Tournament presence · pick + ban
9.5%#87 of 173 champions
Pick
5.9%picked in 1,089 of 18,607 games
Ban
3.6%631 bans over 17,651 games, against 0.4% in soloQ
Win rate as Top51.2% between 48.5% and 53.9% over 931 gamesSoloQ 51.1%: no clear gap
Median length29.1 minsoloQ 26.1 min

Amateur: 18,736 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 316,098 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Top.

  • DraftPicked more often in amateur play
    Amateur
    2.3%
    SoloQ
    1.4%
    2.3% of the role's picks in amateur play, against 1.4% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    3.8%
    SoloQ
    0.4%
    3.8% ban rate in amateur play over 11,141 games, against 0.4% in soloQ over 123,725 games.
  • LengthLonger games in amateur play
    Amateur
    29.1 min
    SoloQ
    26.1 min
    Median of 29.1 min in amateur play, against 26.1 min in soloQ.
02 — How to play it

How to play it?

Grasp of the Undying, then Trinity Force, Stridebreaker, and Death's Dance: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesGrasp of the Undying42% · 4,226
Same in amateur play
SpellsFlash + Teleport54% · 5,481
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 101 games
Core (3 legendaries)43% · 1,083
43%of soloQ games
  1. Trinity Force
  2. Stridebreaker
  3. Death's Dance
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Plays teamfights first: more teamfights than 82% of top laners.

  1. Plays teamfightstop18%56% · top laners: 53%
  2. Team damagetop19%24% · top laners: 20%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other top laners

What marks it

  • Teamfight
  • Damage
  • Poke

Like other top laners

  • Damage in lane
  • Damage in mid game
  • Gold at 15 min
  • Gold at 20 min
  • Takes its kills in duels
  • Lets allies carry kills
  • Crowd control (CC)

What it is not

  • No split-push

Damage / min by phase · at equal gold

Rank 50 in lane, 73 in mid game and 76 in late game, out of 100 top laners.

5990 vs 599
929+61 vs 868
1,160+80 vs 1,079
Lane · 5–14 minMid game · 15–22Late · 23–30
Zaahentop laners

Gold vs. direct opponent

At 20 min, ahead of 66% of top laners against the direct opponent.

top laners

Where it stands among top laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 50 of 100 among top laners599 · median 599
  • Damage in mid game · rank 73 of 100 among top laners929 · median 868
  • Damage in late game · rank 76 of 100 among top laners1,160 · median 1,079
  • Gold at 15 min · rank 48 of 100 among top laners+97 · median +119
  • Gold at 20 min · rank 66 of 100 among top laners+245 · median +100
  • Absorbs damage · rank 77 of 100 among top laners1,214 · median 970
  • Plays teamfights · rank 82 of 100 among top laners56% · median 53%
  • Takes its kills in duels · rank 32 of 100 among top laners26% · median 28%
  • Lets allies carry kills · rank 54 of 100 among top lanersrank 54 of 100
  • Crowd control (CC) · rank 70 of 100 among top laners1 · median 0.8
  • Team damage · rank 81 of 100 among top laners24% · median 20%
04 — With / against

With whom, against whom?

Better than expected against K'Sante in amateur play: +16.3 pts over 46 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
K'Sante69.6% · expected 53.2% · 46 g+16.3 ptSoloQ -2.4
Ambessa63.0% · expected 51.7% · 54 g+11.3 ptSoloQ -0.2
Jax51.7% · expected 50.4% · 60 g+1.3 ptSoloQ -0.2
Sion52.0% · expected 51.7% · 75 g+0.3 ptSoloQ +1.3
Ornn51.1% · expected 49.2% · 47 g+1.8 ptSoloQ -3.8
Junglegap to expected
Wukong54.7% · expected 47.0% · 86 g+7.7 ptSoloQ +1.7
Lee Sin56.4% · expected 52.4% · 94 g+3.9 ptSoloQ +1.1
Qiyana53.3% · expected 52.5% · 30 g+0.8 ptSoloQ -0.4
Midgap to expected
Lissandra64.7% · expected 53.0% · 34 g+11.7 ptSoloQ -0.6
Orianna66.7% · expected 54.9% · 33 g+11.7 ptSoloQ -4.0
Sylas57.6% · expected 53.2% · 59 g+4.4 ptSoloQ -0.5
Syndra54.2% · expected 50.8% · 59 g+3.5 ptSoloQ +0.9
Hwei50.0% · expected 49.9% · 30 g+0.1 ptSoloQ +0.3
ADCgap to expected
Ashe61.3% · expected 48.8% · 31 g+12.5 ptSoloQ +4.1
Caitlyn56.5% · expected 49.1% · 62 g+7.3 ptSoloQ -0.5
Lucian58.7% · expected 51.9% · 63 g+6.8 ptSoloQ +4.3
Yunara52.3% · expected 48.8% · 107 g+3.5 ptSoloQ 0.0
Jhin58.3% · expected 55.3% · 72 g+3.0 ptSoloQ -2.2
Supportgap to expected
Rell62.5% · expected 47.1% · 32 g+15.4 ptSoloQ -0.1
Blitzcrank58.3% · expected 50.3% · 48 g+8.1 ptSoloQ +1.3
Seraphine57.1% · expected 49.6% · 49 g+7.6 ptSoloQ +2.6
Nautilus54.5% · expected 52.4% · 110 g+2.1 ptSoloQ +1.3
Milio59.0% · expected 52.9% · 39 g+6.0 ptSoloQ +4.4

With

Junglegap to expected
Jarvan IV65.6% · expected 49.5% · 61 g+16.0 ptSoloQ -1.5
Cho'Gath67.7% · expected 52.9% · 31 g+14.9 ptSoloQ +2.7
Vi60.0% · expected 51.3% · 70 g+8.7 ptSoloQ +1.0
Lee Sin51.0% · expected 50.0% · 104 g+0.9 ptSoloQ +1.0
Qiyana51.6% · expected 49.9% · 31 g+1.7 ptSoloQ +0.2
Midgap to expected
Viktor64.4% · expected 51.3% · 59 g+13.1 ptSoloQ -0.4
Ahri59.4% · expected 54.0% · 69 g+5.4 ptSoloQ -1.9
Syndra56.5% · expected 51.7% · 46 g+4.8 ptSoloQ -0.9
Lissandra56.7% · expected 49.4% · 30 g+7.2 ptSoloQ +0.6
Hwei56.7% · expected 52.6% · 30 g+4.1 ptSoloQ -1.3
ADCgap to expected
Tristana62.5% · expected 49.7% · 32 g+12.8 ptSoloQ -3.1
Ezreal54.3% · expected 46.8% · 70 g+7.5 ptSoloQ +0.5
Lucian60.5% · expected 50.6% · 43 g+9.9 ptSoloQ +4.2
Caitlyn59.0% · expected 53.4% · 78 g+5.6 ptSoloQ -3.2
Kai'Sa53.6% · expected 51.7% · 84 g+1.9 ptSoloQ 0.0
Supportgap to expected
Nautilus57.1% · expected 50.0% · 91 g+7.1 ptSoloQ +0.4
Thresh59.7% · expected 52.4% · 67 g+7.3 ptSoloQ +0.9
Milio56.8% · expected 49.5% · 37 g+7.2 ptSoloQ +1.0
Rell60.0% · expected 55.3% · 35 g+4.7 ptSoloQ +0.8
Rakan51.0% · expected 50.9% · 51 g+0.1 ptSoloQ +2.0

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top22 champions
  • Sion75 games
    52.0%gap +0.3 ptsSoloQ: 52.1% · 238 g
  • Jax60 games
    51.7%gap +1.3 ptsSoloQ: 50.8% · 516 g
  • Ambessa54 games
    63.0%gap +11.3 ptsSoloQ: 51.6% · 407 g
  • Ornn47 games
    51.1%gap +1.8 ptsSoloQ: 48.0% · 102 g
  • K'Sante46 games
    69.6%gap +16.3 ptsSoloQ: 50.1% · 463 g
Jungle21 champions
  • Lee Sin94 games
    56.4%gap +3.9 ptsSoloQ: 51.8% · 1,170 g
  • Wukong86 games
    54.7%gap +7.7 ptsSoloQ: 52.6% · 274 g
  • Vi67 games
    41.8%gap -9.4 ptsSoloQ: 54.6% · 350 g
  • Sylas58 games
    46.6%gap -3.9 ptsSoloQ: 51.1% · 517 g
  • Jarvan IV55 games
    50.9%gap -2.0 ptsSoloQ: 52.5% · 345 g
Mid20 champions
  • Viktor63 games
    44.4%gap -6.7 ptsSoloQ: 53.4% · 536 g
  • Sylas59 games
    57.6%gap +4.4 ptsSoloQ: 52.7% · 581 g
  • Syndra59 games
    54.2%gap +3.5 ptsSoloQ: 51.7% · 435 g
  • Ahri50 games
    48.0%gap -0.4 ptsSoloQ: 51.8% · 340 g
  • Yone37 games
    37.8%gap -10.1 ptsSoloQ: 49.7% · 459 g
ADC17 champions
  • Kai'Sa107 games
    51.4%gap +0.6 ptsSoloQ: 52.4% · 1,296 g
  • Yunara107 games
    52.3%gap +3.5 ptsSoloQ: 50.5% · 901 g
  • Jhin72 games
    58.3%gap +3.0 ptsSoloQ: 49.3% · 1,117 g
  • Ezreal66 games
    43.9%gap -11.8 ptsSoloQ: 52.9% · 611 g
  • Lucian63 games
    58.7%gap +6.8 ptsSoloQ: 57.3% · 443 g
Support18 champions
  • Nautilus110 games
    54.5%gap +2.1 ptsSoloQ: 53.0% · 781 g
  • Lulu77 games
    48.1%gap -5.3 ptsSoloQ: 48.0% · 791 g
  • Leona67 games
    49.3%gap -1.2 ptsSoloQ: 45.6% · 443 g
  • Braum53 games
    47.2%gap -1.9 ptsSoloQ: 51.9% · 322 g
  • Thresh53 games
    47.2%gap -2.9 ptsSoloQ: 47.7% · 876 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Top

Amateur tournaments, compared with soloQ
  • SoloQ Master+1.4%9,079 picks of 632,193ban 0.4% · patches 16.19 to 16.21
  • Amateur tournaments2.3%550 picks of 23,550ban 3.8% · patches 16.19 to 16.21
  • Pro2.3%52 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

11.1% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Top
  • 4.7%G1201 games of 4,260
  • 4.2%G2180 games of 4,264
  • 4.8%G3+88 games of 1,825
Once picked, the series moves on toIn G2, over 201 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.