Champion sheet · Top

Malphite

Patches 16.19 to 16.21 · KR

Bans, presence and fearless: Malphite across all builds. Build, best results and matchups: the selected build.

Tournament presence · pick + ban
29.1%#11 of 173 champions
Pick
11.3%picked in 2,093 of 18,486 games
Ban
17.8%3,126 bans over 17,536 games, against 9.4% in soloQ
Win rate as Top51.1% between 49.1% and 53.1% over 1,660 gamesSoloQ 51.5%: no clear gap
Median length29.2 minsoloQ 26.2 min

Amateur: 18,736 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 325,271 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Top.

  • DraftPicked more often in amateur play
    Amateur
    4.6%
    SoloQ
    3.0%
    4.6% of the role's picks in amateur play, against 3.0% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    18.3%
    SoloQ
    9.4%
    18.3% ban rate in amateur play over 11,141 games, against 9.4% in soloQ over 132,897 games.
  • LengthLonger games in amateur play
    Amateur
    29.2 min
    SoloQ
    26.2 min
    Median of 29.2 min in amateur play, against 26.2 min in soloQ.
02 — How to play it

How to play it?

Arcane Comet, then Sunfire Aegis, Frozen Heart, and Jak'Sho, The Protean: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesArcane Comet70% · 14,414
Same in amateur play
SpellsFlash + Teleport79% · 16,143
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 74% · 174 games
Core (3 legendaries)8% · 292
8%of soloQ games
  1. Sunfire Aegis
  2. Frozen Heart
  3. Jak'Sho, The Protean
Amateur: Sunfire Aegis, Frozen Heart, Kaenic Rookern (9%), gap not settled

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Absorbs damage first: absorbs more than 98% of top laners.

  1. Absorbs damagetop2%1,798 · top laners: 970
  2. Lets allies carry killstop6%rank 94 of 100
  3. Plays teamfightstop8%59% · top laners: 53%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other top laners

What marks it

  • Frontline
  • Teamfight
  • Lets allies carry
  • CC

Like other top laners

  • Damage in mid game
  • Team damage

What it is not

  • Few duels
  • No poke
  • No split-push

Damage / min by phase · at equal gold

Rank 82 in lane, 43 in mid game and 14 in late game, out of 100 top laners.

665+66 vs 599
848-20 vs 868
953-127 vs 1,079
Lane · 5–14 minMid game · 15–22Late · 23–30
Malphitetop laners

Gold vs. direct opponent

At 20 min, behind 96% of top laners against the direct opponent.

top laners

Where it stands among top laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 82 of 100 among top laners665 · median 599
  • Damage in mid game · rank 43 of 100 among top laners848 · median 868
  • Damage in late game · rank 14 of 100 among top laners953 · median 1,079
  • Gold at 15 min · rank 4 of 100 among top laners-691 · median +119
  • Gold at 20 min · rank 4 of 100 among top laners-1,025 · median +100
  • Absorbs damage · rank 98 of 100 among top laners1,798 · median 970
  • Plays teamfights · rank 93 of 100 among top laners59% · median 53%
  • Takes its kills in duels · rank 9 of 100 among top laners21% · median 28%
  • Lets allies carry kills · rank 94 of 100 among top lanersrank 94 of 100
  • Crowd control (CC) · rank 76 of 100 among top laners1.1 · median 0.8
  • Team damage · rank 38 of 100 among top laners20% · median 20%
04 — With / against

With whom, against whom?

Better than expected against Wukong in amateur play: +9.7 pts over 136 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Aatrox57.6% · expected 50.7% · 59 g+6.9 ptSoloQ -3.3
Zaahen58.3% · expected 50.1% · 36 g+8.2 ptSoloQ +0.7
Gwen57.1% · expected 51.6% · 42 g+5.6 ptSoloQ -5.3
K'Sante59.5% · expected 53.3% · 37 g+6.1 ptSoloQ -2.2
Yone54.1% · expected 51.5% · 61 g+2.6 ptSoloQ -1.2
Junglegap to expected
Wukong56.6% · expected 46.9% · 136 g+9.7 ptSoloQ -2.9
Viego58.5% · expected 51.7% · 53 g+6.8 ptSoloQ +3.6
Vi54.3% · expected 51.3% · 116 g+3.0 ptSoloQ +0.6
Qiyana56.8% · expected 52.5% · 37 g+4.2 ptSoloQ +2.5
Cho'Gath54.5% · expected 49.7% · 33 g+4.8 ptSoloQ -6.8
Midgap to expected
Ahri56.5% · expected 48.5% · 108 g+8.0 ptSoloQ +1.9
Syndra57.3% · expected 50.9% · 75 g+6.5 ptSoloQ +0.9
Orianna62.7% · expected 55.1% · 51 g+7.6 ptSoloQ -4.7
Viktor55.7% · expected 51.2% · 88 g+4.5 ptSoloQ -0.1
Yone54.5% · expected 48.0% · 44 g+6.5 ptSoloQ -1.0
ADCgap to expected
Jhin64.8% · expected 55.4% · 125 g+9.4 ptSoloQ -1.3
Sivir64.6% · expected 51.3% · 48 g+13.3 ptSoloQ +5.7
Caitlyn53.7% · expected 49.2% · 123 g+4.5 ptSoloQ +0.5
Xayah53.1% · expected 49.4% · 98 g+3.7 ptSoloQ +2.1
Lucian53.8% · expected 51.8% · 80 g+1.9 ptSoloQ -0.7
Supportgap to expected
Neeko60.0% · expected 49.5% · 40 g+10.5 ptSoloQ -4.6
Yuumi58.8% · expected 49.9% · 51 g+9.0 ptSoloQ +2.8
Leona52.5% · expected 50.5% · 122 g+2.0 ptSoloQ -0.8
Lulu55.3% · expected 53.5% · 114 g+1.8 ptSoloQ +2.2
Nautilus53.4% · expected 52.6% · 133 g+0.8 ptSoloQ -0.1

With

Junglegap to expected
Qiyana60.8% · expected 50.1% · 51 g+10.7 ptSoloQ +1.7
Jarvan IV54.2% · expected 49.5% · 96 g+4.6 ptSoloQ 0.0
Lee Sin51.9% · expected 50.1% · 156 g+1.8 ptSoloQ -1.0
Wukong57.0% · expected 55.7% · 142 g+1.4 ptSoloQ -0.9
Jayce56.8% · expected 49.3% · 37 g+7.5 ptSoloQ -0.6
Midgap to expected
Akali66.1% · expected 50.3% · 62 g+15.8 ptSoloQ -0.1
Sylas53.5% · expected 49.4% · 114 g+4.2 ptSoloQ +2.4
Syndra56.7% · expected 51.8% · 90 g+4.9 ptSoloQ +1.1
Yone58.3% · expected 54.6% · 72 g+3.7 ptSoloQ +0.2
Locke53.8% · expected 48.8% · 39 g+5.0 ptSoloQ -1.1
ADCgap to expected
Zeri70.2% · expected 54.9% · 57 g+15.3 ptSoloQ +0.8
Miss Fortune68.3% · expected 51.7% · 41 g+16.6 ptSoloQ +1.7
Kai'Sa57.0% · expected 51.8% · 149 g+5.3 ptSoloQ +0.4
Ezreal52.4% · expected 46.7% · 105 g+5.7 ptSoloQ +1.1
Xayah57.0% · expected 53.3% · 93 g+3.7 ptSoloQ -0.8
Supportgap to expected
Alistar63.9% · expected 52.4% · 61 g+11.6 ptSoloQ -1.8
Milio56.5% · expected 49.8% · 69 g+6.7 ptSoloQ -0.5
Yuumi59.6% · expected 52.8% · 52 g+6.8 ptSoloQ 0.0
Karma54.1% · expected 49.0% · 61 g+5.1 ptSoloQ +1.4
Nautilus51.0% · expected 50.1% · 155 g+0.9 ptSoloQ +2.0

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top25 champions
  • Nasus109 games
    47.7%gap -2.1 ptsSoloQ: 46.7% · 501 g
  • Dr. Mundo92 games
    53.3%gap +0.3 ptsSoloQ: 45.6% · 504 g
  • Gnar89 games
    52.8%gap +0.5 ptsSoloQ: 55.8% · 608 g
  • Ambessa71 games
    47.9%gap -3.9 ptsSoloQ: 51.6% · 376 g
  • Yone61 games
    54.1%gap +2.6 ptsSoloQ: 51.0% · 875 g
Jungle21 champions
  • Lee Sin164 games
    51.8%gap -0.7 ptsSoloQ: 51.0% · 2,511 g
  • Wukong136 games
    56.6%gap +9.7 ptsSoloQ: 48.3% · 499 g
  • Vi116 games
    54.3%gap +3.0 ptsSoloQ: 53.9% · 616 g
  • Jarvan IV81 games
    46.9%gap -6.2 ptsSoloQ: 56.1% · 688 g
  • Xin Zhao73 games
    49.3%gap -1.7 ptsSoloQ: 48.5% · 375 g
Mid22 champions
  • Ahri108 games
    56.5%gap +8.0 ptsSoloQ: 52.7% · 715 g
  • Viktor88 games
    55.7%gap +4.5 ptsSoloQ: 53.0% · 1,077 g
  • Lissandra78 games
    35.9%gap -17.3 ptsSoloQ: 47.9% · 595 g
  • Syndra75 games
    57.3%gap +6.5 ptsSoloQ: 52.0% · 811 g
  • Galio56 games
    55.4%gap +3.5 ptsSoloQ: 52.3% · 706 g
ADC17 champions
  • Jhin125 games
    64.8%gap +9.4 ptsSoloQ: 50.6% · 2,472 g
  • Caitlyn123 games
    53.7%gap +4.5 ptsSoloQ: 53.5% · 1,114 g
  • Ezreal120 games
    48.3%gap -7.6 ptsSoloQ: 53.8% · 1,374 g
  • Kai'Sa120 games
    42.5%gap -8.4 ptsSoloQ: 49.9% · 2,076 g
  • Yunara120 games
    47.5%gap -1.6 ptsSoloQ: 51.5% · 1,667 g
Support17 champions
  • Nautilus133 games
    53.4%gap +0.8 ptsSoloQ: 52.0% · 1,353 g
  • Leona122 games
    52.5%gap +2.0 ptsSoloQ: 48.7% · 856 g
  • Lulu114 games
    55.3%gap +1.8 ptsSoloQ: 53.6% · 1,692 g
  • Thresh110 games
    50.9%gap +0.9 ptsSoloQ: 48.9% · 1,680 g
  • Braum102 games
    42.2%gap -6.8 ptsSoloQ: 50.3% · 656 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Top

Amateur tournaments, compared with soloQ
  • SoloQ Master+3.0%19,275 picks of 650,539ban 9.4% · patches 16.19 to 16.21
  • Amateur tournaments4.6%1,073 picks of 23,550ban 18.3% · patches 16.19 to 16.21
  • Pro0.9%19 picks of 2,224bans not published · patches 16.17 to 16.20

Presence by patch

26.6% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Top
  • 8.3%G1354 games of 4,243
  • 8.8%G2375 games of 4,243
  • 9.2%G3+167 games of 1,815
Once picked, the series moves on toIn G2, over 354 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.