Mordekaiser
Patches 16.19 to 16.21 · KR- Pick
- 6.5%picked in 1,205 of 18,496 games
- Ban
- 6.2%1,090 bans over 17,544 games, against 1.1% in soloQ
Amateur: 18,736 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 316,098 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments3 clear gaps between soloQ and amateur tournaments as Jungle.DraftLength
- How to play itConqueror, then Rylai's Crystal Scepter, Dusk and Dawn, and Riftmaker: the most played build in soloQ.



- In a compNo trait above other junglers; the most marked: Jungle farm (rank 82).
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftNot enough series to settle it: raw counts only.
What changes in tournaments?
3 clear gaps between soloQ and amateur tournaments as Jungle.
- DraftPicked more often in amateur play
- Amateur
- 0.1%
- SoloQ
- 0.0%
- DraftBanned more often in amateur play
- Amateur
- 6.4%
- SoloQ
- 1.1%
- LengthLonger games in amateur play
- Amateur
- 29.3 min
- SoloQ
- 25.3 min
Not enough games to judge: core.
How to play it?
Conqueror, then Rylai's Crystal Scepter, Dusk and Dawn, and Riftmaker: the most played build in soloQ.
Rylai's Crystal Scepter
Dusk and Dawn
Riftmaker
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
No trait above other junglers; the most marked: Jungle farm (rank 82).
- Its most marked traitJungle farmtop18%69 · junglers: 66
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers
What marks it
Nothing above junglers.
Like other junglers
- Gold at 15 min
- Gold at 20 min
- Absorbs damage
- Plays teamfights
- Takes its kills in duels
- Team damage
What it is not
- Little map pressure
- Little CC
- No poke
- Stays home
Damage / min by phase · at equal gold
Not measured: the fact is not validated by the draft review.
Gold vs. direct opponent
At 20 min, ahead of 54% of junglers against the direct opponent.
Where it stands among junglers · every measure
0 ← less · median · more → 100- Gold at 15 min · rank 48 of 100 among junglers-5 · median +6
- Gold at 20 min · rank 54 of 100 among junglers+85 · median +64
- Map pressure · rank 2 of 100 among junglers3 · median 4.7
- Absorbs damage · rank 66 of 100 among junglers954 · median 855
- Plays teamfights · rank 56 of 100 among junglers52% · median 52%
- Takes its kills in duels · rank 62 of 100 among junglers22% · median 20%
- Crowd control (CC) · rank 14 of 100 among junglers0.4 · median 0.7
- Team damage · rank 47 of 100 among junglers17% · median 17%
- Jungle farm · rank 82 of 100 among junglers69 · median 66
- Invade · rank 15 of 100 among junglers6% · median 7%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
Ban it or pick it?
Not enough series to settle it: raw counts only.
Pick rate as Jungle
Amateur tournaments, compared with soloQ- SoloQ Master+0.0%180 picks of 632,196ban 1.1% · patches 16.19 to 16.21
- Amateur tournaments0.1%26 picks of 23,550ban 6.4% · patches 16.19 to 16.21
- Pro0.0%0 picks of 2,214bans not published · patches 16.17 to 16.20
Presence by patch
13.1% on 16.21Within the series
Fearless series only · as JungleNot enough series yet: published from 30.

