Ivern
Patches 16.19 to 16.21 · NA- Pick
- 1.6%picked in 48 of 2,915 games
- Ban
- 2.4%51 bans over 2,127 games, against 1.2% in soloQ
Amateur: 2,915 games from amateur tournaments, last 60 days, NA. SoloQ Master+: 232,510 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments2 clear gaps between soloQ and amateur tournaments as Jungle.Draft
- How to play itSummon Aery, then Cosmic Drive, Lich Bane, and Rabadon's Deathcap: the most played build in soloQ.



- In a compLets allies carry kills first: lets allies carry more than 98% of junglers.TeamfightLets allies carryCC
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftNot enough series to settle it: raw counts only.
What changes in tournaments?
2 clear gaps between soloQ and amateur tournaments as Jungle.
- DraftPicked less often in amateur play
- Amateur
- 0.7%
- SoloQ
- 1.0%
- DraftBanned more often in amateur play
- Amateur
- 2.0%
- SoloQ
- 1.2%
Not enough games to judge: core.
How to play it?
Summon Aery, then Cosmic Drive, Lich Bane, and Rabadon's Deathcap: the most played build in soloQ.
Cosmic Drive
Lich Bane
Rabadon's Deathcap
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Lets allies carry kills first: lets allies carry more than 98% of junglers.
- Lets allies carry killstop2%rank 98 of 100
- Crowd control (CC)top3%1.5 · junglers: 0.7
- Plays teamfightstop7%56% · junglers: 52%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers
What marks it
- Teamfight
- Lets allies carry
- CC
Like other junglers
- Map pressure
What it is not
- Few duels
- Little damage
- No poke
Damage / min by phase · at equal gold
Rank 2 in lane, 1 in mid game and 1 in late game, out of 100 junglers.
Gold vs. direct opponent
At 20 min, behind 86% of junglers against the direct opponent.
Where it stands among junglers · every measure
0 ← less · median · more → 100- Damage in lane · rank 2 of 100 among junglers252 · median 383
- Damage in mid game · rank 1 of 100 among junglers472 · median 796
- Damage in late game · rank 1 of 100 among junglers567 · median 1,056
- Gold at 15 min · rank 17 of 100 among junglers-272 · median +6
- Gold at 20 min · rank 14 of 100 among junglers-574 · median +64
- Map pressure · rank 40 of 100 among junglers4.3 · median 4.7
- Absorbs damage · rank 7 of 100 among junglers335 · median 855
- Plays teamfights · rank 93 of 100 among junglers56% · median 52%
- Takes its kills in duels · rank 1 of 100 among junglers12% · median 20%
- Lets allies carry kills · rank 98 of 100 among junglersrank 98 of 100
- Crowd control (CC) · rank 97 of 100 among junglers1.5 · median 0.7
- Team damage · rank 2 of 100 among junglers9% · median 17%
- Jungle farm · rank 17 of 100 among junglers62 · median 66
- Invade · rank 23 of 100 among junglers6% · median 7%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Ban it or pick it?
Not enough series to settle it: raw counts only.
Pick rate as Jungle
Amateur tournaments, compared with soloQ- SoloQ Master+1.0%4,880 picks of 465,017ban 1.2% · patches 16.19 to 16.21
- Amateur tournaments0.7%30 picks of 4,328ban 2.0% · patches 16.19 to 16.21
- Pro0.4%9 picks of 2,214bans not published · patches 16.17 to 16.20
Presence by patch
2.4% on 16.21Within the series
Fearless series only · as JungleNot enough series yet: published from 30.

