Skarner
Patches 16.19 to 16.21 · KR- Pick
- 4.1%picked in 755 of 18,479 games
- Ban
- 3.3%580 bans over 17,529 games, against 0.1% in soloQ
Amateur: 18,736 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 325,271 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments3 clear gaps between soloQ and amateur tournaments as Top.DraftLength
- How to play itGrasp of the Undying, then Titanic Hydra, Unending Despair, and Spirit Visage: the most played build in soloQ.



- In a compPlays teamfights first: more teamfights than 90% of top laners.FrontlineTeamfightLets allies carryCC
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftFallback pick: comes out late in the series, once the pool has emptied.
What changes in tournaments?
3 clear gaps between soloQ and amateur tournaments as Top.
- DraftPicked more often in amateur play
- Amateur
- 0.3%
- SoloQ
- 0.2%
- DraftBanned more often in amateur play
- Amateur
- 3.2%
- SoloQ
- 0.1%
- LengthLonger games in amateur play
- Amateur
- 28.8 min
- SoloQ
- 26.3 min
Not enough games to judge: core.
How to play it?
Grasp of the Undying, then Titanic Hydra, Unending Despair, and Spirit Visage: the most played build in soloQ.
Titanic Hydra
Unending Despair
Spirit Visage
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Plays teamfights first: more teamfights than 90% of top laners.
- Plays teamfightstop10%58% · top laners: 53%
- Absorbs damagetop11%1,484 · top laners: 970
- Crowd control (CC)top12%1.3 · top laners: 0.8
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other top laners
What marks it
- Frontline
- Teamfight
- Lets allies carry
- CC
Like other top laners
- Team damage
What it is not
- Few duels
- No poke
- No split-push
Damage / min by phase · at equal gold
Rank 83 in lane, 98 in mid game and 83 in late game, out of 100 top laners.
Gold vs. direct opponent
At 20 min, behind 80% of top laners against the direct opponent.
Where it stands among top laners · every measure
0 ← less · median · more → 100- Damage in lane · rank 83 of 100 among top laners668 · median 599
- Damage in mid game · rank 98 of 100 among top laners1,059 · median 868
- Damage in late game · rank 83 of 100 among top laners1,210 · median 1,079
- Gold at 15 min · rank 17 of 100 among top laners-385 · median +119
- Gold at 20 min · rank 20 of 100 among top laners-502 · median +100
- Absorbs damage · rank 89 of 100 among top laners1,484 · median 970
- Plays teamfights · rank 90 of 100 among top laners58% · median 53%
- Takes its kills in duels · rank 14 of 100 among top laners23% · median 28%
- Lets allies carry kills · rank 82 of 100 among top lanersrank 82 of 100
- Crowd control (CC) · rank 88 of 100 among top laners1.3 · median 0.8
- Team damage · rank 40 of 100 among top laners20% · median 20%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Ambessa8 games—SoloQ: 67.6% · 37 g
- Mordekaiser8 games—SoloQ: — · 21 g
- Gnar7 games—SoloQ: — · 25 g
- K'Sante5 games—SoloQ: 48.5% · 33 g
- Ezreal12 games—SoloQ: 46.2% · 65 g
- Jhin8 games—SoloQ: 50.8% · 126 g
- Jinx7 games—SoloQ: 47.2% · 72 g
- Lucian7 games—SoloQ: 54.3% · 46 g
- Xayah7 games—SoloQ: 37.2% · 43 g
- Corki6 games—SoloQ: — · 23 g
- Miss Fortune6 games—SoloQ: 53.3% · 30 g
- Zeri6 games—SoloQ: 43.4% · 53 g
- Aphelios5 games—SoloQ: 50.0% · 70 g
- Tristana5 games—SoloQ: 45.1% · 51 g
- Nautilus14 games—SoloQ: 48.0% · 75 g
- Leona12 games—SoloQ: 41.0% · 39 g
- Lulu9 games—SoloQ: 49.5% · 95 g
- Rakan6 games—SoloQ: 38.7% · 31 g
- Rell6 games—SoloQ: 54.2% · 48 g
- Thresh6 games—SoloQ: 45.5% · 77 g
- Bard5 games—SoloQ: 48.8% · 43 g
- Braum5 games—SoloQ: 58.3% · 36 g
- Karma5 games—SoloQ: 36.1% · 36 g
- Milio5 games—SoloQ: — · 20 g
Ban it or pick it?
Fallback pick: comes out late in the series, once the pool has emptied.
Pick rate as Top
Amateur tournaments, compared with soloQ- SoloQ Master+0.2%1,016 picks of 650,539ban 0.1% · patches 16.19 to 16.21
- Amateur tournaments0.3%79 picks of 23,550ban 3.2% · patches 16.19 to 16.21
- Pro0.0%0 picks of 2,224bans not published · patches 16.17 to 16.20
Presence by patch
7.9% on 16.21Within the series
Fearless series only · as Top- 0.5%G120 games of 4,241
- 0.4%G218 games of 4,242
- 0.8%G3+14 games of 1,815
Not enough series yet: published from 30.

