Champion sheet · Support

Rell

Patches 16.19 to 16.21 · KR
Tournament presence · pick + ban
13.1%#56 of 173 champions
Pick
7.7%picked in 1,432 of 18,666 games
Ban
5.4%958 bans over 17,709 games, against 2.4% in soloQ
Win rate as Support54.1% between 51.9% and 56.2% over 1,424 gamesSoloQ 53.0%: no clear gap
Median length29.1 minsoloQ 25.9 min

Amateur: 18,736 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 316,098 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Support.

  • DraftPicked more often in amateur play
    Amateur
    4.0%
    SoloQ
    3.5%
    4.0% of the role's picks in amateur play, against 3.5% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    5.8%
    SoloQ
    2.4%
    5.8% ban rate in amateur play over 11,141 games, against 2.4% in soloQ over 123,725 games.
  • LengthLonger games in amateur play
    Amateur
    29.1 min
    SoloQ
    25.9 min
    Median of 29.1 min in amateur play, against 25.9 min in soloQ.

Not enough games to judge: core.

02 — How to play it

How to play it?

Aftershock, then Protoplasm Harness, Randuin's Omen, and Abyssal Mask: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesAftershock87% · 21,535
Same in amateur play
SpellsFlash + Heal66% · 16,225
Same in amateur play
SkillsWnot collected in soloQ
Amateur: 99% · 207 games
Core (3 legendaries)— · 1
  1. Protoplasm Harness
  2. Randuin's Omen
  3. Abyssal Mask

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Absorbs damage first: absorbs more than 93% of supports.

  1. Absorbs damagetop7%1,033 · supports: 393
  2. Plays teamfightstop10%58% · supports: 54%
  3. Map pressuretop21%5.2 · supports: 4.5

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports

What marks it

  • Map pressure
  • Frontline
  • Teamfight

Like other supports

  • Damage in mid game
  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Lets allies carry kills
  • Crowd control (CC)
  • Team damage

What it is not

  • Few duels
  • No poke

Damage / min by phase · at equal gold

Rank 13 in lane, 35 in mid game and 35 in late game, out of 100 supports.

209-79 vs 288
290-52 vs 342
350-37 vs 388
Lane · 5–14 minMid game · 15–22Late · 23–30
Rellsupports

Gold vs. direct opponent

At 20 min, behind 64% of supports against the direct opponent.

supports
5.2takedowns outside its lane before 15 min; supports: 4.5.

Where it stands among supports · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 13 of 100 among supports209 · median 288
  • Damage in mid game · rank 35 of 100 among supports290 · median 342
  • Damage in late game · rank 35 of 100 among supports350 · median 388
  • Gold at 15 min · rank 36 of 100 among supports-21 · median +105
  • Gold at 20 min · rank 36 of 100 among supports-8 · median +193
  • Map pressure · rank 79 of 100 among supports5.2 · median 4.5
  • Absorbs damage · rank 93 of 100 among supports1,033 · median 393
  • Plays teamfights · rank 90 of 100 among supports58% · median 54%
  • Takes its kills in duels · rank 12 of 100 among supports13% · median 17%
  • Lets allies carry kills · rank 57 of 100 among supportsrank 57 of 100
  • Crowd control (CC) · rank 75 of 100 among supports1.3 · median 1
  • Team damage · rank 27 of 100 among supports8% · median 9%
04 — With / against

With whom, against whom?

Better than expected against Yone in amateur play: +15.0 pts over 47 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Yone64.1% · expected 54.2% · 39 g+9.9 ptSoloQ +0.5
Jax60.9% · expected 53.3% · 46 g+7.6 ptSoloQ -1.1
Gnar62.2% · expected 55.1% · 45 g+7.1 ptSoloQ -1.7
Renekton59.3% · expected 53.7% · 54 g+5.6 ptSoloQ -0.5
Ambessa56.5% · expected 54.5% · 69 g+2.0 ptSoloQ +1.2
Junglegap to expected
Sejuani65.7% · expected 54.0% · 35 g+11.7 ptSoloQ +8.9
Vi55.1% · expected 54.0% · 98 g+1.1 ptSoloQ +1.8
Jarvan IV57.5% · expected 55.8% · 80 g+1.7 ptSoloQ -1.9
Lillia51.9% · expected 51.4% · 52 g+0.6 ptSoloQ -5.0
Nocturne57.5% · expected 56.7% · 40 g+0.8 ptSoloQ -1.1
Midgap to expected
Yone66.0% · expected 51.0% · 47 g+15.0 ptSoloQ -2.2
Orianna69.2% · expected 57.8% · 52 g+11.5 ptSoloQ -0.4
Viktor61.7% · expected 54.0% · 81 g+7.7 ptSoloQ +0.2
Locke65.1% · expected 56.6% · 43 g+8.5 ptSoloQ +3.1
Lissandra57.1% · expected 55.8% · 49 g+1.3 ptSoloQ -2.2
ADCgap to expected
Caitlyn59.8% · expected 51.9% · 92 g+7.8 ptSoloQ +3.3
Jinx57.7% · expected 50.0% · 78 g+7.7 ptSoloQ -0.5
Ezreal63.9% · expected 58.4% · 122 g+5.6 ptSoloQ +3.2
Jhin62.5% · expected 58.2% · 104 g+4.3 ptSoloQ +1.8
Zeri53.4% · expected 50.5% · 58 g+2.9 ptSoloQ -2.5
Supportgap to expected
Karma66.0% · expected 56.2% · 50 g+9.8 ptSoloQ +1.4
Alistar60.2% · expected 53.1% · 88 g+7.1 ptSoloQ -2.5
Nautilus56.9% · expected 55.3% · 239 g+1.6 ptSoloQ +2.8
Lulu58.1% · expected 56.1% · 117 g+2.0 ptSoloQ -2.0
Braum53.8% · expected 51.9% · 106 g+1.9 ptSoloQ +1.6

With

Topgap to expected
Renekton62.5% · expected 54.5% · 64 g+8.0 ptSoloQ -1.0
K'Sante56.7% · expected 52.0% · 67 g+4.7 ptSoloQ +0.5
Mordekaiser59.3% · expected 55.0% · 54 g+4.3 ptSoloQ -0.9
Gnar56.9% · expected 53.1% · 51 g+3.8 ptSoloQ +4.5
Olaf60.0% · expected 55.8% · 40 g+4.2 ptSoloQ +0.6
Junglegap to expected
Lillia76.5% · expected 56.8% · 51 g+19.7 ptSoloQ +1.3
Nocturne64.9% · expected 51.4% · 37 g+13.4 ptSoloQ -0.7
Viego62.5% · expected 53.8% · 64 g+8.7 ptSoloQ -1.4
Sylas55.9% · expected 54.9% · 68 g+1.0 ptSoloQ +1.1
Naafiri59.5% · expected 55.5% · 37 g+3.9 ptSoloQ -1.2
Midgap to expected
Xerath71.7% · expected 55.7% · 46 g+16.0 ptSoloQ -3.7
Galio68.2% · expected 53.7% · 44 g+14.5 ptSoloQ +0.3
Locke66.7% · expected 51.5% · 33 g+15.2 ptSoloQ -3.8
Ahri62.5% · expected 56.9% · 88 g+5.6 ptSoloQ -0.8
Aurora61.9% · expected 53.1% · 42 g+8.8 ptSoloQ -1.4
ADCgap to expected
Kai'Sa56.5% · expected 54.5% · 230 g+2.0 ptSoloQ -0.7
Jhin53.8% · expected 49.9% · 119 g+3.8 ptSoloQ -3.7
Jinx65.4% · expected 58.1% · 52 g+7.3 ptSoloQ +3.2
Yunara57.8% · expected 56.5% · 90 g+1.3 ptSoloQ +1.7
Sivir59.1% · expected 54.2% · 44 g+4.9 ptSoloQ -1.3

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top20 champions
  • K'Sante77 games
    55.8%gap -0.3 ptsSoloQ: 55.5% · 1,163 g
  • Sion74 games
    55.4%gap +0.8 ptsSoloQ: 53.9% · 323 g
  • Ambessa69 games
    56.5%gap +2.0 ptsSoloQ: 54.8% · 815 g
  • Malphite68 games
    52.9%gap +0.3 ptsSoloQ: 51.4% · 702 g
  • Aatrox64 games
    54.7%gap +1.4 ptsSoloQ: 52.5% · 689 g
Jungle22 champions
  • Lee Sin158 games
    48.7%gap -6.6 ptsSoloQ: 52.5% · 3,015 g
  • Wukong112 games
    44.6%gap -5.1 ptsSoloQ: 50.5% · 511 g
  • Vi98 games
    55.1%gap +1.1 ptsSoloQ: 56.5% · 689 g
  • Sylas93 games
    52.7%gap -0.5 ptsSoloQ: 53.8% · 1,238 g
  • Jarvan IV80 games
    57.5%gap +1.7 ptsSoloQ: 53.2% · 795 g
Mid19 champions
  • Ahri91 games
    50.5%gap -0.7 ptsSoloQ: 51.7% · 683 g
  • Syndra84 games
    50.0%gap -3.7 ptsSoloQ: 52.8% · 1,071 g
  • Sylas81 games
    50.6%gap -5.5 ptsSoloQ: 56.9% · 1,224 g
  • Viktor81 games
    61.7%gap +7.7 ptsSoloQ: 54.8% · 1,260 g
  • Hwei52 games
    38.5%gap -14.2 ptsSoloQ: 50.4% · 522 g
ADC18 champions
  • Kai'Sa137 games
    47.4%gap -6.2 ptsSoloQ: 53.5% · 2,846 g
  • Ezreal122 games
    63.9%gap +5.6 ptsSoloQ: 59.9% · 1,434 g
  • Yunara122 games
    43.4%gap -8.2 ptsSoloQ: 50.7% · 2,107 g
  • Jhin104 games
    62.5%gap +4.3 ptsSoloQ: 55.2% · 2,811 g
  • Caitlyn92 games
    59.8%gap +7.8 ptsSoloQ: 57.9% · 1,201 g
Support18 champions
  • Nautilus239 games
    56.9%gap +1.6 ptsSoloQ: 56.4% · 2,449 g
  • Lulu117 games
    58.1%gap +2.0 ptsSoloQ: 50.9% · 1,891 g
  • Braum106 games
    53.8%gap +1.9 ptsSoloQ: 51.9% · 872 g
  • Leona104 games
    53.8%gap +0.5 ptsSoloQ: 51.3% · 1,098 g
  • Thresh92 games
    52.2%gap -0.6 ptsSoloQ: 51.7% · 2,097 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Support

Amateur tournaments, compared with soloQ
  • SoloQ Master+3.5%22,396 picks of 632,195ban 2.4% · patches 16.19 to 16.21
  • Amateur tournaments4.0%938 picks of 23,550ban 5.8% · patches 16.19 to 16.21
  • Pro5.3%118 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

14.5% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Support
  • 6.6%G1282 games of 4,272
  • 8.2%G2349 games of 4,274
  • 8.0%G3+147 games of 1,831
Once picked, the series moves on toIn G2, over 282 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.