Champion sheet · Top

Renekton

Patches 16.19 to 16.21 · EUW
Tournament presence · pick + ban
17.5%#37 of 173 champions
Pick
9.4%picked in 660 of 6,991 games
Ban
8.1%280 bans over 3,461 games, against 5.1% in soloQ
Win rate as Top52.8% between 49.6% and 56.0% over 653 gamesSoloQ 48.4%: clear gap
Median length29 minsoloQ 27.6 min

Amateur: 6,991 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 346,746 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

5 clear gaps between soloQ and amateur tournaments as Top.

  • Win rateWins more in amateur play
    Amateur
    52.8%
    SoloQ
    48.4%
    52.8% win rate in amateur play over 653 games, against 48.4% in soloQ over 21,906 games.
  • DraftPicked more often in amateur play
    Amateur
    4.7%
    SoloQ
    2.8%
    4.7% of the role's picks in amateur play, against 2.8% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    7.9%
    SoloQ
    5.1%
    7.9% ban rate in amateur play over 2,100 games, against 5.1% in soloQ over 139,864 games.
  • LengthLonger games in amateur play
    Amateur
    29 min
    SoloQ
    27.6 min
    Median of 29 min in amateur play, against 27.6 min in soloQ.
  • SpellsFlash + Teleport instead of Flash + Ignite
    Amateur
    57%
    SoloQ
    77%
    Played in 57% of amateur games; soloQ sticks to Flash + Ignite (77%).
02 — How to play it

How to play it?

Conqueror, then Eclipse, Black Cleaver, and Death's Dance: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesConqueror69% · 15,003
Same in amateur play
SpellsFlash + Ignite77% · 16,866
≠ Amateur: Flash + Teleport instead of Flash + Ignite. 57% · 660 games
SkillsQnot collected in soloQ
Amateur: 87% · 114 games
Core (3 legendaries)19% · 1,595
19%of soloQ games
  1. Eclipse
  2. Black Cleaver
  3. Death's Dance
Amateur: Eclipse, Black Cleaver, Sterak's Gage (19%), gap not settled

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

No trait above other top laners; the most marked: Gold at 15 min (rank 79).

  1. Its most marked traitGold at 15 mintop22%+289 · top laners: +119

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other top laners

What marks it

  • Split-push

Like other top laners

  • Damage in lane
  • Damage in mid game
  • Gold at 20 min
  • Plays teamfights
  • Takes its kills in duels
  • Lets allies carry kills
  • Crowd control (CC)
  • Team damage

What it is not

  • No poke

Damage / min by phase · at equal gold

Rank 33 in lane, 28 in mid game and 23 in late game, out of 100 top laners.

582-17 vs 599
832-36 vs 868
984-95 vs 1,079
Lane · 5–14 minMid game · 15–22Late · 23–30
Renektontop laners

Gold vs. direct opponent

At 20 min, ahead of 73% of top laners against the direct opponent.

top laners

Where it stands among top laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 33 of 100 among top laners582 · median 599
  • Damage in mid game · rank 28 of 100 among top laners832 · median 868
  • Damage in late game · rank 23 of 100 among top laners984 · median 1,079
  • Gold at 15 min · rank 79 of 100 among top laners+289 · median +119
  • Gold at 20 min · rank 73 of 100 among top laners+376 · median +100
  • Absorbs damage · rank 75 of 100 among top laners1,207 · median 970
  • Plays teamfights · rank 52 of 100 among top laners53% · median 53%
  • Takes its kills in duels · rank 52 of 100 among top laners28% · median 28%
  • Lets allies carry kills · rank 56 of 100 among top lanersrank 56 of 100
  • Crowd control (CC) · rank 54 of 100 among top laners0.8 · median 0.8
  • Team damage · rank 65 of 100 among top laners22% · median 20%
04 — With / against

With whom, against whom?

Better than expected against Nautilus in amateur play: +10.9 pts over 71 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Dr. Mundo72.1% · expected 59.8% · 43 g+12.3 ptSoloQ -4.2
K'Sante60.6% · expected 54.5% · 33 g+6.1 ptSoloQ +0.2
Junglegap to expected
Xin Zhao62.5% · expected 53.1% · 40 g+9.4 ptSoloQ -1.7
Jarvan IV56.6% · expected 53.5% · 83 g+3.1 ptSoloQ -0.2
Vi53.6% · expected 52.4% · 56 g+1.2 ptSoloQ -2.5
Midgap to expected
Ahri63.1% · expected 52.1% · 65 g+11.0 ptSoloQ -1.7
Syndra54.4% · expected 52.6% · 68 g+1.9 ptSoloQ -0.3
ADCgap to expected
Jinx63.5% · expected 54.9% · 52 g+8.5 ptSoloQ -0.8
Ezreal63.2% · expected 54.3% · 38 g+8.9 ptSoloQ -1.6
Jhin55.9% · expected 50.7% · 34 g+5.1 ptSoloQ +0.9
Caitlyn53.2% · expected 50.9% · 47 g+2.3 ptSoloQ +0.2
Supportgap to expected
Nautilus60.6% · expected 49.7% · 71 g+10.9 ptSoloQ +0.1
Karma61.5% · expected 54.6% · 39 g+6.9 ptSoloQ -0.9
Lulu56.8% · expected 55.9% · 81 g+0.9 ptSoloQ -1.9
Rell51.1% · expected 48.3% · 47 g+2.8 ptSoloQ -0.4
Braum53.7% · expected 53.5% · 41 g+0.1 ptSoloQ -0.5

With

Junglegap to expected
Wukong59.2% · expected 52.8% · 76 g+6.4 ptSoloQ -1.4
Xin Zhao56.4% · expected 52.6% · 55 g+3.8 ptSoloQ -0.4
Vi56.5% · expected 53.3% · 46 g+3.3 ptSoloQ +2.8
Midgap to expected
Ahri64.6% · expected 53.6% · 65 g+11.1 ptSoloQ -1.6
Syndra54.1% · expected 53.1% · 85 g+1.0 ptSoloQ -1.0
ADCgap to expected
Caitlyn63.2% · expected 54.8% · 38 g+8.4 ptSoloQ +0.2
Yunara58.4% · expected 54.7% · 77 g+3.7 ptSoloQ +2.1
Ashe55.8% · expected 50.7% · 43 g+5.1 ptSoloQ +1.4
Sivir55.3% · expected 49.7% · 38 g+5.6 ptSoloQ -0.3
Ezreal52.2% · expected 51.4% · 46 g+0.8 ptSoloQ +2.4
Supportgap to expected
Lulu58.1% · expected 49.8% · 62 g+8.3 ptSoloQ +1.0
Braum54.9% · expected 52.1% · 51 g+2.8 ptSoloQ +1.8
Nautilus56.8% · expected 56.0% · 74 g+0.8 ptSoloQ +1.9
Alistar57.1% · expected 53.0% · 35 g+4.1 ptSoloQ +2.3
Thresh55.3% · expected 53.8% · 38 g+1.4 ptSoloQ -0.6

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top20 champions
  • Ambessa86 games
    48.8%gap -3.2 ptsSoloQ: 54.7% · 1,135 g
  • Ornn66 games
    51.5%gap -3.0 ptsSoloQ: 45.5% · 565 g
  • Dr. Mundo43 games
    72.1%gap +12.3 ptsSoloQ: 45.6% · 502 g
  • K'Sante33 games
    60.6%gap +6.1 ptsSoloQ: 51.3% · 378 g
  • Gnar31 games
    51.6%gap -3.7 ptsSoloQ: 49.8% · 582 g
Jungle19 champions
  • Wukong91 games
    49.5%gap -3.4 ptsSoloQ: 49.8% · 839 g
  • Jarvan IV83 games
    56.6%gap +3.1 ptsSoloQ: 48.5% · 848 g
  • Vi56 games
    53.6%gap +1.2 ptsSoloQ: 47.6% · 382 g
  • Xin Zhao40 games
    62.5%gap +9.4 ptsSoloQ: 47.0% · 236 g
  • Nocturne27 games
    —SoloQ: 49.8% · 283 g
Mid19 champions
  • Orianna69 games
    49.3%gap -2.6 ptsSoloQ: 49.4% · 449 g
  • Syndra68 games
    54.4%gap +1.9 ptsSoloQ: 47.0% · 1,028 g
  • Ahri65 games
    63.1%gap +11.0 ptsSoloQ: 45.2% · 1,164 g
  • Viktor50 games
    50.0%gap -2.4 ptsSoloQ: 46.4% · 837 g
  • Hwei29 games
    —SoloQ: 48.4% · 407 g
ADC19 champions
  • Yunara66 games
    47.0%gap -3.9 ptsSoloQ: 46.0% · 1,688 g
  • Jinx52 games
    63.5%gap +8.5 ptsSoloQ: 46.2% · 1,278 g
  • Ashe48 games
    47.9%gap -7.0 ptsSoloQ: 43.7% · 476 g
  • Kai'Sa48 games
    54.2%gap -1.6 ptsSoloQ: 50.9% · 1,679 g
  • Caitlyn47 games
    53.2%gap +2.3 ptsSoloQ: 49.7% · 1,176 g
Support16 champions
  • Lulu81 games
    56.8%gap +0.9 ptsSoloQ: 46.1% · 1,511 g
  • Nautilus71 games
    60.6%gap +10.9 ptsSoloQ: 49.4% · 1,341 g
  • Rell47 games
    51.1%gap +2.8 ptsSoloQ: 46.1% · 736 g
  • Braum41 games
    53.7%gap +0.1 ptsSoloQ: 46.0% · 731 g
  • Karma39 games
    61.5%gap +6.9 ptsSoloQ: 49.1% · 904 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as Top

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.8%19,684 picks of 693,482ban 5.1% · patches 16.19 to 16.21
  • Amateur tournaments4.7%493 picks of 10,426ban 7.9% · patches 16.19 to 16.21
  • Pro4.9%108 picks of 2,214bans not published · patches 16.17 to 16.20

Presence by patch

18.7% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Top
  • 10.4%G1220 games of 2,122
  • 9.1%G2193 games of 2,122
  • 8.2%G3+57 games of 691
Once picked, the series moves on toIn G2, over 220 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.