Zed
Patches 16.19 to 16.21 · EUW- Pick
- 2.5%picked in 172 of 6,954 games
- Ban
- 5.3%183 bans over 3,441 games, against 21.0% in soloQ
Amateur: 6,991 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 347,962 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments4 clear gaps between soloQ and amateur tournaments as Mid.Win rateDraftLength
- How to play itFirst Strike, then Voltaic Cyclosword, Bastionbreaker, and Lord Dominik's Regards: the most played build in soloQ.



- In a compTeam damage first: more damage than 98% of mid laners.DuelistDamagePokeSplit-push
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftTaken at any point of the series.
What changes in tournaments?
4 clear gaps between soloQ and amateur tournaments as Mid.
- Win rateWins more in amateur play
- Amateur
- 59.1%
- SoloQ
- 50.5%
- DraftPicked less often in amateur play
- Amateur
- 0.8%
- SoloQ
- 3.5%
- DraftBanned less often in amateur play
- Amateur
- 4.1%
- SoloQ
- 21.0%
- LengthLonger games in amateur play
- Amateur
- 29.3 min
- SoloQ
- 28 min
How to play it?
First Strike, then Voltaic Cyclosword, Bastionbreaker, and Lord Dominik's Regards: the most played build in soloQ.
Voltaic Cyclosword
Bastionbreaker
Lord Dominik's Regards
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Team damage first: more damage than 98% of mid laners.
- Team damagetop2%27% · mid laners: 21%
- Takes its kills in duelstop5%30% · mid laners: 23%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners
What marks it
- Duelist
- Damage
- Poke
- Split-push
Like other mid laners
- Damage in mid game
- Damage in late game
- Map pressure
- Absorbs damage
What it is not
- Few teamfights
- Carries its own kills
- Little CC
Damage / min by phase · at equal gold
Rank 94 in lane, 71 in mid game and 59 in late game, out of 100 mid laners.
Gold vs. direct opponent
At 20 min, ahead of 98% of mid laners against the direct opponent.
Where it stands among mid laners · every measure
0 ← less · median · more → 100- Damage in lane · rank 94 of 100 among mid laners609 · median 528
- Damage in mid game · rank 71 of 100 among mid laners955 · median 899
- Damage in late game · rank 59 of 100 among mid laners1,200 · median 1,179
- Gold at 15 min · rank 99 of 100 among mid laners+656 · median +25
- Gold at 20 min · rank 98 of 100 among mid laners+1,121 · median +71
- Map pressure · rank 70 of 100 among mid laners4 · median 3.2
- Absorbs damage · rank 49 of 100 among mid laners481 · median 489
- Plays teamfights · rank 13 of 100 among mid laners51% · median 55%
- Takes its kills in duels · rank 95 of 100 among mid laners30% · median 23%
- Lets allies carry kills · rank 18 of 100 among mid lanersrank 18 of 100
- Crowd control (CC) · rank 20 of 100 among mid laners0.3 · median 0.7
- Team damage · rank 98 of 100 among mid laners27% · median 21%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Jarvan IV13 games—SoloQ: 53.2% · 1,021 g
- Wukong12 games—SoloQ: 48.9% · 985 g
- Vi11 games—SoloQ: 52.0% · 492 g
- Nocturne10 games—SoloQ: 53.1% · 377 g
- Xin Zhao10 games—SoloQ: 50.0% · 342 g
- Sejuani7 games—SoloQ: 55.1% · 283 g
- Sylas6 games—SoloQ: 49.3% · 886 g
- Lee Sin5 games—SoloQ: 50.3% · 1,484 g
- Zac5 games—SoloQ: 49.2% · 378 g
- Ezreal11 games—SoloQ: 53.9% · 1,434 g
- Sivir10 games—SoloQ: 50.3% · 567 g
- Kai'Sa9 games—SoloQ: 51.7% · 2,077 g
- Tristana9 games—SoloQ: 50.1% · 1,565 g
- Yunara9 games—SoloQ: 50.8% · 2,094 g
- Caitlyn8 games—SoloQ: 53.1% · 1,440 g
- Jinx8 games—SoloQ: 49.0% · 1,646 g
- Jhin7 games—SoloQ: 50.6% · 2,149 g
- Ashe5 games—SoloQ: 46.4% · 631 g
- Xayah5 games—SoloQ: 48.8% · 809 g
- Rell15 games—SoloQ: 50.5% · 875 g
- Lulu13 games—SoloQ: 49.9% · 2,051 g
- Braum11 games—SoloQ: 50.0% · 864 g
- Karma10 games—SoloQ: 52.3% · 1,135 g
- Thresh9 games—SoloQ: 48.3% · 1,946 g
- Nautilus8 games—SoloQ: 48.8% · 1,531 g
- Leona7 games—SoloQ: 47.5% · 1,013 g
- Milio7 games—SoloQ: 50.4% · 863 g
- Nami6 games—SoloQ: 51.4% · 1,514 g
- Seraphine5 games—SoloQ: 47.3% · 620 g
- Soraka5 games—SoloQ: 48.7% · 715 g
Ban it or pick it?
Taken at any point of the series.
Pick rate as Mid
Amateur tournaments, compared with soloQ- SoloQ Master+3.5%24,223 picks of 695,918ban 21.0% · patches 16.19 to 16.21
- Amateur tournaments0.8%85 picks of 10,426ban 4.1% · patches 16.19 to 16.21
- Pro0.1%3 picks of 2,214bans not published · patches 16.17 to 16.20

