Renata Glasc
Patches 16.19 to 16.21 · NA- Pick
- 4.5%picked in 131 of 2,915 games
- Ban
- 1.1%23 bans over 2,127 games, against 0.3% in soloQ
Amateur: 2,915 games from amateur tournaments, last 60 days, NA. SoloQ Master+: 233,241 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments3 clear gaps between soloQ and amateur tournaments as Support.DraftLength
- How to play itGuardian, then Stormsurge, Shadowflame, and Rabadon's Deathcap: the most played build in soloQ.



- In a compPlays teamfights first: more teamfights than 100% of supports.Teamfight
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftFallback pick: comes out late in the series, once the pool has emptied.
What changes in tournaments?
3 clear gaps between soloQ and amateur tournaments as Support.
- DraftPicked more often in amateur play
- Amateur
- 2.4%
- SoloQ
- 1.1%
- DraftBanned more often in amateur play
- Amateur
- 1.0%
- SoloQ
- 0.3%
- LengthLonger games in amateur play
- Amateur
- 28.8 min
- SoloQ
- 27.6 min
Not enough games to judge: core.
How to play it?
Guardian, then Stormsurge, Shadowflame, and Rabadon's Deathcap: the most played build in soloQ.
Stormsurge
Shadowflame
Rabadon's Deathcap
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Plays teamfights first: more teamfights than 100% of supports.
- Plays teamfightstop1%60% · supports: 54%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports
What marks it
- Teamfight
Like other supports
- Damage in lane
- Gold at 15 min
- Gold at 20 min
- Map pressure
- Absorbs damage
- Crowd control (CC)
What it is not
- Few duels
- Little damage
- No poke
Damage / min by phase · at equal gold
Rank 32 in lane, 18 in mid game and 16 in late game, out of 100 supports.
Gold vs. direct opponent
At 20 min, behind 73% of supports against the direct opponent.
Where it stands among supports · every measure
0 ← less · median · more → 100- Damage in lane · rank 32 of 100 among supports240 · median 288
- Damage in mid game · rank 18 of 100 among supports262 · median 342
- Damage in late game · rank 16 of 100 among supports274 · median 388
- Gold at 15 min · rank 25 of 100 among supports-73 · median +105
- Gold at 20 min · rank 27 of 100 among supports-63 · median +193
- Map pressure · rank 39 of 100 among supports4.3 · median 4.5
- Absorbs damage · rank 63 of 100 among supports536 · median 393
- Plays teamfights · rank 100 of 100 among supports60% · median 54%
- Takes its kills in duels · rank 20 of 100 among supports14% · median 17%
- Lets allies carry kills · rank 79 of 100 among supportsrank 79 of 100
- Crowd control (CC) · rank 27 of 100 among supports0.9 · median 1
- Team damage · rank 22 of 100 among supports8% · median 9%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Rumble14 games—SoloQ: 46.8% · 47 g
- Gnar9 games—SoloQ: 49.5% · 103 g
- Ornn8 games—SoloQ: 47.7% · 151 g
- Ambessa7 games—SoloQ: 59.5% · 131 g
- Gwen6 games—SoloQ: 52.1% · 94 g
- K'Sante6 games—SoloQ: 50.5% · 99 g
- Olaf6 games—SoloQ: 53.8% · 78 g
- Kled5 games—SoloQ: 42.6% · 54 g
- Renekton5 games—SoloQ: 50.9% · 169 g
- Zaahen5 games—SoloQ: 51.6% · 122 g
- Ahri15 games—SoloQ: 52.0% · 273 g
- Syndra12 games—SoloQ: 49.3% · 219 g
- Viktor8 games—SoloQ: 45.6% · 226 g
- Hwei7 games—SoloQ: 41.2% · 97 g
- Orianna7 games—SoloQ: 43.3% · 104 g
- Yone7 games—SoloQ: 54.1% · 268 g
- Akali6 games—SoloQ: 53.5% · 155 g
- Aurora6 games—SoloQ: 50.6% · 81 g
- Galio6 games—SoloQ: 51.1% · 137 g
- Locke5 games—SoloQ: 53.1% · 207 g
- Yunara13 games—SoloQ: 49.9% · 473 g
- Caitlyn12 games—SoloQ: 47.4% · 270 g
- Lucian10 games—SoloQ: 56.9% · 218 g
- Xayah10 games—SoloQ: 52.4% · 164 g
- Kai'Sa9 games—SoloQ: 56.5% · 421 g
- Ezreal8 games—SoloQ: 54.1% · 207 g
- Tristana8 games—SoloQ: 53.0% · 334 g
- Jinx7 games—SoloQ: 51.2% · 502 g
- Ashe6 games—SoloQ: 51.3% · 197 g
- Sivir5 games—SoloQ: 55.0% · 109 g
- Lulu14 games—SoloQ: 50.4% · 393 g
- Milio12 games—SoloQ: 50.6% · 170 g
- Nautilus12 games—SoloQ: 53.6% · 319 g
- Rakan10 games—SoloQ: 52.1% · 140 g
- Seraphine10 games—SoloQ: 48.8% · 162 g
- Karma9 games—SoloQ: 46.5% · 185 g
- Neeko9 games—SoloQ: 58.7% · 46 g
- Alistar7 games—SoloQ: 47.8% · 226 g
- Bard6 games—SoloQ: 48.9% · 141 g
- Braum5 games—SoloQ: 51.8% · 170 g
- Poppy5 games—SoloQ: 42.6% · 68 g
Ban it or pick it?
Fallback pick: comes out late in the series, once the pool has emptied.
Pick rate as Support
Amateur tournaments, compared with soloQ- SoloQ Master+1.1%5,097 picks of 466,478ban 0.3% · patches 16.19 to 16.21
- Amateur tournaments2.4%105 picks of 4,328ban 1.0% · patches 16.19 to 16.21
- Pro7.3%162 picks of 2,214bans not published · patches 16.17 to 16.20
Presence by patch
5.5% on 16.21Within the series
Fearless series only · as Support- 3.3%G127 games of 817
- 6.2%G251 games of 817
- 5.6%G3+20 games of 354
Not enough series yet: published from 30.

