Tournament presence · pick + ban
30.0%#10 of 173 champions
Pick
9.3%picked in 1,727 of 18,496 games
Ban
20.7%3,639 bans over 17,544 games, against 17.2% in soloQ
Win rate as Mid49.0% between 46.6% and 51.3% over 1,252 gamesSoloQ 49.1%: no clear gap
Median length29.5 minsoloQ 26.2 min

Amateur: 18,736 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 316,098 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Mid.

  • DraftPicked less often in amateur play
    Amateur
    3.3%
    SoloQ
    3.6%
    3.3% of the role's picks in amateur play, against 3.6% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    20.5%
    SoloQ
    17.2%
    20.5% ban rate in amateur play over 11,141 games, against 17.2% in soloQ over 123,725 games.
  • LengthLonger games in amateur play
    Amateur
    29.5 min
    SoloQ
    26.2 min
    Median of 29.5 min in amateur play, against 26.2 min in soloQ.
02 — How to play it

How to play it?

Electrocute, then Hextech Gunblade, Shadowflame, and Zhonya's Hourglass: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesElectrocute92% · 23,023
Same in amateur play
SpellsFlash + Ignite69% · 17,137
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 172 games
Core (3 legendaries)56% · 4,453
56%of soloQ games
  1. Hextech Gunblade
  2. Shadowflame
  3. Zhonya's Hourglass
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Takes its kills in duels first: more duels than 89% of mid laners.

  1. Takes its kills in duelstop12%28% · mid laners: 23%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • Duelist
  • Split-push

Like other mid laners

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Map pressure
  • Absorbs damage
  • Team damage

What it is not

  • Few teamfights
  • Carries its own kills
  • Little CC
  • No poke

Damage / min by phase · at equal gold

Rank 68 in lane, 69 in mid game and 52 in late game, out of 100 mid laners.

564+36 vs 528
955+56 vs 899
1,184+5 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
Akalimid laners

Gold vs. direct opponent

At 20 min, ahead of 64% of mid laners against the direct opponent.

mid laners
3.9takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 68 of 100 among mid laners564 · median 528
  • Damage in mid game · rank 69 of 100 among mid laners955 · median 899
  • Damage in late game · rank 52 of 100 among mid laners1,184 · median 1,179
  • Gold at 15 min · rank 60 of 100 among mid laners+119 · median +25
  • Gold at 20 min · rank 64 of 100 among mid laners+243 · median +71
  • Map pressure · rank 73 of 100 among mid laners3.9 · median 3.2
  • Absorbs damage · rank 57 of 100 among mid laners561 · median 489
  • Plays teamfights · rank 23 of 100 among mid laners53% · median 55%
  • Takes its kills in duels · rank 89 of 100 among mid laners28% · median 23%
  • Lets allies carry kills · rank 15 of 100 among mid lanersrank 15 of 100
  • Crowd control (CC) · rank 9 of 100 among mid laners0.1 · median 0.7
  • Team damage · rank 72 of 100 among mid laners24% · median 21%
04 — With / against

With whom, against whom?

Better than expected against Ezreal in amateur play: +10.4 pts over 97 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Renekton57.1% · expected 48.6% · 56 g+8.5 ptSoloQ -1.9
K'Sante57.1% · expected 51.0% · 56 g+6.2 ptSoloQ -1.8
Sion56.0% · expected 49.6% · 50 g+6.4 ptSoloQ +1.3
Malphite53.8% · expected 47.6% · 52 g+6.3 ptSoloQ -1.3
Ambessa52.8% · expected 49.5% · 53 g+3.4 ptSoloQ -1.2
Junglegap to expected
Nocturne63.8% · expected 51.3% · 47 g+12.5 ptSoloQ +2.4
Graves63.3% · expected 49.1% · 30 g+14.2 ptSoloQ +0.3
Sejuani59.5% · expected 48.8% · 42 g+10.7 ptSoloQ +6.7
Lee Sin52.2% · expected 50.2% · 136 g+2.0 ptSoloQ -1.4
Jarvan IV51.2% · expected 50.7% · 84 g+0.5 ptSoloQ +2.0
Midgap to expected
Viktor54.7% · expected 48.9% · 139 g+5.8 ptSoloQ +3.8
Vex55.3% · expected 47.3% · 38 g+8.0 ptSoloQ -1.4
Orianna57.1% · expected 52.8% · 56 g+4.3 ptSoloQ -4.4
Yone45.9% · expected 45.6% · 85 g+0.3 ptSoloQ +0.3
Sylas52.6% · expected 50.9% · 57 g+1.7 ptSoloQ +3.8
ADCgap to expected
Ezreal63.9% · expected 53.5% · 97 g+10.4 ptSoloQ +0.6
Yunara54.3% · expected 46.7% · 127 g+7.6 ptSoloQ -0.2
Aphelios61.8% · expected 53.3% · 55 g+8.5 ptSoloQ -0.7
Sivir56.8% · expected 48.9% · 44 g+7.9 ptSoloQ +0.2
Miss Fortune51.2% · expected 48.6% · 43 g+2.6 ptSoloQ -2.7
Supportgap to expected
Leona58.5% · expected 48.1% · 82 g+10.4 ptSoloQ +1.0
Karma59.6% · expected 51.2% · 47 g+8.4 ptSoloQ 0.0
Lulu54.8% · expected 51.1% · 104 g+3.7 ptSoloQ -2.0
Braum48.2% · expected 46.7% · 83 g+1.5 ptSoloQ +1.5
Rell50.0% · expected 44.8% · 34 g+5.2 ptSoloQ -0.5

With

Topgap to expected
Malphite66.1% · expected 50.4% · 62 g+15.8 ptSoloQ +0.5
Renekton63.8% · expected 49.3% · 58 g+14.5 ptSoloQ -0.7
Jayce64.5% · expected 47.3% · 31 g+17.2 ptSoloQ -0.3
Jax61.9% · expected 50.2% · 42 g+11.7 ptSoloQ -0.3
Gnar56.8% · expected 48.0% · 37 g+8.8 ptSoloQ -2.1
Junglegap to expected
Viego58.7% · expected 48.6% · 46 g+10.1 ptSoloQ +1.1
Cho'Gath61.1% · expected 50.6% · 36 g+10.6 ptSoloQ -1.5
Vi53.2% · expected 48.9% · 79 g+4.2 ptSoloQ -0.7
Xin Zhao52.8% · expected 49.2% · 53 g+3.6 ptSoloQ -5.0
Lillia54.5% · expected 51.8% · 33 g+2.8 ptSoloQ +5.4
ADCgap to expected
Ashe65.6% · expected 51.4% · 61 g+14.2 ptSoloQ -0.4
Yunara57.3% · expected 51.2% · 124 g+6.0 ptSoloQ +0.5
Caitlyn55.6% · expected 51.1% · 124 g+4.5 ptSoloQ +0.4
Zeri56.4% · expected 52.5% · 39 g+3.9 ptSoloQ +1.3
Aphelios45.5% · expected 44.6% · 44 g+0.9 ptSoloQ +1.1
Supportgap to expected
Karma56.3% · expected 46.7% · 48 g+9.5 ptSoloQ +1.3
Nautilus52.1% · expected 47.7% · 117 g+4.4 ptSoloQ -1.7
Milio52.8% · expected 47.4% · 72 g+5.3 ptSoloQ +0.8
Thresh54.1% · expected 50.3% · 85 g+3.8 ptSoloQ +1.0
Braum55.1% · expected 51.3% · 78 g+3.9 ptSoloQ +0.8

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top23 champions
  • Yone57 games
    49.1%gap 0.0 ptsSoloQ: 49.7% · 1,575 g
  • K'Sante56 games
    57.1%gap +6.2 ptsSoloQ: 48.7% · 1,116 g
  • Renekton56 games
    57.1%gap +8.5 ptsSoloQ: 48.1% · 700 g
  • Ambessa53 games
    52.8%gap +3.4 ptsSoloQ: 48.5% · 816 g
  • Malphite52 games
    53.8%gap +6.3 ptsSoloQ: 46.3% · 685 g
Jungle20 champions
  • Lee Sin136 games
    52.2%gap +2.0 ptsSoloQ: 47.3% · 2,628 g
  • Sylas95 games
    45.3%gap -3.0 ptsSoloQ: 48.7% · 1,473 g
  • Wukong93 games
    37.6%gap -6.9 ptsSoloQ: 48.2% · 512 g
  • Jarvan IV84 games
    51.2%gap +0.5 ptsSoloQ: 53.2% · 882 g
  • Vi76 games
    48.7%gap -0.3 ptsSoloQ: 49.7% · 745 g
Mid19 champions
  • Viktor139 games
    54.7%gap +5.8 ptsSoloQ: 54.5% · 1,647 g
  • Yone85 games
    45.9%gap +0.3 ptsSoloQ: 50.1% · 1,740 g
  • Ahri62 games
    43.5%gap -2.6 ptsSoloQ: 42.4% · 608 g
  • Galio62 games
    50.0%gap +0.6 ptsSoloQ: 46.4% · 1,150 g
  • Locke60 games
    50.0%gap -1.5 ptsSoloQ: 52.2% · 1,845 g
ADC17 champions
  • Yunara127 games
    54.3%gap +7.6 ptsSoloQ: 48.3% · 2,091 g
  • Kai'Sa116 games
    36.2%gap -12.3 ptsSoloQ: 48.4% · 2,764 g
  • Jhin100 games
    50.0%gap -3.1 ptsSoloQ: 48.8% · 2,945 g
  • Ezreal97 games
    63.9%gap +10.4 ptsSoloQ: 53.4% · 1,681 g
  • Caitlyn89 games
    42.7%gap -4.1 ptsSoloQ: 52.2% · 1,349 g
Support16 champions
  • Nautilus119 games
    47.1%gap -3.1 ptsSoloQ: 49.3% · 1,719 g
  • Lulu104 games
    54.8%gap +3.7 ptsSoloQ: 46.9% · 1,883 g
  • Thresh90 games
    46.7%gap -1.0 ptsSoloQ: 44.6% · 2,002 g
  • Braum83 games
    48.2%gap +1.5 ptsSoloQ: 47.9% · 789 g
  • Leona82 games
    58.5%gap +10.4 ptsSoloQ: 48.2% · 951 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+3.6%22,587 picks of 632,195ban 17.2% · patches 16.19 to 16.21
  • Amateur tournaments3.3%776 picks of 23,550ban 20.5% · patches 16.19 to 16.21
  • Pro6.1%136 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

27.6% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 7.1%G1301 games of 4,244
  • 6.8%G2290 games of 4,245
  • 6.0%G3+109 games of 1,815
Once picked, the series moves on toIn G2, over 301 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.