Champion sheet · Support

Blitzcrank

Patches 16.19 to 16.21 · KR
Tournament presence · pick + ban
18.9%#36 of 173 champions
Pick
10.4%picked in 1,929 of 18,518 games
Ban
8.5%1,489 bans over 17,564 games, against 19.9% in soloQ
Win rate as Support50.9% between 49.0% and 52.8% over 1,928 gamesSoloQ 51.5%: no clear gap
Median length29.4 minsoloQ 26.3 min

Amateur: 18,736 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 316,098 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

2 clear gaps between soloQ and amateur tournaments as Support.

  • DraftBanned less often in amateur play
    Amateur
    8.7%
    SoloQ
    19.9%
    8.7% ban rate in amateur play over 11,141 games, against 19.9% in soloQ over 123,725 games.
  • LengthLonger games in amateur play
    Amateur
    29.4 min
    SoloQ
    26.3 min
    Median of 29.4 min in amateur play, against 26.3 min in soloQ.

Not enough games to judge: core.

02 — How to play it

How to play it?

Glacial Augment, then Hextech Rocketbelt, Hextech Gunblade, and Stormsurge: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesGlacial Augment69% · 24,441
Same in amateur play
SpellsFlash + Ignite60% · 21,464
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 267 games
Core (3 legendaries)12% · 5
12%of soloQ games
  1. Hextech Rocketbelt
  2. Hextech Gunblade
  3. Stormsurge
Amateur: Hextech Rocketbelt, Stormsurge, Rabadon's Deathcap, gap not settled

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Crowd control (CC) first: more CC than 86% of supports.

  1. Crowd control (CC)top14%1.5 · supports: 1
  2. Map pressuretop21%5.5 · supports: 4.5

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports

What marks it

  • Map pressure
  • CC

Like other supports

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Plays teamfights
  • Takes its kills in duels
  • Lets allies carry kills
  • Team damage

What it is not

  • No poke

Damage / min by phase · at equal gold

Rank 30 in lane, 42 in mid game and 44 in late game, out of 100 supports.

238-50 vs 288
327-15 vs 342
369-19 vs 388
Lane · 5–14 minMid game · 15–22Late · 23–30
Blitzcranksupports

Gold vs. direct opponent

At 20 min, behind 80% of supports against the direct opponent.

supports
5.5takedowns outside its lane before 15 min; supports: 4.5.

Where it stands among supports · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 30 of 100 among supports238 · median 288
  • Damage in mid game · rank 42 of 100 among supports327 · median 342
  • Damage in late game · rank 44 of 100 among supports369 · median 388
  • Gold at 15 min · rank 19 of 100 among supports-85 · median +105
  • Gold at 20 min · rank 20 of 100 among supports-120 · median +193
  • Map pressure · rank 79 of 100 among supports5.5 · median 4.5
  • Absorbs damage · rank 76 of 100 among supports715 · median 393
  • Plays teamfights · rank 31 of 100 among supports51% · median 54%
  • Takes its kills in duels · rank 59 of 100 among supports19% · median 17%
  • Lets allies carry kills · rank 41 of 100 among supportsrank 41 of 100
  • Crowd control (CC) · rank 86 of 100 among supports1.5 · median 1
  • Team damage · rank 36 of 100 among supports8% · median 9%
04 — With / against

With whom, against whom?

Better than expected against Ahri in amateur play: +13.5 pts over 125 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Jayce67.6% · expected 52.5% · 34 g+15.1 ptSoloQ 0.0
Sion56.6% · expected 51.5% · 99 g+5.1 ptSoloQ +1.0
Gnar59.0% · expected 51.9% · 61 g+7.2 ptSoloQ -0.2
Ornn52.5% · expected 48.9% · 80 g+3.6 ptSoloQ -0.4
Malphite50.0% · expected 49.5% · 90 g+0.5 ptSoloQ -2.5
Junglegap to expected
Viego59.5% · expected 51.1% · 74 g+8.3 ptSoloQ -0.1
Wukong52.1% · expected 46.5% · 144 g+5.6 ptSoloQ -0.7
Cho'Gath58.8% · expected 49.3% · 51 g+9.5 ptSoloQ +1.4
Graves61.5% · expected 51.0% · 39 g+10.5 ptSoloQ -0.5
Vi53.8% · expected 50.8% · 119 g+2.9 ptSoloQ -2.2
Midgap to expected
Ahri61.6% · expected 48.1% · 125 g+13.5 ptSoloQ +1.5
Sylas57.7% · expected 52.8% · 104 g+4.8 ptSoloQ -1.9
Syndra53.9% · expected 50.5% · 89 g+3.5 ptSoloQ -0.5
Lissandra57.6% · expected 52.7% · 59 g+4.9 ptSoloQ +0.9
Akali55.0% · expected 51.9% · 60 g+3.1 ptSoloQ +1.1
ADCgap to expected
Xayah57.3% · expected 48.9% · 96 g+8.4 ptSoloQ -0.6
Caitlyn53.2% · expected 48.7% · 201 g+4.5 ptSoloQ +4.6
Kai'Sa56.6% · expected 50.4% · 83 g+6.2 ptSoloQ -0.7
Aphelios57.7% · expected 55.2% · 111 g+2.5 ptSoloQ -1.6
Lucian52.6% · expected 51.3% · 116 g+1.3 ptSoloQ -0.7
Supportgap to expected
Lux61.0% · expected 50.2% · 41 g+10.7 ptSoloQ +5.6
Leona54.2% · expected 50.1% · 142 g+4.2 ptSoloQ -0.6
Milio56.1% · expected 52.4% · 132 g+3.6 ptSoloQ +1.7
Lulu54.3% · expected 53.1% · 276 g+1.3 ptSoloQ +0.4
Seraphine50.3% · expected 49.4% · 157 g+0.9 ptSoloQ +0.6

With

Topgap to expected
Jax62.1% · expected 52.0% · 58 g+10.0 ptSoloQ +1.6
Camille59.7% · expected 53.1% · 62 g+6.6 ptSoloQ -1.9
Gnar55.1% · expected 49.9% · 69 g+5.2 ptSoloQ +0.4
Ornn57.4% · expected 52.8% · 68 g+4.5 ptSoloQ +6.8
Sion52.7% · expected 50.3% · 93 g+2.4 ptSoloQ +4.7
Junglegap to expected
Nocturne62.5% · expected 48.6% · 56 g+13.9 ptSoloQ +2.0
Naafiri64.3% · expected 52.4% · 42 g+11.9 ptSoloQ +0.1
Sejuani61.9% · expected 51.1% · 42 g+10.8 ptSoloQ -3.4
Cho'Gath62.5% · expected 52.5% · 48 g+10.0 ptSoloQ +2.0
Qiyana54.7% · expected 49.7% · 53 g+5.1 ptSoloQ -2.8
Midgap to expected
Ryze58.7% · expected 48.7% · 46 g+10.0 ptSoloQ +0.1
Aurora57.9% · expected 49.8% · 57 g+8.1 ptSoloQ +3.7
Viktor55.5% · expected 51.0% · 119 g+4.5 ptSoloQ -1.8
Syndra56.1% · expected 51.3% · 107 g+4.8 ptSoloQ -0.9
Sylas53.6% · expected 48.9% · 97 g+4.7 ptSoloQ -1.0
ADCgap to expected
Aphelios56.9% · expected 46.6% · 65 g+10.3 ptSoloQ +1.3
Jinx61.1% · expected 55.1% · 113 g+6.0 ptSoloQ +1.6
Varus58.3% · expected 50.8% · 60 g+7.6 ptSoloQ -1.5
Ezreal50.4% · expected 46.3% · 123 g+4.1 ptSoloQ -2.6
Xayah56.8% · expected 52.8% · 95 g+4.0 ptSoloQ +0.6

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top24 champions
  • K'Sante102 games
    52.9%gap +0.1 ptsSoloQ: 53.7% · 1,496 g
  • Sion99 games
    56.6%gap +5.1 ptsSoloQ: 52.2% · 521 g
  • Renekton93 games
    50.5%gap 0.0 ptsSoloQ: 51.5% · 958 g
  • Malphite90 games
    50.0%gap +0.5 ptsSoloQ: 47.5% · 1,068 g
  • Ornn80 games
    52.5%gap +3.6 ptsSoloQ: 51.9% · 289 g
Jungle22 champions
  • Lee Sin205 games
    51.7%gap -0.4 ptsSoloQ: 52.1% · 4,315 g
  • Wukong144 games
    52.1%gap +5.6 ptsSoloQ: 50.6% · 792 g
  • Sylas127 games
    44.1%gap -6.1 ptsSoloQ: 50.8% · 1,799 g
  • Vi119 games
    53.8%gap +2.9 ptsSoloQ: 51.0% · 937 g
  • Jarvan IV108 games
    51.9%gap -0.8 ptsSoloQ: 54.7% · 1,149 g
Mid17 champions
  • Viktor128 games
    50.0%gap -0.8 ptsSoloQ: 52.8% · 1,963 g
  • Ahri125 games
    61.6%gap +13.5 ptsSoloQ: 52.3% · 1,192 g
  • Sylas104 games
    57.7%gap +4.8 ptsSoloQ: 51.6% · 2,034 g
  • Syndra89 games
    53.9%gap +3.5 ptsSoloQ: 50.7% · 1,553 g
  • Orianna71 games
    45.1%gap -9.6 ptsSoloQ: 52.9% · 858 g
ADC16 champions
  • Caitlyn201 games
    53.2%gap +4.5 ptsSoloQ: 57.7% · 2,525 g
  • Yunara196 games
    44.9%gap -3.7 ptsSoloQ: 50.8% · 3,207 g
  • Jinx164 games
    45.7%gap -1.0 ptsSoloQ: 49.2% · 2,809 g
  • Jhin159 games
    50.3%gap -4.6 ptsSoloQ: 53.4% · 4,180 g
  • Lucian116 games
    52.6%gap +1.3 ptsSoloQ: 52.7% · 1,421 g
Support17 champions
  • Lulu276 games
    54.3%gap +1.3 ptsSoloQ: 51.7% · 3,630 g
  • Thresh218 games
    49.5%gap 0.0 ptsSoloQ: 49.4% · 5,018 g
  • Seraphine157 games
    50.3%gap +0.9 ptsSoloQ: 53.2% · 690 g
  • Leona142 games
    54.2%gap +4.2 ptsSoloQ: 49.0% · 1,760 g
  • Milio132 games
    56.1%gap +3.6 ptsSoloQ: 56.8% · 666 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Support

Amateur tournaments, compared with soloQ
  • SoloQ Master+5.1%32,476 picks of 632,195ban 19.9% · patches 16.19 to 16.21
  • Amateur tournaments5.2%1,223 picks of 23,550ban 8.7% · patches 16.19 to 16.21
  • Pro0.9%19 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

16.2% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Support
  • 9.1%G1386 games of 4,245
  • 8.5%G2362 games of 4,249
  • 10.7%G3+194 games of 1,818
Once picked, the series moves on toIn G2, over 386 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.