Tournament presence · pick + ban
14.7%#49 of 173 champions
Pick
10.5%picked in 1,944 of 18,488 games
Ban
4.2%742 bans over 17,537 games, against 3.2% in soloQ
Win rate as ADC51.9% between 50.1% and 53.8% over 1,927 gamesSoloQ 52.2%: no clear gap
Median length29.3 minsoloQ 26.1 min

Amateur: 18,736 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 325,271 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as ADC.

  • DraftPicked more often in amateur play
    Amateur
    5.5%
    SoloQ
    4.0%
    5.5% of the role's picks in amateur play, against 4.0% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    4.3%
    SoloQ
    3.2%
    4.3% ban rate in amateur play over 11,141 games, against 3.2% in soloQ over 132,897 games.
  • LengthLonger games in amateur play
    Amateur
    29.3 min
    SoloQ
    26.1 min
    Median of 29.3 min in amateur play, against 26.1 min in soloQ.
  • SpellsFlash + Barrier instead of Exhaust + Flash
    Amateur
    40%
    SoloQ
    44%
    Played in 40% of amateur games; soloQ sticks to Exhaust + Flash (44%).
02 — How to play it

How to play it?

Lethal Tempo, then Yun Tal Wildarrows, Navori Flickerblade, and Infinity Edge: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesLethal Tempo51% · 13,810
Same in amateur play
SpellsExhaust + Flash44% · 11,900
≠ Amateur: Flash + Barrier instead of Exhaust + Flash. 40% · 2,098 games
SkillsEnot collected in soloQ
Amateur: 99% · 352 games
Core (3 legendaries)42% · 6,482
42%of soloQ games
  1. Yun Tal Wildarrows
  2. Navori Flickerblade
  3. Infinity Edge
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 86% of ADC.

  1. Team damagetop15%26% · ADC: 23%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • Damage

Like other ADC

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Absorbs damage
  • Plays teamfights
  • Takes its kills in duels
  • Crowd control (CC)

What it is not

  • Carries its own kills
  • No poke

Damage / min by phase · at equal gold

Rank 61 in lane, 39 in mid game and 54 in late game, out of 100 ADC.

536+11 vs 525
885-30 vs 915
1,375+9 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
XayahADC

Gold vs. direct opponent

At 20 min, ahead of 62% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 61 of 100 among ADC536 · median 525
  • Damage in mid game · rank 39 of 100 among ADC885 · median 915
  • Damage in late game · rank 54 of 100 among ADC1,375 · median 1,366
  • Gold at 15 min · rank 66 of 100 among ADC+33 · median -54
  • Gold at 20 min · rank 62 of 100 among ADC+19 · median -85
  • Absorbs damage · rank 55 of 100 among ADC366 · median 361
  • Plays teamfights · rank 64 of 100 among ADC57% · median 56%
  • Takes its kills in duels · rank 38 of 100 among ADC17% · median 19%
  • Lets allies carry kills · rank 15 of 100 among ADCrank 15 of 100
  • Crowd control (CC) · rank 56 of 100 among ADC0.7 · median 0.6
  • Team damage · rank 86 of 100 among ADC26% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Ambessa in amateur play: +13.4 pts over 82 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Ambessa65.9% · expected 52.4% · 82 g+13.4 ptSoloQ +1.8
Renekton60.8% · expected 51.6% · 74 g+9.2 ptSoloQ -2.9
Shen61.8% · expected 51.9% · 55 g+9.9 ptSoloQ +3.3
Jax58.8% · expected 50.8% · 68 g+8.1 ptSoloQ -0.2
Sion57.8% · expected 52.5% · 83 g+5.3 ptSoloQ +4.4
Junglegap to expected
Nocturne62.2% · expected 54.3% · 90 g+8.0 ptSoloQ +1.6
Lee Sin56.2% · expected 53.2% · 169 g+3.0 ptSoloQ +0.7
Vi52.5% · expected 51.9% · 320 g+0.6 ptSoloQ +1.2
Xin Zhao57.4% · expected 51.7% · 68 g+5.7 ptSoloQ -0.5
Qiyana59.6% · expected 53.2% · 47 g+6.4 ptSoloQ -0.2
Midgap to expected
Galio62.5% · expected 52.4% · 64 g+10.1 ptSoloQ +2.0
Sylas60.2% · expected 53.9% · 88 g+6.3 ptSoloQ +1.3
Ahri53.3% · expected 49.1% · 135 g+4.2 ptSoloQ -0.3
Galio67.6% · expected 57.2% · 34 g+10.4 ptSoloQ +2.0
LeBlanc56.9% · expected 52.0% · 51 g+4.8 ptSoloQ -0.4
ADCgap to expected
Kai'Sa54.8% · expected 51.5% · 354 g+3.3 ptSoloQ +1.3
Caitlyn56.7% · expected 49.8% · 90 g+6.9 ptSoloQ -3.3
Varus60.0% · expected 52.1% · 50 g+7.9 ptSoloQ -4.3
Tristana57.8% · expected 53.3% · 102 g+4.5 ptSoloQ +0.7
Aphelios59.3% · expected 56.2% · 91 g+3.1 ptSoloQ +1.4
Supportgap to expected
Thresh57.1% · expected 50.6% · 133 g+6.5 ptSoloQ +0.3
Poppy58.8% · expected 50.9% · 51 g+7.9 ptSoloQ +0.5
Karma60.0% · expected 54.2% · 65 g+5.8 ptSoloQ -2.6
Rell51.9% · expected 47.8% · 79 g+4.1 ptSoloQ +3.2
Braum52.2% · expected 49.6% · 115 g+2.5 ptSoloQ +2.1

With

Topgap to expected
Mordekaiser63.0% · expected 53.2% · 54 g+9.8 ptSoloQ +4.6
Gwen60.0% · expected 51.7% · 55 g+8.3 ptSoloQ -1.5
K'Sante54.1% · expected 50.0% · 85 g+4.2 ptSoloQ +0.2
Malphite57.0% · expected 53.3% · 93 g+3.7 ptSoloQ -0.8
Jax54.0% · expected 53.1% · 50 g+0.9 ptSoloQ +2.8
Junglegap to expected
Lee Sin53.5% · expected 50.7% · 230 g+2.8 ptSoloQ -1.0
Nocturne55.9% · expected 49.6% · 59 g+6.3 ptSoloQ +2.0
Jarvan IV53.0% · expected 50.2% · 100 g+2.8 ptSoloQ +0.3
Vi53.3% · expected 52.0% · 135 g+1.4 ptSoloQ -2.7
Xin Zhao55.3% · expected 52.2% · 76 g+3.0 ptSoloQ -1.6
Midgap to expected
Orianna59.2% · expected 48.1% · 98 g+11.1 ptSoloQ +1.2
Yone66.2% · expected 55.2% · 65 g+10.9 ptSoloQ -3.0
Lissandra54.4% · expected 50.1% · 79 g+4.3 ptSoloQ -1.5
Ahri55.6% · expected 54.7% · 124 g+0.9 ptSoloQ -2.0
Twisted Fate60.6% · expected 53.5% · 33 g+7.1 ptSoloQ -3.2
Supportgap to expected
Yuumi64.7% · expected 53.5% · 34 g+11.3 ptSoloQ -2.6
Blitzcrank56.8% · expected 52.8% · 95 g+4.0 ptSoloQ +0.7
Leona55.7% · expected 52.8% · 115 g+2.9 ptSoloQ -1.2
Pyke55.6% · expected 48.5% · 36 g+7.1 ptSoloQ +1.3
Seraphine56.2% · expected 53.4% · 73 g+2.7 ptSoloQ -1.6

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top24 champions
  • Malphite98 games
    46.9%gap -3.7 ptsSoloQ: 48.6% · 790 g
  • K'Sante92 games
    47.8%gap -6.1 ptsSoloQ: 56.4% · 1,108 g
  • Sion83 games
    57.8%gap +5.3 ptsSoloQ: 56.3% · 407 g
  • Ambessa82 games
    65.9%gap +13.4 ptsSoloQ: 54.9% · 833 g
  • Yone76 games
    53.9%gap +1.9 ptsSoloQ: 51.3% · 1,288 g
Jungle21 champions
  • Vi320 games
    52.5%gap +0.6 ptsSoloQ: 55.1% · 2,031 g
  • Lee Sin169 games
    56.2%gap +3.0 ptsSoloQ: 52.5% · 2,656 g
  • Wukong159 games
    44.7%gap -2.9 ptsSoloQ: 51.4% · 702 g
  • Sylas98 games
    52.0%gap +0.7 ptsSoloQ: 54.9% · 1,237 g
  • Nocturne90 games
    62.2%gap +8.0 ptsSoloQ: 57.4% · 413 g
Mid21 champions
  • Ahri135 games
    53.3%gap +4.2 ptsSoloQ: 51.3% · 951 g
  • Viktor118 games
    50.0%gap -1.8 ptsSoloQ: 52.0% · 1,343 g
  • Syndra103 games
    43.7%gap -7.8 ptsSoloQ: 51.2% · 1,169 g
  • Sylas88 games
    60.2%gap +6.3 ptsSoloQ: 55.7% · 1,353 g
  • Orianna79 games
    58.2%gap +2.5 ptsSoloQ: 56.0% · 747 g
ADC16 champions
  • Kai'Sa354 games
    54.8%gap +3.3 ptsSoloQ: 53.4% · 7,440 g
  • Yunara181 games
    49.2%gap -0.5 ptsSoloQ: 50.4% · 1,930 g
  • Ezreal151 games
    55.0%gap -1.5 ptsSoloQ: 55.8% · 1,547 g
  • Lucian138 games
    45.7%gap -6.7 ptsSoloQ: 53.2% · 1,195 g
  • Jinx134 games
    35.8%gap -11.9 ptsSoloQ: 47.1% · 1,493 g
Support19 champions
  • Nautilus198 games
    53.5%gap +0.3 ptsSoloQ: 55.9% · 2,490 g
  • Lulu142 games
    54.9%gap +0.8 ptsSoloQ: 50.7% · 1,766 g
  • Leona139 games
    48.9%gap -2.2 ptsSoloQ: 53.5% · 1,244 g
  • Thresh133 games
    57.1%gap +6.5 ptsSoloQ: 49.8% · 2,216 g
  • Braum115 games
    52.2%gap +2.5 ptsSoloQ: 51.9% · 799 g
05 — In draft

Ban it or pick it?

Fallback pick: comes out late in the series, once the pool has emptied.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+4.0%25,757 picks of 650,542ban 3.2% · patches 16.19 to 16.21
  • Amateur tournaments5.5%1,300 picks of 23,550ban 4.3% · patches 16.19 to 16.21
  • Pro5.9%132 picks of 2,224bans not published · patches 16.17 to 16.20

Presence by patch

19.3% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 10.1%G1430 games of 4,243
  • 11.0%G2468 games of 4,243
  • 14.0%G3+255 games of 1,815
Once picked, the series moves on toIn G2, over 430 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.