Tournament presence · pick + ban
31.3%#8 of 173 champions
Pick
11.4%picked in 2,104 of 18,492 games
Ban
19.9%3,485 bans over 17,540 games, against 7.2% in soloQ
Win rate as Mid50.4% between 48.6% and 52.3% over 1,955 gamesSoloQ 50.3%: no clear gap
Median length29.5 minsoloQ 26.5 min

Amateur: 18,736 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 316,098 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Mid.

  • DraftPicked more often in amateur play
    Amateur
    5.2%
    SoloQ
    4.3%
    5.2% of the role's picks in amateur play, against 4.3% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    19.6%
    SoloQ
    7.2%
    19.6% ban rate in amateur play over 11,141 games, against 7.2% in soloQ over 123,725 games.
  • LengthLonger games in amateur play
    Amateur
    29.5 min
    SoloQ
    26.5 min
    Median of 29.5 min in amateur play, against 26.5 min in soloQ.
02 — How to play it

How to play it?

Arcane Comet, then Luden's Echo, Shadowflame, and Zhonya's Hourglass: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesArcane Comet64% · 18,951
Same in amateur play
SpellsFlash + Teleport79% · 23,650
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 282 games
Core (3 legendaries)8% · 880
8%of soloQ games
  1. Luden's Echo
  2. Shadowflame
  3. Zhonya's Hourglass
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Crowd control (CC) first: more CC than 94% of mid laners.

  1. Crowd control (CC)top6%1.4 · mid laners: 0.7
  2. Team damagetop13%25% · mid laners: 21%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • CC
  • Damage
  • Poke

Like other mid laners

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Map pressure
  • Plays teamfights
  • Takes its kills in duels
  • Lets allies carry kills

What it is not

  • No split-push

Damage / min by phase · at equal gold

Rank 38 in lane, 43 in mid game and 53 in late game, out of 100 mid laners.

514-14 vs 528
876-24 vs 899
1,186+8 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
Syndramid laners

Gold vs. direct opponent

At 20 min, ahead of 60% of mid laners against the direct opponent.

mid laners
3.1takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 38 of 100 among mid laners514 · median 528
  • Damage in mid game · rank 43 of 100 among mid laners876 · median 899
  • Damage in late game · rank 53 of 100 among mid laners1,186 · median 1,179
  • Gold at 15 min · rank 68 of 100 among mid laners+154 · median +25
  • Gold at 20 min · rank 60 of 100 among mid laners+183 · median +71
  • Map pressure · rank 46 of 100 among mid laners3.1 · median 3.2
  • Absorbs damage · rank 10 of 100 among mid laners292 · median 489
  • Plays teamfights · rank 46 of 100 among mid laners55% · median 55%
  • Takes its kills in duels · rank 38 of 100 among mid laners21% · median 23%
  • Lets allies carry kills · rank 53 of 100 among mid lanersrank 53 of 100
  • Crowd control (CC) · rank 94 of 100 among mid laners1.4 · median 0.7
  • Team damage · rank 88 of 100 among mid laners25% · median 21%
04 — With / against

With whom, against whom?

Better than expected against Ryze in amateur play: +14.0 pts over 57 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
K'Sante57.0% · expected 52.4% · 121 g+4.6 ptSoloQ +2.0
Mordekaiser57.1% · expected 49.2% · 56 g+7.9 ptSoloQ +0.7
Dr. Mundo60.9% · expected 52.1% · 46 g+8.8 ptSoloQ -1.2
Ambessa55.8% · expected 50.9% · 104 g+4.9 ptSoloQ +0.9
Nasus55.2% · expected 48.9% · 67 g+6.3 ptSoloQ -3.4
Junglegap to expected
Xin Zhao61.1% · expected 50.2% · 95 g+10.9 ptSoloQ +0.4
Graves62.1% · expected 50.6% · 58 g+11.5 ptSoloQ +1.1
Cho'Gath59.5% · expected 48.8% · 42 g+10.7 ptSoloQ +1.6
Lee Sin53.6% · expected 51.6% · 222 g+2.0 ptSoloQ +0.3
Sylas52.3% · expected 49.8% · 132 g+2.5 ptSoloQ +0.9
Midgap to expected
Ryze66.7% · expected 52.7% · 57 g+14.0 ptSoloQ +0.3
Taliyah60.9% · expected 49.1% · 46 g+11.8 ptSoloQ +2.8
Orianna61.1% · expected 54.3% · 90 g+6.8 ptSoloQ +3.1
Ahri49.7% · expected 47.6% · 143 g+2.0 ptSoloQ +2.4
Hwei50.7% · expected 49.0% · 69 g+1.8 ptSoloQ +2.9
ADCgap to expected
Corki66.7% · expected 53.0% · 42 g+13.7 ptSoloQ -1.0
Xayah56.3% · expected 48.5% · 103 g+7.8 ptSoloQ +0.1
Yunara50.3% · expected 48.2% · 169 g+2.1 ptSoloQ +1.0
Aphelios59.7% · expected 54.8% · 77 g+5.0 ptSoloQ +0.9
Lucian53.2% · expected 50.9% · 111 g+2.3 ptSoloQ -1.7
Supportgap to expected
Seraphine53.2% · expected 48.9% · 94 g+4.2 ptSoloQ -2.8
Rell50.6% · expected 46.3% · 83 g+4.3 ptSoloQ 0.0
Nautilus53.0% · expected 51.7% · 181 g+1.4 ptSoloQ +0.7
Rakan52.9% · expected 50.7% · 85 g+2.2 ptSoloQ -1.1
Milio53.8% · expected 52.0% · 93 g+1.8 ptSoloQ -2.7

With

Topgap to expected
Dr. Mundo60.9% · expected 48.8% · 46 g+12.1 ptSoloQ +1.2
Renekton58.3% · expected 50.8% · 103 g+7.5 ptSoloQ -0.6
Nasus58.9% · expected 52.0% · 73 g+6.9 ptSoloQ +0.9
Gnar56.5% · expected 49.5% · 62 g+7.0 ptSoloQ +0.6
Malphite56.7% · expected 51.8% · 90 g+4.9 ptSoloQ +1.5
Junglegap to expected
Jarvan IV54.8% · expected 48.7% · 124 g+6.2 ptSoloQ +1.3
Viego56.3% · expected 50.1% · 80 g+6.2 ptSoloQ +0.5
Qiyana56.3% · expected 49.2% · 64 g+7.0 ptSoloQ +0.1
Lee Sin50.7% · expected 49.2% · 211 g+1.5 ptSoloQ +0.8
Vi53.1% · expected 50.5% · 128 g+2.7 ptSoloQ +2.6
ADCgap to expected
Lucian56.2% · expected 50.0% · 137 g+6.2 ptSoloQ +2.5
Ezreal49.7% · expected 45.8% · 153 g+3.8 ptSoloQ -1.4
Tristana55.1% · expected 49.0% · 78 g+6.1 ptSoloQ +1.0
Jinx58.7% · expected 54.6% · 121 g+4.1 ptSoloQ +0.1
Jhin48.2% · expected 46.3% · 191 g+1.8 ptSoloQ +0.6
Supportgap to expected
Nautilus53.3% · expected 49.2% · 212 g+4.1 ptSoloQ +0.1
Blitzcrank56.1% · expected 51.3% · 107 g+4.8 ptSoloQ -0.9
Yuumi58.2% · expected 51.9% · 67 g+6.3 ptSoloQ +2.0
Thresh52.6% · expected 51.8% · 137 g+0.8 ptSoloQ -1.3
Neeko54.1% · expected 52.3% · 37 g+1.8 ptSoloQ +2.6

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top25 champions
  • K'Sante121 games
    57.0%gap +4.6 ptsSoloQ: 53.7% · 1,299 g
  • Ambessa104 games
    55.8%gap +4.9 ptsSoloQ: 51.9% · 948 g
  • Aatrox101 games
    52.5%gap +2.6 ptsSoloQ: 53.3% · 820 g
  • Sion99 games
    48.5%gap -2.6 ptsSoloQ: 51.3% · 478 g
  • Gnar82 games
    53.7%gap +2.3 ptsSoloQ: 50.0% · 688 g
Jungle22 champions
  • Lee Sin222 games
    53.6%gap +2.0 ptsSoloQ: 50.1% · 3,885 g
  • Wukong176 games
    44.9%gap -1.1 ptsSoloQ: 51.6% · 704 g
  • Sylas132 games
    52.3%gap +2.5 ptsSoloQ: 51.3% · 1,293 g
  • Jarvan IV116 games
    48.3%gap -3.9 ptsSoloQ: 53.7% · 895 g
  • Vi102 games
    45.1%gap -5.3 ptsSoloQ: 54.8% · 820 g
Mid20 champions
  • Viktor162 games
    45.7%gap -4.6 ptsSoloQ: 52.8% · 2,535 g
  • Ahri143 games
    49.7%gap +2.0 ptsSoloQ: 52.0% · 1,006 g
  • Locke103 games
    52.4%gap -0.5 ptsSoloQ: 45.5% · 1,253 g
  • Sylas95 games
    52.6%gap +0.3 ptsSoloQ: 47.6% · 1,225 g
  • Orianna90 games
    61.1%gap +6.8 ptsSoloQ: 54.5% · 955 g
ADC17 champions
  • Caitlyn188 games
    47.3%gap -0.9 ptsSoloQ: 51.1% · 1,567 g
  • Yunara169 games
    50.3%gap +2.1 ptsSoloQ: 50.7% · 2,580 g
  • Jhin166 games
    54.2%gap -0.3 ptsSoloQ: 50.2% · 3,421 g
  • Kai'Sa164 games
    50.6%gap +0.6 ptsSoloQ: 50.4% · 3,144 g
  • Ezreal161 games
    52.8%gap -2.2 ptsSoloQ: 52.1% · 1,995 g
Support17 champions
  • Lulu198 games
    52.5%gap -0.1 ptsSoloQ: 53.3% · 2,621 g
  • Nautilus181 games
    53.0%gap +1.4 ptsSoloQ: 51.6% · 2,152 g
  • Leona143 games
    46.2%gap -3.5 ptsSoloQ: 46.7% · 1,251 g
  • Braum132 games
    46.2%gap -1.9 ptsSoloQ: 47.8% · 943 g
  • Thresh118 games
    47.5%gap -1.7 ptsSoloQ: 46.6% · 2,462 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+4.3%27,195 picks of 632,195ban 7.2% · patches 16.19 to 16.21
  • Amateur tournaments5.2%1,231 picks of 23,550ban 19.6% · patches 16.19 to 16.21
  • Pro10.8%240 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

37.7% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 12.8%G1543 games of 4,243
  • 9.7%G2413 games of 4,243
  • 8.8%G3+159 games of 1,815
Once picked, the series moves on toIn G2, over 543 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.