Tournament presence · pick + ban
23.8%#18 of 173 champions
Pick
6.8%picked in 1,269 of 18,642 games
Ban
17.0%3,001 bans over 17,686 games, against 44.7% in soloQ
Win rate as Mid47.5% between 45.0% and 50.0% over 1,085 gamesSoloQ 50.8%: clear gap
Median length28.6 minsoloQ 25.7 min

Amateur: 18,736 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 316,098 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as Mid.

  • Win rateWins less in amateur play
    Amateur
    47.5%
    SoloQ
    50.8%
    47.5% win rate in amateur play over 1,085 games, against 50.8% in soloQ over 29,639 games.
  • DraftPicked less often in amateur play
    Amateur
    3.0%
    SoloQ
    4.3%
    3.0% of the role's picks in amateur play, against 4.3% in soloQ.
  • DraftBanned less often in amateur play
    Amateur
    17.8%
    SoloQ
    44.7%
    17.8% ban rate in amateur play over 11,141 games, against 44.7% in soloQ over 123,725 games.
  • LengthLonger games in amateur play
    Amateur
    28.6 min
    SoloQ
    25.7 min
    Median of 28.6 min in amateur play, against 25.7 min in soloQ.
02 — How to play it

How to play it?

Electrocute, then Lich Bane, Shadowflame, and Zhonya's Hourglass: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesElectrocute92% · 27,231
Same in amateur play
SpellsFlash + Ignite83% · 24,644
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 131 games
Core (3 legendaries)32% · 3,426
32%of soloQ games
  1. Lich Bane
  2. Shadowflame
  3. Zhonya's Hourglass
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Map pressure first: more map pressure than 98% of mid laners.

  1. Map pressuretop2%5.4 · mid laners: 3.2
  2. Takes its kills in duelstop6%29% · mid laners: 23%
  3. Team damagetop17%24% · mid laners: 21%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • Map pressure
  • Duelist
  • Damage
  • Split-push

Like other mid laners

  • Damage in mid game
  • Absorbs damage
  • Crowd control (CC)

What it is not

  • Few teamfights
  • Carries its own kills
  • No poke

Damage / min by phase · at equal gold

Rank 76 in lane, 26 in mid game and 20 in late game, out of 100 mid laners.

575+47 vs 528
850-49 vs 899
1,069-110 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
Lockemid laners

Gold vs. direct opponent

At 20 min, ahead of 95% of mid laners against the direct opponent.

mid laners
5.4takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 76 of 100 among mid laners575 · median 528
  • Damage in mid game · rank 26 of 100 among mid laners850 · median 899
  • Damage in late game · rank 20 of 100 among mid laners1,069 · median 1,179
  • Gold at 15 min · rank 97 of 100 among mid laners+544 · median +25
  • Gold at 20 min · rank 95 of 100 among mid laners+779 · median +71
  • Map pressure · rank 98 of 100 among mid laners5.4 · median 3.2
  • Absorbs damage · rank 58 of 100 among mid laners562 · median 489
  • Plays teamfights · rank 8 of 100 among mid laners49% · median 55%
  • Takes its kills in duels · rank 94 of 100 among mid laners29% · median 23%
  • Lets allies carry kills · rank 3 of 100 among mid lanersrank 3 of 100
  • Crowd control (CC) · rank 37 of 100 among mid laners0.5 · median 0.7
  • Team damage · rank 83 of 100 among mid laners24% · median 21%
04 — With / against

With whom, against whom?

Better than expected against Jhin in amateur play: +9.4 pts over 95 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Camille57.9% · expected 45.2% · 38 g+12.7 ptSoloQ -0.4
Gnar61.1% · expected 48.5% · 36 g+12.6 ptSoloQ -0.8
K'Sante55.9% · expected 49.5% · 59 g+6.4 ptSoloQ +0.8
Yone51.9% · expected 47.5% · 52 g+4.4 ptSoloQ -0.3
Ambessa51.1% · expected 47.9% · 45 g+3.2 ptSoloQ -1.9
Junglegap to expected
Lillia55.6% · expected 44.8% · 36 g+10.8 ptSoloQ +1.7
Jayce59.0% · expected 49.4% · 39 g+9.6 ptSoloQ -3.2
Qiyana57.5% · expected 48.7% · 40 g+8.8 ptSoloQ +0.6
Lee Sin51.5% · expected 48.7% · 134 g+2.8 ptSoloQ -1.2
Jarvan IV53.3% · expected 49.2% · 75 g+4.2 ptSoloQ +3.6
Midgap to expected
Xerath60.0% · expected 45.8% · 30 g+14.2 ptSoloQ +9.1
Lissandra60.0% · expected 49.2% · 40 g+10.8 ptSoloQ -1.3
Viktor51.5% · expected 47.4% · 101 g+4.0 ptSoloQ +3.8
Syndra47.6% · expected 47.0% · 103 g+0.6 ptSoloQ +3.9
Akali50.8% · expected 48.4% · 61 g+2.4 ptSoloQ -3.9
ADCgap to expected
Jhin61.1% · expected 51.7% · 95 g+9.4 ptSoloQ -1.0
Caitlyn52.2% · expected 45.3% · 92 g+6.8 ptSoloQ +1.7
Kai'Sa54.0% · expected 47.0% · 87 g+7.0 ptSoloQ -2.4
Tristana56.3% · expected 48.9% · 48 g+7.3 ptSoloQ +0.6
Aphelios57.1% · expected 51.9% · 49 g+5.2 ptSoloQ -0.1
Supportgap to expected
Karma59.6% · expected 49.6% · 47 g+9.9 ptSoloQ +2.6
Braum49.3% · expected 45.3% · 71 g+4.0 ptSoloQ +1.5
Nautilus50.5% · expected 48.7% · 101 g+1.8 ptSoloQ -2.1
Seraphine49.0% · expected 45.8% · 51 g+3.2 ptSoloQ +3.1
Alistar50.0% · expected 46.5% · 40 g+3.5 ptSoloQ +0.5

With

Topgap to expected
Dr. Mundo63.6% · expected 46.0% · 33 g+17.6 ptSoloQ -3.1
Ambessa54.7% · expected 47.0% · 53 g+7.7 ptSoloQ -1.6
Malphite53.8% · expected 48.9% · 39 g+4.9 ptSoloQ -1.3
Sion48.3% · expected 46.9% · 58 g+1.4 ptSoloQ -2.4
Aatrox51.2% · expected 48.1% · 43 g+3.0 ptSoloQ -1.6
Junglegap to expected
Nocturne58.1% · expected 44.9% · 31 g+13.2 ptSoloQ +0.1
Viego58.3% · expected 47.2% · 36 g+11.1 ptSoloQ -3.7
Lee Sin50.9% · expected 46.2% · 116 g+4.7 ptSoloQ -1.5
Xin Zhao50.0% · expected 47.5% · 60 g+2.5 ptSoloQ -0.2
ADCgap to expected
Zeri65.7% · expected 51.0% · 35 g+14.7 ptSoloQ -0.4
Lucian56.7% · expected 46.8% · 60 g+9.9 ptSoloQ -1.0
Yunara53.6% · expected 49.9% · 97 g+3.7 ptSoloQ +1.0
Caitlyn50.0% · expected 49.6% · 88 g+0.4 ptSoloQ +1.2
Aphelios45.5% · expected 43.0% · 44 g+2.4 ptSoloQ +0.2
Supportgap to expected
Rell66.7% · expected 51.5% · 33 g+15.2 ptSoloQ -3.8
Milio56.0% · expected 45.8% · 50 g+10.2 ptSoloQ +3.5
Blitzcrank54.0% · expected 48.5% · 63 g+5.5 ptSoloQ +1.7
Leona52.9% · expected 48.2% · 70 g+4.7 ptSoloQ +3.1
Nautilus47.7% · expected 46.3% · 107 g+1.4 ptSoloQ -2.0

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top22 champions
  • K'Sante59 games
    55.9%gap +6.4 ptsSoloQ: 53.1% · 1,330 g
  • Renekton58 games
    46.6%gap -0.5 ptsSoloQ: 53.1% · 794 g
  • Yone52 games
    51.9%gap +4.4 ptsSoloQ: 51.2% · 1,368 g
  • Malphite51 games
    47.1%gap +1.0 ptsSoloQ: 49.0% · 804 g
  • Sion50 games
    48.0%gap 0.0 ptsSoloQ: 49.0% · 382 g
Jungle21 champions
  • Lee Sin134 games
    51.5%gap +2.8 ptsSoloQ: 49.3% · 3,581 g
  • Jarvan IV75 games
    53.3%gap +4.2 ptsSoloQ: 56.5% · 1,010 g
  • Wukong74 games
    41.9%gap -1.3 ptsSoloQ: 47.4% · 605 g
  • Vi66 games
    45.5%gap -2.0 ptsSoloQ: 52.6% · 901 g
  • Sylas59 games
    42.4%gap -4.2 ptsSoloQ: 50.3% · 1,368 g
Mid22 champions
  • Syndra103 games
    47.6%gap +0.6 ptsSoloQ: 54.5% · 1,253 g
  • Viktor101 games
    51.5%gap +4.0 ptsSoloQ: 56.3% · 1,642 g
  • Akali61 games
    50.8%gap +2.4 ptsSoloQ: 47.8% · 1,845 g
  • Orianna55 games
    47.3%gap -4.0 ptsSoloQ: 53.1% · 693 g
  • Galio51 games
    33.3%gap -14.5 ptsSoloQ: 51.6% · 1,815 g
ADC17 champions
  • Jhin95 games
    61.1%gap +9.4 ptsSoloQ: 50.3% · 3,526 g
  • Yunara94 games
    31.9%gap -13.1 ptsSoloQ: 51.5% · 2,505 g
  • Caitlyn92 games
    52.2%gap +6.8 ptsSoloQ: 54.2% · 1,647 g
  • Ezreal87 games
    43.7%gap -8.2 ptsSoloQ: 55.7% · 1,981 g
  • Kai'Sa87 games
    54.0%gap +7.0 ptsSoloQ: 48.3% · 3,217 g
Support15 champions
  • Nautilus101 games
    50.5%gap +1.8 ptsSoloQ: 49.4% · 2,082 g
  • Lulu86 games
    46.5%gap -3.1 ptsSoloQ: 53.0% · 2,417 g
  • Braum71 games
    49.3%gap +4.0 ptsSoloQ: 49.7% · 927 g
  • Thresh69 games
    42.0%gap -4.2 ptsSoloQ: 47.8% · 2,412 g
  • Leona57 games
    43.9%gap -2.9 ptsSoloQ: 49.5% · 1,181 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+4.3%26,877 picks of 632,195ban 44.7% · patches 16.19 to 16.21
  • Amateur tournaments3.0%709 picks of 23,550ban 17.8% · patches 16.19 to 16.21
  • Pro4.7%104 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

26.9% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 5.9%G1250 games of 4,268
  • 5.2%G2221 games of 4,272
  • 4.3%G3+79 games of 1,829
Once picked, the series moves on toIn G2, over 250 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.