Galio
Patches 16.19 to 16.21 · NA- Pick
- 9.0%picked in 263 of 2,915 games
- Ban
- 7.9%169 bans over 2,127 games, against 2.3% in soloQ
Amateur: 2,915 games from amateur tournaments, last 60 days, NA. SoloQ Master+: 233,241 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments2 clear gaps between soloQ and amateur tournaments as Top.Draft
- How to play itStormraider's Surge, then Stormsurge, Shadowflame, and Zhonya's Hourglass: the most played build in soloQ.



- In a compPlays teamfights first: more teamfights than 97% of top laners.FrontlineTeamfightLets allies carryCC
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftNot enough series to settle it: raw counts only.
What changes in tournaments?
2 clear gaps between soloQ and amateur tournaments as Top.
- DraftPicked more often in amateur play
- Amateur
- 0.4%
- SoloQ
- 0.2%
- DraftBanned more often in amateur play
- Amateur
- 7.7%
- SoloQ
- 2.3%
Not enough games to judge: win rate, length, keystone, spells, and core.
How to play it?
Stormraider's Surge, then Stormsurge, Shadowflame, and Zhonya's Hourglass: the most played build in soloQ.
Stormsurge
Shadowflame
Zhonya's Hourglass
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Plays teamfights first: more teamfights than 97% of top laners.
- Plays teamfightstop3%62% · top laners: 53%
- Lets allies carry killstop12%rank 88 of 100
- Absorbs damagetop17%1,325 · top laners: 970
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other top laners
What marks it
- Frontline
- Teamfight
- Lets allies carry
- CC
Like other top laners
No measure in the middle of top laners.
What it is not
- Few duels
- Little damage
- No poke
- No split-push
Damage / min by phase · at equal gold
Rank 8 in lane, 2 in mid game and 8 in late game, out of 100 top laners.
Gold vs. direct opponent
At 20 min, behind 93% of top laners against the direct opponent.
Where it stands among top laners · every measure
0 ← less · median · more → 100- Damage in lane · rank 8 of 100 among top laners524 · median 599
- Damage in mid game · rank 2 of 100 among top laners741 · median 868
- Damage in late game · rank 8 of 100 among top laners917 · median 1,079
- Gold at 15 min · rank 5 of 100 among top laners-595 · median +119
- Gold at 20 min · rank 7 of 100 among top laners-869 · median +100
- Absorbs damage · rank 83 of 100 among top laners1,325 · median 970
- Plays teamfights · rank 97 of 100 among top laners62% · median 53%
- Takes its kills in duels · rank 3 of 100 among top laners17% · median 28%
- Lets allies carry kills · rank 88 of 100 among top lanersrank 88 of 100
- Crowd control (CC) · rank 81 of 100 among top laners1.2 · median 0.8
- Team damage · rank 11 of 100 among top laners16% · median 20%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
With
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Rumble10 games—SoloQ: 39.1% · 64 g
Ban it or pick it?
Not enough series to settle it: raw counts only.
Pick rate as Top
Amateur tournaments, compared with soloQ- SoloQ Master+0.2%801 picks of 466,476ban 2.3% · patches 16.19 to 16.21
- Amateur tournaments0.4%17 picks of 4,328ban 7.7% · patches 16.19 to 16.21
- Pro2.0%45 picks of 2,214bans not published · patches 16.17 to 16.20
Presence by patch
21.3% on 16.21Within the series
Fearless series only · as TopNot enough series yet: published from 30.

