Tournament presence · pick + ban
23.8%#18 of 173 champions
Pick
11.1%picked in 2,067 of 18,633 games
Ban
12.7%2,252 bans over 17,677 games, against 3.2% in soloQ
Win rate as Top49.5% between 47.5% and 51.5% over 1,698 gamesSoloQ 49.3%: no clear gap
Median length29.5 minsoloQ 26 min

Amateur: 18,736 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 316,098 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Top.

  • DraftPicked more often in amateur play
    Amateur
    4.7%
    SoloQ
    3.0%
    4.7% of the role's picks in amateur play, against 3.0% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    12.5%
    SoloQ
    3.2%
    12.5% ban rate in amateur play over 11,141 games, against 3.2% in soloQ over 123,725 games.
  • LengthLonger games in amateur play
    Amateur
    29.5 min
    SoloQ
    26 min
    Median of 29.5 min in amateur play, against 26 min in soloQ.
02 — How to play it

How to play it?

Grasp of the Undying, then Eclipse, Spear of Shojin, and Death's Dance: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesGrasp of the Undying62% · 13,149
Same in amateur play
SpellsFlash + Teleport63% · 13,214
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 238 games
Core (3 legendaries)23% · 1,439
23%of soloQ games
  1. Eclipse
  2. Spear of Shojin
  3. Death's Dance
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 87% of top laners.

  1. Team damagetop13%25% · top laners: 20%
  2. Absorbs damagetop18%1,279 · top laners: 970

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other top laners

What marks it

  • Frontline
  • Damage
  • Poke

Like other top laners

  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Plays teamfights
  • Takes its kills in duels
  • Lets allies carry kills

What it is not

  • Little CC
  • No split-push

Damage / min by phase · at equal gold

Rank 92 in lane, 80 in mid game and 61 in late game, out of 100 top laners.

681+82 vs 599
950+83 vs 868
1,114+34 vs 1,079
Lane · 5–14 minMid game · 15–22Late · 23–30
Ambessatop laners

Gold vs. direct opponent

At 20 min, ahead of 64% of top laners against the direct opponent.

top laners

Where it stands among top laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 92 of 100 among top laners681 · median 599
  • Damage in mid game · rank 80 of 100 among top laners950 · median 868
  • Damage in late game · rank 61 of 100 among top laners1,114 · median 1,079
  • Gold at 15 min · rank 58 of 100 among top laners+174 · median +119
  • Gold at 20 min · rank 64 of 100 among top laners+228 · median +100
  • Absorbs damage · rank 82 of 100 among top laners1,279 · median 970
  • Plays teamfights · rank 67 of 100 among top laners55% · median 53%
  • Takes its kills in duels · rank 40 of 100 among top laners27% · median 28%
  • Lets allies carry kills · rank 41 of 100 among top lanersrank 41 of 100
  • Crowd control (CC) · rank 20 of 100 among top laners0.4 · median 0.8
  • Team damage · rank 87 of 100 among top laners25% · median 20%
04 — With / against

With whom, against whom?

Better than expected against Varus in amateur play: +16.3 pts over 47 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Gnar65.9% · expected 50.5% · 41 g+15.4 ptSoloQ +2.6
Jax57.1% · expected 48.7% · 35 g+8.5 ptSoloQ -0.9
K'Sante53.9% · expected 51.5% · 115 g+2.4 ptSoloQ +0.9
Malphite51.4% · expected 48.1% · 72 g+3.3 ptSoloQ +0.1
Ornn50.0% · expected 47.6% · 80 g+2.4 ptSoloQ +6.7
Junglegap to expected
Sylas56.9% · expected 48.7% · 102 g+8.2 ptSoloQ +1.4
Wukong49.6% · expected 45.2% · 139 g+4.4 ptSoloQ -2.6
Naafiri57.5% · expected 48.0% · 40 g+9.5 ptSoloQ +0.4
Jarvan IV53.3% · expected 51.2% · 105 g+2.1 ptSoloQ -1.8
Kha'Zix56.4% · expected 51.4% · 39 g+5.0 ptSoloQ -0.9
Midgap to expected
Hwei54.0% · expected 48.1% · 50 g+5.9 ptSoloQ -2.3
Yone51.9% · expected 46.4% · 54 g+5.4 ptSoloQ -0.4
Aurora55.4% · expected 50.5% · 56 g+4.8 ptSoloQ +3.1
Twisted Fate50.0% · expected 47.9% · 42 g+2.1 ptSoloQ -1.5
ADCgap to expected
Varus66.0% · expected 49.7% · 47 g+16.3 ptSoloQ -1.8
Yunara56.0% · expected 47.0% · 166 g+9.0 ptSoloQ +0.8
Tristana57.8% · expected 51.0% · 64 g+6.8 ptSoloQ -2.2
Kai'Sa52.7% · expected 49.1% · 131 g+3.6 ptSoloQ -1.3
Jinx49.1% · expected 45.4% · 116 g+3.8 ptSoloQ +0.6
Supportgap to expected
Blitzcrank59.2% · expected 48.5% · 76 g+10.7 ptSoloQ +0.6
Braum51.8% · expected 47.4% · 110 g+4.5 ptSoloQ -0.3
Lulu53.6% · expected 51.6% · 181 g+2.0 ptSoloQ -0.9
Leona52.6% · expected 48.8% · 97 g+3.8 ptSoloQ 0.0
Thresh51.3% · expected 48.3% · 115 g+3.0 ptSoloQ +0.4

With

Junglegap to expected
Lillia64.2% · expected 52.3% · 67 g+11.9 ptSoloQ +0.5
Vi54.4% · expected 49.5% · 136 g+4.9 ptSoloQ -1.3
Xin Zhao55.6% · expected 49.6% · 81 g+6.0 ptSoloQ -2.2
Sejuani59.0% · expected 49.6% · 39 g+9.4 ptSoloQ -2.0
Lee Sin48.4% · expected 48.3% · 192 g+0.1 ptSoloQ -0.5
Midgap to expected
Orianna54.8% · expected 45.8% · 84 g+9.0 ptSoloQ +0.2
Lissandra54.8% · expected 47.7% · 73 g+7.1 ptSoloQ +2.9
Locke54.7% · expected 46.9% · 53 g+7.8 ptSoloQ -1.6
Sylas51.6% · expected 47.5% · 95 g+4.1 ptSoloQ -1.4
Galio52.4% · expected 44.5% · 42 g+7.9 ptSoloQ -1.4
ADCgap to expected
Ezreal52.7% · expected 45.1% · 129 g+7.6 ptSoloQ -2.1
Caitlyn57.1% · expected 51.6% · 161 g+5.5 ptSoloQ -1.0
Yunara53.5% · expected 52.0% · 170 g+1.5 ptSoloQ +0.2
Kai'Sa51.1% · expected 49.9% · 133 g+1.2 ptSoloQ -0.2
Ashe55.1% · expected 51.9% · 78 g+3.2 ptSoloQ +0.5
Supportgap to expected
Seraphine59.0% · expected 51.3% · 105 g+7.8 ptSoloQ +1.1
Thresh56.7% · expected 50.8% · 104 g+6.0 ptSoloQ -0.4
Bard56.7% · expected 51.0% · 60 g+5.6 ptSoloQ +0.4
Lulu49.3% · expected 47.4% · 142 g+1.9 ptSoloQ -1.6
Braum53.5% · expected 51.7% · 99 g+1.8 ptSoloQ -0.4

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top24 champions
  • Renekton177 games
    48.6%gap -0.6 ptsSoloQ: 49.4% · 1,679 g
  • K'Sante115 games
    53.9%gap +2.4 ptsSoloQ: 51.7% · 1,102 g
  • Sion89 games
    50.6%gap +0.5 ptsSoloQ: 45.9% · 340 g
  • Ornn80 games
    50.0%gap +2.4 ptsSoloQ: 56.9% · 153 g
  • Malphite72 games
    51.4%gap +3.3 ptsSoloQ: 48.0% · 369 g
Jungle21 champions
  • Lee Sin181 games
    48.6%gap -2.1 ptsSoloQ: 51.1% · 2,593 g
  • Wukong139 games
    49.6%gap +4.4 ptsSoloQ: 46.6% · 451 g
  • Vi117 games
    42.7%gap -6.8 ptsSoloQ: 50.9% · 621 g
  • Jarvan IV105 games
    53.3%gap +2.1 ptsSoloQ: 49.6% · 732 g
  • Sylas102 games
    56.9%gap +8.2 ptsSoloQ: 50.8% · 962 g
Mid20 champions
  • Ahri131 games
    46.6%gap -0.1 ptsSoloQ: 45.3% · 644 g
  • Syndra105 games
    43.8%gap -5.3 ptsSoloQ: 48.1% · 948 g
  • Viktor99 games
    49.5%gap 0.0 ptsSoloQ: 50.0% · 1,154 g
  • Orianna90 games
    52.2%gap -1.1 ptsSoloQ: 49.8% · 550 g
  • Sylas81 games
    39.5%gap -12.1 ptsSoloQ: 54.0% · 1,001 g
ADC17 champions
  • Caitlyn168 games
    41.7%gap -5.7 ptsSoloQ: 52.2% · 1,168 g
  • Yunara166 games
    56.0%gap +9.0 ptsSoloQ: 49.6% · 1,833 g
  • Jhin143 games
    53.8%gap +0.1 ptsSoloQ: 51.6% · 2,452 g
  • Kai'Sa131 games
    52.7%gap +3.6 ptsSoloQ: 48.0% · 2,208 g
  • Ezreal126 games
    49.2%gap -4.7 ptsSoloQ: 54.6% · 1,410 g
Support17 champions
  • Lulu181 games
    53.6%gap +2.0 ptsSoloQ: 48.3% · 1,741 g
  • Nautilus177 games
    49.7%gap -1.0 ptsSoloQ: 47.5% · 1,500 g
  • Thresh115 games
    51.3%gap +3.0 ptsSoloQ: 47.1% · 1,738 g
  • Braum110 games
    51.8%gap +4.5 ptsSoloQ: 46.4% · 591 g
  • Leona97 games
    52.6%gap +3.8 ptsSoloQ: 47.4% · 846 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as Top

Amateur tournaments, compared with soloQ
  • SoloQ Master+3.0%19,152 picks of 632,193ban 3.2% · patches 16.19 to 16.21
  • Amateur tournaments4.7%1,096 picks of 23,550ban 12.5% · patches 16.19 to 16.21
  • Pro9.4%209 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

25.6% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Top
  • 10.0%G1425 games of 4,267
  • 8.8%G2376 games of 4,270
  • 7.6%G3+138 games of 1,827
Once picked, the series moves on toIn G2, over 425 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.