Champion sheet · Mid

Viktor

Patches 16.19 to 16.21 · EUW
Tournament presence · pick + ban
39.3%#4 of 173 champions
Pick
20.5%picked in 1,436 of 6,991 games
Ban
18.8%650 bans over 3,461 games, against 13.6% in soloQ
Win rate as Mid50.4% between 48.1% and 52.7% over 1,292 gamesSoloQ 49.4%: no clear gap
Median length28.8 minsoloQ 27.8 min

Amateur: 6,991 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 346,746 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Mid.

  • DraftPicked more often in amateur play
    Amateur
    9.2%
    SoloQ
    3.9%
    9.2% of the role's picks in amateur play, against 3.9% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    17.2%
    SoloQ
    13.6%
    17.2% ban rate in amateur play over 2,100 games, against 13.6% in soloQ over 139,864 games.
  • LengthLonger games in amateur play
    Amateur
    28.8 min
    SoloQ
    27.8 min
    Median of 28.8 min in amateur play, against 27.8 min in soloQ.
02 — How to play it

How to play it?

Deathfire Touch, then Blackfire Torch, Lich Bane, and Zhonya's Hourglass: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesDeathfire Touch93% · 28,599
Same in amateur play
SpellsFlash + Teleport80% · 24,415
Same in amateur play
SkillsEnot collected in soloQ
Amateur: 99% · 207 games
Core (3 legendaries)16% · 2,008
16%of soloQ games
  1. Blackfire Torch
  2. Lich Bane
  3. Zhonya's Hourglass
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 100% of mid laners.

  1. Team damagetop1%27% · mid laners: 21%
  2. Plays teamfightstop21%58% · mid laners: 55%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • Teamfight
  • Damage
  • Poke

Like other mid laners

  • Gold at 15 min
  • Gold at 20 min
  • Map pressure
  • Absorbs damage
  • Takes its kills in duels
  • Lets allies carry kills
  • Crowd control (CC)

What it is not

  • No split-push

Damage / min by phase · at equal gold

Rank 98 in lane, 99 in mid game and 87 in late game, out of 100 mid laners.

617+89 vs 528
1,066+166 vs 899
1,432+253 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
Viktormid laners

Gold vs. direct opponent

At 20 min, behind 54% of mid laners against the direct opponent.

mid laners
2.9takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 98 of 100 among mid laners617 · median 528
  • Damage in mid game · rank 99 of 100 among mid laners1,066 · median 899
  • Damage in late game · rank 87 of 100 among mid laners1,432 · median 1,179
  • Gold at 15 min · rank 43 of 100 among mid laners-38 · median +25
  • Gold at 20 min · rank 46 of 100 among mid laners-3 · median +71
  • Map pressure · rank 34 of 100 among mid laners2.9 · median 3.2
  • Absorbs damage · rank 65 of 100 among mid laners591 · median 489
  • Plays teamfights · rank 79 of 100 among mid laners58% · median 55%
  • Takes its kills in duels · rank 26 of 100 among mid laners19% · median 23%
  • Lets allies carry kills · rank 65 of 100 among mid lanersrank 65 of 100
  • Crowd control (CC) · rank 71 of 100 among mid laners0.9 · median 0.7
  • Team damage · rank 100 of 100 among mid laners27% · median 21%
04 — With / against

With whom, against whom?

No opponent with a clear gap to expected in amateur play: win rates remain ranges.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Shen63.4% · expected 53.9% · 41 g+9.6 ptSoloQ +2.6
Malphite62.0% · expected 56.7% · 50 g+5.3 ptSoloQ -2.4
Gnar56.1% · expected 52.9% · 66 g+3.2 ptSoloQ -0.4
Rumble51.4% · expected 45.0% · 35 g+6.4 ptSoloQ +1.2
Renekton50.0% · expected 47.6% · 50 g+2.4 ptSoloQ +2.7
Junglegap to expected
Skarner63.8% · expected 54.2% · 58 g+9.6 ptSoloQ +0.4
Wukong54.4% · expected 50.4% · 195 g+4.0 ptSoloQ +0.1
Vi53.2% · expected 50.0% · 79 g+3.2 ptSoloQ +1.5
Xin Zhao51.1% · expected 50.6% · 94 g+0.4 ptSoloQ -2.2
Lee Sin45.5% · expected 44.1% · 55 g+1.3 ptSoloQ -2.1
Midgap to expected
Galio64.1% · expected 54.2% · 39 g+9.9 ptSoloQ +0.9
Orianna53.8% · expected 49.4% · 117 g+4.4 ptSoloQ +0.6
Ahri50.8% · expected 49.7% · 118 g+1.2 ptSoloQ -0.1
ADCgap to expected
Tristana55.3% · expected 46.6% · 85 g+8.7 ptSoloQ -1.6
Yunara51.5% · expected 48.5% · 163 g+3.1 ptSoloQ -1.1
Sivir58.9% · expected 53.5% · 73 g+5.4 ptSoloQ +0.4
Zeri57.1% · expected 49.5% · 42 g+7.6 ptSoloQ +1.8
Xayah53.4% · expected 50.0% · 73 g+3.5 ptSoloQ +1.4
Supportgap to expected
Blitzcrank58.1% · expected 46.9% · 31 g+11.2 ptSoloQ +0.5
Lulu55.5% · expected 53.4% · 155 g+2.0 ptSoloQ -0.8
Nautilus49.2% · expected 47.2% · 126 g+2.0 ptSoloQ +0.4
Karma55.6% · expected 52.2% · 81 g+3.4 ptSoloQ +1.0
Braum53.5% · expected 51.1% · 86 g+2.4 ptSoloQ +1.6

With

Topgap to expected
Ornn52.4% · expected 48.7% · 143 g+3.8 ptSoloQ +0.6
Malphite50.9% · expected 44.1% · 55 g+6.9 ptSoloQ +1.1
Olaf65.2% · expected 58.3% · 46 g+6.9 ptSoloQ +1.6
Ambessa54.7% · expected 51.2% · 64 g+3.5 ptSoloQ +2.0
K'Sante50.0% · expected 48.7% · 76 g+1.3 ptSoloQ -4.6
Junglegap to expected
Xin Zhao56.6% · expected 50.1% · 113 g+6.5 ptSoloQ -0.5
Lee Sin66.7% · expected 56.6% · 33 g+10.0 ptSoloQ -0.2
Vi54.4% · expected 50.8% · 79 g+3.6 ptSoloQ -1.0
Nocturne54.1% · expected 46.6% · 37 g+7.4 ptSoloQ +0.2
Skarner48.5% · expected 46.6% · 66 g+1.9 ptSoloQ +2.7
ADCgap to expected
Ezreal56.1% · expected 48.9% · 82 g+7.2 ptSoloQ -1.7
Lucian58.8% · expected 49.4% · 51 g+9.4 ptSoloQ +1.2
Varus65.7% · expected 55.7% · 35 g+10.0 ptSoloQ -1.3
Ashe51.7% · expected 48.3% · 87 g+3.5 ptSoloQ -2.4
Yunara53.7% · expected 52.3% · 149 g+1.4 ptSoloQ -1.9
Supportgap to expected
Rakan60.7% · expected 52.5% · 84 g+8.2 ptSoloQ +0.1
Milio56.3% · expected 49.4% · 87 g+6.9 ptSoloQ -0.6
Braum54.5% · expected 49.7% · 112 g+4.8 ptSoloQ +0.7
Lulu48.5% · expected 47.3% · 134 g+1.2 ptSoloQ 0.0
Nautilus54.5% · expected 53.5% · 123 g+0.9 ptSoloQ -0.1

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top25 champions
  • Ornn135 games
    46.7%gap -5.4 ptsSoloQ: 48.5% · 927 g
  • Sion87 games
    49.4%gap 0.0 ptsSoloQ: 51.7% · 586 g
  • Ambessa81 games
    44.4%gap -5.1 ptsSoloQ: 52.1% · 796 g
  • Gnar66 games
    56.1%gap +3.2 ptsSoloQ: 50.5% · 709 g
  • K'Sante64 games
    48.4%gap -3.7 ptsSoloQ: 49.0% · 594 g
Jungle23 champions
  • Wukong195 games
    54.4%gap +4.0 ptsSoloQ: 48.4% · 1,256 g
  • Jarvan IV121 games
    50.4%gap -0.6 ptsSoloQ: 50.2% · 1,135 g
  • Xin Zhao94 games
    51.1%gap +0.4 ptsSoloQ: 47.5% · 320 g
  • Vi79 games
    53.2%gap +3.2 ptsSoloQ: 52.5% · 512 g
  • Skarner58 games
    63.8%gap +9.6 ptsSoloQ: 48.9% · 348 g
Mid19 champions
  • Syndra201 games
    49.8%gap -0.4 ptsSoloQ: 48.3% · 2,247 g
  • Ahri118 games
    50.8%gap +1.2 ptsSoloQ: 47.8% · 1,752 g
  • Orianna117 games
    53.8%gap +4.4 ptsSoloQ: 52.1% · 804 g
  • Hwei96 games
    45.8%gap -3.3 ptsSoloQ: 48.4% · 790 g
  • Akali71 games
    45.1%gap -0.6 ptsSoloQ: 48.9% · 1,030 g
ADC19 champions
  • Yunara163 games
    51.5%gap +3.1 ptsSoloQ: 48.0% · 2,526 g
  • Caitlyn100 games
    43.0%gap -5.4 ptsSoloQ: 49.9% · 1,784 g
  • Jinx98 games
    46.9%gap -5.6 ptsSoloQ: 47.5% · 1,972 g
  • Tristana85 games
    55.3%gap +8.7 ptsSoloQ: 45.8% · 1,849 g
  • Kai'Sa74 games
    48.6%gap -4.7 ptsSoloQ: 51.4% · 2,247 g
Support17 champions
  • Lulu155 games
    55.5%gap +2.0 ptsSoloQ: 48.1% · 2,316 g
  • Nautilus126 games
    49.2%gap +2.0 ptsSoloQ: 50.7% · 1,811 g
  • Braum86 games
    53.5%gap +2.4 ptsSoloQ: 49.0% · 1,059 g
  • Seraphine86 games
    53.5%gap +1.5 ptsSoloQ: 48.2% · 737 g
  • Rell83 games
    45.8%gap -0.1 ptsSoloQ: 45.8% · 1,057 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+3.9%27,171 picks of 693,486ban 13.6% · patches 16.19 to 16.21
  • Amateur tournaments9.2%962 picks of 10,426ban 17.2% · patches 16.19 to 16.21
  • Pro9.2%203 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

24.6% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 22.2%G1472 games of 2,122
  • 15.5%G2329 games of 2,122
  • 13.7%G3+95 games of 691
Once picked, the series moves on toIn G2, over 472 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.