Syndra
Patches 16.19 to 16.21 · KR- Pick
- 11.4%picked in 2,106 of 18,522 games
- Ban
- 19.9%3,488 bans over 17,568 games, against 7.2% in soloQ
Amateur: 18,736 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 316,098 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments3 clear gaps between soloQ and amateur tournaments as ADC.DraftLength
- How to play itArcane Comet, then Blackfire Torch, Hextech Rocketbelt, and Shadowflame: the most played build in soloQ.



- In a compCrowd control (CC) first: more CC than 96% of ADC.CC
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftTaken at any point of the series.
What changes in tournaments?
3 clear gaps between soloQ and amateur tournaments as ADC.
- DraftPicked less often in amateur play
- Amateur
- 0.3%
- SoloQ
- 0.4%
- DraftBanned more often in amateur play
- Amateur
- 19.6%
- SoloQ
- 7.2%
- LengthLonger games in amateur play
- Amateur
- 30.4 min
- SoloQ
- 26.3 min
How to play it?
Arcane Comet, then Blackfire Torch, Hextech Rocketbelt, and Shadowflame: the most played build in soloQ.
Blackfire Torch
Hextech Rocketbelt
Shadowflame
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Crowd control (CC) first: more CC than 96% of ADC.
- Crowd control (CC)top4%1.4 · ADC: 0.6
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC
What marks it
- CC
Like other ADC
- Damage in lane
- Damage in mid game
- Gold at 15 min
- Gold at 20 min
- Plays teamfights
- Takes its kills in duels
- Team damage
What it is not
- No poke
Damage / min by phase · at equal gold
Rank 56 in lane, 51 in mid game and 25 in late game, out of 100 ADC.
Gold vs. direct opponent
At 20 min, behind 66% of ADC against the direct opponent.
Where it stands among ADC · every measure
0 ← less · median · more → 100- Damage in lane · rank 56 of 100 among ADC533 · median 525
- Damage in mid game · rank 51 of 100 among ADC917 · median 915
- Damage in late game · rank 25 of 100 among ADC1,308 · median 1,366
- Gold at 15 min · rank 38 of 100 among ADC-105 · median -54
- Gold at 20 min · rank 34 of 100 among ADC-268 · median -85
- Absorbs damage · rank 20 of 100 among ADC262 · median 361
- Plays teamfights · rank 31 of 100 among ADC54% · median 56%
- Takes its kills in duels · rank 47 of 100 among ADC18% · median 19%
- Lets allies carry kills · rank 80 of 100 among ADCrank 80 of 100
- Crowd control (CC) · rank 96 of 100 among ADC1.4 · median 0.6
- Team damage · rank 46 of 100 among ADC22% · median 23%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Sion10 games—SoloQ: 58.8% · 34 g
- Yone9 games—SoloQ: 49.5% · 107 g
- K'Sante8 games—SoloQ: 57.4% · 108 g
- Ambessa6 games—SoloQ: 61.3% · 80 g
- Renekton6 games—SoloQ: 44.4% · 72 g
- Dr. Mundo5 games—SoloQ: 44.4% · 45 g
- Jax5 games—SoloQ: 55.3% · 114 g
- Mordekaiser5 games—SoloQ: — · 28 g
- Olaf5 games—SoloQ: 53.1% · 81 g
- Ornn5 games—SoloQ: — · 21 g
- Zaahen5 games—SoloQ: 45.0% · 40 g
- Yunara18 games—SoloQ: 49.8% · 209 g
- Kai'Sa11 games—SoloQ: 46.1% · 258 g
- Ezreal9 games—SoloQ: 52.5% · 198 g
- Jhin8 games—SoloQ: 54.3% · 337 g
- Lucian7 games—SoloQ: 50.7% · 73 g
- Sivir6 games—SoloQ: 42.0% · 50 g
- Zeri6 games—SoloQ: 50.0% · 58 g
- Aphelios5 games—SoloQ: 52.9% · 172 g
- Xayah5 games—SoloQ: 55.7% · 61 g
- Lulu17 games—SoloQ: 55.0% · 171 g
- Blitzcrank13 games—SoloQ: 50.5% · 93 g
- Nautilus10 games—SoloQ: 44.4% · 198 g
- Leona9 games—SoloQ: 59.0% · 134 g
- Seraphine8 games—SoloQ: 71.1% · 38 g
- Braum7 games—SoloQ: 51.6% · 64 g
- Thresh7 games—SoloQ: 50.9% · 230 g
- Bard6 games—SoloQ: 53.5% · 144 g
- Rakan5 games—SoloQ: 45.5% · 88 g
- Rell5 games—SoloQ: 51.8% · 114 g
Ban it or pick it?
Taken at any point of the series.
Pick rate as ADC
Amateur tournaments, compared with soloQ- SoloQ Master+0.4%2,217 picks of 632,196ban 7.2% · patches 16.19 to 16.21
- Amateur tournaments0.3%64 picks of 23,550ban 19.6% · patches 16.19 to 16.21
- Pro0.4%8 picks of 2,214bans not published · patches 16.17 to 16.20
Presence by patch
37.7% on 16.21Within the series
Fearless series only · as ADC- 0.5%G121 games of 4,246
- 0.4%G217 games of 4,249
- 0.6%G3+11 games of 1,818
Not enough series yet: published from 30.

