
- DraftBanned more often in amateur play
- Amateur
- 2.3%
- SoloQ
- 1.3%
- RunesAftershock instead of Conqueror
- Amateur
- 68%
- SoloQ
- 53%
How to play it?
Conqueror, then Hextech Rocketbelt, Sunfire Aegis, and Spirit Visage: the most played build in soloQ.
Hextech Rocketbelt
Sunfire Aegis
Spirit Visage
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Crowd control (CC) first: more CC than 93% of junglers.
- Crowd control (CC)top7%1.4 · junglers: 0.7
- Lets allies carry killstop14%rank 86 of 100
- Absorbs damagetop16%1,162 · junglers: 855
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers
What marks it
- Frontline
- Lets allies carry
- CC
Like other junglers
- Damage in lane
- Damage in mid game
- Damage in late game
- Map pressure
- Plays teamfights
- Takes its kills in duels
- Team damage
What it is not
- No poke
- Stays home
Damage / min by phase · at equal gold
Rank 30 in lane, 34 in mid game and 29 in late game, out of 100 junglers.
Gold vs. direct opponent
At 20 min, behind 92% of junglers against the direct opponent.
Where it stands among junglers · every measure
0 ← less · median · more → 100- Damage in lane · rank 30 of 100 among junglers357 · median 383
- Damage in mid game · rank 34 of 100 among junglers754 · median 796
- Damage in late game · rank 29 of 100 among junglers956 · median 1,056
- Gold at 15 min · rank 8 of 100 among junglers-425 · median +6
- Gold at 20 min · rank 8 of 100 among junglers-641 · median +64
- Map pressure · rank 74 of 100 among junglers5 · median 4.7
- Absorbs damage · rank 84 of 100 among junglers1,162 · median 855
- Plays teamfights · rank 53 of 100 among junglers52% · median 52%
- Takes its kills in duels · rank 38 of 100 among junglers19% · median 20%
- Lets allies carry kills · rank 86 of 100 among junglersrank 86 of 100
- Crowd control (CC) · rank 93 of 100 among junglers1.4 · median 0.7
- Team damage · rank 25 of 100 among junglers15% · median 17%
- Jungle farm · rank 9 of 100 among junglers61 · median 66
- Invade · rank 8 of 100 among junglers6% · median 7%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Ornn11 games—SoloQ: 52.4% · 269 g
- Renekton9 games—SoloQ: 47.3% · 277 g
- K'Sante8 games—SoloQ: 49.0% · 202 g
- Shen8 games—SoloQ: 51.1% · 225 g
- Yone8 games—SoloQ: 50.8% · 425 g
- Dr. Mundo7 games—SoloQ: 55.1% · 178 g
- Sett7 games—SoloQ: 54.0% · 211 g
- Camille6 games—SoloQ: 51.8% · 307 g
- Ambessa5 games—SoloQ: 55.5% · 238 g
- Gnar5 games—SoloQ: 50.9% · 218 g
- Malphite5 games—SoloQ: 48.0% · 294 g
- Sion5 games—SoloQ: 48.7% · 191 g
- Wukong17 games—SoloQ: 52.0% · 373 g
- Jarvan IV12 games—SoloQ: 47.0% · 402 g
- Cho'Gath10 games—SoloQ: 50.6% · 271 g
- Nocturne9 games—SoloQ: 54.8% · 126 g
- Lillia6 games—SoloQ: 47.4% · 388 g
- Pantheon6 games—SoloQ: — · 24 g
- Sejuani6 games—SoloQ: 63.5% · 96 g
- Vi6 games—SoloQ: 58.6% · 174 g
- Xin Zhao6 games—SoloQ: 47.8% · 115 g
- Amumu5 games—SoloQ: 50.0% · 60 g
- Shyvana5 games—SoloQ: 52.7% · 243 g
- Skarner5 games—SoloQ: 58.1% · 117 g
- Sylas5 games—SoloQ: 47.7% · 310 g
- Viktor17 games—SoloQ: 51.4% · 403 g
- Ahri15 games—SoloQ: 46.6% · 625 g
- Orianna11 games—SoloQ: 57.4% · 169 g
- Syndra11 games—SoloQ: 50.5% · 560 g
- Hwei10 games—SoloQ: 51.0% · 255 g
- LeBlanc6 games—SoloQ: 51.0% · 241 g
- Locke5 games—SoloQ: 50.9% · 434 g
- Sylas5 games—SoloQ: 62.3% · 342 g
- Zed5 games—SoloQ: 50.7% · 375 g
- Jinx24 games—SoloQ: 49.9% · 587 g
- Ashe15 games—SoloQ: 56.1% · 246 g
- Caitlyn13 games—SoloQ: 53.6% · 537 g
- Kai'Sa13 games—SoloQ: 53.7% · 721 g
- Tristana8 games—SoloQ: 52.7% · 645 g
- Xayah8 games—SoloQ: 50.2% · 297 g
- Jhin7 games—SoloQ: 49.7% · 779 g
- Ezreal6 games—SoloQ: 56.5% · 499 g
- Corki5 games—SoloQ: 58.2% · 98 g
- Nautilus14 games—SoloQ: 53.3% · 525 g
- Braum13 games—SoloQ: 54.3% · 348 g
- Lulu12 games—SoloQ: 52.6% · 694 g
- Seraphine12 games—SoloQ: 51.6% · 225 g
- Bard11 games—SoloQ: 49.2% · 319 g
- Milio9 games—SoloQ: 53.2% · 340 g
- Rakan7 games—SoloQ: 50.5% · 291 g
- Rell7 games—SoloQ: 53.4% · 322 g
- Thresh7 games—SoloQ: 52.2% · 801 g
- Alistar6 games—SoloQ: 50.2% · 450 g
- Janna6 games—SoloQ: 50.7% · 756 g
- Blitzcrank5 games—SoloQ: 58.1% · 308 g
- Poppy5 games—SoloQ: 53.1% · 175 g
- Soraka5 games—SoloQ: 43.6% · 243 g
Ban it or pick it?
Fallback pick: comes out late in the series, once the pool has emptied.
Pick rate as Jungle
Amateur tournaments, compared with soloQ- SoloQ Master+1.3%9,076 picks of 693,488ban 1.3% · patches 16.19 to 16.21
- Amateur tournaments1.0%102 picks of 10,426ban 2.3% · patches 16.19 to 16.21
- Pro0.0%1 picks of 2,214bans not published · patches 16.17 to 16.20
Presence by patch
6.7% on 16.21Within the series
Fearless series only · as Jungle- 1.3%G128 games of 2,122
- 2.7%G258 games of 2,122
- 2.6%G3+18 games of 691
Not enough series yet: published from 30.

