Champion sheet · ADC

Yunara

Patches 16.19 to 16.21 · KR
Tournament presence · pick + ban
27.9%#13 of 173 champions
Pick
18.5%picked in 3,424 of 18,546 games
Ban
9.4%1,648 bans over 17,590 games, against 8.2% in soloQ
Win rate as ADC52.4% between 51.0% and 53.8% over 3,422 gamesSoloQ 50.5%: clear gap
Median length28.7 minsoloQ 25.8 min

Amateur: 18,736 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 316,098 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as ADC.

  • Win rateWins more in amateur play
    Amateur
    52.4%
    SoloQ
    50.5%
    52.4% win rate in amateur play over 3,422 games, against 50.5% in soloQ over 59,959 games.
  • DraftPicked more often in amateur play
    Amateur
    8.9%
    SoloQ
    8.2%
    8.9% of the role's picks in amateur play, against 8.2% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    9.7%
    SoloQ
    8.2%
    9.7% ban rate in amateur play over 11,141 games, against 8.2% in soloQ over 123,725 games.
  • LengthLonger games in amateur play
    Amateur
    28.7 min
    SoloQ
    25.8 min
    Median of 28.7 min in amateur play, against 25.8 min in soloQ.
02 — How to play it

How to play it?

Lethal Tempo, then Kraken Slayer, Runaan's Hurricane, and Infinity Edge: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesLethal Tempo100% · 59,653
Same in amateur play
SpellsFlash + Barrier43% · 25,776
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 320 games
Core (3 legendaries)44% · 11,871
44%of soloQ games
  1. Kraken Slayer
  2. Runaan's Hurricane
  3. Infinity Edge
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 93% of ADC.

  1. Team damagetop7%27% · ADC: 23%
  2. Plays teamfightstop24%57% · ADC: 56%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • Teamfight
  • Damage
  • Poke

Like other ADC

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Absorbs damage
  • Takes its kills in duels
  • Crowd control (CC)

What it is not

  • Carries its own kills

Damage / min by phase · at equal gold

Rank 46 in lane, 46 in mid game and 51 in late game, out of 100 ADC.

524-1 vs 525
905-10 vs 915
1,371+6 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
YunaraADC

Gold vs. direct opponent

At 20 min, ahead of 85% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 46 of 100 among ADC524 · median 525
  • Damage in mid game · rank 46 of 100 among ADC905 · median 915
  • Damage in late game · rank 51 of 100 among ADC1,371 · median 1,366
  • Gold at 15 min · rank 76 of 100 among ADC+134 · median -54
  • Gold at 20 min · rank 85 of 100 among ADC+354 · median -85
  • Absorbs damage · rank 64 of 100 among ADC393 · median 361
  • Plays teamfights · rank 76 of 100 among ADC57% · median 56%
  • Takes its kills in duels · rank 26 of 100 among ADC16% · median 19%
  • Lets allies carry kills · rank 18 of 100 among ADCrank 18 of 100
  • Crowd control (CC) · rank 38 of 100 among ADC0.4 · median 0.6
  • Team damage · rank 93 of 100 among ADC27% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Locke in amateur play: +13.2 pts over 94 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Gnar62.3% · expected 53.3% · 106 g+8.9 ptSoloQ -0.4
Camille58.4% · expected 50.1% · 89 g+8.3 ptSoloQ +0.9
Jax56.1% · expected 51.3% · 107 g+4.8 ptSoloQ +1.0
Nasus52.5% · expected 50.7% · 139 g+1.8 ptSoloQ -0.3
Aatrox53.6% · expected 51.8% · 140 g+1.8 ptSoloQ +1.4
Junglegap to expected
Elise65.3% · expected 51.1% · 49 g+14.2 ptSoloQ +1.8
Lillia54.9% · expected 49.7% · 102 g+5.2 ptSoloQ -1.1
Wukong49.3% · expected 48.0% · 294 g+1.3 ptSoloQ +1.3
Lee Sin53.8% · expected 53.6% · 433 g+0.2 ptSoloQ -0.4
Cho'Gath55.6% · expected 50.8% · 90 g+4.8 ptSoloQ -0.1
Midgap to expected
Locke68.1% · expected 54.9% · 94 g+13.2 ptSoloQ -1.2
Ahri57.5% · expected 49.6% · 233 g+7.9 ptSoloQ +2.4
Yone53.5% · expected 49.0% · 142 g+4.5 ptSoloQ +0.8
Zed52.3% · expected 45.9% · 65 g+6.4 ptSoloQ +0.3
Galio56.4% · expected 52.8% · 94 g+3.5 ptSoloQ -0.2
ADCgap to expected
Sivir60.6% · expected 52.3% · 94 g+8.3 ptSoloQ +1.8
Kai'Sa55.9% · expected 51.9% · 236 g+4.0 ptSoloQ +2.7
Lucian55.0% · expected 52.9% · 258 g+2.2 ptSoloQ +0.5
Ezreal59.0% · expected 57.0% · 222 g+2.1 ptSoloQ -2.2
Jinx49.1% · expected 48.2% · 344 g+0.9 ptSoloQ +0.5
Supportgap to expected
Rell56.7% · expected 48.2% · 120 g+8.5 ptSoloQ +1.8
Rakan57.9% · expected 52.7% · 140 g+5.2 ptSoloQ +2.8
Blitzcrank55.1% · expected 51.5% · 196 g+3.6 ptSoloQ +0.1
Nautilus55.1% · expected 53.6% · 370 g+1.5 ptSoloQ +2.5
Milio56.3% · expected 54.0% · 199 g+2.3 ptSoloQ -0.3

With

Topgap to expected
Jayce61.4% · expected 50.7% · 44 g+10.6 ptSoloQ +1.6
Aatrox58.3% · expected 52.9% · 120 g+5.4 ptSoloQ -0.5
Nasus56.6% · expected 54.0% · 122 g+2.5 ptSoloQ +1.0
Ambessa53.3% · expected 51.9% · 169 g+1.4 ptSoloQ +0.2
Sion52.9% · expected 51.8% · 170 g+1.1 ptSoloQ +0.4
Junglegap to expected
Sejuani61.2% · expected 52.5% · 67 g+8.6 ptSoloQ -1.1
Elise63.5% · expected 53.6% · 52 g+9.8 ptSoloQ +4.2
Xin Zhao57.0% · expected 52.6% · 142 g+4.4 ptSoloQ -1.9
Naafiri59.6% · expected 53.9% · 89 g+5.7 ptSoloQ -1.0
Vi54.7% · expected 52.4% · 232 g+2.3 ptSoloQ -2.6
Midgap to expected
LeBlanc61.9% · expected 52.2% · 113 g+9.8 ptSoloQ -0.1
Galio59.5% · expected 51.9% · 121 g+7.6 ptSoloQ +0.2
Ahri59.6% · expected 55.1% · 213 g+4.5 ptSoloQ -0.2
Akali57.3% · expected 51.4% · 124 g+5.9 ptSoloQ +0.5
Lissandra54.1% · expected 50.6% · 122 g+3.5 ptSoloQ -0.6
Supportgap to expected
Braum62.5% · expected 54.6% · 267 g+7.9 ptSoloQ +5.5
Lulu51.5% · expected 50.2% · 1,263 g+1.4 ptSoloQ +0.4
Karma58.8% · expected 50.2% · 68 g+8.7 ptSoloQ -1.6
Blitzcrank55.3% · expected 53.2% · 159 g+2.1 ptSoloQ +0.1
Milio51.8% · expected 50.8% · 139 g+1.0 ptSoloQ -1.0

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top25 champions
  • K'Sante201 games
    52.7%gap -1.6 ptsSoloQ: 50.0% · 2,653 g
  • Ambessa166 games
    44.0%gap -8.9 ptsSoloQ: 50.4% · 1,833 g
  • Ornn150 games
    51.3%gap +0.9 ptsSoloQ: 52.0% · 487 g
  • Sion149 games
    53.0%gap +0.1 ptsSoloQ: 50.0% · 840 g
  • Aatrox140 games
    53.6%gap +1.8 ptsSoloQ: 53.4% · 1,685 g
Jungle22 champions
  • Lee Sin433 games
    53.8%gap +0.2 ptsSoloQ: 49.7% · 7,726 g
  • Wukong294 games
    49.3%gap +1.3 ptsSoloQ: 51.7% · 1,368 g
  • Vi207 games
    52.7%gap +0.4 ptsSoloQ: 50.1% · 1,827 g
  • Jarvan IV197 games
    50.8%gap -3.3 ptsSoloQ: 52.9% · 1,992 g
  • Sylas185 games
    53.5%gap +1.9 ptsSoloQ: 51.1% · 2,843 g
Mid21 champions
  • Ahri233 games
    57.5%gap +7.9 ptsSoloQ: 52.2% · 1,981 g
  • Viktor222 games
    50.9%gap -1.4 ptsSoloQ: 52.5% · 3,527 g
  • Syndra169 games
    49.7%gap -2.3 ptsSoloQ: 49.3% · 2,580 g
  • Sylas164 games
    49.4%gap -4.9 ptsSoloQ: 51.9% · 2,826 g
  • Orianna152 games
    52.0%gap -4.2 ptsSoloQ: 50.9% · 1,499 g
ADC17 champions
  • Caitlyn346 games
    47.4%gap -2.8 ptsSoloQ: 49.8% · 4,302 g
  • Jinx344 games
    49.1%gap +0.9 ptsSoloQ: 49.0% · 4,897 g
  • Lucian258 games
    55.0%gap +2.2 ptsSoloQ: 53.0% · 3,148 g
  • Jhin249 games
    55.8%gap -0.6 ptsSoloQ: 51.2% · 6,614 g
  • Kai'Sa236 games
    55.9%gap +4.0 ptsSoloQ: 53.2% · 7,315 g
Support17 champions
  • Lulu408 games
    52.0%gap -2.6 ptsSoloQ: 48.1% · 5,534 g
  • Nautilus370 games
    55.1%gap +1.5 ptsSoloQ: 53.6% · 4,483 g
  • Thresh256 games
    45.3%gap -5.8 ptsSoloQ: 48.2% · 4,949 g
  • Seraphine212 games
    48.1%gap -2.7 ptsSoloQ: 52.0% · 1,271 g
  • Leona208 games
    45.7%gap -5.9 ptsSoloQ: 47.3% · 2,192 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+8.2%51,938 picks of 632,196ban 8.2% · patches 16.19 to 16.21
  • Amateur tournaments8.9%2,094 picks of 23,550ban 9.7% · patches 16.19 to 16.21
  • Pro11.4%253 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

21.7% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 21.1%G1895 games of 4,249
  • 14.3%G2609 games of 4,252
  • 11.1%G3+203 games of 1,821
Once picked, the series moves on toIn G2, over 895 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.