Champion sheet · Support

Yuumi

Patches 16.19 to 16.21 · KR
Tournament presence · pick + ban
19.3%#33 of 173 champions
Pick
6.6%picked in 1,227 of 18,496 games
Ban
12.7%2,235 bans over 17,544 games, against 12.0% in soloQ
Win rate as Support51.5% between 49.2% and 53.9% over 1,225 gamesSoloQ 45.0%: clear gap
Median length28.5 minsoloQ 25.5 min

Amateur: 18,736 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 316,098 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as Support.

  • Win rateWins more in amateur play
    Amateur
    51.5%
    SoloQ
    45.0%
    51.5% win rate in amateur play over 1,225 games, against 45.0% in soloQ over 20,806 games.
  • DraftPicked more often in amateur play
    Amateur
    3.4%
    SoloQ
    2.9%
    3.4% of the role's picks in amateur play, against 2.9% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    12.8%
    SoloQ
    12.0%
    12.8% ban rate in amateur play over 11,141 games, against 12.0% in soloQ over 123,725 games.
  • LengthLonger games in amateur play
    Amateur
    28.5 min
    SoloQ
    25.5 min
    Median of 28.5 min in amateur play, against 25.5 min in soloQ.

Not enough games to judge: core.

02 — How to play it

How to play it?

Summon Aery, then Luden's Echo, Horizon Focus, and Rabadon's Deathcap: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesSummon Aery86% · 17,931
Same in amateur play
SpellsExhaust + Heal92% · 19,096
Same in amateur play
SkillsEnot collected in soloQ
Amateur: 64% · 101 games
Core (3 legendaries)— · 2
  1. Luden's Echo
  2. Horizon Focus
  3. Rabadon's Deathcap

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

No trait above other supports; the most marked: Lets allies carry kills (rank 76).

  1. Its most marked traitLets allies carry killstop24%rank 76 of 100

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports

What marks it

Nothing above supports.

Like other supports

  • Damage in mid game
  • Damage in late game
  • Plays teamfights
  • Takes its kills in duels
  • Team damage

What it is not

  • Little map pressure
  • Little CC
  • No poke

Damage / min by phase · at equal gold

Rank 18 in lane, 32 in mid game and 32 in late game, out of 100 supports.

222-66 vs 288
290-52 vs 342
340-47 vs 388
Lane · 5–14 minMid game · 15–22Late · 23–30
Yuumisupports

Gold vs. direct opponent

At 20 min, behind 95% of supports against the direct opponent.

supports
4.8takedowns outside its lane before 15 min; supports: 4.5.

Where it stands among supports · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 18 of 100 among supports222 · median 288
  • Damage in mid game · rank 32 of 100 among supports290 · median 342
  • Damage in late game · rank 32 of 100 among supports340 · median 388
  • Gold at 15 min · rank 2 of 100 among supports-163 · median +105
  • Gold at 20 min · rank 5 of 100 among supports-197 · median +193
  • Map pressure · rank 7 of 100 among supports4.8 · median 4.5
  • Absorbs damage · rank 2 of 100 among supports119 · median 393
  • Plays teamfights · rank 75 of 100 among supports56% · median 54%
  • Takes its kills in duels · rank 36 of 100 among supports16% · median 17%
  • Lets allies carry kills · rank 76 of 100 among supportsrank 76 of 100
  • Crowd control (CC) · rank 17 of 100 among supports0.7 · median 1
  • Team damage · rank 25 of 100 among supports8% · median 9%
04 — With / against

With whom, against whom?

Better than expected against Dr. Mundo in amateur play: +22.5 pts over 37 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Dr. Mundo75.7% · expected 53.1% · 37 g+22.5 ptSoloQ +0.4
Yone57.1% · expected 51.6% · 49 g+5.5 ptSoloQ -0.6
Aatrox56.5% · expected 50.9% · 46 g+5.6 ptSoloQ +1.3
Gnar59.0% · expected 52.5% · 39 g+6.5 ptSoloQ -2.8
Nasus55.6% · expected 49.9% · 45 g+5.6 ptSoloQ +1.4
Junglegap to expected
Xin Zhao62.5% · expected 51.3% · 40 g+11.2 ptSoloQ -2.6
Lillia55.1% · expected 48.7% · 49 g+6.4 ptSoloQ +5.6
Viego57.1% · expected 51.9% · 49 g+5.3 ptSoloQ +0.1
Lee Sin53.3% · expected 52.7% · 135 g+0.6 ptSoloQ -1.3
Wukong48.8% · expected 47.1% · 86 g+1.7 ptSoloQ +2.2
Midgap to expected
Locke70.0% · expected 54.0% · 40 g+16.0 ptSoloQ -1.9
Taliyah63.2% · expected 50.2% · 38 g+13.0 ptSoloQ -1.6
Twisted Fate63.3% · expected 49.9% · 30 g+13.5 ptSoloQ +3.0
Galio59.1% · expected 52.0% · 44 g+7.1 ptSoloQ -1.5
LeBlanc58.0% · expected 51.6% · 50 g+6.4 ptSoloQ +0.8
ADCgap to expected
Sivir65.8% · expected 51.4% · 38 g+14.4 ptSoloQ -1.4
Miss Fortune64.9% · expected 51.2% · 37 g+13.7 ptSoloQ +5.9
Ashe59.2% · expected 49.0% · 49 g+10.1 ptSoloQ +1.9
Aphelios63.6% · expected 55.9% · 55 g+7.8 ptSoloQ -1.6
Yunara50.4% · expected 49.2% · 127 g+1.2 ptSoloQ +1.5
Supportgap to expected
Thresh58.5% · expected 50.2% · 53 g+8.3 ptSoloQ -2.7
Nautilus55.0% · expected 52.7% · 171 g+2.2 ptSoloQ -3.2
Seraphine54.5% · expected 50.0% · 66 g+4.5 ptSoloQ +3.3
Lulu54.1% · expected 53.7% · 159 g+0.4 ptSoloQ +1.1
Leona52.2% · expected 50.7% · 92 g+1.5 ptSoloQ -0.2

With

Topgap to expected
K'Sante67.4% · expected 49.5% · 46 g+17.9 ptSoloQ +0.5
Dr. Mundo61.5% · expected 49.9% · 39 g+11.7 ptSoloQ -4.4
Ornn59.4% · expected 53.4% · 64 g+6.0 ptSoloQ +4.4
Malphite59.6% · expected 52.9% · 52 g+6.7 ptSoloQ 0.0
Renekton57.7% · expected 51.8% · 52 g+5.9 ptSoloQ 0.0
Junglegap to expected
Sylas62.7% · expected 52.2% · 67 g+10.5 ptSoloQ +0.4
Wukong59.6% · expected 55.9% · 104 g+3.7 ptSoloQ +2.0
Lee Sin53.0% · expected 50.3% · 100 g+2.7 ptSoloQ +0.5
Vi53.1% · expected 51.5% · 98 g+1.6 ptSoloQ -0.3
Jarvan IV50.0% · expected 49.7% · 78 g+0.3 ptSoloQ +0.3
Midgap to expected
Hwei78.8% · expected 53.0% · 33 g+25.8 ptSoloQ -1.1
Galio68.4% · expected 51.0% · 57 g+17.4 ptSoloQ +4.3
Syndra58.2% · expected 51.9% · 67 g+6.3 ptSoloQ +2.0
LeBlanc56.8% · expected 51.4% · 37 g+5.3 ptSoloQ +2.0
Galio51.6% · expected 46.2% · 31 g+5.4 ptSoloQ +4.3
ADCgap to expected
Xayah64.7% · expected 53.5% · 34 g+11.3 ptSoloQ -2.8
Twitch61.8% · expected 52.4% · 34 g+9.3 ptSoloQ -0.1
Lucian51.8% · expected 51.1% · 170 g+0.7 ptSoloQ +3.5

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top22 champions
  • K'Sante71 games
    50.7%gap -2.8 ptsSoloQ: 45.0% · 827 g
  • Ambessa57 games
    54.4%gap +2.4 ptsSoloQ: 45.5% · 578 g
  • Malphite51 games
    41.2%gap -8.9 ptsSoloQ: 40.8% · 657 g
  • Yone49 games
    57.1%gap +5.5 ptsSoloQ: 45.2% · 996 g
  • Ornn48 games
    47.9%gap -1.7 ptsSoloQ: 41.5% · 183 g
Jungle22 champions
  • Lee Sin135 games
    53.3%gap +0.6 ptsSoloQ: 43.4% · 2,552 g
  • Vi105 games
    49.5%gap -2.0 ptsSoloQ: 43.3% · 804 g
  • Wukong86 games
    48.8%gap +1.7 ptsSoloQ: 47.0% · 506 g
  • Jarvan IV60 games
    55.0%gap +1.7 ptsSoloQ: 48.0% · 673 g
  • Sylas58 games
    39.7%gap -11.2 ptsSoloQ: 43.6% · 938 g
Mid20 champions
  • Viktor66 games
    45.5%gap -6.0 ptsSoloQ: 47.8% · 1,227 g
  • Ahri65 games
    46.2%gap -2.5 ptsSoloQ: 44.3% · 727 g
  • Sylas60 games
    50.0%gap -3.4 ptsSoloQ: 47.0% · 883 g
  • Syndra57 games
    54.4%gap +3.3 ptsSoloQ: 44.2% · 822 g
  • Akali51 games
    56.9%gap +4.3 ptsSoloQ: 46.9% · 695 g
ADC17 champions
  • Yunara127 games
    50.4%gap +1.2 ptsSoloQ: 46.0% · 2,155 g
  • Kai'Sa102 games
    45.1%gap -5.9 ptsSoloQ: 42.2% · 2,297 g
  • Caitlyn93 games
    45.2%gap -4.2 ptsSoloQ: 43.5% · 1,206 g
  • Jhin83 games
    56.6%gap +1.0 ptsSoloQ: 44.7% · 2,293 g
  • Lucian74 games
    47.3%gap -4.6 ptsSoloQ: 45.7% · 1,012 g
Support18 champions
  • Nautilus171 games
    55.0%gap +2.2 ptsSoloQ: 42.5% · 1,439 g
  • Lulu159 games
    54.1%gap +0.4 ptsSoloQ: 46.0% · 2,811 g
  • Leona92 games
    52.2%gap +1.5 ptsSoloQ: 42.9% · 807 g
  • Milio86 games
    46.5%gap -6.5 ptsSoloQ: 48.6% · 543 g
  • Seraphine66 games
    54.5%gap +4.5 ptsSoloQ: 49.5% · 406 g
05 — In draft

Ban it or pick it?

Fallback pick: comes out late in the series, once the pool has emptied.

Pick rate as Support

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.9%18,383 picks of 632,195ban 12.0% · patches 16.19 to 16.21
  • Amateur tournaments3.4%809 picks of 23,550ban 12.8% · patches 16.19 to 16.21
  • Pro1.6%35 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

14.8% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Support
  • 5.5%G1235 games of 4,244
  • 6.7%G2283 games of 4,245
  • 7.2%G3+131 games of 1,815
Once picked, the series moves on toIn G2, over 235 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.