Champion sheet · ADC

Xayah

Patches 16.19 to 16.21 · EUW
Tournament presence · pick + ban
17.6%#36 of 173 champions
Pick
12.1%picked in 844 of 6,991 games
Ban
5.5%190 bans over 3,461 games, against 0.8% in soloQ
Win rate as ADC50.4% between 47.6% and 53.2% over 843 gamesSoloQ 51.8%: no clear gap
Median length29.1 minsoloQ 27.6 min

Amateur: 6,991 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 346,746 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as ADC.

  • DraftPicked more often in amateur play
    Amateur
    6.5%
    SoloQ
    2.8%
    6.5% of the role's picks in amateur play, against 2.8% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    5.8%
    SoloQ
    0.8%
    5.8% ban rate in amateur play over 2,100 games, against 0.8% in soloQ over 139,864 games.
  • LengthLonger games in amateur play
    Amateur
    29.1 min
    SoloQ
    27.6 min
    Median of 29.1 min in amateur play, against 27.6 min in soloQ.
02 — How to play it

How to play it?

Lethal Tempo, then Yun Tal Wildarrows, Navori Flickerblade, and Infinity Edge: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesLethal Tempo74% · 15,990
Same in amateur play
SpellsFlash + Barrier73% · 15,801
Same in amateur play
SkillsEnot collected in soloQ
Amateur: 100% · 194 games
Core (3 legendaries)34% · 4,450
34%of soloQ games
  1. Yun Tal Wildarrows
  2. Navori Flickerblade
  3. Infinity Edge
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 86% of ADC.

  1. Team damagetop15%26% · ADC: 23%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • Damage

Like other ADC

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Absorbs damage
  • Plays teamfights
  • Takes its kills in duels
  • Crowd control (CC)

What it is not

  • Carries its own kills
  • No poke

Damage / min by phase · at equal gold

Rank 61 in lane, 39 in mid game and 54 in late game, out of 100 ADC.

536+11 vs 525
885-30 vs 915
1,375+9 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
XayahADC

Gold vs. direct opponent

At 20 min, ahead of 62% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 61 of 100 among ADC536 · median 525
  • Damage in mid game · rank 39 of 100 among ADC885 · median 915
  • Damage in late game · rank 54 of 100 among ADC1,375 · median 1,366
  • Gold at 15 min · rank 66 of 100 among ADC+33 · median -54
  • Gold at 20 min · rank 62 of 100 among ADC+19 · median -85
  • Absorbs damage · rank 55 of 100 among ADC366 · median 361
  • Plays teamfights · rank 64 of 100 among ADC57% · median 56%
  • Takes its kills in duels · rank 38 of 100 among ADC17% · median 19%
  • Lets allies carry kills · rank 15 of 100 among ADCrank 15 of 100
  • Crowd control (CC) · rank 56 of 100 among ADC0.7 · median 0.6
  • Team damage · rank 86 of 100 among ADC26% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Orianna in amateur play: +9.7 pts over 71 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Gnar64.1% · expected 52.9% · 39 g+11.2 ptSoloQ -0.3
Malphite68.8% · expected 56.7% · 32 g+12.0 ptSoloQ +0.3
K'Sante60.4% · expected 52.1% · 48 g+8.3 ptSoloQ +1.9
Shen57.6% · expected 53.9% · 33 g+3.7 ptSoloQ -1.0
Renekton50.0% · expected 47.6% · 38 g+2.4 ptSoloQ +0.7
Junglegap to expected
Nocturne61.9% · expected 54.1% · 63 g+7.8 ptSoloQ -1.3
Vi50.8% · expected 50.0% · 128 g+0.8 ptSoloQ +1.4
Wukong51.4% · expected 50.4% · 105 g+1.0 ptSoloQ +0.7
Midgap to expected
Orianna59.2% · expected 49.5% · 71 g+9.7 ptSoloQ -0.6
Hwei56.1% · expected 49.2% · 41 g+6.9 ptSoloQ 0.0
Ahri50.0% · expected 49.7% · 100 g+0.3 ptSoloQ +0.9
Aurora58.1% · expected 53.9% · 31 g+4.1 ptSoloQ -2.9
ADCgap to expected
Kai'Sa59.3% · expected 53.4% · 113 g+5.9 ptSoloQ +0.9
Jinx60.7% · expected 52.5% · 56 g+8.2 ptSoloQ +1.2
Yunara52.1% · expected 48.5% · 96 g+3.6 ptSoloQ -0.8
Sivir57.1% · expected 53.6% · 42 g+3.6 ptSoloQ -0.2
Caitlyn48.6% · expected 48.4% · 37 g+0.2 ptSoloQ -0.6
Supportgap to expected
Alistar62.2% · expected 50.2% · 45 g+12.0 ptSoloQ +0.2
Rakan59.6% · expected 48.3% · 52 g+11.3 ptSoloQ +1.4
Thresh57.9% · expected 49.4% · 38 g+8.5 ptSoloQ +1.7
Nautilus51.2% · expected 47.3% · 80 g+4.0 ptSoloQ +0.6
Milio54.2% · expected 51.4% · 59 g+2.8 ptSoloQ +3.0

With

Topgap to expected
Gnar52.8% · expected 47.9% · 36 g+4.9 ptSoloQ -1.7
K'Sante51.1% · expected 48.7% · 47 g+2.4 ptSoloQ +2.7
Sion53.1% · expected 51.4% · 49 g+1.7 ptSoloQ +0.2
Shen50.0% · expected 46.9% · 30 g+3.1 ptSoloQ -1.6
Junglegap to expected
Lee Sin67.6% · expected 56.6% · 34 g+11.0 ptSoloQ -0.9
Vi56.0% · expected 50.8% · 50 g+5.2 ptSoloQ +2.9
Xin Zhao53.3% · expected 50.2% · 60 g+3.2 ptSoloQ -1.4
Midgap to expected
Ahri58.1% · expected 51.1% · 86 g+7.0 ptSoloQ +0.3
Orianna56.3% · expected 51.4% · 71 g+5.0 ptSoloQ +1.5
Syndra53.5% · expected 50.7% · 101 g+2.8 ptSoloQ +0.9
Viktor53.2% · expected 50.8% · 79 g+2.4 ptSoloQ +2.8
Supportgap to expected
Rakan54.8% · expected 52.5% · 299 g+2.4 ptSoloQ +0.5

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top23 champions
  • Ornn89 games
    49.4%gap -2.7 ptsSoloQ: 51.5% · 639 g
  • Ambessa53 games
    30.2%gap -19.4 ptsSoloQ: 56.3% · 517 g
  • K'Sante48 games
    60.4%gap +8.3 ptsSoloQ: 56.4% · 468 g
  • Gnar39 games
    64.1%gap +11.2 ptsSoloQ: 53.0% · 483 g
  • Renekton38 games
    50.0%gap +2.4 ptsSoloQ: 54.1% · 577 g
Jungle19 champions
  • Vi128 games
    50.8%gap +0.8 ptsSoloQ: 54.9% · 678 g
  • Wukong105 games
    51.4%gap +1.0 ptsSoloQ: 51.4% · 821 g
  • Jarvan IV74 games
    43.2%gap -7.8 ptsSoloQ: 53.0% · 749 g
  • Nocturne63 games
    61.9%gap +7.8 ptsSoloQ: 52.5% · 343 g
  • Xin Zhao52 games
    46.2%gap -4.5 ptsSoloQ: 49.8% · 249 g
Mid19 champions
  • Ahri100 games
    50.0%gap +0.3 ptsSoloQ: 51.2% · 1,170 g
  • Syndra75 games
    48.0%gap -2.1 ptsSoloQ: 48.0% · 1,054 g
  • Viktor73 games
    46.6%gap -3.5 ptsSoloQ: 51.0% · 871 g
  • Orianna71 games
    59.2%gap +9.7 ptsSoloQ: 53.4% · 459 g
  • Hwei41 games
    56.1%gap +6.9 ptsSoloQ: 51.6% · 450 g
ADC17 champions
  • Kai'Sa113 games
    59.3%gap +5.9 ptsSoloQ: 54.0% · 2,538 g
  • Yunara96 games
    52.1%gap +3.6 ptsSoloQ: 50.7% · 1,756 g
  • Tristana73 games
    42.5%gap -4.1 ptsSoloQ: 50.5% · 1,888 g
  • Jinx56 games
    60.7%gap +8.2 ptsSoloQ: 51.6% · 1,410 g
  • Lucian49 games
    51.0%gap -0.4 ptsSoloQ: 51.6% · 822 g
Support18 champions
  • Nautilus80 games
    51.2%gap +4.0 ptsSoloQ: 53.3% · 1,335 g
  • Milio59 games
    54.2%gap +2.8 ptsSoloQ: 56.0% · 679 g
  • Lulu58 games
    50.0%gap -3.5 ptsSoloQ: 52.0% · 1,579 g
  • Braum55 games
    49.1%gap -2.0 ptsSoloQ: 48.5% · 761 g
  • Leona52 games
    53.8%gap -1.5 ptsSoloQ: 54.7% · 898 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.8%19,748 picks of 693,491ban 0.8% · patches 16.19 to 16.21
  • Amateur tournaments6.5%673 picks of 10,426ban 5.8% · patches 16.19 to 16.21
  • Pro5.9%131 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

19.3% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 11.5%G1245 games of 2,122
  • 12.9%G2274 games of 2,122
  • 14.3%G3+99 games of 691
Once picked, the series moves on toIn G2, over 245 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.