Yone
Patches 16.19 to 16.21 · NA- Pick
- 10.3%picked in 299 of 2,915 games
- Ban
- 15.5%329 bans over 2,127 games, against 22.4% in soloQ
Amateur: 2,915 games from amateur tournaments, last 60 days, NA. SoloQ Master+: 233,241 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments3 clear gaps between soloQ and amateur tournaments as Top.DraftLength
- How to play itLethal Tempo, then Immortal Shieldbow, Infinity Edge, and Death's Dance: the most played build in soloQ.



- In a compTeam damage first: more damage than 97% of top laners.DuelistDamagePokeSplit-push
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftTaken at any point of the series.
What changes in tournaments?
3 clear gaps between soloQ and amateur tournaments as Top.
- DraftPicked less often in amateur play
- Amateur
- 2.1%
- SoloQ
- 3.9%
- DraftBanned less often in amateur play
- Amateur
- 15.7%
- SoloQ
- 22.4%
- LengthLonger games in amateur play
- Amateur
- 30.5 min
- SoloQ
- 28.2 min
How to play it?
Lethal Tempo, then Immortal Shieldbow, Infinity Edge, and Death's Dance: the most played build in soloQ.
Immortal Shieldbow
Infinity Edge
Death's Dance
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Team damage first: more damage than 97% of top laners.
- Team damagetop3%26% · top laners: 20%
- Takes its kills in duelstop4%35% · top laners: 28%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other top laners
What marks it
- Duelist
- Damage
- Poke
- Split-push
Like other top laners
- Damage in lane
- Damage in late game
- Absorbs damage
- Crowd control (CC)
What it is not
- Few teamfights
Damage / min by phase · at equal gold
Rank 60 in lane, 82 in mid game and 73 in late game, out of 100 top laners.
Gold vs. direct opponent
At 20 min, ahead of 90% of top laners against the direct opponent.
Where it stands among top laners · every measure
0 ← less · median · more → 100- Damage in lane · rank 60 of 100 among top laners621 · median 599
- Damage in mid game · rank 82 of 100 among top laners954 · median 868
- Damage in late game · rank 73 of 100 among top laners1,149 · median 1,079
- Gold at 15 min · rank 89 of 100 among top laners+509 · median +119
- Gold at 20 min · rank 90 of 100 among top laners+766 · median +100
- Absorbs damage · rank 56 of 100 among top laners1,006 · median 970
- Plays teamfights · rank 11 of 100 among top laners49% · median 53%
- Takes its kills in duels · rank 96 of 100 among top laners35% · median 28%
- Lets allies carry kills · rank 25 of 100 among top lanersrank 25 of 100
- Crowd control (CC) · rank 57 of 100 among top laners0.8 · median 0.8
- Team damage · rank 97 of 100 among top laners26% · median 20%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Tristana15 games—SoloQ: 48.8% · 1,026 g
- Jhin13 games—SoloQ: 49.3% · 1,885 g
- Caitlyn10 games—SoloQ: 50.3% · 1,124 g
- Jinx10 games—SoloQ: 48.8% · 1,601 g
- Yunara9 games—SoloQ: 48.2% · 1,518 g
- Ashe6 games—SoloQ: 50.9% · 599 g
- Kai'Sa6 games—SoloQ: 50.9% · 1,382 g
- Xayah6 games—SoloQ: 50.5% · 467 g
- Lucian5 games—SoloQ: 50.7% · 793 g
- Miss Fortune5 games—SoloQ: 55.7% · 490 g
- Nautilus15 games—SoloQ: 51.5% · 1,015 g
- Lulu10 games—SoloQ: 50.2% · 1,087 g
- Karma9 games—SoloQ: 55.8% · 694 g
- Milio8 games—SoloQ: 54.0% · 589 g
- Rakan7 games—SoloQ: 47.0% · 474 g
- Leona6 games—SoloQ: 48.2% · 797 g
- Seraphine6 games—SoloQ: 49.5% · 580 g
- Alistar5 games—SoloQ: 45.8% · 699 g
- Nami5 games—SoloQ: 50.9% · 1,172 g
- Rell5 games—SoloQ: 48.3% · 453 g
- Thresh5 games—SoloQ: 48.1% · 1,369 g
Ban it or pick it?
Taken at any point of the series.
Pick rate as Top
Amateur tournaments, compared with soloQ- SoloQ Master+3.9%18,097 picks of 466,476ban 22.4% · patches 16.19 to 16.21
- Amateur tournaments2.1%91 picks of 4,328ban 15.7% · patches 16.19 to 16.21
- Pro0.5%11 picks of 2,214bans not published · patches 16.17 to 16.20
Presence by patch
31.2% on 16.21Within the series
Fearless series only · as Top- 3.3%G127 games of 817
- 3.3%G227 games of 817
- 3.4%G3+12 games of 354
Not enough series yet: published from 30.

