Udyr
Patches 16.19 to 16.21 · KRBans, presence and fearless: Udyr across all builds. Build, best results and matchups: the selected build.
- Pick
- 0.8%picked in 148 of 18,608 games
- Ban
- 0.6%105 bans over 17,652 games, against 0.2% in soloQ
Amateur: 18,736 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 316,098 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments4 clear gaps between soloQ and amateur tournaments as Top.Win rateDraftLength
- How to play itGrasp of the Undying, then Titanic Hydra, Experimental Hexplate, and Lord Dominik's Regards: the most played build in soloQ.



- In a compAbsorbs damage first: absorbs more than 86% of top laners.FrontlineCC
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftPriority pick: taken in G1, burned afterwards.
What changes in tournaments?
4 clear gaps between soloQ and amateur tournaments as Top.
- Win rateWins less in amateur play
- Amateur
- 36.5%
- SoloQ
- 51.8%
- DraftPicked less often in amateur play
- Amateur
- 0.3%
- SoloQ
- 0.5%
- DraftBanned more often in amateur play
- Amateur
- 0.4%
- SoloQ
- 0.2%
- LengthLonger games in amateur play
- Amateur
- 29.3 min
- SoloQ
- 25.6 min
How to play it?
Grasp of the Undying, then Titanic Hydra, Experimental Hexplate, and Lord Dominik's Regards: the most played build in soloQ.
Titanic Hydra
Experimental Hexplate
Lord Dominik's Regards
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Absorbs damage first: absorbs more than 86% of top laners.
- Absorbs damagetop14%1,352 · top laners: 970
- Crowd control (CC)top25%1.1 · top laners: 0.8
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other top laners
What marks it
- Frontline
- CC
Like other top laners
- Gold at 15 min
- Gold at 20 min
- Plays teamfights
- Takes its kills in duels
What it is not
- Little damage
- No poke
- No split-push
Damage / min by phase · at equal gold
Not measured: the fact is not validated by the draft review.
Gold vs. direct opponent
At 20 min, behind 51% of top laners against the direct opponent.
Where it stands among top laners · every measure
0 ← less · median · more → 100- Gold at 15 min · rank 65 of 100 among top laners+204 · median +119
- Gold at 20 min · rank 50 of 100 among top laners+89 · median +100
- Absorbs damage · rank 86 of 100 among top laners1,352 · median 970
- Plays teamfights · rank 29 of 100 among top laners50% · median 53%
- Takes its kills in duels · rank 63 of 100 among top laners31% · median 28%
- Crowd control (CC) · rank 75 of 100 among top laners1.1 · median 0.8
- Team damage · rank 22 of 100 among top laners18% · median 20%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
Ban it or pick it?
Priority pick: taken in G1, burned afterwards.
Pick rate as Top
Amateur tournaments, compared with soloQ- SoloQ Master+0.5%3,223 picks of 632,193ban 0.2% · patches 16.19 to 16.21
- Amateur tournaments0.3%60 picks of 23,550ban 0.4% · patches 16.19 to 16.21
- Pro0.0%1 picks of 2,214bans not published · patches 16.17 to 16.20
Presence by patch
1.6% on 16.21Within the series
Fearless series only · as Top- 0.5%G122 games of 4,260
- 0.6%G224 games of 4,264
- 0.3%G3+5 games of 1,825
Not enough series yet: published from 30.

